Gamer.no's Scores

  • Games
For 1,660 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Shadow of the Colossus
Lowest review score: 20 Castle of Heart
Score distribution:
1660 game reviews
    • 70 Metascore
    • 50 Critic Score
    Watch Dogs Legion is unfortunately a boring, middling game without much creativity to speak of.
    • 80 Metascore
    • 50 Critic Score
    Look past the industry veterans standing behind it, and The Last Story fails to garner any sense of wonder. The new gameplay and combat mechanics are a refreshing addition to the genre, but doesn't hold up under much scrutiny. Clichéd characters and trite storytelling grind the experience down to a mediocre one.
    • 64 Metascore
    • 50 Critic Score
    Gods Will Be Watching is a test of patience told in six violent acts. What could have been a fascinating glimpse into a cool sci fi universe is unfortunately sabotaged by mechanics that give the illusion of control but often makes you feel like a helpless bystander. Whether this is by design or by accident, it ends up being a frustrating experience.
    • 62 Metascore
    • 50 Critic Score
    Magic The Gathering Tactics offers a fresh and original take on the collectible card game. The new elements make the game both tactically challenging and very entertaining. But unfortunately the game is plagued by bugs, mismangement and a severe lack of communication from the developers, making it still an unfinished product.
    • 63 Metascore
    • 50 Critic Score
    Unfortunately Volitions new Saints Row offers nothing more than a completely middle-of-the-road action game that is occasionally fun.
    • 69 Metascore
    • 50 Critic Score
    Ghost Recon Wildlands offers a stunningly beautiful open world – and little else. The awful storytelling leaves much to be desired, and the mediocre shooting and driving.
    • 64 Metascore
    • 50 Critic Score
    Gat out of Hell feels like a sequel that was turned into a downloadable side story. It's jam packed with enough collectibles and side missions to fill an entire new Saints Row game, but is sorely lacking in story content. What's there is as funny as always, but it still leaves much to be desired.
    • 73 Metascore
    • 50 Critic Score
    Despite its incredibly beautiful characters, the unique puzzles, and weaving the tale of a truly engaging murder mystery, Double Exposure severely misses the landing and falls completely flat in its final act.
    • 63 Metascore
    • 50 Critic Score
    The Youtube-style presentation is a success, but the rest of the game is just plain mediocre. The story is boring and the action feels far too generic. Might be worth buying for the coop.
    • 62 Metascore
    • 50 Critic Score
    The Youtube-style presentation is a success, but the rest of the game is just plain mediocre. The story is boring and the action feels far too generic. Might be worth buying for the coop.
    • 69 Metascore
    • 50 Critic Score
    Fishing: Barents Sea is unfortunately somewhat boring. It manages to introduce an enjoyable progression system, where you get larger boats based on your actions, but the mechanics behind the fishing and tasks are nothing special.
    • 58 Metascore
    • 50 Critic Score
    Tron: Evolution suffers from the original movie's main affliction: Monotony. While initially interesting, the gameplay feels repetitive, and an inconsistent control system causes additional frustration. The soundtrack is, on the other hand, awesome – but that's sadly not enough to make this game a classic.
    • 52 Metascore
    • 50 Critic Score
    Blades of Time is a lazy patchwork of already exhausted mechanics and ideas which Gajin has stolen from most of the hack and slash games seen this millenium. The result is a lot of uncreative, badly executed nonsense wrapped around some fairly decent fighting mechanics.
    • 76 Metascore
    • 50 Critic Score
    Imperator: Rome is a massive game, yet one that falls markedly short in comparison to what we've gotten used to with other Paradox titles like Crusader Kings 2 or Europa Universalis 4. An outdated, lacking or outright broken UI hampers the experience dramatically, despite a beautifully gorgeous new campaign map and an awesome and innovative new trade system. Imperator tries to be a bit of both; a family and state-oriented game, but in its pursuit of this goal, it sadly becomes neither.
    • 76 Metascore
    • 50 Critic Score
    There's no reason why a Dynasty Warriors game wearing a Legend of Zelda costume can't work, and at first Hyrule Warriors is surprisingly entertaining. Unfortunately the game runs out of steam after only a couple of hours. There's no depth to the combat system and slaying countless monsters becomes fairly monotonous.
    • 69 Metascore
    • 50 Critic Score
    The simple, enjoyable rail shooting of Star Fox 64 has in Star Fox Zero been replaced by contrived and obscure hardware gimmicks. A few decent levels salvage the overall experience to a small degree.
    • 66 Metascore
    • 50 Critic Score
    A lackluster remake in every way. A lack of new content and poor presentation calls the price tag into question, while the game's one attempt at something new – a hardware gimmick mode – is outright embarrassing. Turbo HD Remix is still the superior remake of Super Street Fighter II.
    • 52 Metascore
    • 50 Critic Score
    This highly anticipated platformer falls flat on its back, having inferior controls, level design and overall presentation compared to the game series it attempts to recreate.
    • 67 Metascore
    • 50 Critic Score
    There are some funny elements in Conan Chop Chop, and the gameplay itself is ok, but when the underlying structure is as bad as this, it all collapses.
    • 68 Metascore
    • 50 Critic Score
    Little Orpheus delivers a charming, colorful and varied adventure, but is both too slow and too repetitive for the fun to last.
    • 72 Metascore
    • 50 Critic Score
    Excellent combat aside, the boring story and cookie cutter characters drags this experience down to forgettable levels.
    • 64 Metascore
    • 50 Critic Score
    One Piece: Pirate Warriors partly unsuccessful capturing the heart and soul of the One Piece franchise. The dialogue is funny and the Straw Hat Pirates are well animated, but the gameplay is repetitive, and unless you're a true Dynasty Warriors fan this button mashing title might end up disappointing.
    • 38 Metascore
    • 50 Critic Score
    This could have been a brilliant game. The problem is that it just doesn't work. The Kinect controls work only when they want to, and most of the time they don't, something that ruins an otherwise great experience.
    • 69 Metascore
    • 50 Critic Score
    Kingdom Come: Deliverance is a beautiful mess. Its world is gorgeous, but static; its role-playing mechanics deep, but its characters and story flawed, and the combat system is both fresh and clunky at the same time. What makes matters worse is the prevalence of technical errors and crashes, which makes me wonder how the game was allowed to be released in its current state.
    • 71 Metascore
    • 50 Critic Score
    It feels like a pale copy of Rocksteadys Batman: Arkham Asylum, lacking in charm and unique features. The game is also plagued by both small and big technical issues that drop it down to a disappointing level of mediocrity. It's not all bad, but as a package it is uninspired, empty and flat.
    • 66 Metascore
    • 50 Critic Score
    It's obvious that Ghost Games and Electronic Arts are trying to build a great Need for Speed game, but they still haven't quite gotten there. This more reboot friendly Need for Speed feels incredibly shallow, resulting in a racing game that seems to be running on empty.
    • 71 Metascore
    • 50 Critic Score
    Portal Knights is a visually appealing game, but lacks the sense of wonder and awe we are used to from the likes of Minecraft. The crafting and building systems might be present, but the game lacks a world worth exploring, which makes it all fall apart fairly quickly.
    • 65 Metascore
    • 50 Critic Score
    Yoshi’s New Island is a cute and colorful game. Unfortunately the game is an almost complete copy of Super Mario Land 2: Yoshi’s Island 2. The gameplay is exactly the same, and the developer, Arzest, have barely come up with any new ideas to the game. It looks like Arzest haven’t truly put their heart and into this project.
    • 79 Metascore
    • 50 Critic Score
    If you manage to look past the large amounts of fan service and really dig deep into the game you'll quickly find just another average shooter with some interesting visuals. This is a game by fans, for fans.
    • 54 Metascore
    • 50 Critic Score
    The Settlers: New Allies is a frustrating experience that lacks much of the series' fundamentals. This is a streamlined The Settlers game that has been simplified as much as possible, but if the goal was to create a big multiplayer hit by making it easier to get into, it misses the mark.

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