Gamer.no's Scores

  • Games
For 1,660 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Shadow of the Colossus
Lowest review score: 20 Castle of Heart
Score distribution:
1660 game reviews
    • 70 Metascore
    • 30 Critic Score
    Hyrule Warriors Legends is a game too big for the 3DS. What should be a fun and simple brawler gets bogged down by glaring technical flaws, terrible framerate and blurry, downgraded graphics.
    • 61 Metascore
    • 30 Critic Score
    It is obvious that the team behind this game had some sort of crazy fun vision, but the execution is lacking to say the least. Sometimes you just have to accept that some games are genuinely bad.
    • 77 Metascore
    • 30 Critic Score
    Sniper Elite 5 is a bad game, in part thanks to boring maps, lackluster graphics and a non-existent story, but most of all because of its fundamentally flawed AI that takes all the fun out of stealth and sniping.
    • 40 Metascore
    • 30 Critic Score
    Guns, cars and zombies are apparently not enough. The lack of the all important fun factor ruins most of the fun you could have had running down zombies with your fancy muscle cars.
    • 69 Metascore
    • 30 Critic Score
    The new innovative controls using the GamePad's touchscreen are more tortuous than convenient. And behind lies the gameplay and mechanics of FIFA 12. The lack of functions and online modes that has been in the competing consoles' versions for years makes this a no-go.
    • 41 Metascore
    • 30 Critic Score
    Rome wasn't built in a day, but Iron Man 2 might have been. The game had potential, but a rushed production and poor craftsmanship diminishes the joy of controlling Iron Man.
    • 56 Metascore
    • 30 Critic Score
    While Verdun is a relatively intriguing experience on a computer, the same cannot be said of the newly released console version of the game. It is a downgrade in every was possible, be it visuals, audio, gameplay, or even the amount of players present. Verdun is an example of the worst console ports have to offer.
    • 70 Metascore
    • 30 Critic Score
    The story that is presented is perfectly fine, it offers some interesting characters, events and scenarios, but it means very little. It does not evoke any emotions, and it is not memorable in any way, which makes it quite a failure as a musical. What you come to think of instead is a game with bad music and a control system that can't do a single thing right.
    • 41 Metascore
    • 30 Critic Score
    Rome wasn't built in a day, but Iron Man 2 might have been. The game had potential, but a rushed production and poor craftsmanship diminishes the joy of controlling Iron Man.
    • 43 Metascore
    • 30 Critic Score
    The developers deserve praise for creating a different kind of movie game, and the kids can have fun with it for a short while. Sadly it still quickly becomes incredibly boring from the lack of any challenge what so ever.
    • 43 Metascore
    • 30 Critic Score
    There's no story here, no progression, zero goals, zero meaning beyond feeding the kids Tamagotchi figures. Steer clear.
    • 41 Metascore
    • 30 Critic Score
    Rome wasn't built in a day, but Iron Man 2 might have been. The game had potential, but a rushed production and poor craftsmanship diminishes the joy of controlling Iron Man.
    • 73 Metascore
    • 30 Critic Score
    Expectations are always high when one of Nintendo’s mascots is featured in a new game. Unfortunately Kirby and the Rainbow Paintbrush fails to live up to the expectations, due to some tortuous control mechanics. The graphics are colorful and cute, but gets overshadowed by the mechanics that doesn’t seem to be properly thought through.
    • 44 Metascore
    • 30 Critic Score
    Quotation forthcoming.
    • 43 Metascore
    • 30 Critic Score
    Devil's Third, the newest brainchild of Japanese game developer Tomonobu Itagaki, is a pretty terrible video game that tries to combine a frenetic third person character action game with a first person shooter. It fails at doing both, and ends up being just another uninspired mess that feels more like a regurgitation of genre tropes rather than a creative effort from a well known developer.
    • 58 Metascore
    • 30 Critic Score
    Although based on a neat idea, this movie tie-in is hampered by a severe lack of content. A broken battle system and some extremely tedious gathering of items make How to Train Your Dragon hard to recommend to anyone.
    • 56 Metascore
    • 30 Critic Score
    Beside horrible matchmaking and a plethora of technical faults, Predator: Hunting Grounds is awfully unbalanced, looks downright ugly, severely lacks variety and is simply unpleasant to play. The game does have a lot of clever nods to the movies and a bunch of great ideas throughout, but the execution is generally really, really bad.
    • 56 Metascore
    • 30 Critic Score
    Cooking Mama has grown stale. Both older and younger players deserve something better than this.
    • 36 Metascore
    • 30 Critic Score
    Pure garbage is one way to put it, but it would be strict. This ridiculous racer has it's moments, deeply hidden in between terrible controls that will make you test if the Move controllers can destroy a TV.
    • 45 Metascore
    • 30 Critic Score
    Playing Tank! Tank! Tank! feels like wasting time better spent elsewhere. The game is uninspired, tiresome and boring. Perhaps the concept works better at the arcade halls, but it's pointless as a console game.
    • 59 Metascore
    • 30 Critic Score
    In spite of being the sixth game in the series, Gates to Infinity shows little to no improvement over its predecessors. Dungeons are straight forward and lacking in content, and the story itself takes ages to really get going. The mechanic of creating a Pokémon paradise seems like a good idea at first, but it fails to add any significant impact to the overall gameplay.
    • 43 Metascore
    • 30 Critic Score
    Slow and unexciting firefights with never-ending waves of enemies, a general lack of variation and a horrible form of storytelling resides at the top of a long list of problems.
    • 39 Metascore
    • 30 Critic Score
    Rollercoaster Tycoon 3D does little to capture the magic and joy of Chris Sawyer's original theme park simulator. Everything's been dumbed down and compacted to fit onto a 3DS game card, and the game ends up feeling severely stunted because of this.
    • 44 Metascore
    • 30 Critic Score
    Le Tour de France fails at the very core of its concept. Controlling both a team and a rider does not work, and the game is neither realistic nor entertaining. It fails in every aspect and cannot be recommended for anyone.
    • 53 Metascore
    • 30 Critic Score
    Bodycount isn't entertaining, it looks awful and fast forwards through a story that is irrelevant in the first place. Bulletstorm did this concept ten times better, and wasn't haunted by imbecile artificial intelligence or major, game-breaking bugs.
    • 45 Metascore
    • 30 Critic Score
    There are good ideas in this attempt at a dungeon simulator, but the execution is poor. The constant micro management becomes a chore, and the lack of any meaningful interaction with both units and dungeon ensures the highs are few and far between.
    • 60 Metascore
    • 20 Critic Score
    The Shoot is a rail-shooter that will soon be forgotten. It´s overly casual style and rotten gameplay is an abysmal addition to a genre haunted by bad titles. It´s Playstation Move integration feels like a bad gimmick, and you much rather want to poke your eye out with the controller than point it at the screen.
    • 42 Metascore
    • 20 Critic Score
    Prison Break: The Conspiracy should never have been published. It fails to deliver as a stealth game, and the fighting system is riddled with shortcomings. It doesn't help that the story feels washed up and boring.
    • 47 Metascore
    • 20 Critic Score
    Prison Break: The Conspiracy should never have been published. It fails to deliver as a stealth game, and the fighting system is riddled with shortcomings. It doesn't help that the story feels washed up and boring.
    • 50 Metascore
    • 20 Critic Score
    If you're not tired of zombies yet you will be by the time you've survived this game. It provides its cheap thrills, and building traps is fun at times, but the ridiculously slow speed and the boring weapon selection suck this dead corpse dry before you've even started.

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