Gamereactor UK's Scores

  • Games
For 842 reviews, this publication has graded:
  • 33% higher than the average critic
  • 8% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Skull Island: Rise of Kong
Score distribution:
  1. Negative: 51 out of 842
854 game reviews
    • 54 Metascore
    • 30 Critic Score
    After just three or four sessions with Everybody 1-2 Switch, I'd seen it all and didn't want to go back. I don't know how this happened, but I do know that there are far, far better ways to entertain friends and family on Switch than this.
    • 80 Metascore
    • 70 Critic Score
    Even though it isn't flawless in any sense, the concept is unique enough and the gameplay engaging enough for the most part that I found The Bookwalker: Thief of Tales to be a really interesting indie title.
    • tbd Metascore
    • 80 Critic Score
    Army of Ruin is an incredibly pleasant surprise, and along with Dredge is one of the best indie games of the year for me. While it can be argued that this is more like Vampire Survivors in a revamped guise, the visuals do wonders to keep the playability fresh, and with a superb focus on the game mechanics, it offers an adventure that can stand alongside its competitors without shame.
    • 66 Metascore
    • 60 Critic Score
    I have mixed feelings about AEW: Fight Forever. It's really fun to play and it's top-notch arcade wrestling when everything works in the ring, but unfortunately that doesn't always mean it's not pretty devoid of content.
    • 66 Metascore
    • 70 Critic Score
    Park Beyond isn't a genre-changing game, but it's a fun sideshow that isn't as serious as other games. You can tell it's designed to be fun and a little bit silly in a good way.
    • 90 Metascore
    • 90 Critic Score
    Dave the Diver knows from the very first scene what it wants to be, and from the get-go it's firing on all its available cylinders. You get a fantastically complex gaming experience here, with a self-awareness that would suit many major studios.
    • 87 Metascore
    • 90 Critic Score
    Just as The Legend of Zelda and God of War have recently done, Final Fantasy wins by throwing the rulebook out the window and rethinking what the series can be in a modern age. Where both XIII and XV felt trapped between worlds, Final Fantasy XVI definitely goes down the action game path. But it doesn't forget the essence of the series. Yes, the tone is dark and sombre and the style more realistic, but the sense of community and epic journey is fully present.
    • 67 Metascore
    • 60 Critic Score
    The core of Crash Team Rumble is a lot of fun with an engaging concept, cool-looking levels, thrilling score-chases and heart-pounding chaos unfolding on the screen. The problem is that this isn't enough when there's no depth or variety in there to keep it engaging for more than an hour or two.
    • 75 Metascore
    • 70 Critic Score
    Aliens: Dark Descent is first and foremost a good idea, and there's undoubtedly talent behind it, although this is a clear example of how a potential sequel that can optimise, raise production values and perhaps approach each mission more critically to ensure crucial variety would be ideal.
    • 72 Metascore
    • 80 Critic Score
    If you like this kind of entertainment, Layers of Fear is one of the best of its kind. I can't remember the last time I've experienced a game with such an intense atmosphere and that was as unpleasant to play as {Layers of Fear}. And in this context, that should be understood in the most positive way.
    • 84 Metascore
    • 80 Critic Score
    There is no doubt that F1 23 is an absolutely brilliant game. It sounds fantastic, looks spectacular and has rarely offered such an entertaining, accessible experience. Regardless of whether you're an already devoted fan or a curious newbie. F1 has rarely been better.
    • 71 Metascore
    • 60 Critic Score
    Star Trek in game format has often not been synonymous with quality and unfortunately this time it is not a hit either. The story is interesting and the characters are generally colourful and well written. However, it is hard to give these characters more life and we have to deal with the stiff animations and the weak voice acting unfortunately.
    • 75 Metascore
    • 70 Critic Score
    MotoGP 23 continues to keep the series at a steady and good quality. The new dynamic weather system and career mode provide good improvements from last year, but it still feels like there are more steps to take.
    • 82 Metascore
    • 70 Critic Score
    If you're into adventure and puzzle games, Killer Frequency is a nice and slightly different take on a game in that genre. But it's not a game for everyone.
    • 81 Metascore
    • 80 Critic Score
    Cassette Beasts is an example of what a more mature and difficult Pokémon could be. The new additions to combat, exploration, and quest design all make the world thrilling to explore, and the sprite/pixel combination shows that there's still plenty of potential for monster-catching in this art style.
    • 70 Metascore
    • 80 Critic Score
    One thing is for sure, and that is that the strategy-minded gamer will find many hours of gameplay in Company of Heroes 3, and if you don't have access to a PC to play on, the console version is a fine second choice.
    • 81 Metascore
    • 70 Critic Score
    Convergence: A League of Legends Story is a really solid platformer, and an even better story. There are some minor annoyances throughout, and the game peaks fairly quickly with a slow middle section, but the end payoff certainly makes it worth sitting through in its entirety.
    • 78 Metascore
    • 80 Critic Score
    Although time has not been kind to the original, the remake manages to blow away several of the problems I have with 1994's System Shock. It may not revolutionize our gaming world, but it can create exciting discussions around AI.
    • 69 Metascore
    • 70 Critic Score
    Miasma Chronicles is a solid tactical-RPG that offers good-quality combat encounters, alongside a story that is enthralling to follow, and all set in a world you want to explore.
    • 86 Metascore
    • 80 Critic Score
    Diablo IV is a great, truly enjoyable game every fan should play. The core story, highlighted by the superb cinematics and excellent voice acting, leads you through a highly detailed and fascinating world.
    • 90 Metascore
    • 80 Critic Score
    Once the single player is done and you get used to the awkward presentation, we still have a very solid fighting game and a phenomenal foundation to build on. And at the end of the day, that's by far the most important thing in a game like this. As long as it's genuinely fun to punch your friends in the face, there's no way I'm going to get bored.
    • 81 Metascore
    • 80 Critic Score
    I've spent the past few days completely hooked on Do Not Feed the Monkeys 2099, and I think part of the reason is that, much like the game's protagonist, we all spend most of our day glued to a screen and working remotely.
    • 38 Metascore
    • 40 Critic Score
    The Lord of the Rings: Gollum is shocking at times. The gameplay is flat and repetitive, the stealth poorly implemented, the narrative dull, the progression nonexistent, the character models ugly, the bugs plentiful, the list goes on. This is a game that feels like it belongs in the 2000s with how its super linear design and limited gameplay mechanics work in practice.
    • 68 Metascore
    • 70 Critic Score
    Ravenlok is a short, but highly enjoyable adventure to spend time with, and if you have children, this can be a great title to discover together. The challenge is minimal, but the atmosphere is great, and even if there are some flaws in the presentation, the short playing time ensures that the bad never overshadows the positive.
    • tbd Metascore
    • 60 Critic Score
    I would actually like to be able to recommend Strayed Lights, but it's a bit difficult to do so, unless you really enjoy games that are just a little bit like Journey. And that's a bit of a shame, because there are some really good ideas here that, given a little more time in the oven, could have helped create a really exciting and different adventure.
    • 84 Metascore
    • 80 Critic Score
    Humanity is a fine puzzler that brings some unique challenges to a rather saturated genre. The puzzling and platforming mechanics keep the gameplay feeling fresh level after level, and the UGC focus means that you'll never tire of levels and challenges to overcome.
    • 72 Metascore
    • 70 Critic Score
    I rarely had a dull moment in the open world, which is brilliantly designed right down to the smallest 1x1 Lego piece. The activities are varied and thanks to the precise controls, exploring every nook and cranny of Bricklandia is a pure joy. On the other hand, the actual races was a disappointing affair, which more than anything else made me long for the almost 25-year-old Lego Racers.
    • tbd Metascore
    • 60 Critic Score
    For those who want an easy-to-play, entertaining and Contra-like action game, Wild Dogs feels like a natural choice. The game is as classic as it gets, both in appearance and game mechanics.
    • 80 Metascore
    • 70 Critic Score
    On one hand it has an excellent appearance and overall ambience, but then lacks narrative development and compelling gameplay.
    • 75 Metascore
    • 80 Critic Score
    Warhammer 40,000: Boltgun is a game that hits hard. It has you feeling like the most badass thing in the galaxy in one minute, before reminding you the universe is a terrifying and deadly place the next.

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