GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 65 Metascore
    • 50 Critic Score
    While the overall control scheme works well enough, kicking long range field goals through the notoriously tight uprights is far too simple. The limited playbook also gives the game a stale feeling and the half baked telemetry system fails to save the gameplay with largely unimportant statistical minutia delivered in eye-straining small fonts and obnoxious menus.
    • 75 Metascore
    • 60 Critic Score
    If you love adorable Nintendo games that are meant for eight-year-old little girls, then give Chibi-Robo! a try. Otherwise, steer clear of this mind numbingly droll title.
    • 79 Metascore
    • 70 Critic Score
    For those faithfully dedicated to Mega Man, such affronts will be perfectly forgivable, but for anyone else Maverick Hunter X proves to be a pretty, if rather pedestrian first outing on Sony's handheld.
    • 87 Metascore
    • 90 Critic Score
    Devil May Cry 3 doesn't do a hell of a lot to earn its Special Edition label as a new playable character and boss encounter aren't enough to justify a repurchase. [Feb 2006, p.68]
    • 66 Metascore
    • 70 Critic Score
    The top screen is completely cosmetic and, in actuality, you'll more than likely have your eyes trained on the bottom screen the majority of the time.
    • 76 Metascore
    • 70 Critic Score
    EA Canada did a worthwhile job in making this year's version of MVP stand out, even if it serves up a great deal of redone material. [Feb 2006, p.84]
    • 75 Metascore
    • 70 Critic Score
    EA Canada did a worthwhile job in making this year's version of MVP stand out, even if it serves up a great deal of redone material. [Feb 2006, p.84]
    • 51 Metascore
    • 60 Critic Score
    Academy's mini-games looks nice, but just can't compete with Wario Ware's non-stop style of play that is best suited for the stylus-equipped DS.
    • 77 Metascore
    • 80 Critic Score
    Ape Escape 3 runs smoothly and is worth your hard earned dollar. [Mar 2006, p.79]
    • GamePro
    • 73 Metascore
    • 80 Critic Score
    An excellent flashback to old-school gaming in its finest hour. [Feb 2006, p.70]
    • 75 Metascore
    • 80 Critic Score
    An excellent flashback to old-school gaming in its finest hour. [Feb 2006, p.70]
    • 71 Metascore
    • 80 Critic Score
    It comes as a nice surprise to encounter a DS game brimming with originality and imagination.
    • 85 Metascore
    • 100 Critic Score
    If looks could kill, DOA4 would be called Murderer's Row. This game is beautiful; even while you're beating the tar out of your opponent, you'll notice that your surroundings are among the finest you've seen in any fighting game... Hands down the best installment in the series. [Jan 2006, p.38]
    • 81 Metascore
    • 70 Critic Score
    While the PSP port plays almost exactly the same as the console version, it also suffers from minor graphical sloppiness, bipolar A.I., and extended load times, which are on par with many of the graphically heavy PSP titles.
    • 59 Metascore
    • 70 Critic Score
    Watching these heroes pirouette amidst the violence is surprisingly entertaining, and while Seven Sorrows doesn't deliver fully on the promise and longevity of its progenitor, it does provide a fleeting good time.
    • 85 Metascore
    • 90 Critic Score
    In addition to a well-laid out story, the pixel art is incredible, the gameplay is sensible, and the music is enjoyable. Final Fantasy IV is possibly one of the best, if not the best, game of its series.
    • 61 Metascore
    • 70 Critic Score
    Watching these heroes pirouette amidst the violence is surprisingly entertaining, and while Seven Sorrows doesn't deliver fully on the promise and longevity of its progenitor, it does provide a fleeting good time.
    • 65 Metascore
    • 50 Critic Score
    One thing's for sure about The Sims 2 on PSP: when load times comprises 30 to 40 percent of the gameplay experience, it's excruciatingly boring.
    • 72 Metascore
    • 90 Critic Score
    A technological treat, with virtually zero loading, crisp colors, and a pleasingly quirky little soundtrack. There's no multiplayer, though Tokobot's single-player is engrossing enough to soak up your valuable attention for a good eight hours.
    • 86 Metascore
    • 70 Critic Score
    For the gamer that likes to live double or triple lives, or for an original Animal Crossing fan, this is a game to pick up. However, for the gamer that demands fast-paced action, storyline, and an imperative need for an ending, this may not be the best game to play.
    • 76 Metascore
    • 100 Critic Score
    It's easily the Mario Kart of soccer games and that should tell you a lot. Even if you think you're a confirmed soccer hater, Super Mario Strikers just might rock your world.
    • 85 Metascore
    • 90 Critic Score
    The voice acting is downright hideous, but Prince of Persia: The Two Thrones wraps up in a tight PS2 package that is, quite possibly, the best game in the series.
    • 77 Metascore
    • 80 Critic Score
    A solid and engrossing basketball game that may lack the high quality presentation and panache of EA's NCAA franchise, but holds its own with an engaging and fairly deep set of options and selectable play modes.
    • 86 Metascore
    • 80 Critic Score
    Some may yearn for a more complicated gameplay, but for those who do not, Partners in Time is still as funny and enjoyable as its predecessor.
    • 74 Metascore
    • 70 Critic Score
    In Puzzle League, players are tasked to match three pieces of the same color to eliminate them before the screen fill up--simple and entertaining.
    • 30 Metascore
    • 30 Critic Score
    The mind numbs along with your thumbs. Though the streets fill with indistinguishable enemies, clogging the frame rate, you'll never find the excitement you crave amid the mechanical melee, only a dull realization that you can't tell which thug is yours, and that you don't much care.
    • 80 Metascore
    • 80 Critic Score
    Flawed though it may be, the chance to fight as a giant ape is something gamers have dreamed of since the 2D days of "Rampage."
    • 82 Metascore
    • 80 Critic Score
    A solid and engrossing basketball game that may lack the high quality presentation and panache of EA's NCAA franchise, but holds its own with an engaging and fairly deep set of options and selectable play modes.
    • 66 Metascore
    • 70 Critic Score
    While the game faithfully translates Akira Toriyama's DBZ world onto the DS, the game stumbles in a few areas. Across the entire character roster, basic attacks from fighter to fighter are basically all the same. Meanwhile, the AI alternates between two wildly different moods--really dumb, or really cheap.
    • 75 Metascore
    • 80 Critic Score
    There's a lot to like about Quake 4: vivid (and violent) visuals, comfortable controls, and a surprisingly addictive multiplayer mode. And as a cool bonus, Activision even threw in a gorgeously high-definition version of "Quake II." So what more do you want?

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