Games Master UK's Scores
- Games
For 3,901 reviews, this publication has graded:
-
60% higher than the average critic
-
5% same as the average critic
-
35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Shadow of the Colossus | |
|---|---|---|
| Lowest review score: | Blood Beach |
Score distribution:
-
Positive: 2,189 out of 3901
-
Mixed: 1,409 out of 3901
-
Negative: 303 out of 3901
3901
game
reviews
-
- Games Master UK
Posted Feb 14, 2011 -
- Games Master UK
Posted Feb 18, 2011 -
- Games Master UK
Posted Feb 18, 2011 -
- Games Master UK
Posted May 4, 2011 -
- Games Master UK
Posted May 8, 2011 -
- Games Master UK
Posted May 8, 2011 -
- Games Master UK
Posted Jun 4, 2011 -
- Games Master UK
Posted Jun 8, 2011 -
- Critic Score
Short and repetitive, this is basic stuff for a pretty basic price. [Aug 2011, p.93]- Games Master UK
Posted Jul 8, 2011 -
- Games Master UK
Posted Jul 8, 2011 -
- Games Master UK
Posted Jul 8, 2011 -
- Games Master UK
Posted Jul 25, 2011 -
- Critic Score
Fans of Diner Dash might appreciate the frantic juggling act required to keep this cutesy airport running. [Oct 2011, p.95]- Games Master UK
Posted Sep 9, 2011 -
- Critic Score
It's pretty basic stuff, but addictive and with visuals as sweet as all that chocolate. [Oct 2011, p.96]- Games Master UK
Posted Sep 9, 2011 -
- Games Master UK
Posted Sep 25, 2011 -
- Critic Score
Something of an overlooked gem - it still plays remarkably well today. [Dec 2011, p.89]- Games Master UK
Posted Oct 23, 2011 -
- Games Master UK
Posted Oct 23, 2011 -
- Critic Score
A cheery combo of pet care, role-playing, stylus-led interaction and puzzles. [Feb 2012, p.85]- Games Master UK
Posted Jan 12, 2012 -
- Critic Score
Not the killer uDraw app it could have been, but a competent control scheme. [Feb 2012, p.91]- Games Master UK
Posted Jan 12, 2012 -
- Critic Score
It's both easy to dip into and thorough enough to take over your life. [Feb 2012, p.93]- Games Master UK
Posted Jan 12, 2012 -
- Games Master UK
Posted Jan 12, 2012 -
- Critic Score
It's still fun to play though, despite the difficulty being too high. [Feb 2012, p.97]- Games Master UK
Posted Jan 12, 2012 -
- Critic Score
It absolutely delivers for Duke fans. [March 2012, p.95]- Games Master UK
Posted Feb 15, 2012 -
- Critic Score
Get four people together with this and it's a blast alright. [Apr 2012, p.96]- Games Master UK
Posted Mar 14, 2012 -
- Critic Score
Whatever fun could have been had building contraptions to crush the undead is quickly removed by prissy pixel precision and gravity defying nonsense. Awful. [May 2012, p.90]- Games Master UK
Posted Apr 3, 2012 -
- Games Master UK
Posted Apr 3, 2012 -
- Games Master UK
Posted Apr 3, 2012 -
- Games Master UK
Posted May 28, 2012 -
- Games Master UK
Posted Jun 25, 2012 -
- Critic Score
Its confusing interface does little to help as you delve into the incredibly deep strategy gameplay. [Aug 2012, p.86]- Games Master UK
Posted Jun 25, 2012 -
- Critic Score
Push past the nostalgia and the Mario inferiority complex creeps in hard and fast. [Sept 2012, p.103]- Games Master UK
Posted Jul 24, 2012 -
- Critic Score
Still has plenty of legs in its exploration systems despite that. [Sept 2012, p.103]- Games Master UK
Posted Jul 24, 2012 -
- Critic Score
Its dedication to form over function may baffle some players minds. [Oct 2012, p.87]- Games Master UK
Posted Aug 24, 2012 -
- Games Master UK
Posted Aug 24, 2012 -
- Critic Score
A port too far for this sumptuously drawn indie strategy game. [Oct 2012, p.92]- Games Master UK
Posted Aug 24, 2012 -
- Games Master UK
Posted Sep 17, 2012 -
- Critic Score
Dodgy equipment and cunning patrols make sneaking missions more fraught than ever in an expansion that tops many of the levels bundled in the game. [Dec 2012, p.83]- Games Master UK
Posted Oct 24, 2012 -
- Games Master UK
Posted Oct 24, 2012 -
- Critic Score
Pinball is a really great fit for the Vita - holding the screen vertically makes it the best game of handheld pinball we've played. [Dec 2012, p.85]- Games Master UK
Posted Oct 24, 2012 -
- Games Master UK
Posted Dec 18, 2012 -
- Critic Score
Aperture devices make a perfect fit for the Move want with this intuitive DLC. [Feb 2013, p.87]- Games Master UK
Posted Jan 16, 2013 -
- Critic Score
The ability to zoom around the action like a Michael Bay film is an added bonus, but you might want more bang for your buck. [March 2013, p.85]- Games Master UK
Posted Feb 9, 2013 -
- Critic Score
The mission itself is painfully short. [March 2013, p.85]- Games Master UK
Posted Feb 9, 2013 -
- Critic Score
Puzzles are still as satisfying as they always were. [Apr 2013, p.81]- Games Master UK
Posted Mar 24, 2013 -
- Critic Score
It's bad enough that it's dull but the fact that it can be beaten in 90 minutes is pathetic. [Apr 2013, p.82]- Games Master UK
Posted Mar 24, 2013 -
- Critic Score
An utterly unique RPG prospect despite its flaws. [Apr 2013, p.89]- Games Master UK
Posted Mar 24, 2013 -
- Games Master UK
Posted Apr 13, 2013 -
- Critic Score
It won't hold your attention for long, but you have to applaud its ambition. [June 2013, p.79]- Games Master UK
Posted May 9, 2013 -
- Critic Score
A chilling first chapter that's worth donating money for to secure early access. [June 2013, p.81]- Games Master UK
Posted May 9, 2013 -
- Critic Score
The second in the four strong series is the best of the bunch. [June 2013, p.85]- Games Master UK
Posted May 9, 2013 -
- Games Master UK
Posted May 30, 2013 -
- Critic Score
There's plenty of satisfying old-school "aren't I smart" moments here to savour. [July 2013, p.77]- Games Master UK
Posted May 30, 2013 -
- Critic Score
Ropey physics and sticky controls collude to bring you back to earth with a bang. [July 2013, p.79]- Games Master UK
Posted May 30, 2013 -
- Games Master UK
Posted May 30, 2013 -
- Critic Score
One of the few genuinely scary experiences we've had with a mobile game, even if it is a little derivative. [July 2013, p.86]- Games Master UK
Posted May 30, 2013 -
- Critic Score
Bonus points for the lack of excruciating Richard Hammond commentary? [Aug 2013, p.67]- Games Master UK
Posted Jun 26, 2013 -
- Critic Score
Incredibly moreish. We'd pay top dollar for something this good - and yet it's free! [Aug 2013, p.69]- Games Master UK
Posted Jun 26, 2013 -
- Critic Score
An absolute shambles, and a tragic waste of the brilliant original. [Aug 2013, p.71]- Games Master UK
Posted Jun 26, 2013 -
- Critic Score
As moronic as it is ironic, plagued with a clumsy interface, poor tutorials, grim visuals and an annoyingly hands-off role in the development phase. All biz, no fizz. [Aug 2013, p.71]- Games Master UK
Posted Jun 26, 2013 -
- Games Master UK
Posted Jul 29, 2013 -
- Critic Score
The touch controls are occasionally a little off whack. [Sept 2013, p.73]- Games Master UK
Posted Jul 29, 2013 -
- Games Master UK
Posted Jul 29, 2013 -
- Critic Score
It's still worth an hour of your time. But Chapter 3 needs to play up the fear factor once more. [Sept 2013, p.77]- Games Master UK
Posted Jul 29, 2013 -
- Critic Score
The occasional imperfect jump mechanic lets things down. [Nov 2013, p.71]- Games Master UK
Posted Sep 18, 2013 -
- Critic Score
An intriguing idea borked by a dodgy business model and an unwieldy interface. [Nov 2013, p.75]- Games Master UK
Posted Sep 18, 2013 -
- Critic Score
Beautifully illustrated. [Nov 2013, p.80]- Games Master UK
Posted Sep 18, 2013 -
- Critic Score
Laggy, best by monster loading times and charmless. [Dec 2013, p.63]- Games Master UK
Posted Oct 19, 2013 -
- Critic Score
The difficulty has been cranked up and there's plenty of brightly coloured filth on offer here but the price is a little steep for what feels essentially like a glorified mobile title. [Dec 2013, p.67]- Games Master UK
Posted Oct 19, 2013 -
- Games Master UK
Posted Oct 20, 2013 -
- Critic Score
The set's price "benefit" is negligible, but few collections offer as much as this. [Dec 2013, p.71]- Games Master UK
Posted Oct 20, 2013 -
- Critic Score
Its story lacks any sense of characters. [Dec 2013, p.76]- Games Master UK
Posted Oct 20, 2013 -
- Critic Score
Think you've got it in you to create the next Angry Birds? Createrria lets you craft just such a physics puzzler. [Dec 2013, p.75]- Games Master UK
Posted Nov 26, 2013 -
- Critic Score
One of the series' finest. [Christmas 2013, p.89]- Games Master UK
Posted Nov 27, 2013 -
- Critic Score
Another piece of episodic excellence from Telltale, but it just falls away slightly toward the end. [Oct 2014, p.64]- Games Master UK
Posted Aug 24, 2014 -
- Critic Score
A dull and uninspired platformer. [Christmas 2014, p.78]- Games Master UK
Posted Dec 21, 2014 -
- Critic Score
Anyone with a hankering for pixelated blasting should suit up for it. [Mar 2015, p.78]- Games Master UK
Posted Feb 22, 2015 -
- Critic Score
What's meant to be the ultimate cruise from hell is exactly that - but for all the wrong reasons. [Summer 2015, p.76]- Games Master UK
Posted Aug 18, 2015 -
- Critic Score
A well-written game that's clearly a labour of love, but that isn't enough to stop it leaving us a little cold [March 2017, p.68]- Games Master UK
Posted Apr 2, 2017 -
- Critic Score
It's not Rocket's-manners bad, not mixtape great, just kind of stuck in the middle with you. [Jan 2018, p.74]- Games Master UK
Posted Dec 22, 2017 -
- Critic Score
A game that seems to have plenty to say, but struggles to express itself clearly. [Feb 2018, p.81]- Games Master UK
Posted Jan 25, 2018 -
- Critic Score
The core concept of Debris is promising, but the dull world and mechanics diminish the experience. [Apr 2018, p.75]- Games Master UK
Posted Mar 22, 2018 -
- Critic Score
Taken as a kind of tech demo of what the future of television could look like, #WarGames makes for an intriguing evening's entertainment. [May 2018, p.84]- Games Master UK
Posted Apr 19, 2018 -
- Critic Score
Despite its original premise, it ultimately brings nothing new to the already long overmined RPG parody genre beyond a pretty uninteresting twist on combat. [June 2018, p.84]- Games Master UK
Posted May 18, 2018 -
- Critic Score
Frustrating gameplay and garish visuals make this game an unfortunate disappointment. [Issue#333, p.76]- Games Master UK
Posted Aug 9, 2018 -
- Critic Score
Combat is competent at best, and plagued by countless technical issues that sour the experience. [Oct 2018, p.76]- Games Master UK
Posted Sep 6, 2018