GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • 68 Metascore
    • 50 Critic Score
    Deracine has the buildings blocks of a good VR debut from Dark Souls creator FromSoftware, but it lacks the engrossing gameplay and mystique that has made the studio's previous titles so successful.
    • 68 Metascore
    • 60 Critic Score
    Destroy All Humans certainly shows its age in places. The stealth missions are rudimentary, the boss fights are tedious, and some poor audio work won't let you forget that this is a game from 15 years ago. However, its core loop of causing destruction and mayhem, laying waste to humans and cities, still feels satisfying. Destroy All Humans often feels like the PS2 game it is, but a fresh coat of paint and updated controls definitely make this remake enjoyable to play through today.
    • 68 Metascore
    • 68 Critic Score
    The game's got a distinctive look to it, and some good moments, but some tedious collection tasks and exploration elements drag the game down.
    • 68 Metascore
    • 75 Critic Score
    Capcom has taken what was already a decent role-playing game on the GBA and made it better on the DS by taking advantage of the system's unique hardware features.
    • 68 Metascore
    • 73 Critic Score
    Everything here is a bit mundane and too depressingly close to real life at times, but the gameplay is still enthralling enough to consume many hours of your spare time.
    • 68 Metascore
    • 70 Critic Score
    The physics are sometimes unwieldy and CPU AI unpredictable, but there's a lot of fun to be had earning licenses, winning races, purchasing new bikes, and kitting out your garage.
    • 68 Metascore
    • 75 Critic Score
    The gameplay comes up short in terms of variety, so it doesn't have the same kind of staying power as games like "Yoshi's Island" or "Sonic Advance." Still, it's a fun ride while it lasts.
    • 68 Metascore
    • 68 Critic Score
    The story is lifeless, and the circa-2001 graphics and audio just don't cut it anymore.
    • 68 Metascore
    • 64 Critic Score
    It's fraught with lots of minor gameplay problems that eventually add up to one major headache. Rising Sun isn't completely without merit, since it comes packaged with some nice extra materials and mostly solid production values, but the weakness of the gameplay itself undermines what could have been a much more enjoyable experience.
    • 68 Metascore
    • 76 Critic Score
    Expands on the gameplay of the original, improves the production values all around, and is a generally better game that will please both fans of the original and anyone looking for an action-packed, RPG-style game for Nintendo's system.
    • 68 Metascore
    • 55 Critic Score
    This sci-fi sequel seems like it should have everything you need in a shooter, but a shocking number of design missteps suck out much of the fun.
    • 68 Metascore
    • 70 Critic Score
    Forty dollars is a lot to spend for such simplistic and repetitive gameplay, but its position as one of the few shooters on the Vita goes a long way toward making up for this considerable shortcoming.
    • 68 Metascore
    • 65 Critic Score
    Dawn of the New World is a sequel that fails to establish itself as anything more than fan fare.
    • 68 Metascore
    • 63 Critic Score
    The additions made to the game seem largely perfunctory when you consider that the underlying gameplay is still quite dull, and that the game simply lacks an engaging storyline or characters worth caring about. The fundamentals needed to make a quality platformer just aren't here.
    • 68 Metascore
    • 65 Critic Score
    Goblet of Fire is a decent game, but exploring the large levels becomes repetitive after a while, and it also fails to effectively leverage the strengths of the DS.
    • 68 Metascore
    • 75 Critic Score
    This role-playing adventure strikes an enjoyable balance between classic and new elements, risk and reward, combat and crafting.
    • 68 Metascore
    • 70 Critic Score
    These faults are frustrating, mainly because they waste time, but they don't completely deter from Steelrising's unexpected charm. You can be cynical about Spiders' brazen inspiration of other Souls-like games--yes, it's derivative, and it's all too easy to get hung up on the similarities--but once you look past resemblances and notice the differences, you'll see all of the ways in which Steelrising stands out. From the disparate parts that make up its satisfying combat, to the wonderful setting and worldbuilding that meshes dark fantasy with alternative French history, there's much to enjoy in what sets Steelrising apart from its peers. It's one of the better Souls-likes in a now-crowded genre.
    • 68 Metascore
    • 76 Critic Score
    It doesn't really matter if you've played other games like it before, because Suikoden Tactics is easy to get into and challenging enough to be enjoyable to veterans and newcomers alike.
    • 68 Metascore
    • 69 Critic Score
    Disney's Meet the Robinsons is a fairly satisfying movie tie-in that borrows heavily from a number of classic adventure and action games.
    • 68 Metascore
    • 50 Critic Score
    Piling on enemies and tossing in the Transformers-inspired ship just clogs up what could have been a charming, if deeply predictable, space shooter.
    • 68 Metascore
    • 75 Critic Score
    Space Giraffe is an extremely weird and well-designed arcade game, but its unique brand of madness isn't for everyone.
    • 68 Metascore
    • 75 Critic Score
    Fun combat and crafty puzzles make this a good companion to the blockbuster movie.
    • 68 Metascore
    • 50 Critic Score
    The video game version of Order of the Phoenix captures none of the magic in the Harry Potter books or films.
    • 68 Metascore
    • 55 Critic Score
    This sci-fi sequel seems like it should have everything you need in a shooter, but a shocking number of design missteps suck out much of the fun.
    • 68 Metascore
    • 69 Critic Score
    The four tables aren't the greatest tables in the world, and the camera angles and presentation could use a little work, but the solid ball physics go a long way.
    • 68 Metascore
    • 60 Critic Score
    The game is friendlier for newer players than some of its in-genre siblings, however. While League of Legends keeps rune slots locked until certain account levels, Infinite Crisis gives characters completed Augment/Mod kits they can use even at level 1.
    • 68 Metascore
    • 63 Critic Score
    QuickSpot has about as much lasting value as you'd expect from a game that is exclusively about spotting differences between two pictures, which is to say, not much.
    • 68 Metascore
    • 70 Critic Score
    It looks ancient and controls poorly, but this entertaining and unpredictable horror adventure delivers more shocks than schlock.
    • 68 Metascore
    • 44 Critic Score
    World Racing 2 makes a couple of key improvements on its predecessor, but it's still a substandard effort.
    • 68 Metascore
    • 55 Critic Score
    The visual excellence of this party-oriented fighting game can't make up for the fact that it's just not that much fun.
    • 68 Metascore
    • 60 Critic Score
    Flawed motorcycle physics and lackluster graphics hold back the potential of this official MotoGP racer.
    • 68 Metascore
    • 55 Critic Score
    The Ball starts out slow and never really gets rolling.
    • 68 Metascore
    • 80 Critic Score
    Eye-catching visuals, a dynamic score, and a variety of puzzles make it easy to lose yourself in this magical world.
    • 68 Metascore
    • 69 Critic Score
    A huge improvement over the last two games. Of course, that isn't saying much. Actually, Regeneration is a lot of fun to play, but it's marred by a host of bugs and an ugly presentation.
    • 68 Metascore
    • 66 Critic Score
    While it attempts to put its own spin on the third-person shooter genre by adding sometimes-gruesome interrogation sequences, this game is, more or less, "Max Payne" without the bullet time.
    • 68 Metascore
    • 76 Critic Score
    The most significant addition to this version of the game is a career mode that lets you create your own fighter, which adds plenty of stand-alone value to the sort of game that's previously been best suited to two players.
    • 68 Metascore
    • 65 Critic Score
    A decent first effort at simulating the chosen sport of wizards, it falls short of its promise primarily because of sluggish controls and shallow gameplay.
    • 68 Metascore
    • 61 Critic Score
    While ATV Quad Power Racing 2 is a pretty decent racing game on its own merits, it can't be recommended over a couple of similar games that are already available.
    • 68 Metascore
    • 67 Critic Score
    While PC strategy veterans will find that the gameplay is pretty basic, console owners starved for a real-time strategy game should find Goblin Commander to be a worthwhile experience.
    • 68 Metascore
    • 68 Critic Score
    Despite featuring an arcade-style mode, Dangerous Hunts is more of a slow-paced sim. Whether you find it intense or terribly tedious will probably depend on your hunting knowledge and patience.
    • 68 Metascore
    • 74 Critic Score
    Despite some flaws with the combat, Sword of the Stars distills the complex space strategy formula to a slick, streamlined, and enjoyable package.
    • 68 Metascore
    • 63 Critic Score
    While it may share some visual qualities with Konami's internationally popular "ISS Pro Evolution" series, it plays entirely differently.
    • 68 Metascore
    • 71 Critic Score
    It's arguably the best version of the game to date, but a year and a half after it was released on the Xbox, the game doesn't have quite the same impact.
    • 68 Metascore
    • 60 Critic Score
    A game that seems stuck in an uncomfortable middle ground, harboring more intricacy and challenge than the Gauntlet pedigree implies, but too bare-bones of a package to stand tall next to the action role-playing games currently competing for your time.
    • 68 Metascore
    • 65 Critic Score
    Trial-and-error frustrations diminish the impact of this add-on's great characters and dialogue.
    • 68 Metascore
    • 70 Critic Score
    Dogfights in HAWX 2 can be exciting, but some dodgy AI and lackluster missions stop this game from being an air combat ace.
    • 68 Metascore
    • 50 Critic Score
    Thanks to Viking: Battle for Asgard's mundane and tedious gameplay, the only battle you'll wage will be a losing one against boredom.
    • 68 Metascore
    • 80 Critic Score
    This is one of those rare, memorable games that stays with you long after you stop playing. While quirks and bugs can certainly be frustrating, none of these issues interfere much with the unique and captivating nature of the overall experience.
    • 68 Metascore
    • 75 Critic Score
    Pokemon Ranger: Shadows of Almia improves upon its predecessor just enough to make it a fun, solid addition to the spin-off series.
    • 68 Metascore
    • 50 Critic Score
    FIFA 18 on Switch delivers some enjoyable soccer when on the pitch, but without Pro Clubs and The Journey, and in restricting all access to FUT when you're not online, it shoots itself in the foot. Being able to play FIFA on the go or with a friend is gratifying, and if you're happy to just play through Career Mode for the next year, then this port will satisfy your needs and is the best mobile FIFA you can buy, but compared to the PlayStation 4 and Xbox One versions, this port is inferior in every other way.
    • 68 Metascore
    • 71 Critic Score
    This lengthy Japanese role-playing game doesn't break the mold in any way, but it packs in some good-looking anime artwork and tons of characters and story in a portable package.
    • 68 Metascore
    • 70 Critic Score
    Project Cars 3 might not be the sequel you expected from the series, but its shift to a more arcade style of racing is one that makes the series approachable for the first time. It's not a clean cut from its roots, and Project Cars 3 retains just enough of its simulation options to provide enough of a challenge with all of its assists turned off. The transition isn't seamless, with some confounding racing objectives and uneven AI that takes the sting out of some events. But if you're looking for another way to get out on a virtual track, Project Cars 3 is an exhilarating new alternative.
    • 68 Metascore
    • 70 Critic Score
    NASCAR 07 shows little improvement over its predecessor, and the lack of substantial new features is disappointing.
    • 68 Metascore
    • 60 Critic Score
    It's still great fun, particularly in short bursts, but it's hard to justify plunking down extra cash for Wii Sports Club.
    • 68 Metascore
    • 75 Critic Score
    Poor pacing almost derails this imaginative platformer, but a variety of clever puzzles in the second half of the game make it worth sticking with to the end.
    • 68 Metascore
    • 70 Critic Score
    I was expecting to simply giggle at a nonsensical game in which I tried to woo feathered men, and what I received instead was wholly and wonderfully unexpected. Anyone with a taste for the unusual would do well to enjoy the company of these fetching fowl.
    • 68 Metascore
    • 70 Critic Score
    The freedom of open-road driving, backed by beautiful landscapes, is like few other games, and the huge, shared world of races and missions can be as addictive as a good MMORPG. The catch is that TDU2 isn't best in any class; it doesn't do any one thing better than a number of more specific, less expansive driving games. It does do an awful lot, though, and won't be kept down by its faults--which are hardly few, but aren't deal breakers.
    • 68 Metascore
    • 60 Critic Score
    Pathway looks and sounds great, it nails the pulpy attitude it's aiming for, and, of course, it's always fun to shoot Nazis. But the more I played, the more the cracks started to show, the more samey it all became, and the more uncomfortable some aspects of its design made me feel.
    • 68 Metascore
    • 63 Critic Score
    It simply exists in an inoffensive and unexciting realm of commonplaceness that makes it incapable of standing out among the pack of infinitely better racers available for any of its chosen platforms.
    • 68 Metascore
    • 60 Critic Score
    Even if The Ascent was fully functional and balanced in a way where building up a character to become the ultimate Indent warrior felt great, there's the fact that so much of the game is designed to feel like servitude. As you climb the superstructure housing all of Veles, you serve a progression of masters, and the payoff for the game's central mystery--where did the mysterious group running Veles suddenly run off to?--isn't nearly enough to offset the hopeless grind. Your bosses insult you when you go on your task, ignore you when you've done well, and provide no rewards for success. For so much of the play time, The Ascent feels like, well, an uphill battle.
    • 68 Metascore
    • 55 Critic Score
    A good pitching mechanic can't mask the many faults of MLB 2K12.
    • 68 Metascore
    • 80 Critic Score
    No matter how many parties you have going on on your Wii already, this is one that you don't want to miss.
    • 68 Metascore
    • 60 Critic Score
    Limited multiplayer options and a decidedly shallow single-player side weigh down trivia king Buzz's portable debut.
    • 68 Metascore
    • 60 Critic Score
    Interesting online modes salvage this derivative street racer from total mediocrity.
    • 68 Metascore
    • 65 Critic Score
    There's some nostalgic gameplay here, but by and large GTA Advance just isn't much fun.
    • 68 Metascore
    • 70 Critic Score
    Costume Quest 2 retains the child-like irreverence and genuine heart that make it a game worth becoming something like your favorite Halloween movie: an experience to revisit every holiday.
    • 68 Metascore
    • 64 Critic Score
    "Elite's" worst problem is that there's no real incentive in it -- the lack of story and repetitive combat offer no good reason to stick with the game.
    • 68 Metascore
    • 75 Critic Score
    The game's puzzles provide plenty of challenge for amateur coaster designers, and the rating system gives you an incentive to continue working on tracks even after the basic requirements have been satisfied.
    • 68 Metascore
    • 78 Critic Score
    The smart control scheme virtually eliminates the control problems inherent in RTS console games, and the varied mission objectives keep the game engaging all the way through.
    • 68 Metascore
    • 64 Critic Score
    Breaks no new ground and puts too much emphasis on puzzles, but its meticulously detailed world and paranormal detective story generally keep things entertaining.
    • 68 Metascore
    • 54 Critic Score
    A more well-designed interface, a less punishing learning curve, an independent and more robust betting system, and a more action-oriented gameplay system would all go far in bringing new players into the fold.
    • 68 Metascore
    • 70 Critic Score
    Intense boss fights and hot video scenes make up for the doldrums brought about by Spyro's constant struggle against generic enemies.
    • 68 Metascore
    • 60 Critic Score
    A number of frustrations diminish the fun, but you'll still have a reasonably good time with this Force-powered adventure.
    • 68 Metascore
    • 53 Critic Score
    If you look past a painfully weak back story and the painfully simple graphics, you'll find there is an enjoyable game to be played in Ball Breakers.
    • 68 Metascore
    • 67 Critic Score
    It may be a little too simplistic for some, but it's just right for younger players and those who find the Disney cartoon characters entertaining.
    • 68 Metascore
    • 61 Critic Score
    Touts a few appreciable improvements over the last Yu-Gi-Oh! card battle game for the GBA, which will probably be enough to win the favor of hardcore Yu-Gi-Oh! fans, but casual card battlers who already have one of the other Yu-Gi-Oh! collectible card games for the GBA can safely skip this one without missing too much.
    • 68 Metascore
    • 65 Critic Score
    The core mechanics and the main race modes are enjoyable enough that someone looking specifically for an ATV racing game will have some fun.
    • 68 Metascore
    • 63 Critic Score
    So many of the games included here relied so heavily on custom arcade hardware that they lose much of their appeal in the translation.
    • 68 Metascore
    • 72 Critic Score
    Manages to serve up a nice variety of ways to shoot the hell out of a lot of cyborgs as well as to keep things fresh and interesting throughout its relatively short, but still enjoyable 14 missions.
    • 68 Metascore
    • 55 Critic Score
    A good pitching mechanic can't mask the many faults of MLB 2K12.
    • 68 Metascore
    • 80 Critic Score
    Its unconventional and addictive blend of classic platforming action and basic strategy segments makes every accomplishment more meaningful and every failure more devastating, and the very real possibility that you will fail to vanquish Demonaica raises the stakes enough to make everything more interesting still.
    • 68 Metascore
    • 70 Critic Score
    Having slept on it, I find myself obsessing over the questions raised, and the imagery foisted upon me by the encroaching darkness, than I have with any game in recent memory.
    • 68 Metascore
    • 50 Critic Score
    The completion of a campaign should leave you with the sensation of a job well done. It should not leave you with the relief of knowing that you won't have to endure another second of a mediocre game. I experienced the latter during my playthrough of Assassin's Creed Unity and had similar impressions of Dead Kings, albeit in a slightly more tolerable bite-sized package.
    • 68 Metascore
    • 60 Critic Score
    Despite a collection of problems, it's easy to occasionally admire The 25th Ward's ambitions. Where The Silver Case was a slog, punctuating long stretches of nonsense with blasts of pure horror, The 25th Ward consistently commands your attention with frighteningly relevant themes, bonkers plot twists, or even just the simple thrill of some beautifully rendered and twisted imagery. It's a game that demands patience and forgiveness, but rewards those willing to put up with its problems.
    • 68 Metascore
    • 57 Critic Score
    In today's world, it's merely a living fossil, reminding us of what online console gaming once looked like.
    • 68 Metascore
    • 65 Critic Score
    Vandal Hearts: Flames of Judgment revives an aged tactical role-playing game franchise in a decidedly formulaic fashion.
    • 68 Metascore
    • 63 Critic Score
    The cute claymation couple look and sound pretty good in this mission-based platformer, but the gameplay isn't all that compelling.
    • 68 Metascore
    • 40 Critic Score
    An emphasis on style over substance defines Hell Yeah: Wrath of the Dead Rabbit, though unfortunately even the stylish aspects have serious problems.
    • 68 Metascore
    • 73 Critic Score
    A kid-friendly platformer with more heart than your average film-to-game marketing tie-in, Ice Age 2 can be quite fun--for as long as it lasts.
    • 68 Metascore
    • 70 Critic Score
    Atelier Iris 2 carries the same great style and humor of its predecessor, but the tedious quest design spoils some of the fun.
    • 68 Metascore
    • 65 Critic Score
    Instead of wrestling with rival nations, you'll tussle with unruly advisors in this naval trading sim.
    • 68 Metascore
    • 59 Critic Score
    Behind all of the minigames and new play modes, you'll find the same old problematic gameplay.
    • 68 Metascore
    • 76 Critic Score
    It's a familiar formula, but Justice League Heroes offers something interesting by blending dungeon-crawling convention with comic book heroics.
    • 68 Metascore
    • 72 Critic Score
    You might have to take some time to get adjusted to the sometimes touchy collision detection and the occasional frame rate drop, but these problems aren't drastic enough to completely mar an otherwise solid gaming experience.
    • 68 Metascore
    • 73 Critic Score
    A kid-friendly platformer with more heart than your average film-to-game marketing tie-in, Ice Age 2 can be quite fun--for as long as it lasts.
    • 68 Metascore
    • 73 Critic Score
    It's a worthwhile platforming experience for hardcore Potter fans, but some may be put off by all the collection quests and backtracking.
    • 68 Metascore
    • 66 Critic Score
    The awkward controls and camera in particular often take the wind out of the game's sails.
    • 68 Metascore
    • 79 Critic Score
    Those who like their games nice and easy shouldn't bother with Nightshade. As for the rest of us, we can heartily appreciate it for its monumental challenge and tight, responsive controls.
    • 68 Metascore
    • 73 Critic Score
    Fans of the comic book will adore how developer Torus Games has brought all of Iron Man's cool superpowers to life. The only problem is that the game leaves you hungry for more.
    • 68 Metascore
    • 72 Critic Score
    The Xbox and GameCube versions of Hot Pursuit II have slightly detuned graphics and mushier controls, and, inexplicably, they omit a variety of minute but tangible features found in the PlayStation 2 game.

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