Games Master UK's Scores

  • Games
For 3,901 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Shadow of the Colossus
Lowest review score: 3 Blood Beach
Score distribution:
3901 game reviews
    • 66 Metascore
    • 67 Critic Score
    Basic gameplay spliced with some extensive creation mechanics that'll appeal to Lego fans. [May 2017, p.76]
    • Games Master UK
    • 66 Metascore
    • 80 Critic Score
    It's naturally limited in scope, but this breezy, likeable spin-off proves a surprisingly captivating diversion. [Nov 2015, p.72]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Not without issues, but as The Lord of the Rings games go this is much better than most. [Feb 2012, p.84]
    • Games Master UK
    • 66 Metascore
    • 58 Critic Score
    As pricey as eating a golden chocobo egg and as fun as being pecked to death by its mother. [July 2006, p.82]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    The addition of snowboards and easy tricks makes this calming and un-taxing fun. [Mar 2009, p.78]
    • Games Master UK
    • 66 Metascore
    • 64 Critic Score
    Despite its beautiful art and promising gameplay, it's weighed down by poor pacing and storytelling. [Oct 2018, p.81]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Almost an interactive cartoon. Excellent, if short lived, entertainment. [Christmas 2007, p.84]
    • Games Master UK
    • 66 Metascore
    • 80 Critic Score
    A genuine evolution in a series packed with charm and character. Yee Haw! [July 2006, p.67]
    • Games Master UK
    • 66 Metascore
    • 69 Critic Score
    A neat package for Nerf fans, but it doesn't have the looks or lustre to score high. [Apr 2009, p.62]
    • Games Master UK
    • 66 Metascore
    • 69 Critic Score
    A little bit throwaway but a nicely put together CSI-sim. [Christmas 2008, p.84]
    • Games Master UK
    • 66 Metascore
    • 56 Critic Score
    One for fans, yes, but it can't find top gear even for them. [Aug 2016, p.83]
    • Games Master UK
    • 66 Metascore
    • 77 Critic Score
    It won't be to everyone's tastes, but hardcore RPG fans will get a lot from it. If they have time. [Jan 2009, p.65]
    • Games Master UK
    • 66 Metascore
    • 67 Critic Score
    A mixed collection that doesn't always work nearly as well as it should. [Christmas 2011, p.82]
    • Games Master UK
    • 66 Metascore
    • 43 Critic Score
    An interesting idea lacking the interaction or writing to make it anything other than a labour to get through. [Summer 2015, p.69]
    • Games Master UK
    • 66 Metascore
    • 74 Critic Score
    No multiplayer is a blow, but this off-shoot's return is otherwise compelling. [Oct 2014, p.67]
    • Games Master UK
    • 66 Metascore
    • 46 Critic Score
    Ploddingly dull retro RPG. Half the 30 hours is backtracking. [June 2006, p.80]
    • Games Master UK
    • 66 Metascore
    • 79 Critic Score
    A fun shooter with a tactical edge, but not as strategy focused as other XCOM games. [Nov 2013, p.68]
    • Games Master UK
    • 66 Metascore
    • 84 Critic Score
    A hugely mixed bag, disguising a very decent bag. Weird, but really worth persevering with. [Mar 2010, p.74]
    • Games Master UK
    • 66 Metascore
    • 64 Critic Score
    Missions become repetitive. [May 2013, p.84]
    • Games Master UK
    • 66 Metascore
    • 64 Critic Score
    It's lacking the depth of content offered by its four-wheeled inspiration. [June 2015, p.79]
    • Games Master UK
    • 66 Metascore
    • 54 Critic Score
    Subject matter that doesn't suit a party game, and writing that isn't worthy of a budget thriller. [Jan 2018, p.78]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    On consoles it's only really for addicts. [May 2009, p.84]
    • Games Master UK
    • 66 Metascore
    • 60 Critic Score
    Not dreadful. [June 2009, p.80]
    • Games Master UK
    • 66 Metascore
    • 82 Critic Score
    A fulfiller of nail-biting needs. [Oct 2013, p.78]
    • Games Master UK
    • 66 Metascore
    • 63 Critic Score
    Accomplished if unsurprising, and beter than we expected it to be. [Mar 2007, p.78]
    • Games Master UK
    • 66 Metascore
    • 69 Critic Score
    Shooting zombies is always fun, but there are better horrors and shooters around. [May 2008, p.81]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Not amazing, but a decent attempt to do something different in an overcrowded genre. [Nov 2009, p.71]
    • Games Master UK
    • 66 Metascore
    • 60 Critic Score
    Funky it may be, Racers is simply too hard on the eyes. [Issue#231, p.93]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Here in touchscreen form, navigating the angular architecture from the game's first person view point can be finicky. [May 2013, p.89]
    • Games Master UK
    • 66 Metascore
    • 74 Critic Score
    This is one of the better RTSs on console[s] at the moment. but there are more on the way. [June 2008, p.78]
    • Games Master UK
    • 66 Metascore
    • 69 Critic Score
    Wildly inconsistent: flashes of brilliance, ruined by incompetence. [May 2006, p.80]
    • Games Master UK
    • 66 Metascore
    • 57 Critic Score
    A surprisingly deep battle system fails to outweigh a duff story, forgettable characters and a sterile world. [Apr 2014, p.66]
    • Games Master UK
    • 66 Metascore
    • 73 Critic Score
    Extremely relaxing. [Dec 2014, p.80]
    • Games Master UK
    • 66 Metascore
    • 71 Critic Score
    You'd think there would be more fun to be had here. [Oct 2011, p.85]
    • Games Master UK
    • 66 Metascore
    • 73 Critic Score
    The core gameplay loop may grow monotonous, and a devilish slow of bugs threatens to disrupt it at any moment, but State of Decay 2 remains an entertaining vehicle for the emergent stories that materialise from its anomalous blend of zombie slaying, base building, and interpersonal drama. [July 2018, p.58]
    • Games Master UK
    • 66 Metascore
    • 54 Critic Score
    Intelligent Sixaxis use and fine characters make this a strike. [Mar 2008, p.84]
    • Games Master UK
    • 66 Metascore
    • 80 Critic Score
    Lovely slow-burning interactive story that might just teach you something about yourself. [March 2014, p.84]
    • Games Master UK
    • 66 Metascore
    • 73 Critic Score
    Gorgeous to look at and charming to play. But we don't all want cute. [Dec 2007, p.85]
    • Games Master UK
    • 66 Metascore
    • 58 Critic Score
    Lightweight and lacking in imagination. Only worth a look for Fable completist. [Mar 2009, p.77]
    • Games Master UK
    • 66 Metascore
    • 56 Critic Score
    Diluvion has a fresh setting, but hasn't had enough thought put into its systems to maintain interest. [March 2017, p.69]
    • Games Master UK
    • 66 Metascore
    • 51 Critic Score
    They're all poorly constructed scenarios in a middling management sim. [Oct 2006, p.81]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    The choice of events is staggering, even if they're a bit too streamlined. [Apr 2012, p.88]
    • Games Master UK
    • 66 Metascore
    • 60 Critic Score
    A hodgepodge of half-baked ideas, this is a pretty little ditty but it neither rises, nor shines. [March 2017, p.77]
    • Games Master UK
    • 66 Metascore
    • 75 Critic Score
    A challenging battle through rooms and tombs. A bit repetitive and frustrating, but frequently thrilling. [July 2018, p.78]
    • Games Master UK
    • 66 Metascore
    • 54 Critic Score
    Too skill-less for adults, too random for kids, Mario Party hangs on its largely uninspired minigames. [May 2015, p.79]
    • Games Master UK
    • 66 Metascore
    • 64 Critic Score
    Finishing feels like hard work. [Oct 2012, p.92]
    • Games Master UK
    • 66 Metascore
    • 72 Critic Score
    The closest you can get to real golf without burning any calories. [Nov 2006, p.84]
    • Games Master UK
    • 66 Metascore
    • 30 Critic Score
    A hit on iOS, Chillingo's puzzler arrives on DSi with uglier looks, less content and a wheezing frame rate. [Christmas 2011, p.89]
    • Games Master UK
    • 66 Metascore
    • 65 Critic Score
    A competent addition to a sparsely populated niche on WiiWare. [May 2011, p.93]
    • Games Master UK
    • 66 Metascore
    • 69 Critic Score
    Too similar to the first game, but still worth playing to have a smile brought to your face. [June 2007, p.74]
    • Games Master UK
    • 66 Metascore
    • 65 Critic Score
    The card game's excellently represented, but the adventure's a flimsy husk. [Mar 2007, p.79]
    • Games Master UK
    • 66 Metascore
    • 72 Critic Score
    In co-operative three-player this is a nostalgic blast, but single players will grow bored quickly despite a wealth of weapons, vehicles and bosses. [July 2008, p.82]
    • Games Master UK
    • 66 Metascore
    • 55 Critic Score
    The racing simply isn't good enough. [Christmas 2015, p.69]
    • Games Master UK
    • 66 Metascore
    • 60 Critic Score
    Simple button-bashing amusement for a quick fix of clobbering. [Sept 2007, p.85]
    • Games Master UK
    • 66 Metascore
    • 66 Critic Score
    A great Disney fan service that appeals to a larger audience than you might think. [Christmas 2011, p.85]
    • Games Master UK
    • 66 Metascore
    • 61 Critic Score
    Lacking features and crucial improvements. [Oct 2012, p.85]
    • Games Master UK
    • 66 Metascore
    • 75 Critic Score
    New powers add a zip to the normally stolid raiding. [May 2009, p.75]
    • Games Master UK
    • 66 Metascore
    • 65 Critic Score
    Too much monkeying with the recipe lets the side down after a promising start. [Christmas 2012, p.85]
    • Games Master UK
    • 66 Metascore
    • 80 Critic Score
    Fast and fun. Until the sun goes down and it gets hairy and ham-fisted. [Jan 2008, p.59]
    • Games Master UK
    • 66 Metascore
    • 74 Critic Score
    It's a huge selection of sideshow attractions that makes good use of the Move controller's amaze-o-tech. [Jan 2012, p.90]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    It's still the Point Blank we know and love but without that pink light-gun it's not the same. [Dec 2006, p.84]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    On consoles it's only really for addicts. [May 2009, p.84]
    • Games Master UK
    • 66 Metascore
    • 63 Critic Score
    This really does deserve a proper sequel - but on the PSP where it belongs. [Feb 2007, p.76]
    • Games Master UK
    • 66 Metascore
    • 67 Critic Score
    Hayabusa needs some time to sharpen his blade before he returns. [May 2013, p.84]
    • Games Master UK
    • 66 Metascore
    • 77 Critic Score
    Simple yet surprisingly varied gameplay. [Christmas 2011, p.85]
    • Games Master UK
    • 66 Metascore
    • 64 Critic Score
    Casual fans will be entertained and impressed at the Vita's capabilities, but serious racers will be disappointed. [Apr 2012, p.96]
    • Games Master UK
    • 66 Metascore
    • 68 Critic Score
    Plenty of neat individual ideas, but they fail to combine into a properly engaging adventure. [Feb 2011, p.92]
    • Games Master UK
    • 66 Metascore
    • 60 Critic Score
    The only problem is the game's irksome freemium bent. [Oct 2015, p.81]
    • Games Master UK
    • 66 Metascore
    • 65 Critic Score
    A competent racer with good looks, but it lacks any spark to make it stand out in the face of competition. [July 2009, p.83]
    • Games Master UK
    • 66 Metascore
    • 80 Critic Score
    A great effort, only let down by some confusing battles and some clunky controls. [Oct 2007, p.70]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Graphic adventure fans will enjoy it, but even they will with for more action. [Aug 2009, p.69]
    • Games Master UK
    • 66 Metascore
    • 88 Critic Score
    It just shows that they've done such a good job of the "Legend" that the sight of the credits rolling up the screen made our hearts sink - we want more and we want it NOW. [May 2006, p.48]
    • Games Master UK
    • 66 Metascore
    • 55 Critic Score
    Instantly irritating. [Sept 2013, p.73]
    • Games Master UK
    • 65 Metascore
    • 58 Critic Score
    Mindlessly distracting. [July 2014, p.78]
    • Games Master UK
    • 65 Metascore
    • 77 Critic Score
    The Wii controls haven't enhanced it in any way but it's still a decent tennis game. [Apr 2009, p.80]
    • Games Master UK
    • 65 Metascore
    • 62 Critic Score
    It isn't broken, and it has moments of mild glory, but lacks personality. [Dec 2014, p.81]
    • Games Master UK
    • 65 Metascore
    • 70 Critic Score
    Well balanced. [July 2007, p.78]
    • Games Master UK
    • 65 Metascore
    • 68 Critic Score
    No doubt destined for cult status, but it's too annoying too often to reach true greatness. [Oct 2008, p.68]
    • Games Master UK
    • 65 Metascore
    • 67 Critic Score
    The DS is starved of RTS action, but Lego Battles never ramps up enough to inspire. [Oct 2009, p.74]
    • Games Master UK
    • 65 Metascore
    • 79 Critic Score
    Simplistic, but terrifying and atmospheric. Survival horror in the truest sense. [June 2013, p.68]
    • Games Master UK
    • 65 Metascore
    • 68 Critic Score
    The usually reliable series runs aground in a Wii game that's equally diverting and dull. [June 2008, p.70]
    • Games Master UK
    • 65 Metascore
    • 61 Critic Score
    A case of unnecessary-motion-controls spoiling a perfectly average football sim. [Dec 2007, p.56]
    • Games Master UK
    • 65 Metascore
    • 65 Critic Score
    Polished, sometimes excellent, often dreary. Not bad, but will disappoint Mana fans. [Mar 2007, p.78]
    • Games Master UK
    • 65 Metascore
    • 40 Critic Score
    One of Telltale's weakest opening chapters yet. [Issue#179]
    • Games Master UK
    • 65 Metascore
    • 76 Critic Score
    A typical Tiger game: well presented, easy to play, but don't expect much new stuff. [Oct 2007, p.76]
    • Games Master UK
    • 65 Metascore
    • 64 Critic Score
    Weak combat and shoddy visuals saved by some excellent mech customisation. [June 2012, p.88]
    • Games Master UK
    • 65 Metascore
    • 81 Critic Score
    Victory occasionally feels less down to skill than luck, but that doesn't cause it to veer too far from the bull. [May 2012, p.103]
    • Games Master UK
    • 65 Metascore
    • 60 Critic Score
    Learning by rote isn't our idea of fun, but masochists will find plenty of stages and passable presentation to keep them occupied. [March 2013, p.87]
    • Games Master UK
    • 65 Metascore
    • 59 Critic Score
    Not quite ready to take over the world. [Nov 2013, p.79]
    • Games Master UK
    • 65 Metascore
    • 71 Critic Score
    A neat risk/reward system. [May 2014, p.78]
    • Games Master UK
    • 65 Metascore
    • 69 Critic Score
    It can get a bit busy on screen. [Dec 2014, p.81]
    • Games Master UK
    • 65 Metascore
    • 56 Critic Score
    There's fun to be had here, but you might not want to wait long enough to find it. [Apr 2015, p.78]
    • Games Master UK
    • 65 Metascore
    • 64 Critic Score
    A potentially epic scare-fest with a slew of neat ideas ruined by bungled execution. Shame. [Apr 2010, p.74]
    • Games Master UK
    • 65 Metascore
    • 71 Critic Score
    It's a Soulslike, sure, but likely due to the isometric angle and the simple controls it requires, a repetitive one that offers little beyond a surface-level challenge. [Oct 2017, p.80]
    • Games Master UK
    • 65 Metascore
    • 62 Critic Score
    Unless you can find this compilation on the cheap, we'd suggest you buy the games you fancy separately. [June 2012, p.88]
    • Games Master UK
    • 65 Metascore
    • 60 Critic Score
    Shops everlow with great stealth and shooting options. Bond fluffs both. [Christmas 2008, p.72]
    • Games Master UK
    • 65 Metascore
    • 81 Critic Score
    We wouldn't mind a few additional events or set-pieces. [Feb 2013, p.93]
    • Games Master UK
    • 65 Metascore
    • 49 Critic Score
    As it stands, it's a beautiful but wasted opportunity. [March 2018, p.81]
    • Games Master UK
    • 65 Metascore
    • 90 Critic Score
    A triumph - a constantly evolving, charming and surprising triumph. [Oct 2008, p.83]
    • Games Master UK
    • 65 Metascore
    • 73 Critic Score
    Maize is wacky (to put it mildly), and very nearly a-maizing. [Jan 2017, p.81]
    • Games Master UK

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