Gameplanet's Scores

  • Games
For 1,394 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 1 point higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 New Super Mario Bros. U Deluxe
Score distribution:
1398 game reviews
    • 89 Metascore
    • 70 Critic Score
    Dark Souls III nails much of what made the first two in the series so special, but its world and enemies are unusually drab.
    • 89 Metascore
    • 70 Critic Score
    For a game with only four levels, there is a surprising amount of gameplay.
    • 86 Metascore
    • 70 Critic Score
    The synergy between audio and visual in Bit. Trip Presents Runner 2: Future Legend of Rhythm Alien greatly redeems a game that can become as tedious as its title.
    • 86 Metascore
    • 70 Critic Score
    Matchmaking is as woeful as you would expect, and the campaign mode is too short and plays like it was designed by a committee. The Special Ops mode fails to lift the uniform score of this game to anything worthy of remembrance.
    • 86 Metascore
    • 70 Critic Score
    Final Fantasy XII – The Zodiac Age is far from the perfect game, but it is one of the few in the series I bothered to complete. From its lofty melodrama and rewarding combat and character systems to its missed story beats and sloggy late-game, it's an adventure I will not soon forget. More importantly, it’s one I do not want to forget, which is more than I can say for almost every entry in the series released since this game first saw light 11 years ago.
    • 85 Metascore
    • 65 Critic Score
    The amazing artwork struggles to conceal repetitive combat and a game that, at its heart, is incredibly easy. Kids will probably rate it highly, but those who have grown up with the series may tire of it quickly.
    • 85 Metascore
    • 70 Critic Score
    That a crossover as bonkers as Mario plus Rabbids by way of XCOM even exists is to be celebrated, and fortunately it's an absorbing title that's only slightly diminished by some simplistic cover mechanics.
    • 84 Metascore
    • 70 Critic Score
    However, as a long awaited cross-over of two of the most important fighting titles in gaming history, it ultimately feels like an opportunity missed - the whole being nowhere near the sum of its parts.
    • 84 Metascore
    • 70 Critic Score
    If you're a dedicated NBA fan then there might just be enough here to keep you occupied. If not, there are better alternatives on the market.
    • 84 Metascore
    • 65 Critic Score
    When Soma is able to stretch its legs and be the horror game fans have been waiting for these past five years, it delivers in giant terror-inducing waves. Sadly, some inconsistent pacing and clunky mechanics weigh it down, leaving us with a good game rather than a great one.
    • 84 Metascore
    • 60 Critic Score
    Hitman: Sapienza is a great episode marred by server issues. Not everyone is having them, but if you are, you can't progress or access community or live content.
    • 83 Metascore
    • 70 Critic Score
    N+
    This game has no outstanding issues that would pull its rating down apart from the frustration of not perfecting that jump!
    • 83 Metascore
    • 70 Critic Score
    Like Mary Shelley's gothic creation, you'll come to discover that Lords of Shadow is no monster, even if its ubiquitous quick-time events will occasionally see you reaching for your pitchfork.
    • 83 Metascore
    • 60 Critic Score
    The Frozen Wilds introduces many poorly-designed elements which make it a lesser experience than its brilliant base-game.
    • 83 Metascore
    • 70 Critic Score
    At times, Hitman: Absolution shines: a perfectly planned and executed assassination provides genuine player satisfaction, an overheard conversation at a train station makes the player feel part of a larger world, or a moment of frantic improvisation when discovered to evade pursuers or silence a witness can be generally thrilling. It's just a shame then that a hefty chunk of the game is padded out with material that isn't nearly as enjoyable.
    • 83 Metascore
    • 60 Critic Score
    Katana Zero looks fantastic and has fun fast paced combat, unfortunately the combat is broken up with a confusing and convoluted story. It was all over too quickly, but for people who want more, a dialogue system provides replayability.
    • 82 Metascore
    • 70 Critic Score
    The coop campaign mode is extremely challenging and fun to play, yet the best experience to be had with games like Rainbow Six Vegas 2 still resides online in the 16 player lobbies via multiplayer.
    • 82 Metascore
    • 70 Critic Score
    If you're a dedicated NBA fan then there might just be enough here to keep you occupied. If not, there are better alternatives on the market.
    • 82 Metascore
    • 70 Critic Score
    If you're a fan of Live Arcade games and you've got some MS Points burning a whole in your virtual pocket, then this should definitely be part of your collection. If you're a bit more picky about what you play though, try out the demo first.
    • 82 Metascore
    • 65 Critic Score
    When it's not busy pandering, titillating, and falling back on fantasy clichés, Dragon's Crown is a sound, nostalgia-tinged experience.
    • 82 Metascore
    • 70 Critic Score
    Mists of Pandaria has a lot to offer players. Its tone and style are a drastic departure from the super-serious-business of previous expansions. And that is commendable.
    • 82 Metascore
    • 70 Critic Score
    Forza is still the jack-of-all-trades motorsport video game that will appeal to fans of cars and racing them. The passion is still there, albeit slowly being crushed under the ever-growing mountain of poor design choices and cash-grabs. For returning fans there are precious few reasons to upgrade other than the extra cars and tracks. As someone who’s been playing these games since the original, the direction that has been taken is disappointing to say the least.
    • 82 Metascore
    • 70 Critic Score
    His work gives the game much of its charm, but even Gollum himself can't push this 12-hour puzzle-shooting-platformer adventure past 'above average' and into 'great'.
    • 82 Metascore
    • 70 Critic Score
    With so much content from the rest of the series present here, Tekken 7 is a celebration of the franchise up to this point. The amped-up combat mechanics and the poignant conclusion to the Mishima story are all steps forward, but they are countered by a number of steps back. The lack of a tutorial, forgettable soundtrack, and absence of some staple gameplay modes may alienate newcomers and leave veteran players wanting.
    • 82 Metascore
    • 65 Critic Score
    The numerous aesthetic accomplishments and mechanical improvements in Metro: Last Light are undone by uneven attention to detail and a lack of player agency.
    • 82 Metascore
    • 70 Critic Score
    Vita owners thirsty for new titles will rightly give an arm and a leg for this one, but they should know ahead of time that it can be hard on the ol' swipin' appendages.
    • 82 Metascore
    • 70 Critic Score
    Beautiful art style, well rounded characters, familiar humour, and heart. At first glance, Broken Age is a visually stunning, polished homage to the adventure games of the past. But it’s over all too quickly, without enough challenges to satisfy, or enough innovations to drive the genre forward.
    • 81 Metascore
    • 70 Critic Score
    Sony Bend have created a portable version of Resistance that has all the negatives of the franchise with hardly any of the positives.
    • 81 Metascore
    • 70 Critic Score
    The coop campaign mode is extremely challenging and fun to play, yet the best experience to be had with games like Rainbow Six Vegas 2 still resides online in the 16 player lobbies via multiplayer.
    • 81 Metascore
    • 70 Critic Score
    Travel the universe and meet hordes of interesting alien species, then shoot them repeatedly in the face - with friends.
    • 81 Metascore
    • 60 Critic Score
    FFXV's ambition is laudable, but it's flaws are too big to fully cast aside. The result is an interesting and spectacular-looking title likely hampered by a protracted and unfocussed development.
    • 81 Metascore
    • 50 Critic Score
    The Fractured But Whole is more of the same. It's occasionally hilarious, but often misses. Not even an updated combat system and interesting new skills can disguise that fact that it is just The Stick of Truth in a different and less-interesting costume.
    • 81 Metascore
    • 65 Critic Score
    The amazing artwork struggles to conceal repetitive combat and a game that, at its heart, is incredibly easy. Kids will probably rate it highly, but those who have grown up with the series may tire of it quickly.
    • 80 Metascore
    • 70 Critic Score
    Tyranny comes to a screeching, premature halt, but prior to that it spins an absorbing tale with which player actions have long-reaching consequences.
    • 80 Metascore
    • 70 Critic Score
    It cannot be said enough that underneath all the padding remains that same excellent stealth assassination gameplay. Brotherhood's multiplayer returns largely unharried, and fans enamoured with the series will certainly be able to see through the surplus soft tissue to appreciate the singleplayer's unquestionable inner beauty. The rest will rightly conclude that Assassin's Creed: Revelations is the most disappointing entry in a spectacular series.
    • 80 Metascore
    • 70 Critic Score
    Hand of Fate 2 improves on its solid predecessor, but it's a couple of cards from a royal flush.
    • 80 Metascore
    • 65 Critic Score
    Blood Dragon perfectly captures the essence of '80s action kitsch, but it's often at odds with the gameplay.
    • 80 Metascore
    • 70 Critic Score
    Pokemon Sword & Shield doesn't take enough risks or attempt anything really new and important. The overwhelming amount of re-used assets and shortcuts leads to one of the biggest missed opportunities on the Switch to date. Newcomers will find a lot to love here, with no previous games to measure it against, but longtime series fans will likely be left wanting in almost every area.
    • 80 Metascore
    • 70 Critic Score
    Pokemon Sword & Shield doesn't take enough risks or attempt anything really new and important. The overwhelming amount of re-used assets and shortcuts leads to one of the biggest missed opportunities on the Switch to date. Newcomers will find a lot to love here, with no previous games to measure it against, but longtime series fans will likely be left wanting in almost every area.
    • 80 Metascore
    • 60 Critic Score
    Like an old friend come back to life. Ace Combat 7 feels like a neat and tidy resurrection, bringing back everything you missed from flight simulator games, while consequently reminding you why the industry lost interest in them.
    • 80 Metascore
    • 70 Critic Score
    Rime is a pleasant title that's extremely easy on the eyes, and perhaps a little too easy on the brain.
    • 80 Metascore
    • 70 Critic Score
    Naughty Dog has been done proud. These games demonstrate how innovative the developer was even decades ago with its unique approach to camera-work, level design and overall tone. It is Vicarious Visions that's at fault for this collection's pitfall. Its decision to leave gameplay largely untouched is questionable, but the overall lack of polish on the package itself is inexcusable.
    • 80 Metascore
    • 70 Critic Score
    Pokemon Sword & Shield doesn't take enough risks or attempt anything really new and important. The overwhelming amount of re-used assets and shortcuts leads to one of the biggest missed opportunities on the Switch to date. Newcomers will find a lot to love here, with no previous games to measure it against, but longtime series fans will likely be left wanting in almost every area.
    • 80 Metascore
    • 70 Critic Score
    Guitar Hero Live takes some chances and is a better game for it. The campaign and local multiplayer offerings are pretty weak, but GHTV's rotating channels are addictive. It's a shame the game's extra songs aren't available as DLC.
    • 80 Metascore
    • 70 Critic Score
    A good solid soccer title which builds on previous EA soccer titles. Some glitches here and there and a high learning curve means you will need to stick at it, and might put off newcomers to the series. But an incredible match and graphics engine help to make up for this.
    • 80 Metascore
    • 70 Critic Score
    The Division is a great shooter that's primarily let down by glitches, drabness, repetition, and a thoroughly underwhelming first raid.
    • 80 Metascore
    • 70 Critic Score
    Total War: Attila iterates on Total War: Rome II. It represents an interesting diversion for fans of the series, but a lack of of new ideas and polish mean it's unlikely to appeal to a wider audience.
    • 79 Metascore
    • 60 Critic Score
    Why they've decided to take one of their hallowed intellectual properties and tamper with it – to make it ape the games of two upstream platforms that are just now trying to slink downstream – is anyone's guess.
    • 79 Metascore
    • 70 Critic Score
    In spite of speculation that EA MMA would be dead on arrival there's a very satisfactory entry here, one worthy of any fighting gamer's consideration and one EA would be remiss to abandon next year.
    • 79 Metascore
    • 70 Critic Score
    Great puzzle game for those who want to stretch their grey cells. The artwork is fabulous, the level design devious - it has everything you need to while away a rainy weekend.
    • 79 Metascore
    • 70 Critic Score
    Lego Batman 2 is packed with fun DC Universe content, tricky puzzles and compulsive collecting, but it's let down by the repetitive and often tedious combat mechanics. It's virtually impossible to fail, making the real challenge one of player interest. Combined with clunky controls, there's enough wrong to prevent this game from becoming a Lego classic.
    • 79 Metascore
    • 70 Critic Score
    A solid effort but not particularly original.
    • 79 Metascore
    • 70 Critic Score
    High Moon's love for the subject matter clearly shines through, so it's a shame that Fall of Cybertron stumbles in a few areas. Transformers fans will still have a blast with the game, but underneath the chrome chassis this is just another compentent shooter. Fall of Cybertron falls short of finally doing the Transformers universe justice, but although it may be faint praise, it is definitely the best Transformers game yet.
    • 79 Metascore
    • 50 Critic Score
    In fairness, the fairytale nature of The Unfinished Swan's story strongly suggests that this is a game aimed at a younger audience, and when considered in that light, it does well to introduce the basics of the puzzle genre at a level that children will easily pick up. Unlike the best children's stories, however, there isn't much going on beneath the surface, and those intrigued by the game's unique premise will be left wishing there was more to it than just a few clever ideas.
    • 79 Metascore
    • 55 Critic Score
    FlatOut 2 has been given a light dusting over by Bugbear and released in a pretty new frock. It's hard to decide between rage and disappointment.
    • 79 Metascore
    • 70 Critic Score
    A pocket-sized noir adventure filled with genuine charm and challenge that doesn’t really feel all that comfortable on console.
    • 79 Metascore
    • 70 Critic Score
    A good solid soccer title which builds on previous EA soccer titles. Some glitches here and there and a high learning curve means you will need to stick at it, and might put off newcomers to the series. But an incredible match and graphics engine help to make up for this.
    • 79 Metascore
    • 70 Critic Score
    While there have been refinements, the core Gears machinery whirs on through another solid singleplayer campaign. More has been altered in the game's multiplayer component, but it's finally a case of diminishing returns for the cornerstone franchise.
    • 79 Metascore
    • 70 Critic Score
    Halo Wars 2 both illustrates the problems traditional RTS titles have on console, and demonstrates how to overcome them with its excellent Blitz mode.
    • 79 Metascore
    • 50 Critic Score
    Observation is undeniably beautiful, but it is also vapid and shallow. An interesting premise is let down by simple puzzles and awkward controls. While the game does have some interesting ideas, the execution fails to stick the landing.
    • 79 Metascore
    • 70 Critic Score
    Call of Duty: WWII is a step back into the grounded realism the series has been sorely missing for years. While its single-player campaign isn’t anything to write home about, the new additions seen in multiplayer and the return of Nazi Zombies make for a package well worth playing.
    • 78 Metascore
    • 70 Critic Score
    The focus on action for the first half of the episode takes away from what makes this series great, but the exceptional tone, and excellent storytelling still deliver. Clementine promises to be a unique and compelling protagonist, and Telltale has the potential here to make the most important game in the zombie sub-genre.
    • 78 Metascore
    • 70 Critic Score
    The campaign's story falls to earth with a thud, and technical problems are currently marring its online component, but For Honor's masterful presentation and combat rescue it from mediocrity. Given a few patches, it'll be a force to be reckoned with.
    • 78 Metascore
    • 70 Critic Score
    Half of Mario Golf: World Tour is a worthy, delightful addition to the stable of Mario sporting games. The other half is too exacting and too dull to match that, let alone exceed it.
    • 78 Metascore
    • 60 Critic Score
    Killzone: Mercenary resembles its console counterparts gunplay-wise, but its story is dull and difficulty spikes and other shenanigans sour the experience.
    • 78 Metascore
    • 70 Critic Score
    Hand of Fate is a fresh take on the rogue-lite genre that starts off flush with unique ideas, but by the final few hands it's out of trump cards.
    • 78 Metascore
    • 65 Critic Score
    Heavy Rain Remastered doesn't go far enough in reworking its source material. It's still the definitive version of Quantic's murder mystery, but it still carries the flaws of its forefather.
    • 78 Metascore
    • 70 Critic Score
    An open-world survivalist horror with deep strategy elements, State of Decay puts the player's zombie apocalypse scenarios to the test in such a thoughtful, complex way that it's almost possible to ignore the awful central narrative and numerous technical issues. It's a rough game, but one worth exploring.
    • 78 Metascore
    • 65 Critic Score
    It's an improvement on episode one, but there's too much inane padding in Out of Time for it to warrant a hearty recommendation.
    • 78 Metascore
    • 70 Critic Score
    The potential was there, but Ghostbusters The Video Game is not as good as it might have been. It's fun when it is a ghost-capturing game, but the addition of third-person shooter elements spoils it.
    • 78 Metascore
    • 65 Critic Score
    Dead Space 3 is an enjoyable action game, but it's unlikely to make a lasting impression.
    • 78 Metascore
    • 60 Critic Score
    Life Is Strange: Before The Storm gets off to a moderately good start. Its characters are interesting, but the plot is entirely unclear right now, and is moving in a direction I'm not all that invested in.
    • 78 Metascore
    • 70 Critic Score
    In the end, Distant Stars is worthy it for the extra anomalies and the novelty of the L-Clusters alone, though it’s hardly a must have. Paradox’s ongoing support is commendable, but the studio has consistently failed to fix issues that have plagued the game for nearly three years now.
    • 77 Metascore
    • 70 Critic Score
    A good solid soccer title which builds on previous EA soccer titles. Some glitches here and there and a high learning curve means you will need to stick at it, and might put off newcomers to the series. But an incredible match and graphics engine help to make up for this.
    • 77 Metascore
    • 70 Critic Score
    Morrowind is a capable add-on to an MMO that's a leader in story and questing, and is only improving with age.
    • 77 Metascore
    • 65 Critic Score
    Project Zero 2 is a functional game, but it's really nothing to write home about. It's a great concept poorly executed and even though it has been slightly updated, it still plays as it did a decade ago.
    • 77 Metascore
    • 65 Critic Score
    A whimsical top-down return to arcade classics of yore, complete with suitable sound effects and clever integration of satellite imagery. A nice distraction, but unlikely to hold your attention for long.
    • 77 Metascore
    • 70 Critic Score
    A surprisingly sensitive, if flawed, retelling of a harrowing time in human history.
    • 77 Metascore
    • 65 Critic Score
    Retro fans will feel acknowledged and loved but everyone else may miss the hype.
    • 77 Metascore
    • 70 Critic Score
    World of Final Fantasy could be an ongoing offshoot of the FF franchise, and has all the baggage to prove it.
    • 77 Metascore
    • 70 Critic Score
    As the box says - if you can't wait until "Starcraft 2", then you should give Universe at War a shot.
    • 77 Metascore
    • 70 Critic Score
    A worthy RTS game, but not a worthy successor to the crown.
    • 77 Metascore
    • 70 Critic Score
    A solid squad based war simulator, with an amazing open world and stunning draw distance.
    • 77 Metascore
    • 70 Critic Score
    You can't accuse Infinite Warfare of being light on content, but most of what's here has been seen many times before, and none of the modes represent franchise high points. Also, the multiplayer microtransactions are off-putting.
    • 77 Metascore
    • 65 Critic Score
    There's a lot here for fans of the Transformers to admire, but strip away the pop culture veneer and War for Cybertron is a slightly above par entry in the annals of gaming.
    • 77 Metascore
    • 56 Critic Score
    While it features the same basic mechanics as its parent title, Dark Arisen plays away from its strengths by locking the player in something of a one-note environment to wage war on mostly reskinned enemies.
    • 77 Metascore
    • 65 Critic Score
    The Hitman Intro Pack is satisfying to play, there just isn't enough of it. This ought to be rectified by the second episode next month, and by then its servers should be stable as well.
    • 77 Metascore
    • 70 Critic Score
    The graphics are the best of any in the franchise and the musical score is perfectly aligned to the medieval setting. But Sims fans might be disappointed by the lack of freedom in this release, whereas RPG fans will probably appreciate the structured gameplay and character development laced with The Sims's typical light-hearted humour.
    • 77 Metascore
    • 60 Critic Score
    Tiny Metal: Full Metal Rumble attempts to fill the void left by Advance Wars, but struggles meet expectations. Several issues with the games UI lead to more frustration than fun.
    • 76 Metascore
    • 60 Critic Score
    Unfortunately a complete lack of characterisation, derivative gameplay, and a difficulty setting that's clearly meant to make a winner out of even the most incompetent makes Shadow Planet 2011 Xbox Summer of Arcade's first inessential release.
    • 76 Metascore
    • 70 Critic Score
    Crysis 3 looks stunning and ticks all the right boxes, but the game doesn't do enough to distinguish itself in order to earn the higher marks.
    • 76 Metascore
    • 60 Critic Score
    Hob
    Hob is a beguiling action adventure that's hamstrung by its platforming and a sub-par second half.
    • 76 Metascore
    • 70 Critic Score
    Strider is basic fare to snack on between larger courses in the release schedule. Double Helix has easily attained its unambitious goals.
    • 76 Metascore
    • 65 Critic Score
    Friday the 13th: Killer Puzzle is a curious marriage of gore and puzzles which unfortunately doesn't quite it right. Fans of the franchise will get more enjoyment than others, but it's hard to recommend this puzzler to any but the most die-hard Vorhees fans.
    • 76 Metascore
    • 65 Critic Score
    A solid 90's style platformer with some tacked on minigames and a reasonable multiplayer angle. Good fodder for a trip down memory lane, and beautifully animated.
    • 76 Metascore
    • 70 Critic Score
    UFC 2 is hard to get into and not as rewarding to play as it should be, but its smart system design, presentation, and generous helping of content should keep UFC fans occupied – provided they make it through a gruelling training camp first.
    • 76 Metascore
    • 55 Critic Score
    So yes, there's a good game in Rhythm Thief. It's a game that's not shy about its commitment to accurately evoking the skill and dexterity required of a master thief and master dancer, and as a result it's a fun and formidable challenge, regardless of whether Raphael is stomping the yard or stomping some goons. However, that game's built into a story so anodyne, so unimaginative, so resolute in its seriousness, that it's almost not worth the pain.
    • 76 Metascore
    • 65 Critic Score
    Pikuniku is a hilarious game that’s oozing with charm. Its single player campaign is full of moments that make you feel like a kid again, and its co-op mode is surprisingly relaxing. Unfortunately its charm is let down by a clumsy control scheme that doesn’t always mesh with some of the mechanics, and this can create an experience that ultimately feels unrewarding.
    • 76 Metascore
    • 70 Critic Score
    Ratchet & Clank Trilogy is a largely successful port of the much-loved action platformer. Looking on them in 2014, though, the flaws are more apparent, and the a couple of design decisions don't translate to the Vita all that well.
    • 76 Metascore
    • 70 Critic Score
    Fright of the Bumblebees is a somewhat cautious start for the Wallace & Gromit's Grand Adventures series. It's great to see the pair back for more madcap mayhem, but it'd certainly be welcome to see a bit more action with subsequent episodes.

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