Gamer's Hell's Scores

  • Games
For 702 reviews, this publication has graded:
  • 64% higher than the average critic
  • 4% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 25 The Guy Game
Score distribution:
  1. Negative: 23 out of 702
702 game reviews
    • 64 Metascore
    • 74 Critic Score
    In short, Project Sylpheed has a solid foundation, but a lot of the game is simply unnecessary.
    • 66 Metascore
    • 74 Critic Score
    Fallout: Brotherhood of Steel isn't a bad game, but it's far from memorable. It'll keep you entertained for a good 10-12 hours, but beyond unlocking harder difficulties there's not much replay value.
    • 85 Metascore
    • 74 Critic Score
    If you’re looking to satisfy your NASCAR craving, or you simply want to get away from the typical driving games, NASCAR SimRacing improves greatly upon previous NASCAR titles.
    • 66 Metascore
    • 74 Critic Score
    Despite the low-level evolution of its RPG elements, Petpet Adventures still plays well, and its visuals and sound complement an easily accessible gameplay mechanic.
    • 74 Metascore
    • 74 Critic Score
    The creative use of player control to determine the gameplay and story delivery is an industry-leading feature.
    • 77 Metascore
    • 74 Critic Score
    Big Red One comes across as a nicely presented game with some impressive visuals and memorable moments, but it doesn’t have enough to make it stand out from the rest.
    • 65 Metascore
    • 74 Critic Score
    Creat did a wonderful job of simulating the jerky suspension, turn-on-a-dime steering, and the sprightly kinetics of these under-sized autos. The accurate movements and weight of the vehicles is represented so effectively that there are times when it will have you trying to climb walls, literally and figuratively.
    • 63 Metascore
    • 74 Critic Score
    Van Helsing has surprisingly decent gameplay, but it lacks much of the complexity seen in other games in the genre. It also falls short in terms of graphics, compared to games like "Ninja Gaiden," but it does quite well in the audio department.
    • 73 Metascore
    • 74 Critic Score
    Overall, the expansion boasts great new content, cool weapons, fresh looking monsters, the massive cities and insane perks. However, all the old content is getting a bit aged, especially the graphics, and it still boils down to killing hecklers for your main way to gain experience.
    • 89 Metascore
    • 73 Critic Score
    The atmosphere, the realism, the tactical choices, the beautiful goals your players scores, etc. All this aids in making the game as good as it can be.
    • 55 Metascore
    • 73 Critic Score
    This thing is damned short. If anyone over the age of 15 puts in more than four hours into this, it either means they’ve left it on and forgotten about it, or they’re supplementing the play experience by simultaneously experimenting with stem cell research.
    • 62 Metascore
    • 73 Critic Score
    The graphics and audio are both very good, but the gameplay just isn’t all that fun, and the learning curve is without a doubt steep.
    • 73 Metascore
    • 73 Critic Score
    A definite step-up from its series predecessors, and, surprisingly, it’s a fairly decent console shooter.
    • 73 Metascore
    • 73 Critic Score
    I don’t think the storyline can get much more generic than this, and I honestly don’t think it’s told and directed very well.
    • 66 Metascore
    • 73 Critic Score
    As a whole, Samurai Champloo: Sidetracked is a surprisingly well done button masher which should be even more appealing to anime fans.
    • 73 Metascore
    • 72 Critic Score
    The Graphical presentation is a let-down, but the gameplay is entertaining. Not all is bad, however. Multiplayer modes add those few more hours of fun.
    • 69 Metascore
    • 72 Critic Score
    The biggest aspect of Lost in Blue is repeating daily tasks and trying to stay alive on the island. After a while this can get somewhat annoying when players want to go out and see what’s on the island, but can’t because they still need to gather food or supplies.
    • 70 Metascore
    • 72 Critic Score
    While the customization is very limited, there is still a plethora of cars to select from, each with their own specific feel.
    • 64 Metascore
    • 72 Critic Score
    Endangered species, elevated paths, tours, and more of everything pretty much sums up this expansion.
    • 72 Metascore
    • 72 Critic Score
    A definitive version of Need For Speed Lite; fewer upgrade calories and less fatty visuals to chew on. What the game picks up on, though, is a key element of racing fun, with its unpretentious (if a bit ambitious) presentation of a glamorous racing sub-culture that fits in the palm of your hand.
    • 58 Metascore
    • 72 Critic Score
    If you felt "Warcraft III" had lost some appeal due to the shift from city building to more direct fighting, then The Settlers - Heritage of Kings is the game for you. It is a tad more oriented to the management side and has a couple more upgrading and research options than the Blizzard title, so you might enjoy the base building and upgrading.
    • 74 Metascore
    • 72 Critic Score
    Ultimately, Law and Order 2 slightly exceeds its predecessor, mostly due to simplified gameplay. The storyline and voice acting make this a must have for every self-respecting Law and Order fan.
    • 85 Metascore
    • 72 Critic Score
    There really is minimal complexity to the game, no crafting for example, but yet it still has that addicting effect.
    • 74 Metascore
    • 71 Critic Score
    Shadowgrounds is a pretty solid game if you treat it as what it is, a game where you collect and upgrade weapons, and use them to blow away aliens.
    • 57 Metascore
    • 71 Critic Score
    It does let itself down in certain respects - the multiplayer is fairly buggy, and the graphics are not particularly amazing.
    • 48 Metascore
    • 71 Critic Score
    A simple action game intended for amateur gamers everywhere. Its addictive robot transformation and customization appeal makes DICE rewarding the more it’s played, but it’s also engaging to simply indulge for a few minutes every once in a while.
    • 74 Metascore
    • 71 Critic Score
    The multitude of customizable features for the cars is the most impressive selection seen on PSP, but the gameplay doesn’t compare with titles such as "Wipeout Pure" or "Ridge Racer."
    • 71 Metascore
    • 71 Critic Score
    The game would’ve benefited from a few more obvious enhancements, but it is still extremely easy to be captivated by the enthralling storyline and engaging strategy experience.
    • 75 Metascore
    • 71 Critic Score
    Although the frame rate and sync bugs can be bothersome, as a whole this game isn't all that bad.
    • 45 Metascore
    • 71 Critic Score
    A perfectly adequate Gundam title that will clearly live up to fan expectations. While newcomers to the series should expect to initially struggle with a slightly shoddy control scheme and overall camera confusion amid the heat of battle, veteran Gundam gamers should see it all as par for the course.
    • 68 Metascore
    • 71 Critic Score
    The attractive graphics, excellent voice work and relatively coherent , if convoluted, story offer some promise, but a there just isn't enough game in this game.
    • 68 Metascore
    • 71 Critic Score
    What really hurts Squad Assault the most is a combination of the other surface elements, such as the lackluster maps, glitchy sounds, and a gameplay structure that could still use some smoothing out. However, I cannot deny that the menu and command interfaces are some of the most intuitively employable I’ve ever come across in a squad-based tactical game.
    • 58 Metascore
    • 70 Critic Score
    Singles is fun and addictive to play at first, and the idea of a relationship sim is something a little new, but the novelty wears off and as soon as you’ve done it once, you’ve done it all. To sum it all up, Singles isn't a life sim - it's a reasonable relationship sim with no frills.
    • 75 Metascore
    • 70 Critic Score
    Ultimately, as an expansion franchise, Medal of Honor's debut in the Modern Warfare League isn't a championship run.
    • 68 Metascore
    • 70 Critic Score
    In short, if Lost Planet 2 was a budget-priced multiplayer-only title, it would be hard not to recommend it; unfortunately it's a full-price game with a seriously flawed single player experience.
    • 70 Metascore
    • 70 Critic Score
    A complex strategy game, challenging both for its detailed economy and its various spheres of military operations.
    • 71 Metascore
    • 70 Critic Score
    All in all KOF 2000 and 2001 are average games. The gameplay is the same as in any other fighting game. Plus, there is a lack of customization in every department.
    • 77 Metascore
    • 70 Critic Score
    The sniper-specific gameplay opportunity granted within Sniper Elite is interesting and strangely attractive; no other sniper game carries off the tension, isolation, and anxiety of war to this degree, and the arcade leanings of games like "Silent Scope" simply can't compete.
    • 65 Metascore
    • 70 Critic Score
    For players prepared to risk finger cramp, wrist lock, eye strain, and cracked patience in order to make the transitional skill demands laid down by the merciless gameplay, the experience is never anything less than rewarding.
    • 80 Metascore
    • 70 Critic Score
    Yet the core of Pirates! is scurvy riddled, lacking the precious vitamin C gameplay nuance that would elevate it well beyond the ranks of average.
    • 71 Metascore
    • 70 Critic Score
    It would have been nice to see a co-op mode or something similiar to single play (with enemies, besides your friend) but it can provide a few half-hours of fun.
    • 69 Metascore
    • 70 Critic Score
    Overall, DEF JAM ICON is a decent game, although a little disappointing in that the story line is unaffected by your actions and decisions throughout.
    • 78 Metascore
    • 70 Critic Score
    The lack of emotive content is conspicuous by its absence, as is the inability to wander from the game's restrictively linear path, as well as the option to accomplish mission objectives from multiple perspectives.
    • 83 Metascore
    • 70 Critic Score
    Surprises that turn into expectations; non-adventuring; facial animations that can't keep up with the scenery and objects in the game world without weight physics: these are all elements, that if done well, would round out the game to make it the epic it was hyped to be. In the end, I feel safer in Remedy's woods than I do in the actual backcountry of Washington.
    • 56 Metascore
    • 70 Critic Score
    For all that there really isn’t anything uniquely special about Forgotten Conflict, there are enough pieces of the gameplay, presentation, and creative license to keep the average player at least interested, if not downright entertained.
    • 72 Metascore
    • 70 Critic Score
    EA's decision to move away from the stilting influence of closely confined conflict in favor of expansive battling proves its worth in a game of high tension and prolonged immersion.
    • 69 Metascore
    • 70 Critic Score
    I was frankly surprised at just how easy and flexible the coaster construction tools were; and the mini-games that introduce training, ride and attraction types were a nice change-up to the usual sim/coaster model.
    • 68 Metascore
    • 70 Critic Score
    Galactic Assault is an enjoyable game for those who like turn-based strategy games but don’t be expecting anything new in the genre.
    • 86 Metascore
    • 70 Critic Score
    A fairly good RPG. Nothing stands out about it, nothing incredibly amazing has been done with it, but it is a serviceable and enjoyable game if you're a fan of the genre.
    • 67 Metascore
    • 70 Critic Score
    Spider-Man 2 isn't a great game, but it's far from being poor and unworthy of your attention.
    • 72 Metascore
    • 70 Critic Score
    You'll have to get comfortable with the game's difficulty and spartan UI. You'll need to tame the camera and overlook the sometimes low-budget visuals, sketchy tech, long load times and a host of little bugs. It sounds like a lot of work, but Divinity 2 does have its charms and more often than not, I felt surprisingly compelled to see what was waiting around the next turn of the road.
    • tbd Metascore
    • 70 Critic Score
    It brings nothing new to the genre and the only thing behind it is a semi well known license. Despite its shortcomings it is a game that can be picked up and played for 20-45 minutes at a shot and is a great time waster.
    • 65 Metascore
    • 70 Critic Score
    While Animaniacs: The Great Edgar Hunt might not be the best-looking game on today's market, the thought behind it is certainly well appreciated. Playing with Yakko, Wakko, Dot, Pinky and The Brain will bring back happy memories to older gamers and will certainly amuse younger gamers with its humor and cartoon feel.
    • 71 Metascore
    • 70 Critic Score
    Clearing a derelict building of rival graffiti artists through seemingly relentless hand-to-hand battles and then spraying amusing taunts over their interrupted 'work' is strangely appealing, and to simply 'get in', 'get up', 'get out', and get away with it is always a perversely winning combination.
    • 68 Metascore
    • 70 Critic Score
    If you enjoyed the original, then chances are you will still like this release, but sadly this isn't the kind of driving game that will make your heart beat out of your chest.
    • 73 Metascore
    • 70 Critic Score
    While a somewhat throwaway experience by its limited genre content, The Gottlieb Collection definitely provides a formidable gameplay challenge, and some of the specific goals laid at the feet of the player are nigh on impossible without masses of sheer luck.
    • 63 Metascore
    • 70 Critic Score
    It does feature a fair bit of cars, some decent courses to drive on, a nice arcade mode and multiplayer to boot, but when the graphics and overall presentation is unimpressive, gameplay mechanics don’t feel right, and very limited sound effects are included you’re probably left thinking that the money you spent should’ve gone elsewhere.
    • 68 Metascore
    • 70 Critic Score
    I think this can be a fun but addictive arcade shooter, and with a horror theme, easy controls, and guns galore, it will not be overlooked.
    • 84 Metascore
    • 70 Critic Score
    New Vegas is a proclaimed non-sequel, and it shows. By bringing little else new to the experience and with it being as buggy as ever, New Vegas could have been adequate as a smaller-sized expansion disc. Instead, it's a game where the play clock is measured in time spent plodding through loading screens and not actually doing much.
    • 77 Metascore
    • 70 Critic Score
    With detailed attention paid to its more lacking qualities, there's no reason why this couldn't burst into a full-fledged contender in the FPS genre. However, such was also the argument made for its predecessor.
    • 73 Metascore
    • 70 Critic Score
    The game blends historical reality and sci-fi elements really well, and while its gameplay is perhaps too comfortably familiar, the inclusion of high-tech future weapons makes the experience diverting.
    • 81 Metascore
    • 70 Critic Score
    In a way, Phoenix Wright: Trials and Tribulations is a game that is less than the sum of its parts—on an individual level the game’s graphics, gameplay, and sound are both intriguing and solid.
    • 63 Metascore
    • 70 Critic Score
    At five or so hours, Blood Bath and Beyond is not a long game, but with its stripped-down gameplay and one-note humor, it begins to outstay its welcome some time before the final credits roll. As a $15 download it's certainly a better value than its full-price predecessor.
    • 70 Metascore
    • 70 Critic Score
    In conclusion, Timeshift is a decent game worthy of a weekend rental. If you enjoy FPS’s like FEAR and are not concerned with story, you may enjoy this game.
    • 50 Metascore
    • 70 Critic Score
    It is entertaining, it is appealing, it is addictive, and it is worthy of your time. In short, it’s solid and accessible fun, and in today’s often-dreary marketplace, that’s no bad thing.
    • 55 Metascore
    • 70 Critic Score
    Dragon models are gorgeous, eating things is cool, a nice change from the stale humanoid saves humanoid RPG model.
    • 74 Metascore
    • 70 Critic Score
    A solid, enjoyable if ultimately mediocre RTS.
    • 66 Metascore
    • 70 Critic Score
    I really wanted to enjoy this game. And, well, you can, if you just watch someone play it. Because actually playing Ghost in the Shell: Stand Alone Complex is pretty boring.
    • 86 Metascore
    • 70 Critic Score
    When it is all said and done though, UTIII offers nothing new.
    • 81 Metascore
    • 70 Critic Score
    Summarizing, Assassin’s Creed had so much potential, but seems to have out thought itself.
    • 76 Metascore
    • 70 Critic Score
    Although its core shooter gameplay is enjoyable, Singularity suffers from being far more derivative than original, with elements appropriated from at least a dozen other, better games.
    • 77 Metascore
    • 70 Critic Score
    While Massive Assault has the potential to be a massive assault on your free time, it falls a bit short due to the repetitive feel and limited depth of the gameplay.
    • 83 Metascore
    • 70 Critic Score
    While there is a lot to be proud of scattered throughout the double-disc set, a hub system that drags the main game's action to a halt and some unnecessary inclusions detract from an entire package with an unjustified MSRP.
    • 74 Metascore
    • 70 Critic Score
    The game makes no major missteps, but neither does it surprise, innovate or evolve the genre in any significant way.
    • 76 Metascore
    • 70 Critic Score
    The omission of any kind of multiplayer aspect for the GameCube version in itself takes away a large portion of the title's potential longevity, particularly when the single player section won't take any more than a weekend's worth to plough through.
    • 56 Metascore
    • 70 Critic Score
    Sure the graphics are not the best they could be and there's no LAN/Internet play, but that aside it is a fun game to play and it I bought it new for twenty bucks!
    • 77 Metascore
    • 70 Critic Score
    Fans of the series will be satisfied by the amount of secrets and unlockable features in the game, but for the non-fans, this might be worth a rental instead of a purchase.
    • 61 Metascore
    • 70 Critic Score
    One of the few shining edges Shadow Ops has is in the audio department. Taking full advantage of the now widely used THX sound scheme, the game convincingly places you in an aural war zone.
    • 78 Metascore
    • 70 Critic Score
    Beyond the unusually attractive RTS gameplay variety of melee and strategy, and the advanced interaction levels granted to the game's main cast of characters, Kingdom Under Fire: Heroes doesn't quite achieve its own ambitions.
    • 62 Metascore
    • 70 Critic Score
    Blood Stone may not be the best Bond adaptation or action game in general, but it's not a gross misappropriation either.
    • 75 Metascore
    • 69 Critic Score
    Gun
    With no multiplayer modes and a barely noticeable graphical upgrade, the only upside to owning GUN for 360 as opposed to any other current-gen platform are the ‘accomplishments’—unlockable rewards that contribute to your Xbox Live account’s Gamerscore.
    • 71 Metascore
    • 69 Critic Score
    One of many mediocre platformer games available today. If you are looking for an in-depth captivating experience, then there are certainly better games on the market to fit your needs.
    • 61 Metascore
    • 69 Critic Score
    Stand Alone Complex may have proved to be a success on the home console market, but it feels oddly fractured on the PSP, suffering from its own shameless sense of self-importance while failing to provide any opportunistic innovation to a fairly blank and open genre canvas.
    • 75 Metascore
    • 69 Critic Score
    Honestly, if this weren’t attached to such a fanatically nostalgic license and fan base, it would be just another vanilla robot action game.
    • 69 Metascore
    • 69 Critic Score
    The control scheme could be improved upon, but as it stands, the motions are fairly intuitive and you won’t have a major problem with steering sensitivity.
    • 61 Metascore
    • 69 Critic Score
    With no real differentiating qualities other than a half-baked outline for what could have been an original take on the Gauntlet mythos, Seven Sorrows is purely a by-the-numbers exercise in keeping a franchise alive, albeit in questionable health.
    • 61 Metascore
    • 69 Critic Score
    Some events are a lot of fun and will have you pushing hard for that world record that you're so close to, but you'll lose interest in other events in a manner of minutes.
    • 65 Metascore
    • 68 Critic Score
    For those who base their first impressions off a game’s graphics, they may find themselves rather discouraged, but if you can overcome the aesthetic obstacle, you’ll find that the level of depth and customization, the upgrading and the combat system are fully satisfactory for a RPG.
    • 55 Metascore
    • 68 Critic Score
    I am quite disappointed by the fact that the game felt so unpolished and crashed so much.
    • 69 Metascore
    • 68 Critic Score
    Roughly six years ago, the man known as Morpheus once said that to know the path is different from walking the path. To all Matrix fans, gamers, and fellow human beings, please take the following advice: steer clear of the Path of Neo.
    • 64 Metascore
    • 68 Critic Score
    The game is just a mess at most times (besides the graphics and sound), the gameplay has bugs and there are a couple misleading times in the many levels. The game is also sometimes so fast paced that it's impossible to get some vital powerups and items.
    • 65 Metascore
    • 68 Critic Score
    The replay value is literally non-existent.
    • 70 Metascore
    • 68 Critic Score
    A fairly average blend of driving, action and puzzle elements. While the idea behind the game seems promising, the gameplay mechanics simply fall short.
    • 63 Metascore
    • 68 Critic Score
    Fit to burst with an astounding 21 games from the heyday of arcade history, Midway Arcade Treasures: Extended Play is an equal parts assault of entertaining variety and challenging frustration.
    • 68 Metascore
    • 68 Critic Score
    A major improvement over the original in many ways, but still lacks in Sound.
    • 75 Metascore
    • 68 Critic Score
    Unless you absolutely feel the need to play Quake on your 360, its technical issues hinder it from being worthy for most gamers.
    • 77 Metascore
    • 68 Critic Score
    Hopefully, if EA and Criterion are allowed more time to develop Black's sequel, the proper attention can be made to fleshing out the total experience-and not just shining up the guns.
    • 55 Metascore
    • 68 Critic Score
    Far too many Sonic titles are finding themselves occupying a disappointingly mediocre niche in the industry, and Sonic Racers never really advances beyond being acceptable in every department.
    • 70 Metascore
    • 68 Critic Score
    Being very mildly priced, this compilation is a worthwhile purchase if you're interested in venturing into retro gaming on the PC without delving into the world of emulators.
    • 66 Metascore
    • 67 Critic Score
    A game that reeks of mediocrity. If you were a fan of the lowbrow, unfunny humor present in the previous titles and if you enjoy "tennis," then you might have a pleasant experience.

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