Games Radar's Scores

  • Games
For 999 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 0 Driving Emotion Type-S
Score distribution:
  1. Negative: 67 out of 999
999 game reviews
    • 72 Metascore
    • 83 Critic Score
    A more significant shortcoming than the absent interiors is the frankly inexcusable lack of selectable difficulty levels. [PC Gamer UK]
    • 68 Metascore
    • 84 Critic Score
    A compelling and brave interpretation, let down by an obtuse single-player mode. [PC Gamer UK]
    • 83 Metascore
    • 82 Critic Score
    It's got everything going for it and is great fun to play. If you're looking for an original shoot-'em-up that breaks the rules, then this is it.
    • 82 Metascore
    • 87 Critic Score
    A beautiful story, told in a brand new way...It's the giant leap that the genre so desperately needed. [PC Gamer UK]
    • 85 Metascore
    • 82 Critic Score
    Arcade racing taken to the extreme with bags of variety, modes and upgrades. If only you could explore more of the town... [GamesMaster]
    • 90 Metascore
    • 90 Critic Score
    A real surprise - if you liked "Paper Mario" on N64 you'll love this. It's funny, enjoyable and capable of eating up hours on end. [GamesMaster]
    • 87 Metascore
    • 95 Critic Score
    We say it's the best Mario Kart ever and if you disagree we'll just have to humble you at battle mode until you cry real tears. [GamesMaster]
    • 86 Metascore
    • 86 Critic Score
    It's a completely immersive game, and despite our few niggles with enemies that stay rooted to the spot and missions that don't vary hugely, we're still going back for more. [GamesMaster]
    • 75 Metascore
    • 82 Critic Score
    Whether you start as Kain in a towering Nosgoth citadel or as Raziel in the other-worldly Elder God Caverns, you'll find environments lush, solid and atmospheric. [Playstation 2 Max]
    • 68 Metascore
    • 80 Critic Score
    The single-player campaign doesn't cover much new ground but the multiplayer takes no prisoners. [GamesMaster]
    • 90 Metascore
    • 85 Critic Score
    Oozes the same rare quality of its predecessor, and every element of the game is superbly executed. [PSM2]
    • 67 Metascore
    • 72 Critic Score
    An entertaining day, and a day in which you'll learn the full story of The Hobbit. But still, just a day. It needed to be much longer, and much far more difficult. [Advance]
    • 87 Metascore
    • 90 Critic Score
    Immersive, dramatic, exciting, detailed, never dull, challenging, extremely good looking and worth hooking up to broadband for. [PSM2]
    • 85 Metascore
    • 84 Critic Score
    A tremendous achievement. Genuinely exciting and immersive but not without its faults. A hack-'n'-slash treat, if slightly repetitive. [PSM2]
    • 96 Metascore
    • 100 Critic Score
    GTA sells on the back of violence and lives through the unequalled freedom on offer. These are classic games for the best reason there is - they are just fantastic, almost unlimited fun. The Xbox versions are no great leap over the originals but who cares? Brilliant stuff. [Xbox Gamer]
    • 83 Metascore
    • 85 Critic Score
    Though it pains us to say this, the official license really does make a big difference. All those real stadia, shirts and club logos flying around the place give it the kind of special event feel that the competition simply can't match. Shallow? Not us.
    • 85 Metascore
    • 89 Critic Score
    You don't buy any MMORPG lightly, least of all this one. It imperiously demands massive chunks of your time, patience and dedication but the rewards are commensurately high. The fierce sense of satisfaction as your fame grows and coffers swell is hard to match. [PC Gamer UK]
    • 63 Metascore
    • 54 Critic Score
    A stealth game that tries to be challenging but just ends up being punchy, moody and fickle. Not a pleasure to play. [GamesMaster]
    • 68 Metascore
    • 62 Critic Score
    We've made up better games involving elastic bands and office chairs. A treat for Quidditch lovers but proper sports fans'd be better off with basketball. [NGC]
    • 66 Metascore
    • 80 Critic Score
    The controls are a bit loopy, but the sheer fun you'll have solving the ghoulish mysteries forgive everything else. [Xbox Gamer]
    • 93 Metascore
    • 94 Critic Score
    It is a work of staggering genius, delicate like a snowflake, yet rugged like a prizefighter's face. SSX3 doesn't just demand your attention, but commands it, turning heads like a Hollywood celeb mozeying through Rochester Tesco's.
    • 75 Metascore
    • 88 Critic Score
    This is the game they should have made last time. Gorgeous, sizey and ambitious. The new modes just need a little more tweaking. [GamesMaster]
    • 87 Metascore
    • 93 Critic Score
    It's a fan-frikken-smabulous game. It's the kind of game that'll feed your gaming needs and desires no matter what level you enter it at... The best platform... sorry, character action game on PlayStation 2 to date? You bet your spring loaded arse it is.
    • 86 Metascore
    • 87 Critic Score
    Despite the wonderful new physics system, it feels like this is a game out of step with what's happening in action games. It still suffers from odd AI: enemies are hyperaware of your presence, turning on a dime as you enter their sensitive ranges. [PC Gamer UK]
    • 70 Metascore
    • 88 Critic Score
    Brilliant, brilliant and brilliant. Everything the last game was plus everything you ever wanted. [PSM2]
    • 93 Metascore
    • 90 Critic Score
    It's a ridiculous name, of course, but it manages to sum up how absurdly joyful the game is, a riot of technicolour chopsocky fun that'll immediately have you punching the air in glee. [GamesMaster]
    • 82 Metascore
    • 80 Critic Score
    A nearly mindless squad-based shooter, oozing with arcade appeal. Don't expect the world and you won't be disappointed. This is all about the best possible kind of ass-kicking, with an insane amount of firepower. As surprising as it is fun. [Xbox Gamer]
    • 71 Metascore
    • 86 Critic Score
    If you're after a completely new experience and don't mind putting up with a few flaws, Billy's your egg-rolling boy. [NGC]
    • 89 Metascore
    • 84 Critic Score
    Our one big reservation is that if you strip away the tacked-on extras, even the most dedicated fan will find it hard to tell the difference between Tiger Woods 2004 and "Tiger Woods 2003." [NGC]
    • 81 Metascore
    • 70 Critic Score
    As a distraction it's fine, but as a game it's distinctly lacking in challenge and structure. [PC Gamer UK]
    • 83 Metascore
    • 90 Critic Score
    The clincher that transforms Homeworld 2 from a good game into a great one is the depth of detail. Every battle is an epic worthy of Lucas' early days; every backdrop a mind-blowing kaleidoscope of nebulae which constantly rams home the very vastness of space. [PC Gamer UK]
    • 78 Metascore
    • 80 Critic Score
    A genuinely amusing game, with plentiful dialogue from the show and fresh contributions from the cast, and for the fan there's a wealth of in-jokes and references (such as the Stonecutters' secret tunnel, or the burning pyre of tyres). [GamesMaster]
    • 51 Metascore
    • 40 Critic Score
    A mosh-pit of quality ideas thrown apart with little or no regard. The result? A frustrating and near-unplayable missed opportunity of a gem of a survival horror game. [Xbox Gamer]
    • 75 Metascore
    • 76 Critic Score
    Visually scrumptious, and innovative, but lacking the vital fluid of satisfaction. [PC Gamer UK]
    • 63 Metascore
    • 77 Critic Score
    A super-stylish, dance-a-minute, well animated shooter. But the repetitiveness, uninspiring bosses and dull design don't do it any favours. [NGC]
    • 87 Metascore
    • 88 Critic Score
    Although it can get repetitive and lacks variety, this is incredibly deep and a welcome return for Final Fantasy to a Ninty console. [GamesMaster]
    • 79 Metascore
    • 79 Critic Score
    What's going to annoy people most is that the purists will want things like the mobile spawn point of the C-47, but won't be able to have them without the jet fighters and flyable missiles. And ultimately, that might mean these Secret Weapons remain completely unknown to most. [PC Gamer UK]
    • 92 Metascore
    • 93 Critic Score
    What really pushes this soulful number to the top of the charts is the fact that it's great fun to play. Easy to pick up, difficult to master - that's the story of a great fighting game. [PSM2]
    • 93 Metascore
    • 92 Critic Score
    It's one of the best looking games you'll ever have seen, it's fast, punchy, boasts simple, accessible controls - the Gamecube pad's never seemed quite so complementary to a beat-'em-up - and offers rich depths for those who go looking. [NGC]
    • 72 Metascore
    • 74 Critic Score
    This no-nonsense beat-'em-up based adventure will be fairly meaningless to non-believers but it's a tasty treat for Buffy fans. [PSM2]
    • 84 Metascore
    • 80 Critic Score
    A sound and stylish - if slightly predictable - shooter. [PC Gamer UK]
    • 89 Metascore
    • 90 Critic Score
    So-so bonuses notwithstanding, there's just nothing else like this on the GameCube.
    • 58 Metascore
    • 60 Critic Score
    Full of character and charm, but lacking any major challenge. You won't be disappointed, but you won't be pushed to your gaming limits either...and if Bender's adventures had taken up a more substantial portion of the game, then we'd have been looking at a four-star review for sure. [Xbox Gamer]
    • 93 Metascore
    • 83 Critic Score
    An amazingly intricate fighter, that will doubtless give VF fans sleepless nights to come. But in the shadow of the superb "Soul Calibur 2" (which offers not only depth, but accessibility and longevity in a beautifully presented package) it's hard to recommend to anyone other than those who already know they want it. [Import - GamesMaster]
    • 94 Metascore
    • 87 Critic Score
    Another sprawling, complex, but absurdly playable chapter in the Madden saga - but now online sexiness. What's not to love? [PSM2]
    • 65 Metascore
    • 69 Critic Score
    A standard slash-'em-up that is all too nasty, brutish and short to measure up to Capcom's usual quality. It's fairly entertaining but all too brief. [Playstation 2 Max]
    • 85 Metascore
    • 87 Critic Score
    Somewhere between the solid first few hours and the game's thrilling conclusion, Silent Hill 3 transforms from a humdrum sequel into a knuckle-searing digital nightmare. [PSM2]
    • 81 Metascore
    • 85 Critic Score
    Mario Golf: Toadstool Tour isn't going to shake the golf game establishment to its foundations, but it has as much depth as any of its competitors, and considerably more character. [NGC]
    • 55 Metascore
    • 40 Critic Score
    The Great Escape is saved by a few good set-pieces and the licence, but it's hard not to feel hard done by. Those willing to endure yet another stealth game could find their morale ebbing away by the end of this. [Edge]
    • 94 Metascore
    • 93 Critic Score
    One of the most epic videogame experiences in recent years, and probably the second absolute killer Xbox title. And it's made me love Star Wars again. I really can't believe it. [GamesMaster]
    • 65 Metascore
    • 75 Critic Score
    Its strongest asset is the fact that the developers have pulled off the feat of marrying some old-style Tomb Raider gameplay with a brilliant control system that makes Lara seem rather sloth-like by comparison. [Playstation 2 Max]
    • 55 Metascore
    • 58 Critic Score
    A real disappointment. Solid and sturdy but a game that seems very dated compared to "GTA" and "The Getaway." [GamesMaster]
    • 70 Metascore
    • 80 Critic Score
    Four seasons for the price of one is quite a little bonus, and the F1 action is sound. But there are plenty of better 'pure' racers.[GamesMaster]
    • 89 Metascore
    • 94 Critic Score
    It might look old-fashioned, but Advance Wars 2 is incredibly satisfying, pleasingly intelligent and never less than tremendous fun, even when it gets horribly hard. [GamesMaster]
    • tbd Metascore
    • 84 Critic Score
    This microcosmic world holds together only because its players agree to suspend their reality and believe in each other's fantasies. If you find yourself too sceptical to join in with this shared hallucination, you'll find little entertainment here. [PC Gamer UK]
    • 52 Metascore
    • 78 Critic Score
    The pedestrian pacing of the early levels, the fiddly controls and the fearsomely flighty camera still means that if you have played the entire series from day one or if this is your first encounter, Lara has certainly seen better days. [Playstation 2 Max]
    • 62 Metascore
    • 79 Critic Score
    The only problem with this is that the collected ideas that are gathered here - with the exception of the space combat - have all been lifted from other gaming influences. The curvature of Mace's face visor, the enemies with power shields, the control of remote guns... [PSM2]
    • 76 Metascore
    • 60 Critic Score
    The single-player is slow and unforgiving next to the white-hot motoring antics of the online experience.
    • 58 Metascore
    • 67 Critic Score
    Plabyable and for the most part just what you'd want from an Evil Dead game, but scuppered by some treacly objectives. [GamesMaster]
    • 77 Metascore
    • 85 Critic Score
    Good, daft, surprisingly tactical fun. No set-pieces to match Halo, but all the sniping and destruction you could ever hope for. [GamesMaster]
    • 70 Metascore
    • 75 Critic Score
    Half the games aren't really up to much these days but they still provide the quick-fix gaming that the GBA is designed for. [NGC]
    • 87 Metascore
    • 87 Critic Score
    "Moto GP" was already nicely buffed - this one positively sparkles. Well worth a mention is the gorgeous rain effect - you just have to see it in action. [GamesMaster]
    • 81 Metascore
    • 93 Critic Score
    There's little doubt that I've failed to sufficiently convey the sheer enormity of this game. [PC Gamer UK]
    • 62 Metascore
    • 81 Critic Score
    Yet another licence that fails to deliver in the same way as its celluliod counterpart but a tasty, violent adventure nonetheless. [PSM2]
    • 94 Metascore
    • 93 Critic Score
    One of the most mesmerising and consistently entertaining games on any platform, ever. [PC Gamer UK]
    • 91 Metascore
    • 86 Critic Score
    The best action-adventure game if you're looking for something more to get your teeth into once Metroid Fusion is done and dusted. [NGC]
    • 84 Metascore
    • 60 Critic Score
    Put simply, if you have Live this is a highly recommended purchase, if you don't then it isn't.
    • 90 Metascore
    • 85 Critic Score
    The balance between doing combos and pulling trick moves still isn't weighted enough in favour of the latter, so when things get tight it's tempting to go back to being dull. [PSM2]
    • 74 Metascore
    • 88 Critic Score
    Pin-sharp sim that's both challenging and forgiving, with a story that's not just bolted on... A true delicacy in a time of relative famine for racing sim fans, but should feature on any gamer's menu. [PC Gamer UK]
    • 80 Metascore
    • 80 Critic Score
    One of the most refreshingly racing games in a long time and the clear, concise, interfaces and controls make it a delight to spend time with - especially if you're playing alongside some mates in the split-screen mode. It's awesome stuff. [Xbox Gamer]
    • 85 Metascore
    • 90 Critic Score
    Monstrously tough and definitely not for part-timers. Ikaruga is demanding but ultimately rewarding. [GamesMaster]
    • 85 Metascore
    • 91 Critic Score
    A brash, brilliant arcade game with real substance. It'll blow you away with its unrelenting pace and aggression. [GamesMaster]
    • 89 Metascore
    • 89 Critic Score
    Superior to the Xbox version in every way... Massively enjoyable yet enormously painful, Splinter Cell is a serious game whose brilliant realism should shake up a few complacent gamers. [PS2 MAX]
    • 72 Metascore
    • 71 Critic Score
    A fun game, and the deck creation element is very addictive. Still a bit pointless though, and could be better presented. [GamesMaster]
    • 79 Metascore
    • 66 Critic Score
    None of its core ideas, good though some are, are really explored well enough. The linear levels offer little in the way of exploration, and the Geo-Mod technology doesn't add anything especially worthwhile to the game. [NGC]
    • 80 Metascore
    • 72 Critic Score
    Compared to the all-powerful "SmackDown!" it gets pummelled into the canvas in terms of variety of moves and subtlety. (Relatively speaking, or course. Neither are exactly delicate games). [GamesMaster]
    • 73 Metascore
    • 79 Critic Score
    Pleasant. It’s challenging without being too frustrating, and it’s attractive without being gobsmacking, full of decent set-pieces without anything that seriously demands a bit of thought. [PSM2]
    • 86 Metascore
    • 87 Critic Score
    The closest anyone's got to nailing the mainstream music game concept. If it was just 20 quid, we'd tell everyone to get it. [PSM2]
    • 96 Metascore
    • 96 Critic Score
    By far the biggest fault with WW is that it has to end - see if you don't find yourself putting off the final boss for as long as possible by scouring the ocean for every last chest... An utter delight for both the mind and the senses to wallow in. [Import]
    • 74 Metascore
    • 58 Critic Score
    A game that passes the time, and melds together a number of fine titles, but whose every individual element can be found in a more satisfying form elsewhere. [PC Gamer UK]
    • 82 Metascore
    • 80 Critic Score
    Prepare for the Poke folk to take over your life. Again. [GamesMaster]
    • 69 Metascore
    • 76 Critic Score
    Short, confusing, ugly to handle and curious, but still has an undeniable eerie charm that will get under your skin. [GamesMaster]
    • 80 Metascore
    • 74 Critic Score
    Bigger and, in many ways, better than previous GPs, but the lack of real depth may leave enthusiasts reaching for the (Riding) spirits. [PSM2]
    • 78 Metascore
    • 79 Critic Score
    It doesn't do anything much beyond what's expected in an RTS, and what it does do better either isn't quite improved enough (it's highly attractive... but not as attractive as C&C: Generals) or the really clever stuff is so subtle it bores. [PC Gamer UK]
    • 85 Metascore
    • 90 Critic Score
    Mindbogglingly huge and engaging, this is one of the great space games of all time... A classic. [PC Gamer UK]
    • 68 Metascore
    • 80 Critic Score
    Chaos isn't quite as deep as the Dreamcast's "Powerstone," but outdoes it for raw fun and as a multiplayer game it's tough to beat. [GamesMaster]
    • 73 Metascore
    • 92 Critic Score
    It's all top notch Indy stuff and perfectly captures all the ace elements of the man and the movies. Monsters, exotic locations, suspicious characters and back-stabbing. He even looks and sounds like Harrison Ford which makes it all even more believable, charming and utterly essential. [GamesMaster]
    • 87 Metascore
    • 91 Critic Score
    We've marvelled at the luscious visuals, wept at a tragic twist in the plot (true), slaughtered untold numbers of evil minions and after 60 hours of adventuring, still haven't tired of it. [GamesMaster]
    • 75 Metascore
    • 83 Critic Score
    It's so predictable that a player will find himself quickly out-thinking the designers. [PC Gamer UK]
    • 68 Metascore
    • 72 Critic Score
    A perfectly competent game, but it falls notably short of the original brilliance. [PSM2]

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