Games Master UK's Scores

  • Games
For 3,901 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Shadow of the Colossus
Lowest review score: 3 Blood Beach
Score distribution:
3901 game reviews
    • 62 Metascore
    • 78 Critic Score
    The creation tools fit beautifully with Vita, but this feels familiar. [March 2012, p.74]
    • Games Master UK
    • 62 Metascore
    • 53 Critic Score
    Oh so ordinary FPS. [Jan 2014, p.81]
    • Games Master UK
    • 62 Metascore
    • 40 Critic Score
    A poor man's Everybody's Golf clone. [Nov 2011, p.95]
    • Games Master UK
    • 62 Metascore
    • 85 Critic Score
    Features a hilariously bad English accent. [Jan 2012, p.89]
    • Games Master UK
    • 62 Metascore
    • 52 Critic Score
    Interesting license and competent combat, all made redundant by mindless repetition. [July 2007, p.67]
    • Games Master UK
    • 62 Metascore
    • 76 Critic Score
    The 2007 season with all the familiarities and challenge you'd expect. [Dec 2007, p.83]
    • Games Master UK
    • 62 Metascore
    • 69 Critic Score
    A fantastic action game with unique feathers. Make sure you rent it, though. [May 2009, p.77]
    • Games Master UK
    • 62 Metascore
    • 55 Critic Score
    Staggeringly lazy and a bit cynical. [Feb 2010, p.77]
    • Games Master UK
    • 62 Metascore
    • 75 Critic Score
    A big, enjoyable adventure, marred only by some technical issues. [Christmas 2008, p.64]
    • Games Master UK
    • 62 Metascore
    • 51 Critic Score
    We should expect more. [Jan 2009, p.82]
    • Games Master UK
    • 62 Metascore
    • 71 Critic Score
    Good old-fashioned gameplay with an RPG twist, but not as good as Infinite's Puzzle Quest. [Apr 2010, p.85]
    • Games Master UK
    • 62 Metascore
    • 71 Critic Score
    Fun, fun, fun - in multi-player anyway. The rest is passable. [Christmas 2006, p.101]
    • Games Master UK
    • 62 Metascore
    • 57 Critic Score
    Mayhem's slick squad combat is wasted on repetitive mission design and a soulless open world. [Oct 2017, p.76]
    • Games Master UK
    • 62 Metascore
    • 67 Critic Score
    Switch's hardware makes it the most social Bomberman ever, but it's stubbornly old-school. [Apr 2017, p.65]
    • Games Master UK
    • 62 Metascore
    • 50 Critic Score
    Better versions exist elsewhere (on DSi, for one) for less. [Dec 2011, p.91]
    • Games Master UK
    • 62 Metascore
    • 60 Critic Score
    You're really going to have to make an effort to get much fun out of Odama. [June 2006, p.76]
    • Games Master UK
    • 62 Metascore
    • 70 Critic Score
    A nice twist on the Pokemon formula, but this isn't the stuff of greatness. [Christmas 2006, p.58]
    • Games Master UK
    • 62 Metascore
    • 59 Critic Score
    With brand new controls they had a chance to reinvigorate the franchise. They didn't. [Aug 2007, p.65]
    • Games Master UK
    • 62 Metascore
    • 60 Critic Score
    A mix of weapon-focused race types add to the gimmickry in an otherwise technically sound offering. [Dec 2013, p.69]
    • Games Master UK
    • 62 Metascore
    • 45 Critic Score
    Baffling. [Nov 2017, p.81]
    • Games Master UK
    • 62 Metascore
    • 54 Critic Score
    It's a messy and repetitive interface. [Apr 2013, p.86]
    • Games Master UK
    • 62 Metascore
    • 42 Critic Score
    Superstars didn't just drop the ball, it falls over, face first, into a steaming pile of horse dung. Avoid. [May 2017, p.69]
    • Games Master UK
    • 62 Metascore
    • 67 Critic Score
    We've played far worse movie adaptations, but why play with a copy-rat game? [Dec 2007, p.65]
    • Games Master UK
    • 62 Metascore
    • 72 Critic Score
    Very simple but it looks good and it's fun while it lasts. One of the better Pokemon spin-offs. [Sept 2010, p.101]
    • Games Master UK
    • 62 Metascore
    • 88 Critic Score
    Shocking for all the right reasons...Simply, it's never been so difficult to keep a Wii-mote still. [Sept 2007, p.79]
    • Games Master UK
    • 62 Metascore
    • 79 Critic Score
    It's by no means perfect but behind its flaws lurks another thrilling intergalactic adventure. [May 2008, p.72]
    • Games Master UK
    • 62 Metascore
    • 69 Critic Score
    Not as pointless as it first seems, but dull for anyone not turned on by "Carry On" films. [July 2006, p.72]
    • Games Master UK
    • 62 Metascore
    • 67 Critic Score
    Not technically brilliant, but fun kids' game packed with a quirky variety of mini challenges. [Feb 2009, p.84]
    • Games Master UK
    • 62 Metascore
    • 55 Critic Score
    Feels archaic, despite the additions. Best wait for Koei's PS3 output. [July 2006, p.84]
    • Games Master UK
    • 62 Metascore
    • 69 Critic Score
    A nice twist on the Katamari template, but it soon gets repetitive. [Winter 2009, p.86]
    • Games Master UK
    • 62 Metascore
    • 64 Critic Score
    A pretty world, unique set-pieces, and promising story are ruined by unnecessary filler. [Oct 2018, p.60]
    • Games Master UK
    • 62 Metascore
    • 77 Critic Score
    Best played locally with other videogame veterans over an alcopop or two. [Dec 2011, p.87]
    • Games Master UK
    • 62 Metascore
    • 50 Critic Score
    No real spark, character or cunning. Will entertain only the extremely undemanding. [June 2007, p.81]
    • Games Master UK
    • 62 Metascore
    • 72 Critic Score
    A faintly nostalgic, merely good game, but hardly a classic return. [Feb 2008, p.82]
    • Games Master UK
    • 62 Metascore
    • 57 Critic Score
    The Rabbids are engagingly repulsive as ever but the games fall flat. [Feb 2011, p.83]
    • Games Master UK
    • 62 Metascore
    • 74 Critic Score
    The pacing is poor and it's a technical wreck. [Feb 2010, p.82]
    • Games Master UK
    • 62 Metascore
    • 68 Critic Score
    It's ultimately let down by a wheezing framerate and the inability to play within 20 metres of a fellow human being. [Apr 2014, p.78]
    • Games Master UK
    • 62 Metascore
    • 65 Critic Score
    Compared to previous Need for Speeds, this lacks enjoyment. [Jan 2008, p.76]
    • Games Master UK
    • 62 Metascore
    • 69 Critic Score
    The core idea is perhaps a bit too basic. [June 2013, p.79]
    • Games Master UK
    • 62 Metascore
    • 72 Critic Score
    It's not greatly better than any of the other versions of it, but it's certainly welcome on the DS. [Mar 2007, p.71]
    • Games Master UK
    • 62 Metascore
    • 71 Critic Score
    A solid enough shooter but it struggles to distinguish itself from the very best titles. [Jan 2007, p.71]
    • Games Master UK
    • 62 Metascore
    • 65 Critic Score
    When on form it's a great arcade flight game. When it isn't, the gameplay can be monotonous. [Dec 2009, p.70]
    • Games Master UK
    • 62 Metascore
    • 68 Critic Score
    A good technical effort and a decent game but it's not as entertaining as its Wii U predecessor. [June 2013, p.73]
    • Games Master UK
    • 62 Metascore
    • 73 Critic Score
    Easily the best Frogger in years. [Oct 2012, p.87]
    • Games Master UK
    • 62 Metascore
    • 64 Critic Score
    It's great trying to perfect all of the recipes, but the terrible utilisation of the Wii-mote is tougher to swallow than a week old pork pie. [Apr 2009, p.79]
    • Games Master UK
    • 62 Metascore
    • 42 Critic Score
    Turgid stuff. [Oct 2010, p.77]
    • Games Master UK
    • 62 Metascore
    • 58 Critic Score
    Fuse feels like a five-year-old game wrapped in a ten-year-old art style. [Aug 2013, p.68]
    • Games Master UK
    • 62 Metascore
    • 70 Critic Score
    There's a unique, endearing quality to Moon Hunters worth tracking down. [May 2016, p.83]
    • Games Master UK
    • 62 Metascore
    • 69 Critic Score
    Blammo-ing zombies in the face with slo-mo bullets and watching the gory results is a bit of a shambling one-trick pony, yes, but it's one that can entertain for hours. [May 2013, p.84]
    • Games Master UK
    • 62 Metascore
    • 63 Critic Score
    Gets old quickly but satisfying for youngsters and fans of the show. [May 2008, p.84]
    • Games Master UK
    • 62 Metascore
    • 68 Critic Score
    Does one trick well, but lacks the comprehensiveness of competitors. [Christmas 2012, p.94]
    • Games Master UK
    • 62 Metascore
    • 71 Critic Score
    Manga fans will enjoy this, but it's too repetitive to keep most playing for long. [May 2012, p.89]
    • Games Master UK
    • 62 Metascore
    • 58 Critic Score
    An uninspiring and repetitive button masher. [July 2013, p.77]
    • Games Master UK
    • 62 Metascore
    • 33 Critic Score
    Weak strategy built around a minigame that's okay for coffee breaks on your PC but not so great for Xbox Live. [Christmas 2009, p.80]
    • Games Master UK
    • 62 Metascore
    • 64 Critic Score
    Gags frequently hit the mark. The other bits? Not so much. [Sept 2013, p.70]
    • Games Master UK
    • 62 Metascore
    • 45 Critic Score
    A charming license is stretched over a vapid RPG to ill effect. The fans, and the show, deserve better. [Issue#333, p.69]
    • Games Master UK
    • 62 Metascore
    • 63 Critic Score
    Cinematic and explosive, but mostly during the cutscenes - middling fare for Daniel Craig. [Jan 2011, p.94]
    • Games Master UK
    • 62 Metascore
    • 80 Critic Score
    Addictive missions and good customisation combine to make a game full of fun. [Issue#232, p.94]
    • Games Master UK
    • 62 Metascore
    • 68 Critic Score
    Navigating the environment is both refreshingly unguided and frustratingly obtuse. [June 2014, p.79]
    • Games Master UK
    • 62 Metascore
    • 74 Critic Score
    A big step up from the last-gen versions, but sadly the cut creation tools dent this champ's title belt. [Feb 2015, p.70]
    • Games Master UK
    • 62 Metascore
    • 55 Critic Score
    Dense JRPG that lacks the humor and storytelling of other Nippon Ichi titles. [Sept 2010, p.104]
    • Games Master UK
    • 62 Metascore
    • 54 Critic Score
    This weak effort 'peys' the price for its dazzling dullness. [May 2007, p.85]
    • Games Master UK
    • 61 Metascore
    • 55 Critic Score
    Like Rey Mysterio taking on Khali, this one's brave but ultimately doomed. [Dec 2007, p.46]
    • Games Master UK
    • 61 Metascore
    • 76 Critic Score
    McIlroy's future is as promising on the virtual greens as on the real ones. [Sept 2015, p.74]
    • Games Master UK
    • 61 Metascore
    • 69 Critic Score
    As a short-lived break from MW2 it works, but long-term exposure will highlight flaws. [Oct 2010, p.85]
    • Games Master UK
    • 61 Metascore
    • 59 Critic Score
    Perversely appealing. [July 2007, p.70]
    • Games Master UK
    • 61 Metascore
    • 76 Critic Score
    The game is a little clunky in places, with glitches and a shaky lobby, but that barely detracts from the fun of a perfectly recreated, playable slasher flick. The only drawback is that you NEED seven friends to enjoy this. It works with randoms, but the real joy is playing with people you know: all those howling recriminations, the taunts, cheering the kills. [Aug 2017, p.80]
    • Games Master UK
    • 61 Metascore
    • 70 Critic Score
    Wet think it feels like Final Fantasy Tactics meets Madden. [Nov 2009, p.87]
    • Games Master UK
    • 61 Metascore
    • 67 Critic Score
    The smashing combat is enormous fun, but the lack of direction will lose you. [Jan 2012, p.90]
    • Games Master UK
    • 61 Metascore
    • 69 Critic Score
    Half epic, half irritating slash-'em-up that's as grand as it is sloppy. [July 2006, p.69]
    • Games Master UK
    • 61 Metascore
    • 62 Critic Score
    Those looking for a fresh coat of paint over an old neighborhood will be satisfied. For the rest of us, this justice might be a bit too laboured to be worth the trouble. [July 2018, p.83]
    • Games Master UK
    • 61 Metascore
    • 50 Critic Score
    It's very one-note stuff. [May 2011, p.91]
    • Games Master UK
    • 61 Metascore
    • 54 Critic Score
    A novelty, but if you're after a sim buy Skate; if you want stunts, find Tony Hawk. [Issue#232, p.91]
    • Games Master UK
    • 61 Metascore
    • 77 Critic Score
    Occasionally misguided, but not without some major wow moments and epic ideas. [August 2012, p.73]
    • Games Master UK
    • 61 Metascore
    • 65 Critic Score
    A fun experience only let down by its repetitiveness. [Aug 2006, p.61]
    • Games Master UK
    • 61 Metascore
    • 71 Critic Score
    It's decent enough, but it's sloppy and a general lack of excitement hurt it. [Jan 2007, p.76]
    • Games Master UK
    • 61 Metascore
    • 60 Critic Score
    Softies: avoid. [Apr 2012, p.89]
    • Games Master UK
    • 61 Metascore
    • 69 Critic Score
    A rare triumph for movie tie-ins, full of fast-paced fun and some sweet ninja action. [June 2007, p.84]
    • Games Master UK
    • 61 Metascore
    • 65 Critic Score
    Zesty and packs a punch, but becomes over-familiar very quickly. [June 2010, p.74]
    • Games Master UK
    • 61 Metascore
    • 58 Critic Score
    A very basic, simplistic shooter with over-forgiving auto-targetting and linear levels. And the controls don't translate that well to PSP, either. [June 2006, p.79]
    • Games Master UK
    • 61 Metascore
    • 76 Critic Score
    Addictive and fast-paced. [June 2013, p.77]
    • Games Master UK
    • 61 Metascore
    • 54 Critic Score
    The world is wonderful but the activities layered on top of it are awful. Wasted potential. [Feb 2015, p.74]
    • Games Master UK
    • 61 Metascore
    • 65 Critic Score
    Heavy on text, low on game, which makes it less fun than "Trauma Center." [Christmas 2007, p.84]
    • Games Master UK
    • 61 Metascore
    • 51 Critic Score
    If it worked perfectly this would still be a pretty limited game, but with no way of fixing input lag, it's a huge disappointment. PaRappa deserves better. [June 2017, p.83]
    • Games Master UK
    • 61 Metascore
    • 69 Critic Score
    A little short, but reasonably replayable, this is worth a look. [Nov 2011, p.95]
    • Games Master UK
    • 61 Metascore
    • 62 Critic Score
    This would be great if it were a free update to the game, but as a paid expansion it's severely lacking. [Feb 2018, p.72]
    • Games Master UK
    • 61 Metascore
    • 72 Critic Score
    Endless possibilities but the creation isn't as much of a hook as it could have been. [Jan 2011, p.87]
    • Games Master UK
    • 61 Metascore
    • 62 Critic Score
    Even leaving aside comparisons with the original this isn't what it could have been. [Apr 2009, p.72]
    • Games Master UK
    • 61 Metascore
    • 77 Critic Score
    The narrative fails to hit the first's heights. [Jan 2011, p.78]
    • Games Master UK
    • 61 Metascore
    • 50 Critic Score
    A dry game of golf. [June 2012, p.83]
    • Games Master UK
    • 61 Metascore
    • 64 Critic Score
    Not totally without merit, but the repetition will wear even the most ardent fan down. [Sept 2009, p.76]
    • Games Master UK
    • 61 Metascore
    • 55 Critic Score
    Beyond unlocking the suits and leveling up your fighter to unlock "power ups" there's very little depth beyond its primary use as a brief distraction for the kids. [Christmas 2011, p.94]
    • Games Master UK
    • 61 Metascore
    • 66 Critic Score
    It's bogged down by aspirations to be like Origins. [Jan 2014, p.80]
    • Games Master UK
    • 61 Metascore
    • 60 Critic Score
    A Splinter Cell outing but one that glaringly isn't well suited to the Wii control system. [Mar 2007, p.76]
    • Games Master UK
    • 61 Metascore
    • 62 Critic Score
    Fiddly stylus controls all too often get in the way of a great DS idea that had plenty of potential. [Apr 2009, p.82]
    • Games Master UK
    • 61 Metascore
    • 69 Critic Score
    The content is vast and lovely to look at but the generations since have provided loftier platforming heights. [Oct 2013, p.73]
    • Games Master UK
    • 61 Metascore
    • 70 Critic Score
    Challenging racer with good attention to detail and many iconic vehicles and tracks. [Oct 2012, p.87]
    • Games Master UK
    • 61 Metascore
    • 70 Critic Score
    At least it won't stink your shelves out. [Jan 2011]
    • Games Master UK
    • 61 Metascore
    • 68 Critic Score
    The storyline takes a back seat to the action - shame the action is so generic. [Christmas 2009, p.66]
    • Games Master UK
    • 61 Metascore
    • 40 Critic Score
    Backgrounds are blurry. [Sept 2010, p.101]
    • Games Master UK

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