GameMAG's Scores

  • Games
For 692 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 The Bookwalker: Thief of Tales
Score distribution:
  1. Negative: 31 out of 692
693 game reviews
    • 65 Metascore
    • 60 Critic Score
    Road 96: Mile 0 is a linear story of Romero and Juliette aimed primarily at fans of the original who miss the iconic characters.
    • 90 Metascore
    • 90 Critic Score
    Marvel's Spider-Man 2 is the best technical showcase on PlayStation 5, one of the best games the platform can offer, and just a great Spider-Man story.
    • 76 Metascore
    • 70 Critic Score
    The new Assassin's Creed game is nothing more than a mirage of a greatness long gone. The series is in need of a constant change, and this game feels more like an aimless stumble.
    • 40 Metascore
    • 20 Critic Score
    Terrible visual effects, ugly animation and constant objects pop-up clearly shows how the game is simply way too good for PlayStation 5 to handle.
    • 76 Metascore
    • 70 Critic Score
    RoboCop: Rogue City is a great example of a strong, if a little unremarkable game that uses all its potential and budget to build a great atmosphere and stand proud as the best RoboCop game ever made.
    • 88 Metascore
    • 80 Critic Score
    If you feel longing for something like INSIDE, Journey or ICO, then drop everything and just buy Cocoon. It's one of the most important games this year, and one that will be talked about years down the line.
    • 75 Metascore
    • 60 Critic Score
    If you want another new Dark Souls clone, just wait til devs patch up most of the problems. In the meantime, pay attention to the Lies of P.
    • 79 Metascore
    • 70 Critic Score
    Pikmin 1+2 is a great opportunity to delve into the franchise' origins, especially if you have already played Pikmin 3 or Pikmin 4, also available on Switch. GameCube classics are still fun, but this re-releases are just basic HD ports.
    • 83 Metascore
    • 70 Critic Score
    If you're looking forward to a deep and engaging fighting game with great single-player content, and the game you can easily pick up with no prior experience, then we suggest you to try Street Fighter 6. As of right now, Mortal Kombat 1 feels like a game aimed strictly at the fanbase of the franchise, and people who are willing to see how the game will evolve in real time.
    • 74 Metascore
    • 80 Critic Score
    Cities: Skylines II is a gripping experience and a perfect follow-up to the first game. Sadly, all of that is really dragged down by myriads of technical problems. For now, we can only hope that Colossal Order will fix most of the issue and gets the game to the state it deserves to be.
    • 68 Metascore
    • 50 Critic Score
    The Lamplighters League is a hard sell. The technical state of the game is abysmal, and while there are many of ideas taken from across the wide genre, there is really not a lot of things The Lamplighters League can truly call their own.
    • 83 Metascore
    • 60 Critic Score
    Some would say that the modding scene will solve the game's most glaring problems, and that may be true. But it's still worth noting how many problems there are, and how lots of them managed to escape Bethesda's attention. We'll hope that game will have extensive content support in the future, as was promised by the dev team.
    • 68 Metascore
    • 70 Critic Score
    Ad Infinitum can easily give you a sense of discomfort and suspense, even if you're far removed from the genre as a whole.
    • 88 Metascore
    • 90 Critic Score
    The relationships between the remake of Resident Evil 4 and the original game would be a subject of much heated discussions in the coming years. But if anything could be said about this new version of Separate Ways is that it's a major step up from its 2005 counterpart in pretty much every way.
    • 71 Metascore
    • 60 Critic Score
    Atlas Fallen is a great example of a game with an interesting premise and a weak execution. Fun sand-sliding and some plot points are probably the only things that would hold your attention up until the end credits.
    • 80 Metascore
    • 80 Critic Score
    Lies of P suffers from a slow start with boring levels and uninspired enemies. Thankfully, later down the line game gives you much more interesting things to play with, including different weapons, unique gameplay systems and so on, turning itself into a pretty good addition to the genre.
    • 82 Metascore
    • 70 Critic Score
    Goodbye Volcano High is a cute looking game about modern western teenagers with some fun characters and memorable indie music.
    • 56 Metascore
    • 50 Critic Score
    Fort Solis is a beautiful, yet very boring game with a stellar cast and walking simulator-like gameplay.
    • 84 Metascore
    • 70 Critic Score
    Blasphemous 2 is a safe and competently-made sequel with a cool looking visual style, aimed at any fans of good metroidvanias. Just be sure to play it in short bursts, otherwise you'll risk burning yourself out with overall simplicity and all too familiar tropes of the genre as a whole.
    • 85 Metascore
    • 80 Critic Score
    Shadow Gambit: The Cursed Crew can't offer anything new to the classic gameplay style of Commandos/Desperados, but thanks to a nice setting the game still feels quite fresh, which is more than enough.
    • tbd Metascore
    • 60 Critic Score
    Annihilation Instinct leaves behind the not-so-great open world elements from from the main campaign. And yet the DLC doesn't really fix any of the other shortcomings the game had.
    • 70 Metascore
    • 80 Critic Score
    It's quite hard to recommend Decarnation, because the game itself is rather bleak, depressing and melancholy-inducing. But then again - that's the whole point.
    • 67 Metascore
    • 50 Critic Score
    It's hard to recommend Double Dragon Gaiden: Rise of the Dragons to anyone but the the most hardcore fans of the series. Everyone else should probably give this one a pass.
    • 68 Metascore
    • 60 Critic Score
    GYLT is a case of a great concept that was let-down by weak implementation of the combat system, overall repetitiveness, and way too big of a focus on a younger audience.
    • 54 Metascore
    • 10 Critic Score
    The Bookwalker: Thief of Tales feels like a nice little adventure that can hold your attention for a couple of great hours, and yet the astonishingly bad console versions make little to no reason to even touch this game.
    • 80 Metascore
    • 70 Critic Score
    Aliens: Dark Descent is an intense tactical game with a thick atmosphere of horror and fierce battles, which in its best moments gives an unforgettable experience. But it's obvious that Tindalos Interactive didn't have enough time and money to realize all their ideas.
    • 87 Metascore
    • 90 Critic Score
    The team at Creative Business Unit III has found their spark, and managed to use it to turn Final Fantasy XVI into unyielding flame. One that shines more than many others.
    • 86 Metascore
    • 90 Critic Score
    Even though the old guard of Blizzard Entertainment is no more, the team under Rod Fergusson's leadership managed to create something everyone was hoping for - a true successor to the legendary Diablo II.
    • 69 Metascore
    • 70 Critic Score
    Miasma Chronicles is a step up from the poor Corruption 2029. The game can offer you an interesting setting and characters with some cool tactical systems, but at the same time there is straight up broken gameplay elements and lots of bugs, at least on the console versions.
    • 92 Metascore
    • 90 Critic Score
    Street Fighter 6 is a resounding success. The team at Capcom managed to give newcomers smooth transition into the game with new modern control scheme and big story mode, while also not loosing the gameplay depth this series is known for.

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