GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 80 Metascore
    • 80 Critic Score
    But Moto GP 2006 is still one of the better racing games for the Xbox 360, sitting right alongside Project Gotham Racing 3 as a top-notch simulator. Enthusiasts, such as myself, will be pleased, and everyone else should still get on board and see what all the two-wheeled excitement is about.
    • 51 Metascore
    • 40 Critic Score
    If you manage to actually stick it out through those early, mind-numbing games, you'll eventually be able to take part in some fairly enjoyable tournaments en route to making it big as an And 1 Streetball star. But really, when the game makes it so darn miserable to play in the beginning, is holding out for that content even worth it? The answer is a resounding "no."
    • 76 Metascore
    • 80 Critic Score
    None of the game support two-player action, which is downright unforgivable given the PSP's wireless capabilities. Also, the controls can be troublesome with neither the D-pad or analog nub offering up the really fine-tuned controls that I was hoping to have.
    • 78 Metascore
    • 85 Critic Score
    LCS is probably as long as most other GTA games, and even without the multiplayer mode that was present on the PSP, this one is well worth the single Andrew Jackson.
    • 78 Metascore
    • 70 Critic Score
    Unfortunately, the introduction of stuntmen adds even more micromanagement to the already-laborious game.
    • 46 Metascore
    • 40 Critic Score
    In a twisted and cruel coincidence, playing no defense is actually more effective than playing defense.
    • 74 Metascore
    • 85 Critic Score
    The various tests should give your brain quite a workout, while the neat visuals and multiplayer mode should keep you busy for quite some time.
    • 68 Metascore
    • 80 Critic Score
    Magnetica, while simple in premise, is a great puzzle game for those looking something more than a Tetris clone. The action is fast and hectic, and the touch-screen controls are responsive, giving the whole game a very polished feel.
    • 87 Metascore
    • 85 Critic Score
    If you were hoping that Episode One would shed more light on Half-Life 2's cryptic storyline, keep on dreaming. Taking a cue from "Lost," Episode One dances around key plot mysteries while giving very little in the way of new information.
    • 83 Metascore
    • 85 Critic Score
    The open, expansive world of Hitman is certainly what makes this game an enjoyable experience. There's a good mix of stealth and action, and your enemies are smart enough to give you a challenge to the very end.
    • 82 Metascore
    • 85 Critic Score
    The open, expansive world of Hitman is certainly what makes this game an enjoyable experience. There's a good mix of stealth and action, and your enemies are smart enough to give you a challenge to the very end.
    • 81 Metascore
    • 85 Critic Score
    The open, expansive world of Hitman is certainly what makes this game an enjoyable experience. There's a good mix of stealth and action, and your enemies are smart enough to give you a challenge to the very end.
    • 52 Metascore
    • 55 Critic Score
    Putting the entire flawed premise of Jaws aside, Jaws: Unleashed would be a decent title to play if the camera system, collision detection, and graphics were up to par. But unfortunately, Jaws garners lackluster scores in every one of those categories.
    • 71 Metascore
    • 50 Critic Score
    Rogue Trooper tries to be a competant third-person action game with attitude, but it ultimately fails. [June 2006, p.74]
    • 69 Metascore
    • 50 Critic Score
    The levels are sparse and yawn inducing, and the storyline just isn't that attention-grabbing.
    • 77 Metascore
    • 85 Critic Score
    Hardly a turn passes in the game where you aren't faced with a potentially crucial decision, making for addictive, "just one more turn" strategy gaming at its best. And the best Heroes game since "HOMM III."
    • 71 Metascore
    • 75 Critic Score
    The learning curve is steep and takes time, but the replay value in MHF is very high as there is easily 40+ hours of fun things to do.
    • 77 Metascore
    • 70 Critic Score
    But in the process of making Field Commander appeal to a more hardcore audience, Sony Online Entertainment also made the game far blander than it should be. Unit design is purely uninspired and the story and accompanying dialogue are as trite as the next game.
    • 74 Metascore
    • 60 Critic Score
    Aside from the junky control scheme and bizarre naming conventions, Steambot is a vast RPG title. [Jun 2006, p.86]
    • 76 Metascore
    • 60 Critic Score
    This game is just too bare. Sure, some reviewers will pick this one up, play it for an hour, and slap on a decent score, but not this reviewer.
    • 51 Metascore
    • 55 Critic Score
    Putting the entire flawed premise of Jaws aside, Jaws: Unleashed would be a decent title to play if the camera system, collision detection, and graphics were up to par. But unfortunately, Jaws garners lackluster scores in every one of those categories.
    • 71 Metascore
    • 50 Critic Score
    Rogue Trooper tries to be a competant third-person action game with attitude, but it ultimately fails. [June 2006, p.74]
    • 81 Metascore
    • 85 Critic Score
    The best thing about the gameplay is that it's all about reflex and intuition --accessible to all, but hard to master online competitive play.
    • 52 Metascore
    • 50 Critic Score
    Perhaps one of the most boring games to ever grace a home console...The horrendous combat and boring mission objectives really don't take the game in any fun directions. Apparently the code is all about putting you to sleep.
    • 52 Metascore
    • 45 Critic Score
    Thanks to some horribly generic gameplay and uninspired combat, it ends up continuing the disappointing trend of movie license video games.
    • 52 Metascore
    • 45 Critic Score
    Thanks to some horribly generic gameplay and uninspired combat, it ends up continuing the disappointing trend of movie license video games.
    • 53 Metascore
    • 50 Critic Score
    Thanks to some horribly generic gameplay and uninspired combat, it ends up continuing the disappointing trend of movie license video games.
    • 54 Metascore
    • 50 Critic Score
    Perhaps one of the most boring games to ever grace a home console...The horrendous combat and boring mission objectives really don't take the game in any fun directions. Apparently the code is all about putting you to sleep.
    • 89 Metascore
    • 90 Critic Score
    While I still hold "Super Mario World" as the best 2D Mario game, with "Super Mario Bros. 3" as the runner up, New Super Mario hits a close third. But it does have much more replay value than the other two, as you could easily play this one a few times though without the risk of it getting stale.
    • 68 Metascore
    • 70 Critic Score
    Lost Magic strives to accomplish something innovative and enjoyable, it falls short in its implementation, resulting in a game that frustrates and disappoints.

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