Gamekult's Scores

  • Games
For 823 reviews, this publication has graded:
  • 6% higher than the average critic
  • 1% same as the average critic
  • 93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 90 Pokemon White Version
Lowest review score: 10 Duke Nukem: Critical Mass
Score distribution:
823 game reviews
    • 96 Metascore
    • 80 Critic Score
    Even if there is still some reason to quibble here and there, Arkham City is undoubtedly the result of which we dreamed, rich and surprising in many ways. A feat which makes it a must-see title of 2011.
    • 96 Metascore
    • 80 Critic Score
    Quests are better structured, the dramatic moments abound, and the atmosphere of the northern title is incredibly immersive. There are also, inevitably, small bugs, pathfinding problems, inconsistencies, repeated load times and other annoying issues which punctuate the experience bit by bit.
    • 95 Metascore
    • 90 Critic Score
    With Red Dead Redemption, Rockstar simply took the best from GTA and put it in the far west universe.
    • 95 Metascore
    • 70 Critic Score
    Emancipation complete for Portal, which gets rid of his "bonus game" condition with a second episode that is certainly no revolution but still manages to justify its new status.
    • 95 Metascore
    • 90 Critic Score
    With Red Dead Redemption, Rockstar simply took the best from GTA and put it in the far west universe.
    • 95 Metascore
    • 70 Critic Score
    Emancipation complete for Portal, which gets rid of his "bonus game" condition with a second episode that is certainly no revolution but still manages to justify its new status.
    • 95 Metascore
    • 70 Critic Score
    Emancipation complete for Portal, which gets rid of his "bonus game" condition with a second episode that is certainly no revolution but still manages to justify its new status.
    • 94 Metascore
    • 80 Critic Score
    Quests are better structured, the dramatic moments abound, and the atmosphere of the northern title is incredibly immersive. There are also, inevitably, small bugs, pathfinding problems, inconsistencies, repeated load times and other annoying issues which punctuate the experience bit by bit.
    • 94 Metascore
    • 90 Critic Score
    With Hades 2, the studio didn’t just meet expectations, they absolutely obliterated them. Bigger in scope, sharper in writing, and deeper in its mechanics, the game surpasses its predecessor on every level. Where many sequels merely pile on content, this one completely reshuffles the roguelite formula with fearless ambition, while remaining incredibly accessible. It’s a rare tour de force, a masterclass in game design that proves excellence can be pushed even further, run after run. Hades 2 isn’t just a successful sequel. It’s a lesson in design, a celebration of the roguelite genre, and a living hymn to mythology. By managing to elevate a formula already considered perfect, Supergiant has delivered one of the most brilliant sequels in video game history. It’s also a powerful reminder that a game can be demanding, generous, and profoundly human all at once. You don’t come out of it unscathed, and more importantly, you never want to leave.
    • 94 Metascore
    • 80 Critic Score
    Even if there is still some reason to quibble here and there, Arkham City is undoubtedly the result of which we dreamed, rich and surprising in many ways. A feat which makes it a must-see title of 2011.
    • 94 Metascore
    • 90 Critic Score
    Quotation forthcoming.
    • 93 Metascore
    • 90 Critic Score
    Those who expected some kind of a revolution in the StarCraft gameplay with this sequel will probably be disappointed, but the argument doesn't stand for long in front of this tour de force, making StarCraft II the new reference of RTS on PC, and certainly for a long time.
    • 93 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 93 Metascore
    • 80 Critic Score
    No doubt, Rock Band 3 is the new reference in the musical game gender. With its simple gameplay and accurate in all instruments, its flexible interface and well thought career mode, it dusts off the old Rock Band 2.
    • 93 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 92 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 92 Metascore
    • 80 Critic Score
    The brilliant gameplay of Street Fighter IV is still there, and with 10 new characters and more possibilities for the ancient ones, you know you will fall for it once again.
    • 92 Metascore
    • 70 Critic Score
    If the mix of puzzle game and rogue-lite works up to a certain point, it is mainly because Blue Prince makes no concessions on its random nature. Whether you’re 2 or 200 hours into the game, it will continue to be the number one obstacle in your quest for knowledge and puzzles. Despite that, it’s a game that remains fascinating, one that easily obsesses the person who is ready to dive in to make it one of the most striking video game experiences of recent years. For others, it will be far too heavy and uncertain an investment.
    • 92 Metascore
    • 80 Critic Score
    Forza Horizon 6 is the absolute apex of the formula. If you’re already resistant to the Playground Games model, this entry won’t be the one to change your mind. But for everyone else—for anyone with even the slightest appetite for arcade racers, Japan, or open-world driving—it is an absolute must-have. It is, without question, the best game in the Forza saga. It buries the competition (which, let’s be honest, has been mediocre for years) through its sheer generosity, tramples over the corpse of monotony, and finally delivers the Japan of our dreams with insolent technical mastery. The king is back, and he’s got a mecha in his rearview mirror.
    • 92 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 92 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 91 Metascore
    • 80 Critic Score
    The brilliant gameplay of Street Fighter IV is still there, and with 10 new characters and more possibilities for the ancient ones, you know you will fall for it once again.
    • 91 Metascore
    • 70 Critic Score
    Its depth can be terribly intimidating.
    • 91 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 91 Metascore
    • 70 Critic Score
    To get it straight, Halo Reach is just what Halo 3 should have been at its release, three years ago.
    • 91 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 91 Metascore
    • 80 Critic Score
    Split Fiction has the quality of holding its sprint over the duration of a half-marathon: its liveliness is impressive, its level design and gameplay ideas fascinate and push the limits right up to the very end of its adventure, without ever running out of breath. It is an intense game, one that gives a lot, with creativity stretching as far as the eye can see—at the risk of sometimes bordering on excess, though it is ultimately quite difficult to pinpoint exactly where. The idea of sharing the whole experience with a partner, then rediscovering everything with another character from a new perspective, only reinforces its sheer generosity. Split Fiction is like an excellent buffet with a myriad of amazing dishes. Don’t eat too much at once, savor its flavors and share them at your pace—you will come away fulfilled, and for once, the digestion will clearly have a taste of "I want more."
    • 91 Metascore
    • 80 Critic Score
    What we’ve got here is two games prettier than ever, even much better than most so called next gen games.
    • 91 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 91 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 91 Metascore
    • 90 Critic Score
    There are words we don't dare use too often: due to their overused nature, the very essence of their meaning seems to have lost its substance over the years. "Masterpiece" is one of them. And yet, we feel like breaking the rule for Clair Obscur: Expeditions 33. We have here a lesson in scriptwriting mastery, artistic vision, and gameplay complexity rarely achieved in a game of this genre. The few small technical flaws (potentially corrected with a day one patch) cannot overcome the excellence and elegance depicted here with transpiring passion. The picture fills up, little by little, and the watercolor reveals a unique depth over the course of the adventure, which will be remembered for years to come. As for the fact that this is the first game from a French studio with overflowing ambitions, that's just the icing on the cake.
    • 91 Metascore
    • 80 Critic Score
    Nintendo keeps tinkering and perfecting its 3D platformer formula through Donkey Kong Bananza, a really good collectathon and a heartfelt homage to the entire franchise. Early levels are far too easy and controls can be finicky at times, sure, but the gorilla's new adventures offer cristallized joy and sunshine with intuitive mechanics, colorful biomes and wacky hijinxes through the Earth's underground.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 70 Critic Score
    Hollow Knight: Silksong is quite the thorny case, because you can easily be disappointed in the face of its numerous hardships. By shipping a much more difficult experience, Team Cherry may lose some players. A daring choice we could praise if it was more slickly executed. Team Cherry had a real treasure but lost pearls along the way. But Silksong is no bad game. It remains a singular poetic experience, different from 8 years ago. Sceptics will need to accept the game has real qualities, from its univers to its improved combat mechanics. So then, we remember Silksong was born as a DLC. And it could have been an excellent DLC.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 80 Critic Score
    Limbo has its flaws, but it certainly doesn't prevent it from being a captivating, heartbreaking and memorable game.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 80 Critic Score
    Beyond the subtle changes in gameplay and maneuverability, it is not clear whether Dead Space 2 is better or worse than the first: it is simply different.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 70 Critic Score
    Sure, Civilization V is a good game we'll play with pleasure… but before going back to serious business with Civilization III or IV.
    • 90 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 90 Metascore
    • 90 Critic Score
    Polished to the core with freshness and excellence, Total War : Shogun 2 is a mastered lecture of design of every kind, reinforced by a fully renewed multiplayer. Better and deeper than we could expect, this episode sits on the very top of the franchise, by far.
    • 90 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Halfway between a game and an interactive autobiographical narrative, Despelote is a short but captivating experience about the carefree nature of childhood. But it's also a solid exposé of the vital place football occupies for an entire society, in all its forms. From barroom discussions to people watching matches on TVs in stores windows to newlyweds forced to put a TV in the reception room, football is everywhere.
    • 89 Metascore
    • 80 Critic Score
    Demon's Soul provides a great RPG to the PlayStation 3. It's as simple as that.
    • 89 Metascore
    • 80 Critic Score
    Even if this new episode feels less surprising and astonishing than its predecessors, it's still very strong and sharpened like its hero's blade.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 70 Critic Score
    Pokémon Pokopia met our expectations, even if it's not perfect. It does have a repetitive aspect inherent to the genre, which won't appeal to everyone, and some technical issues that can become annoying over time. However, if you enjoy relaxing atmospheres and don't want to overthink things, there's a good chance this game will satisfy you if you're willing to pay the price, because in terms of playtime, you'll definitely get your money's worth.
    • 89 Metascore
    • 80 Critic Score
    For FIFA 11, EA Sports has merely refined its gameplay […] It's nowadays the reference of soccer simulation, but it shall be careful not to rest on its laurels.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 90 Critic Score
    Just like its predecessor, Death Stranding 2 will divide opinion. As long as you were receptive to the initial proposition, this second installment picks up all the foundations to enrich them—whether in terms of story, with Kojima's so characteristic touch (even if it means reusing the same narrative structures), or in terms of gameplay with more tools available, smoother driving, and combat that has gained a lot in dynamism. It is also a visually and technically flawless game, and the theme of connection with others remains an incredible driving force, making us interact with other players we will never see. It is a journey that we will remember for a long time and one that fits into a kind of continuity for Kojima.
    • 89 Metascore
    • 70 Critic Score
    For the very last (?) ride in Raccoon City, Resident Evil Requiem delivers a healthy blend of survival-horror tropes and references from almost every main episode of the franchise. Alas, this does also mean its edge is sometimes dulled by an avalanche of cameos, winks at the camera, and even more ridiculous twists than usual. While the Rhodes Hill center is one of the best Resident Evil locations ever put to screen with gorgeously detailed zombies and a tried-and-true approach to level design, the game does suffer from "Resident Evil syndrome" as quality, care and precision start waning as the adventure progresses. Still an essential buy for survival-horror enthusiasts.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Beyond the subtle changes in gameplay and maneuverability, it is not clear whether Dead Space 2 is better or worse than the first: it is simply different.
    • 89 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 70 Critic Score
    Apart from a combat overhaul, Warhorse offers nothing truly new in terms of gameplay compared to the first installment, even regarding aspects that were far from unanimous. While one might regret that the studio stands so firmly by its choices, including the visual aspect of its game, the quality of its main story’s writing and the gargantuan richness of its side quests make it an adventure in which one can easily lose themselves for hours without ever getting bored. All this, provided one embraces the experience—those who did not enjoy the first installment will have a hard time finding satisfaction here, as the experience remains largely the same.
    • 89 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 88 Metascore
    • 70 Critic Score
    The problem when reviewing a game of this scale, part of a series with more than ten entries, is that personal attachment and nostalgia inevitably play a crucial role. It’s clear that the franchise no longer offers the same experience as it did years ago. The rough, unwelcoming, and flamboyant feel of the past has given way to unwavering accessibility, a clear pursuit of simplicity, and a deliberate openness to newcomers. While the game’s addictive foundations are still present, they are nonetheless hindered by an at times excessive simplification of its mechanics. However, Monster Hunter Wilds remains a thrilling experience, even for veterans—provided they accept that it is no longer the game they once knew.
    • 88 Metascore
    • 70 Critic Score
    Effective, but it is a recipe that begins to show serious limitations.
    • 88 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 88 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 88 Metascore
    • 80 Critic Score
    Mewgenics is the definitive coming of age title for McMillen and Glaiel. It is a monstrous piece of work - at times repulsive due to its punishing difficulty or its imagery - but it possesses a level of game design intelligence that commands respect. By fusing the controlled randomness of a roguelite, the depth of a tactical RPG, and the obsessive management of a life sim, the duo has birthed an absolute must-play, even if it suffers from some infuriating flaws (seriously, that pathfinding). Why? Because once again, McMillen and Glaiel prove one essential point: regardless of the subject matter, the tone, or the presence of humor, when you pour your guts into a game and refuse to treat players like idiots, greatness happens. It’s filthy, it’s long, it’s hard, and it’s essential for anyone still looking for a game that actually bites back. It is already one of the standout titles of 2026...But be warned: all ye who enter here, go buy some hemorrhoid cream.
    • 88 Metascore
    • 70 Critic Score
    The very relaxed atmosphere, well-written characters and the “Born to be wild” ambiance are the main strengths of this add-on.
    • 88 Metascore
    • 80 Critic Score
    Let’s just say we didn’t set out with high hopes after the somewhat lackluster experience of Dragon Quest III HD-2D Remake. However, in a welcome burst of clarity, Square Enix has this time taken the task of remaking the game seriously, paying due tribute to the original content while also enriching it with a wealth of new features that make the experience both enjoyable and surprising for newcomers and veterans alike. As it stands, this attempt proves far more satisfying than last year’s predecessor and can easily be recommended to any budding archaeologist eager to explore the origins of a genre and a legendary franchise, without suffering the main pitfalls of the era.
    • 88 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 88 Metascore
    • 70 Critic Score
    By dint of obstinacy, Treyarch delivers probably its best with Black Ops Call of Duty to date - but probably not the best in the saga.
    • 88 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 88 Metascore
    • 80 Critic Score
    For FIFA 11, EA Sports has merely refined its gameplay […] It's nowadays the reference of soccer simulation, but it shall be careful not to rest on its laurels.
    • 88 Metascore
    • 70 Critic Score
    A fast, fun, pretty and globally mastered game, even if we could regret a rather short content, and a solo career a bit too classic and repetitive.
    • 88 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 70 Critic Score
    What can I say? Final Fantasy Tactics: The Ivalice Chronicles remains, in essence, Final Fantasy Tactics. In that sense, the game is, by its mere existence, still one of the most striking adventures of the medium. There are indeed some substantial additions here in the interface, in quality of life, and even in the gameplay, but can these really justify a purchase at this price? We’ll let you answer that question, but know that, while in some respects this re-release proves particularly respectful of the source material, it also shows some baffling shortcomings. Where is the re-orchestration of the soundtrack? Where are the content additions from the War of the Lions version? Where are the adjustments for better camera angles? Certainly, The Ivalice Chronicles is without a doubt the most pleasant version of the game to play in 2025, but it also could (and should) have been much more.
    • 87 Metascore
    • 80 Critic Score
    Pragmata truly shines through its gameplay, and that is undoubtedly what matters most. Not only does its blend of TPS and puzzles work very well, but the game also features a finely tuned progression curve and constantly renews itself, keeping us engaged from start to finish without difficulty. Faced with such mastery, its few flaws—such as level design that can sometimes feel a bit conventional, or a very predictable story despite the touching relationship between Hugh and Diana—are entirely forgivable. Pragmata is, above all, a game from the school of gameplay, and it stands among the top of the class.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 90 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Ultimately, DQIX is a true Dragon Quest, with no spin-off aftertaste, but a great single player storyline, lengthy and full of events, plus plenty of elements to make it last longer and justify its multiplayer ambitions.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    LucasArts managed to correct the very few flaws of the first remake of the saga released in 2009, for a result now close from perfection.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 90 Critic Score
    Will Saros appeal to everyone? Probably not—and if you didn’t enjoy the gameplay of Returnal, this one won’t hook you any more, as it relies on the same core foundation. That said, Housemarque has done such a thorough job with difficulty tuning that one can only commend such a precise response to the criticisms previously aimed at the studio. In terms of gameplay, Saros holds up admirably despite its tiny flaws, and the whole experience feels perfectly cohesive—whether in its enemies, its biomes and their variations, or the many mechanics and weapons that keep enriching the experience throughout the adventure. Add to that a gripping story, with an allegory that is far less cryptic—and therefore far more engaging—and you’re looking at the very top tier of the PlayStation 5. As far as I’m concerned, it’s the console’s best exclusive, and it’s never leaving my system.
    • 87 Metascore
    • 70 Critic Score
    By dint of obstinacy, Treyarch delivers probably its best with Black Ops Call of Duty to date - but probably not the best in the saga.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Pipistrello and the Cursed Yoyo is a faithful tribute to the Game Boy Advance era and avoids typical neo-retro errors with a lot of flair. From the soundtrack to game mechanics, and from clever puzzle design to random complexity spikes, older players will feel right at home while younger people will discover a difficult-yet-rewarding time capsule.
    • 87 Metascore
    • 80 Critic Score
    Beyond the subtle changes in gameplay and maneuverability, it is not clear whether Dead Space 2 is better or worse than the first: it is simply different.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 90 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 87 Metascore
    • 80 Critic Score
    Despite a story lacking cohesion (due to its more scattered structure), Monster Hunter Stories 3: Twisted Reflection easily holds the player's interest throughout its adventure. Its key strengths—generous exploration that encourages discovering every nook and cranny of the various areas, deep, strategic, and challenging combat that avoids feeling unfair, and visual quality far superior to that usually seen in these spin-offs—deliver an engaging experience from beginning to end. There's absolutely no doubt that, despite the stubbornness of some players perhaps blinded by nostalgia, this is one of the very best monster-taming games of recent years.
    • 87 Metascore
    • 80 Critic Score
    Twice as long, twice as intense, twice as maniable, twice as good-looking, Sin & Punishment 2 didn't do the job halfway.
    • 87 Metascore
    • 70 Critic Score
    Funnier and more diversified […], Gay Tony extends the fun for 10 hours at least.
    • 87 Metascore
    • 80 Critic Score
    Dispatch now stands as the benchmark episodic narrative game — a new reference point for what the genre can do best. A superb art direction, dynamic staging, and a strong cast elevate the experience, delivering a superhero story that may be fairly classic, but is filled with heart. What truly stands out, however, is its ability to add a management gameplay layer that blends seamlessly and meaningfully into the adventure.

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