GameMAG's Scores

  • Games
For 674 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Keeper
Lowest review score: 10 The Bookwalker: Thief of Tales
Score distribution:
  1. Negative: 30 out of 674
675 game reviews
    • 71 Metascore
    • 70 Critic Score
    Life is Strange: Reunion is fanfiction for the army of franchise fans who dreamed of Max and Chloe reuniting. The result is a sweet story with contrived events.
    • 81 Metascore
    • 80 Critic Score
    MOUSE: P.I. for Hire turned out to be a fresh take on the shooter genre with adventure elements. Despite a number of rough edges, fans of detectives and cheese will not be disappointed.
    • 77 Metascore
    • 70 Critic Score
    Bus Bound gets the job done, though the gameplay still lacks depth and refinement.
    • 76 Metascore
    • 60 Critic Score
    Rather than a spectacular journey across a ruined America, Replaced delivers an incredibly beautiful yet overly stretched story saddled with several poorly implemented gameplay mechanics.
    • 66 Metascore
    • 60 Critic Score
    Aphelion appears to have fallen victim to the financial difficulties DON'T NOD faced. Despite a solid foundation, the developers failed to polish either the story or the gameplay. What we've got is a run-of-the-mill adventure that pales in comparison to Banishers and Jusant, the primary sources for its ideas.
    • 86 Metascore
    • 80 Critic Score
    OPUS: Prism Peak is a deeply personal, deeply moving, and at times brutally heavy story about how even after losing everything, you can still find at least hope.
    • 68 Metascore
    • 50 Critic Score
    Kiln is a concept of a decent game that was, for some reason, released in a raw state, sent to its certain death. Despite its interesting aesthetics, the gameplay core needs extensive polishing, but Double Fine simply doesn't have the time for that.
    • 80 Metascore
    • 80 Critic Score
    FATAL FRAME II: Crimson Butterfly REMAKE turned out to be a worthy remake that still makes concessions to a new audience.
    • 67 Metascore
    • 50 Critic Score
    Cthulhu: The Cosmic Abyss is not the most successful experiment. The reimagining of the walking simulator's core principles did not go as planned.
    • tbd Metascore
    • 80 Critic Score
    It will take about 10 hours to complete Atomic Heart: Blood on Crystal. Although the DLC holds the player's hand, it is still capable of throwing in something unexpected.
    • 73 Metascore
    • 60 Critic Score
    Towerborne became a clear example of the fact that maintaining a live-service game after its support has been discontinued does more harm than good.
    • 71 Metascore
    • 80 Critic Score
    Super Meat Boy 3D is a fairly careful reimagining of a hardcore classic. The concept survived the transition to 3D reasonably well, retaining its punishing difficulty and diverse mechanics.
    • 69 Metascore
    • 70 Critic Score
    The Occultist is a rich adventure with a mystical story that has its own unique identity.
    • 73 Metascore
    • 70 Critic Score
    Screamer is an arcade racer with questionable handling and absurd difficulty spikes, while the AI uses some fairly unfair tricks. Still, the game turned out to be interesting thanks to its complex boost system, which turns monotonous races into a tactical battle of wits.
    • tbd Metascore
    • 60 Critic Score
    Heart of the Forest is an evening’s worth of cinema with the illusion of choice, where the ending is determined just a few minutes before the credits roll.
    • 74 Metascore
    • 60 Critic Score
    Yakuza Kiwami 3 & Dark Ties is a stripped-down, artificially stretched product that serves as an example of how even a universally acclaimed classic can be ruined.
    • 63 Metascore
    • 60 Critic Score
    GreedFall: The Dying World is yet another budget RPG from Spiders, whose developers continue to struggle with self-improvement. Once again, interesting ideas are not fully realized, and the overall experience is marred by clunky gameplay and inconsistent visuals.
    • 83 Metascore
    • 80 Critic Score
    Planet of Lana II: Children of the Leaf is a worthy sequel to the first part, in which the developers addressed their previous mistakes and made the world more vibrant and diverse, while the puzzles gained the right level of complexity and depth.
    • 77 Metascore
    • 80 Critic Score
    Crimson Desert is unlikely to become a revolution that will redefine the genre. But it will certainly attract crowds of people and spark more than a few heated debates. It's funny that the very desert featured in the title is just one of many corners of the vast world created by Pearl Abyss — one that, presumably, far from everyone will reach.
    • 89 Metascore
    • 90 Critic Score
    Resident Evil Requiem is an amalgamation of different ideas, eras and creative intents. But instead of trying to harmonize them into a straightforward experience, the game does the opposite. It celebrates Resident Evil's legacy as a whole - as a horror game, an intense action, as a spy thriller, and as a science fiction. Resident Evil is all of those things simultaneously, and it has never been more apparent than now.
    • 68 Metascore
    • 70 Critic Score
    Neon Inferno looks absolutely gorgeous, and it’s definitely not something you should skip. It also scores extra points for its solid soundtrack — the music really sets the right tone. Another nice touch is the non-linear structure, with branching paths through level selection. Even though the game doesn’t bring anything fundamentally new to the somewhat stagnant genre, Zenovia Interactive has delivered a tightly packed dose of fun that fans of this style will really appreciate.
    • 72 Metascore
    • 70 Critic Score
    John Carpenter’s Toxic Commando feels like the ultimate fantasy for Black Ops fans who dream of Treyarch releasing the Zombies mode as a standalone game. However, Saber Interactive takes it a step further by offering vehicles with advanced physics.
    • 50 Metascore
    • 60 Critic Score
    1348: Ex Voto is a rough-around-the-edges project that still manages to be engaging. With a bigger budget and proper polish, it could have stood alongside Hellblade: Senua's Sacrifice or A Plague Tale: Innocence, but that didn't happen.
    • 79 Metascore
    • 70 Critic Score
    Crisol: Theater of Idols has a number of shortcomings, I don't feel like criticizing it. It's clear that an inexperienced team was behind the project — one that did a great job with the story and atmosphere but failed at creating a horror game.
    • 81 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 70 Critic Score
    I’m not trying to judge an old game by modern standards, but it’s still worth remembering that the original is 22 years old, and it probably would’ve benefited more from a full remake than a remaster. So before jumping into a classic like this, it’s important to keep its age and quirks in mind. That said, on a purely personal level, I still enjoy the gameplay of Legacy of Kain: Soul Reaver much more than what Legacy of Kain: Defiance offers.
    • 75 Metascore
    • 40 Critic Score
    I didn't expect any revelations from High on Life 2, yet it still managed to disappoint. Without Justin Roiland, Squanch Games has taken a huge step backwards. The sequel loses to the original in every way, offering a derivative story, unfunny jokes, and degraded gameplay.
    • 83 Metascore
    • 90 Critic Score
    Reanimal has delivered what Little Nightmares III could not. Tarsier Studios has shed the constraints imposed by the Little Nightmares universe, subjecting its audience to an emotional bombardment while simultaneously pushing them out of their comfort zone.
    • 85 Metascore
    • 80 Critic Score
    Unlike many developers who attempted to replicate FromSoftware’s formula, Team NINJA successfully blended those ideas with its own design solutions from previous titles, allowing Nioh to stand out from the very beginning. Nioh 3 also feels closer than ever to Ninja Gaiden, thanks to the effective integration of both “samurai” and “ninja” playstyles. This is a worthy continuation of the series, one that can be confidently recommended to both longtime fans and anyone who appreciates hardcore action games.
    • 70 Metascore
    • 70 Critic Score
    Styx: Blades of Greed is yet another budget title from the French developers at Cyanide Studio. Their games traditionally suffer from rough gameplay polish, a bunch of bugs, awkward animations, and odd design choices — yet they still carry a certain charm and that so‑called "soul".

Top Trailers