Gamereactor UK's Scores

  • Games
For 845 reviews, this publication has graded:
  • 33% higher than the average critic
  • 8% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Split Fiction
Lowest review score: 10 Skull Island: Rise of Kong
Score distribution:
  1. Negative: 51 out of 845
858 game reviews
    • 79 Metascore
    • 70 Critic Score
    If you're a lover of the musou genre, this is a must-have title for you. But if this is going to be your first time playing this type of game, it's good to know that repetition and "routine" combat is part of it. In any case, you will feel like a truly "unique" hero.
    • 79 Metascore
    • 80 Critic Score
    In my experience, Bulwark: Falconeer Chronicles keeps you entertained in different ways at all times. There's no stress about resources, but you will be busy scouting for captains, defending trade routes and optimising resource flows in your cities. And if you're really just into relaxing and city building, there's always the Free Build mode that's as casual and relaxing as it gets. It's a game I've really enjoyed playing so far and in my eyes it lives up to its promise of being a relaxing, sandbox city builder. My only real point of criticism is that I keep struggling with the controls using a PlayStation 5 controller. But other than that, for the price you pay on launch this is definitely worth a try if you're into city building games.
    • 79 Metascore
    • 80 Critic Score
    To be completely honest, there is really not much I would change here. Certainly not everyone will fall for a little "cosy management sim", or however you choose to position the style and genre, and in the midst of the early autumn action frenzy, Discounty may tremble a little in the shadow of the big titles that are bursting out of the starting blocks. But I'm happy to argue that this little Danish gem is worth your time and money, because Crinkle Cut Games has really hit on something here.
    • 79 Metascore
    • 60 Critic Score
    I would have liked to see Afterimage get at least six more months in the oven before being released to the world and my recommendation is to wait and see what the developers decide to do with the title. Because more work is clearly needed here to really do the game's potential justice and bring it to the finish line.
    • 79 Metascore
    • 70 Critic Score
    If you're not exactly a die-hard RPG fan, People of Note can be a nice, accessible and cosy little RPG that tries to do things a bit differently by adding musical abilities to a traditional RPG, and if you buy into the slightly simple premise, it actually works.
    • 79 Metascore
    • 70 Critic Score
    Is it a massive improvement on the Dying Light formula or a step up on what Dying Light 2: Stay Human recently offered? No, not at all. But is it still a blast to play, a simple, easy to pick-up title that has enough depth to make you want to return and continue playing. Yes, without question. The Dying Light formula remains a highlight, even if it is getting closer and closer to requiring big innovation.
    • 79 Metascore
    • 60 Critic Score
    Ultimately, though, as I said, Wo Long: Fallen Dynasty is an incredibly difficult game to review and rate; quality-wise, it mixes heavily between high and low, and the whole can't be described as anything but extremely scattered from start to finish.
    • 79 Metascore
    • 80 Critic Score
    While its short length and navigation issues may deter some, its adorable cosmetics, amusing emotes, and plethora of quests ensure a heartwarming journey for players of all ages.
    • 79 Metascore
    • 70 Critic Score
    Nightreign is, in my opinion, a highly successful experiment at a fair price, and while there are some obvious kinks to iron out - the lack of new enemies and maps other than Limveld being the most acute - the gameplay foundation is rock solid, and that's what matters most.
    • 79 Metascore
    • 60 Critic Score
    Duck Detective falls short, even though it works in a way. It's not bad, but the whole thing reeks of unrealised potential, and I really hope Happy Broccoli gets the chance to give this formula another shot, because the concept is downright brilliant. It's also much better than the actual game that sprang from it.
    • 79 Metascore
    • 70 Critic Score
    Fatal Fury: City of the Wolves is a dedicated hardcore game with a lot of mechanics that make it feel like a response to Street Fighter 6, which is a bit of a hilarious thought considering its predecessor 25 years ago was a response of sorts to Street Fighter III: Third Strike.
    • 79 Metascore
    • 60 Critic Score
    I wish Wanderstop's actual gameplay elements had been given an extra coat of paint, a little more focus. It's not that I'm demanding that the game prioritise differently than it does, but even if you fall in love with the therapeutic, calm, and introspective atmosphere, you'll probably end up getting bored before the end credits roll, and that's a shame.
    • 79 Metascore
    • 70 Critic Score
    It's an incredibly atmospheric journey, where every room feels important to your progress, slowly but surely bringing you closer and closer to madness, but perhaps also to the truth. Routine may not write a new chapter in the history of horror, but it retells the old ones in a stylish way.
    • 79 Metascore
    • 80 Critic Score
    I have hopes that perhaps we, the gamers, are more open-minded than 20 years ago, and we are more eager to accept different proposals, that defy our genre expectations, that feel unique. Will that still be enough to convince my non-Nintendo-hardcore friends to try this game for game nights instead of the classic Mario Kart (or even Smash Bros.)? I doubt it. That doesn't mean you shouldn't bother trying.
    • 79 Metascore
    • 80 Critic Score
    If, like me, you've been thirsting for more SWAT, it's really time to get this and with tactics, strategy and patience set off on Los Sueño's worst criminals.
    • 79 Metascore
    • 70 Critic Score
    Horizon Call of the Mountain showcases Sony's shiny new hardware very well taking you on an entertaining and varied romp through the lesser known parts of the Horizon universe, but it isn't a system seller.
    • 79 Metascore
    • 90 Critic Score
    With Hyrule Warriors: Age of Imprisonment, Koei Tecmo reaffirms that it delivers some extra quality when it comes to Nintendo IP, and this is an even better game compared to Age of Calamity. Production values are once again through the roof, sometimes competing with those of the mainline Zelda, while both narrative and gameplay got deeper and somehow more interesting despite the potential fatigue of the setting and the loss of charisma. The many new additions to the combat system also compensate for a more linear level design, and the strong performance and loading times make it a joy to play for just too many hours on both TV and handheld. It has a couple of peaks to its story I won't spoil here, but to me this is the best way to celebrate the end of an era.
    • 79 Metascore
    • 80 Critic Score
    With visuals that challenge the output of much bigger studios, puzzles that'll keep you entertained without wanting to shatter your controller into tiny pieces, and a story that gives a true sense of adventure, Lego Voyagers is an easy recommendation. It might be short, but it's certainly sweet and will keep you thoroughly entertained in the hours it has hold of you.
    • 79 Metascore
    • 80 Critic Score
    Expeditions: A MudRunner Game is a blissful mix that results in a fantastic end result. It's as stylish as it is entertaining, relaxing as it is pleasantly frustrating, but overall it's really something you should experience for yourself.
    • 79 Metascore
    • 80 Critic Score
    The absurd nature makes it stand out and shine, although that's not all that excels here. It doesn't overstay its welcome, it constantly adds additional challenge and variety through new enemy types, more weapons, and fresh biomes, matches that up with a top-notch presentation and tight and flawless performance, and yet still has the presence to provide tough and truly demanding additional activities for those that want to push themselves to the limit. If you're looking for an energetic, loud, and violent action experience this summer, Anger Foot is the game to choose.
    • 79 Metascore
    • 80 Critic Score
    F1 24 builds on the tradition and offers the most complete and bold representation of the sport you can find on console or PC. Both online and offline, there's plenty to do and the racing is just as absorbing as ever.
    • 79 Metascore
    • 80 Critic Score
    This year's game is really, really good from a simulator point of view. Sure, the computer-controlled drivers can act like knuckleheads from time to time and visually the game is a bit hit or miss. But if, like me, you love F1 and dream of experiencing what it's like to pull the strings behind the scenes at one of the ten teams, then this is your best bet.
    • 79 Metascore
    • 70 Critic Score
    Wax Heads is a cosy, relaxing little game and especially if you're a music fanatic, it's lovely to potter about running the little record shop. The simple gameplay is perhaps a bit too simple, and the challenge lies in the vague clues the customers give, so it can all get a bit monotonous. However, I think Patattie Games deserves credit for trying something new, and it's actually a great idea they've come up with here and the fact that it's all been created by just two people with help from only a handful of external contributors is even more impressive. If you enjoy good music and are looking for a relaxing and cosy game that's particularly well-suited to your Switch or Steam Deck, then Wax Heads could be a really good choice, and you can try a demo on Steam if you'd like to check it out before you buy.
    • 79 Metascore
    • 80 Critic Score
    Civilization VII is a more than worthy inclusion in this historic franchise. As with any Civilization game, not all of the changes are going to be welcomed by every fan, but largely, this is a streamlined 4X strategy that is just as endlessly playable as its forebearers, and a title I have enjoyed, warts and all.
    • 79 Metascore
    • 70 Critic Score
    No Sleep For Kaname Date is still a good game. It just suffers from following two masterful games. Judged on its own merits, it's still a Japanese adventure with sky-high production values, a fascinating story, fun characters, and, in my opinion at least, fine English voice acting. Just be careful not to set your expectations too high.
    • 79 Metascore
    • 60 Critic Score
    It's full of content, and fans of the series should definitely check out this instalment as well. Because if you've immersed yourself in the Like a Dragon series, this is probably an essential to add to your gaming library. I would have liked it to feel less dated and stiff. But for now, there are a few too many small details to get hung up on.
    • 78 Metascore
    • 50 Critic Score
    Digimon Story: Time Stranger is very half-baked. After an incredibly slow start, and I'm the first to say that role-playing games take time and often grow enormously after a few hours, the colourful Digimon world is certainly fun to explore, but the disappointing technical aspects, the simplistic battles, the dull story, and the boring gameplay moments mean everything feels like half-baked fun at best.
    • 78 Metascore
    • 70 Critic Score
    If you're looking for a competent Souls-like game with brutal boss fights, lots of cool weapons, and armour, and not least a gorgeous art style, then Tails of Iron 2 is a strong choice. For the most part, I enjoyed my 10-15 hours with the game, even though I was constantly nagged by the feeling that something more than just a solid game was lurking around the corner.
    • 78 Metascore
    • 80 Critic Score
    Although time has not been kind to the original, the remake manages to blow away several of the problems I have with 1994's System Shock. It may not revolutionize our gaming world, but it can create exciting discussions around AI.
    • 78 Metascore
    • 80 Critic Score
    There are definitely things to improve on but many of the things are small things that never get in the way of the overall experience which can only be described as really good. This could definitely be a game that will entertain us for many years to come and that we strongly believe will be built on properly and make it even more rich in content (which it already is).
    • 78 Metascore
    • 60 Critic Score
    Despite the disappointment that this didn't reach higher heights, Oxenfree II: Lost Signals is still okay, but doesn't reach past that except for a few points. It's mainly my personal experience with the game's story and how it's presented that is the biggest obstacle for this to reach the same kind of feeling I got from the adventure I took part in seven years ago. The predecessor simply felt much more memorable than this, which can be seen as a small failure.
    • 78 Metascore
    • 70 Critic Score
    Ride a motorbike across the sand with a worm biting your bum, fly your own ornithopter high in the sky, set down a combine harvester to collect spices. There's so much to do here even though it's all sand. Anakin Skywalker would hate it here.
    • 78 Metascore
    • 80 Critic Score
    For those looking for a strategy game to plug away at for the rest of May, Songs of Conquest may just be the ticket. It's crammed with content, has a polished sheen that many other games fail to achieve, is easy to pick up and play, and has systems that make even its more complex elements approachable or surmountable.
    • 78 Metascore
    • 60 Critic Score
    With severe pacing issues in the first and third quarter, with frequent let-downs, and with a lukewarm ending, only fans like me will want to complete it, and even if there's some great talent involved here, the best news is that the technology is now ready to maintain more, and hopefully much better, games in the future.
    • 78 Metascore
    • 60 Critic Score
    It's a humorous action game that relies heavily on the fact that it feels funny and unique in its presentation.
    • 78 Metascore
    • 80 Critic Score
    Like a Dragon Gaiden: The Man Who Erased His Name is a title that serves as a bridge between the two main series by filling in those plot holes left over from Yakuza: Like a Dragon, while also offering a complete new epilogue to Kazuma Kiryu as the protagonist, before ceding his throne as Like a Dragon's protagonist to Ichiban Kasuga.
    • 78 Metascore
    • 80 Critic Score
    Simple but effective and engaging combat, a neat story wrapped up in an interesting, quirky world. It makes Lost in Random: The Eternal Die a game that's very difficult not to like, even for an aging grump like me who has all but had it with the idea of roguelikes, roguelites, and any other like or lite.
    • 78 Metascore
    • 80 Critic Score
    If you already own the original and can take advantage of the "cheaper" upgrade path then it's not exactly a big risk if you are looking for a reason to return to Oregon and to replay Deacon's adventure. However, if you're going to snag this at full price, you'd be just as well to look to the original instead, as the best part of Days Gone is still very much the storyline.
    • 78 Metascore
    • 80 Critic Score
    Frozenbyte doesn't take many chances with Trine 5: A Clockwork Conspiracy. It's another game based on the now familiar Trine script - there are a few new puzzles, new properties and the like, but basically it's much the same as before.
    • 78 Metascore
    • 90 Critic Score
    Star Wars: Dark Forces Remaster is an absolute triumph, and may very well be the best yet from Nightdive. With only a few minor flaws, this space adventure is dangerously close to the perfection that Quake Remastered delivered last year.
    • 78 Metascore
    • 80 Critic Score
    EA Sports FC 26 is, in short, a better game than what we have seen in recent years. There are major improvements on the pitch and minor improvements here and there in various game modes, however there are still things that detract from the experience, such as buggy menus that froze my game several times and a poorly updated Player Career.
    • 78 Metascore
    • 80 Critic Score
    Puzzling Places executes its simple idea successfully. The clear appearance and calm atmosphere supports light puzzle solving, and handling those snazzy jigsaw pieces makes time fly easily.
    • 78 Metascore
    • 70 Critic Score
    Despite a disappointing ending and some irritations with the dialogue and combat, Beyond Galaxyland is an RPG that will remind you of the heady days of your first Final Fantasy, mixed with a Pokémon blend.
    • 78 Metascore
    • 70 Critic Score
    Tomodachi Life: Living the Dream is cosy and full of creative joy for anyone willing to take the time to build a Mii community with personality. I would argue that it requires a fair bit of imagination on your part as a player to get the full value out of the experience. By that, I don't just mean a desire to create visually, but also an overarching concept of who your characters are and what their relationships with the other residents should look like. Essentially, build your own story and see what happens. For me, Tomodachi Life: Living the Dream is primarily a great tool for creative thinking, whilst it's then up to us as players to decide what we want to create.
    • 78 Metascore
    • 70 Critic Score
    Big Hops has plenty to celebrate and reasons to check it out, but it is also worth remembering that it's quite the traditional and familiar 3D platformer in many respects.
    • 78 Metascore
    • 80 Critic Score
    If you've eaten too much after this year's extraordinary role-playing buffet, you can easily let this serving go by in the first instance, but if you have an appetite for more and an interest in the universe, Warhammer 40,000 Rogue Trader is definitely worth a recommendation.
    • 78 Metascore
    • 70 Critic Score
    There's no way to dislike this, Red Dead Redemption was a fantastic game and still is today, but this is a shameless cash grab like no other.
    • 78 Metascore
    • 70 Critic Score
    Our impressions are generally positive, partly because it works more often than not, partly because it creates great gaming memories, and partly because it improves on many of its predecessor's gameplay systems. It's the amount of technical issues that prevent this from reaching higher heights than its predecessor.
    • 78 Metascore
    • 80 Critic Score
    The best words I can possibly use to describe The Operator is that never once during my playthrough of this game did I wish I was on the other end of the phone call, in the heat of the action in the field, ducking under gunshots and evading danger. Bureau 81 has somehow made being Alfred more exciting than being Batman.
    • 78 Metascore
    • 90 Critic Score
    The middling world activities and RPG elements don't detract from the fact that Banishers: Ghosts of New Eden is a remarkably engaging story to follow. From the first moment you'll be entranced by the tale of Antea and Red and the contract they have been tasked to fulfill.
    • 78 Metascore
    • 80 Critic Score
    Its unique idea is a logical extension of Saber's previous productions, and serves as an excellent motivation for building roads and repairing infrastructure. Games tend to encourage unmitigated destruction, so repairing that destruction is a refreshing change of pace.
    • 78 Metascore
    • 70 Critic Score
    I will not explain away or excuse Game Freak's bizarre way of constructing their games, nor will I claim that it makes sense for these AAA titles to be so incredibly stingy with rudimentary details such as 3D-modelled balconies in a city inspired by Paris, or voice acting. But at the same time, this is fundamentally a game that is once again about collecting, developing, and battling with Pokémon. That's what you do most, and that's what works best.
    • 78 Metascore
    • 70 Critic Score
    NeoSprint is a charming game in a retro genre already overflowing with games. It does nothing to stand out from the crowd, but at the same time it offers what is most important in a car game: driving pleasure.
    • 78 Metascore
    • 80 Critic Score
    If the stress and time investment of F1 Manager games put you off of them but you still want the thrill of leading a motorsport team to victory by racing on familiar tracks with familiar sounding corners and landmarks and familiar teams and drivers then Golden Lap does enough right to make this a top choice.
    • 78 Metascore
    • 70 Critic Score
    Into the Restless Ruins actually offers something new and fresh that helps enrich the beloved rougelike genre. Although it borrows liberally from other rougelike giants, Ant Workshop has really borrowed from the right places and created something unique that is very addictive and offers an insane amount of replay value.
    • 78 Metascore
    • 70 Critic Score
    MotoGP 26 remains a very strong game in a series that does justice to the real-life MotoGP, and gameplay-wise it's entertaining, but unfortunately it feels as though the series is starting to slow down a bit too much. There simply isn't enough new content, nor does it feel sufficiently different from last year's title.
    • 78 Metascore
    • 70 Critic Score
    For once the smoke has cleared and the blocks have fallen into place, Drop Duchy offers a charming adventure where cute graphics blend with interesting and engaging gameplay. It may not be a ground-breaking take on the puzzle genre as a whole, but it is nonetheless an exciting concept with a great many clever touches. If you enjoy tactical thinking and relaxing puzzle-solving, this is an obvious purchase, and if you're willing to get to grips with all the complex choices on offer, you'll also find a game that you can spend countless hours playing over the coming summer months.
    • 77 Metascore
    • 70 Critic Score
    Titans of the Tide begins as a "great" platformer and steadily slips into "good" territory, perhaps even "mediocre" at times…
    • 77 Metascore
    • 80 Critic Score
    The Midnight Walk doesn't always succeed as a game, but as a story and an art form, it draws you in effortlessly. It's a brilliantly atmospheric adventure that makes up for limited gameplay with emotional peaks that'll make you question everything you've just witnessed and done. The Midnight Walk might be a shorter path than I first thought, but it's not one I'll be forgetting.
    • 77 Metascore
    • 70 Critic Score
    Super Monkey Ball Banana Rumble is still the most fun I've had with the series in over 20 years, and I'm actually at the time of writing looking forward to taking my Switch with me on vacation to break my own records. I just wish Sega would scale back production, as less is more here. Trying to add a story in this case is as relevant as trying to improve Tetris with a tale of missing blocks, rival gangs and Tetrominos speaking in fake children's voices in a made-up language. It wasn't for their delightful personalities that I once learned to love AiAi, MeeMee, Bano and GonGon - but because they were in an incredibly good game.
    • 77 Metascore
    • 90 Critic Score
    The freedom and lack of arrows in every direction also means you need to be more driven to make it through the adventure. I miss a custom difficulty mode from the start, unfortunately you can lock your ability to progress if you're not careful with fuel (right now in isolated situations) and 2023 locking us to 60fps is a bit outdated. Otherwise, it's the best horror game of the year
    • 77 Metascore
    • 70 Critic Score
    Mario & Luigi: Brothership just lacks some of the magic, the flavour, and the secrets those games bring, it drags considerably, and it gets a tad too dreary a tad too often. That being said, kids love it, it's good to see the return of a series many thought dead, and it does set the foundations for a new branch that can feel different to the Paper games going forward.
    • 77 Metascore
    • 80 Critic Score
    Donkey Kong Country Returns HD is a cult platformer, with some memorable levels and some very fun ones, which is very enjoyable on handheld and allows you to play again in co-op on the TV. It has all the content released to date, including the 3DS extras and all the cutscenes in HD, and if this is your genre or you're a DK fan, you can't miss this classic that, if you want, can test you like no other on Switch.
    • 77 Metascore
    • 60 Critic Score
    It's still a pleasant platformer with interesting gameplay mechanics, varied and detailed unique locations to explore, a broad list of enemy types to face and overcome, and lots of secrets to find hidden in nooks and crannies. But at the same time, this HD remaster is inferior to Luigi's Mansion 3 in pretty much every conceivable metric, and there's not a strong enough sense of nostalgia here to save it.
    • 77 Metascore
    • 80 Critic Score
    Another Crab's Treasure emerges from its shell as a refreshing and whimsical addition to the often intense and cryptic realm of Souls-like games. Its accessibility options make it a great point of entry for newcomers and genre veterans will appreciate differences such as its open world design, greater focus on platforming, and its many equippable shells.
    • 77 Metascore
    • 90 Critic Score
    Wild Bastards is well-balanced, feels really well-crafted and it's a very successful roguelike, with great characters, a lot of exciting mechanics layered on top of each other and more tactical depth than you might expect.
    • 77 Metascore
    • 60 Critic Score
    Synapse has very nice game mechanics that are the basis for everything, but since everything only breathes "glorified tech demo", it is difficult for me to really spew out any real praise.
    • 77 Metascore
    • 70 Critic Score
    Pacific Drive could one day be something special, one of those wonderful indie darlings that really puts the studio on the map. Keep an eye out for it, because this idea is just so damn cool.
    • 77 Metascore
    • 70 Critic Score
    It’s crammed to the brim - overflowing even - with content, works quite well with a gamepad, has serviceable and often impressive graphics, and full crossplay between PC, PS5, and Xbox Series X/S so you can team with your friends regardless of where they play. But, it’s not without its limits and issues, and it’s for these reasons that New World: Aeternum could do with a bit more refinement and adjustments to ensure it nails the task at hand of being an exhaustive and unimpaired console MMORPG effort.
    • 77 Metascore
    • 80 Critic Score
    There is so much charisma exuding from this game it's almost hard to dislike it and the pacing and gunplay is strong enough to keep you entertained when you aren't dazzled by the incredible art and animation.
    • 77 Metascore
    • 80 Critic Score
    Hell is Us is undoubtedly one of the most ambitious games of the year, and it is recommendable for that reason alone. It only gets better as Rogue Factor actually achieves many of their central goals here, creating a striking setting, a well-functioning combat system against enemies with deep mythology behind them, and a fantastic visual profile as well.
    • 77 Metascore
    • 90 Critic Score
    Even with some of the aforementioned rough edges, the overall package is almost outstanding, for a team as small as Tiny Bull. You can tell they've given it their all in The Lonesome Guild, and it almost feels like so much lore, so much history, and effort put into each set, even if you only pass through that area a couple of times, is "wasted", when in other titles it would have been replicated. So the sum of its already remarkable parts make this adventure one of the hidden gems of 2025. For me, a candidate for indie of the year.
    • 77 Metascore
    • 60 Critic Score
    As a whole, it's just a little too stripped down and without directly surprising or offering anything that feels directly exciting. The game comes with a low price tag and true hardcore fans of the genre can certainly get themselves a few hours of perfectly fine entertainment.
    • 77 Metascore
    • 80 Critic Score
    This is a great party game that is easy to recommend. It is fun both online and offline, the presentation is fantastic and the concept is created in such a way that it is almost always exciting.
    • 77 Metascore
    • 80 Critic Score
    It's very possible that this is the best sports game of the year. If you can ignore the microtransactions being shoved in your face.
    • 77 Metascore
    • 80 Critic Score
    Yooka-Replaylee is an oasis of play and joy in the crowd of grey action role-playing games and Dark Souls clones that we get in abundance and even though there are still some issues with the camera and the game doesn't revolutionise the genre, this is one of the best games you can get in 2025 if you miss the old classic 3D platformers from a bygone era.
    • 77 Metascore
    • 80 Critic Score
    Cloverpit is a game you shouldn't play, but you can't stop playing. And that, my friends, is probably the most accurate review you can give a game that is about never really being able to stop.
    • 77 Metascore
    • 80 Critic Score
    The game delivers a unique and visually stunning experience that immerses you fully in the world of an ant. While there are areas for improvement, such as the repetitive soundtrack and limited unit options in multiplayer, the game's impressive visuals, realistic sound effects, and varied story missions make it a memorable entry in the RTS genre.
    • 77 Metascore
    • 90 Critic Score
    Yakuza Kiwami 3 & Dark Ties finally does justice to the third instalment of the franchise, with graphics to match, a revamped and expanded combat system (setting a new standard for future Kiwami remakes), and new content, proof that Ryu Ga Gotoku Studio is more than happy to revisit its work and improve it, and we, for now, are delighted with the result.
    • 77 Metascore
    • 80 Critic Score
    Crimson Desert can be a place where you can lose yourself for months as a player, but don't expect all those hours to be spent on an enriching adventure in a world that, I repeat, is wonderful. I can overlook certain technical issues given the scale of the project and because they may be fixed with a patch, but there are simply too many design conflicts across all the systems operating simultaneously for me to call it a 'masterpiece'. If you can simply live with that and enjoy the journey, even without necessarily understanding where it leads, then this open world is worth a try.
    • 77 Metascore
    • 80 Critic Score
    Little Kitty, Big City is a charming indie that animal lovers should not overlook. Despite occasional technical hiccups on the Switch, the game's playful objectives and whimsical atmosphere create an engaging experience.
    • 77 Metascore
    • 70 Critic Score
    Studio Tolima has created an emotionally complex and memorable story that stands out for its narrative and audiovisual direction. It lacks a bit from a gameplay perspective, serving up mechanics that either feel overused or simply don't quite draw in the player, but otherwise, for a short two-to-four hour story, Koira does enough to leave a lasting impression.
    • 77 Metascore
    • 90 Critic Score
    Overall, however, this is definitely a triumph for a studio that has taken some well-deserved knocks in the past, but which really shines here. Whereas Silent Hill 2 Remake was a comeback for many, it's ultimately not something Bloober has created itself. But Cronos is completely original, and there is no metaphor that adequately demonstrates how big a difference I feel there is between the two projects. Let's just say that Cronos is Bloober's masterpiece, and the proof I needed to really cheer them on going forward.
    • 77 Metascore
    • 60 Critic Score
    There is clear quality and potential with Nobody Wants to Die, whether it's the aesthetic and worldbuilding, the performances and mysterious narrative, even the striking and detailed visuals, however, the gameplay itself leaves much to be desired. After four hours of completing what are essentially quick-time events to use many of the tools and systems in place and following a story that may as well be on rails, you begin to lose interest.
    • 77 Metascore
    • 40 Critic Score
    For a short while I have fun, when for once things go well for me. If it had continued like that without me being brutally punished time and time again, I'm sure there would have been a nice and addictive little game in there somewhere.
    • 77 Metascore
    • 70 Critic Score
    South of Midnight is a good game - nothing more, nothing less - one that storytelling-lovers will find enjoyment from and one that fans of tight and refreshing gameplay will find a bit repetitive and flat.
    • 77 Metascore
    • 70 Critic Score
    Hot Wheels Unleashed 2: Turbocharged is a decent kart racer. The gameplay works well, you can easily do long powerslides, the many vehicles feel and sound different and the tracks are quite well designed.
    • 77 Metascore
    • 60 Critic Score
    Ultimately there are a lot of things about Zenless Zone Zero that I enjoy, but unfortunately a lot of my own experience stumbles because of the genre it has chosen to embrace and the playability it then tries to adapt to.
    • 77 Metascore
    • 70 Critic Score
    It's very easy to recommend Power Rangers Rita's Rewind. It's an incredibly loving tribute to the phenomenon and a fun game that's well worth playing through, even for those who like beat 'em ups or retro games in general but have no relation to the brand.
    • 77 Metascore
    • 70 Critic Score
    Out of the Blue is clearly talented at storytelling and has a knack for creating interesting puzzles, but I can't help but feel like this game is playing it a bit too safe at times with how basic many of its mechanics and gameplay systems are.
    • 76 Metascore
    • 70 Critic Score
    It's a slightly odd mix of fast-paced arcade racing, an unbalanced game, a story that takes up too much space, almost too many systems, and controls that demand a lot from the player. Screamer isn't a bad game, but it tries to do almost too much. I would have liked it to be more straightforward. More like Ridge Racer could have been in 2026.
    • 76 Metascore
    • 80 Critic Score
    I'm not going to complain too much about the fact that 397 hasn't really reached 'final release' in terms of functionality and content. Le Mans Ultimate is basically a really good racing simulator whose online racing portion easily competes with the best of the genre and whose tyre physics, FFB and graphics/sound do the same. If Studio 397 is given time now to continue building, polishing and expanding, I have no doubt that this could become the new ruler of the sim racing genre.
    • 76 Metascore
    • 70 Critic Score
    At its core, this is a very ambitious and impressive video game that's a massive improvement on much of what the mobile platform offers, but it's weighed down and held back by the inclusion of the intrusive and demoralising mobile elements that continue to give the platform a bad rap. Does it work as a game to log into for 20 minutes a time while commuting to work? Without question. But could you sit down and play The Division Resurgence for hours, eventually clocking hundreds of hours into the gameplay as is easily the case with its console and PC counterpart projects? No, it does not have the structure or legs to be such a title.
    • 76 Metascore
    • 60 Critic Score
    For all its faults, the charm of Mario Tennis Fever did shine through in the end. In these sporty spinoffs, it's important to remember that fun is at the core of the experience, and while there were some detractors from that, I kept coming back time and time again to see if I could take on the latest Trial Tower, or just see if I could take my main man Diddy Kong to the heights of the Mario Tennis world.
    • 76 Metascore
    • 60 Critic Score
    Tchia is a game that has a lot of ambition, a great amount of passion, and heaps of charm. Yet, it cannot quite live up to the ideal version of itself.
    • 76 Metascore
    • 80 Critic Score
    Ubisoft really succeeded with Assassin's Creed Mirage. Slimming down the experience was a good move to prevent the fatiguing nature that was oh-so apparent in the bigger RPGs.
    • 76 Metascore
    • 70 Critic Score
    Legacy of Kain: Soul Reaver I & II Remastered is not actually a bad game from a modern perspective, but it is quite easy to imagine that those who have not played the games before may not understand why they were hits in their time.
    • 76 Metascore
    • 90 Critic Score
    Replaced is, after all, about emotion, which it has in abundance, with a story that resonates deeply, feels refreshing without reinventing the wheel, and, moreover, doesn't feel the need to provide all the answers.
    • 76 Metascore
    • 70 Critic Score
    While there are a few weird and unusual bugs that plague the game as well, for example certain lighting instances actually changing the colour of your golfer's hair, generally speaking, EA Sports PGA Tour is a fun and entertaining golf game that excels in the places that matter the most; the gameplay, the courses, and the experience. If you're looking for a way to double-down on golf this Masters weekend, then EA Sports PGA Tour is a good title to take a look at, just save yourself some disappointment and keep clear of the Store tab.
    • 76 Metascore
    • 70 Critic Score
    If you fancy a slightly old-school 3D platformer, Disney Epic Mickey is not a bad choice. Especially if you associate Disney with happy childhood memories, because the game, like the forgotten Disney characters in Wasteland, deserves a new turn in the spotlight and Purple Lamp and THQ Nordic make sure it gets it with this excellent remaster.

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