Gamekult's Scores
- Games
For 824 reviews, this publication has graded:
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6% higher than the average critic
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1% same as the average critic
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93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Death Stranding 2: On The Beach | |
|---|---|---|
| Lowest review score: | Duke Nukem: Critical Mass |
Score distribution:
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Positive: 145 out of 824
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Mixed: 528 out of 824
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Negative: 151 out of 824
824
game
reviews
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- Gamekult
- Posted May 19, 2011
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- Gamekult
- Posted Nov 30, 2011
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- Gamekult
- Posted Sep 27, 2011
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- Gamekult
- Posted Jun 25, 2011
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- Critic Score
Welcome to a soccer game where making the slightest pass is a merit. Where your camera skills, your effort management, and your instincts count for more than statistics and complex manipulations. When you're part of an action that goes all the way, when players demonstrate fighting spirit, altruism, and skill to multiply tackles and passes, and when the ball ends up propelled into the net with a powerful acrobatic volley after a perfect cross, the pleasure is real and provides that dopamine that will make you stay for one more game. However, the balance between satisfaction and frustration remains very perilous as things stand. Simple to control on paper, Rematch doesn't need your 30 years of experience with other soccer games. It's a coach with whimsical methods, whose codes must be learned and who puts the player's patience to the test. Sometimes it's the game's fault (technical issues), sometimes it's the player's fault (muscle memory), and sometimes it's other people's fault (lack of altruism). In any case, if you find these lines don't feel like a conclusion, please direct your complaints to Sloclap, as Rematch doesn't feel like a finished game either.- Gamekult
- Posted Jun 22, 2025
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- Critic Score
After the beef-and-cheese skewer, Skybound Games and Quarter Up have invented the sashimi burger. Invincible VS ticks all the boxes of a true *kusoge*—a glorious trash game—featuring 3v3 matches, bizarre physics, broken mechanics, and a roster of characters that make absolutely no sense. Almost against your better judgment, you find yourself enjoying the experience—mashing your controller in every direction to take flight and obliterate your opponent's health bar through sheer chaotic button-mashing—all while sensing that even if you *did* master the mechanics in depth, the end result wouldn't be much more coherent. While I certainly wouldn't recommend pursuing an esports career in this title, it remains a solid choice if you’re a fan of *Invincible*, or if you simply enjoy chaotic, generous fighting games that deliver plenty of bang for just a few button presses.- Gamekult
- Posted May 1, 2026
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- Gamekult
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- Gamekult
- Posted Nov 26, 2011
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- Critic Score
Playing Romeo is a Dead Man feels like seeing an aging rockstar on stage : you respect them and you see the vision, but the execution isn't quite there anymore. Suda51 and Grasshopper Manufacture's latest adventure is a hodge-podge fusion of visual styles and ideas, which never coalesce into a coherent experience. The action gameplay starts off strong, but stagnates, as frequent framerate drops and damage-sponge enemies turn the highest difficulties into a real slog. Romeo is a Dead Man even concedes defeat in the final stretch as the story is clarified through a bunch of written notes. Ultimately feels like a borderline self-parody in its worst moments.- Gamekult
- Posted Feb 10, 2026
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- Gamekult
- Posted Mar 16, 2011
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- Gamekult
- Posted Aug 19, 2011
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- Gamekult
- Posted Feb 16, 2011
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- Gamekult
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Life is Strange: Reunion manages to sidestep the fan service that Max and Chloe’s return could have leaned into, delivering a story that holds up well—and, above all, a rather satisfying conclusion for both heroines. Deck Nine still struggles to fix some pacing issues in its storytelling, and Max’s time-rewinding powers feel somewhat underused, but the overall experience remains a positive note on which to say goodbye to this universe. Let’s just hope no one gets the bad idea of giving it a sequel.- Gamekult
- Posted Apr 10, 2026
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With its Quest Mode a bit tedious but full of good will, its tracklist full of metal songs and without much compromise, its nice mise-en-scene for gigs and its relatively high difficulty, Guitar Hero: Warriors of Rock will please gamers the most eager for the license.- Gamekult
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- Gamekult
- Posted Jun 17, 2011
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- Gamekult
- Posted Oct 21, 2010
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- Critic Score
The PS Move compatibility ends to be a bit of a gadget in this Heavy Rain Move Edition, but it will help gamers to get the game at less cost… even if it means going back to the gamepad, also suitable.- Gamekult
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A pleasant game with a catchy world and a strong structure […] With more diversity, less speech and a better calibration regarding movements and graphics, Majin and the Forsaken Kingdom could have become one of the giants of its class.- Gamekult
- Posted Jan 18, 2011
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- Gamekult
- Posted May 26, 2011
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- Gamekult
- Posted Oct 14, 2011
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- Critic Score
Much like his protagonist Ichigo, Bleach : Rebirth of Souls is no messiah. While Bandai Namco and Tamsoft go to great lengths to deliver an original anime fighting game while avoiding arena fighter trappings, combat mechanics are too light to remain interesting over time. Bleach : Rebirth of Souls mainly targets shinigami fanatics and hardcore fans able to find every detail and reference scattered through the game. Good enough, I say.- Gamekult
- Posted Apr 15, 2025
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- Critic Score
Towa and the Guardians of the Sacred Tree really does have some strong arguments at the end of its staff. Its duo system allows it to offer both engaging gameplay and enjoyable stories. On top of that, the woodblock print style gives it undeniable charm. And we have to add the developers’ great generosity. On paper, then, there’s no reason to be bored with the new game from Brownies and Bandai Namco. But between theory and practice, there is sometimes a gulf. The beauty of Towa and the Guardians of the Sacred Tree unfortunately fades as the hours go by. It scatters, sometimes loses itself, and leaves us with the impression of gorging on content without managing to fully appreciate it. By trying too hard to be on all fronts, Towa and the Guardians of the Sacred Tree gradually drifts away from the innovative and delightful experience it could have been. The game certainly has potential, but it lacks the guardians to raise it among the sacred games.- Gamekult
- Posted Sep 23, 2025
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Possessor(s) betrays Heart Machine's experience with amateurish flaws, ranging from unpleasant controls to a very unremarkable metroidvania level structure. Ultimately feels like a first draft with good intentions and absolutely stellar artworks interspersed throughout.- Gamekult
- Posted Nov 11, 2025
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- Gamekult
- Posted Sep 6, 2011
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- Gamekult
- Posted Jul 25, 2011
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We very easily forgive High on Life 2 its few flaws. The combat remains dynamic enough and the levels well designed enough for its weaknesses to feel secondary when set against the festival of stupidity it delivers. The game draws us in above all for its comedic proposition, and on that front it is a great success. Whether in the writing of its characters, the dialogue, or in certain offbeat situations—both in terms of gameplay and visually—the studio has spared no effort in bringing to life the wildest and most ridiculous ideas that crossed their minds. How can one not respect such dedication in elevating stupidity to the status of a true art form?- Gamekult
- Posted Feb 16, 2026
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- Gamekult
- Posted May 23, 2011
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Super Meat Boy 3D has strong bones, but gets lost in the three-dimensional sauce. You will die 'n retry often, for sure, with a bunch of tight levels and clever secrets to conquer for true old-school masochists, but too many deaths - and so, too many retries - stem from perspective issues which create artificial difficulty. Sluggerfly's game feel shines when the studio actually focuses on delivering a clever 3D experience rather than translating 2D ideas into a game space with depth, which induces an excessive margin of error in every movement. Do try the demo version before buying.- Gamekult
- Posted Mar 31, 2026
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A great game for those who are nostalgic or meticulous or for large families.- Gamekult
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- Gamekult
- Posted Jan 13, 2012
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Ace Combat Joint Assault is too stingy and too clumsy on certain aspects to inspire us more than that.- Gamekult
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It's hard to be fully enthusiastic about Black Mirror 2, with its easy puzzles and lousy atmosphere.- Gamekult
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- Gamekult
- Posted Apr 1, 2011
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- Gamekult
- Posted Apr 2, 2011
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- Gamekult
- Posted Aug 12, 2011
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A case of style over substance. Despite an abysmal scenario and some flaws regarding the core gameplay, The 3rd Birthday remains a technically solid game and an enjoyable experience overall.- Gamekult
- Posted Mar 29, 2011
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- Gamekult
- Posted May 26, 2011
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Terminator 2D : No Fate is a splendid 16/32-bits throwback, no doubt, but the very short runtime and lack of T-800 sequences are baffling while advertised modes and alternate scenarios end up very limited in scope. As a result, the 29,99€ price tag is tough to swallow in this economy and roster of regular releases.- Gamekult
- Posted Dec 12, 2025
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- Gamekult
- Posted Jun 11, 2011
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Crackdown 2 is quite ugly, technically outdated and uses the same gameplay patterns as the first episode without correcting any of its flaws... You'll find so many better games of the same kind, it would be a waste to play to Crackdown 2 at full price.- Gamekult
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- Gamekult
- Posted Aug 23, 2011
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- Gamekult
- Posted May 2, 2011
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Fun and nervous, Lead and Gold will certainly fit to the gamer who only wants to let off steam a little bit. But for the others, a couple hours will be enough to see all the game have to offer.- Gamekult
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- Critic Score
A good title… well, if you don’t own the previous one.- Gamekult
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- Gamekult
- Posted Sep 28, 2011
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The biggest strength of the game is its interactions between the player and the creature, and about that, the PlayStation Move proves to be much more efficient and practical than the magic card from the original game. With its quite advanced possibilities in customization, its easy handling and its cute creature, EyePet will certainly find its audience.- Gamekult
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- Gamekult
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- Gamekult
- Posted Jul 8, 2011
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- Gamekult
- Posted Oct 10, 2011
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- Gamekult
- Posted Feb 26, 2011
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- Gamekult
- Posted May 13, 2011
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- Gamekult
- Posted Jun 11, 2011
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- Gamekult
- Posted Feb 23, 2011
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At such low price, Beat Hazard is a good stimulation for both eyes and ears.- Gamekult
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Richer, more versatile and more playable with the addition of the cross/buttons handling, Dragon Ball : Origins 2 fixes most of the flaws from the previous episode.- Gamekult
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- Gamekult
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Scenario and atmosphere are here. The rest is just missing or undermined by flaws, from its dramatically brief campaign to the numerous technical limitations. What came as a challenger for Call of Duty doesn't even end up close to a good FPS. So much for the promises, Kaos Studios.- Gamekult
- Posted Mar 16, 2011
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- Gamekult
- Posted Oct 20, 2010
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- Critic Score
Scenario and atmosphere are here. The rest is just missing or undermined by flaws, from its dramatically brief campaign to the numerous technical limitations. What came as a challenger for Call of Duty doesn't even end up close to a good FPS. So much for the promises, Kaos Studios.- Gamekult
- Posted Mar 16, 2011
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The RPG aspect is so dominant that we forgive the technical issues and the lack of artistic ambition […] Deep but ugly, the sign of games that last.- Gamekult
- Posted Jan 18, 2011
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- Gamekult
- Posted Mar 17, 2011
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- Gamekult
- Posted Feb 15, 2011
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No surprise : Super Mario All-Stars - 25th Anniversary Edition aims to the biggest fans of Mario, who are keen to buy and play games that they've already finished some years ago, just for a few more goodies.- Gamekult
- Posted Jan 18, 2011
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- Gamekult
- Posted May 9, 2011
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- Gamekult
- Posted Nov 14, 2011
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Red River is not a bad game, but it's not an Operation Flashpoint anymore.- Gamekult
- Posted Apr 22, 2011
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- Gamekult
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- Gamekult
- Posted Jun 20, 2011
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- Gamekult
- Posted May 2, 2011
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With FIFA 2010 World Cup South Africa on PSP, EA Sports sells a very cheap ticket for South Africa (30€). That’s really the least it can do for this copycat of FIFA 10, itself copy/pasted on the previous one.- Gamekult
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While its effective art direction and rich gameplay are undeniable, Henry Halfhead is an experience that hesitates too much to exploit its ideas, preferring to multiply influences without going there frankly. The result is a nice game, but one that lacks this strong structure both in its rhythm and the use of its mechanics and in terms of story, because of a dispersion that is too noticeable and which prevents it from being truly memorable.- Gamekult
- Posted Oct 2, 2025
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Even reviewed under punishing conditions and burdened with a technical performance that H. P. Lovecraft would probably have described as “indescribable” at least a dozen times in the same chapter, something still compels us to focus on the strengths that emerge from Cthulhu: The Cosmic Abyss. A diligent and conscientious student of an enduring literary mythos, the game by Big Bad Wolf skillfully lines up its references, but is unlikely to sweep connoisseurs off their feet with a narrative that—even when set in the future—lacks a bit of madness and surprise. It nonetheless remains an investigative game with a gripping atmosphere and rewarding mechanics, and deserves credit for the bold choice of placing its full trust in the player’s powers of deduction.- Gamekult
- Posted Apr 16, 2026
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A peculiar game, which should mostly fascinate Drakengard fans and appeal to the most inquiring minds.- Gamekult
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- Gamekult
- Posted May 13, 2011
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More forgettable than its predecessor, Lost Planet 2 is brilliant nonetheless.- Gamekult
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More forgettable than its predecessor, Lost Planet is brilliant nonetheless.- Gamekult
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- Gamekult
- Posted Jan 26, 2011
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- Gamekult
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- Gamekult
- Posted Oct 22, 2010
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- Gamekult
- Posted Feb 14, 2011
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- Gamekult
- Posted Aug 26, 2011
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- Gamekult
- Posted Oct 20, 2010
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- Gamekult
- Posted Feb 26, 2011
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- Gamekult
- Posted Jan 12, 2012
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- Gamekult
- Posted Nov 17, 2011
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- Gamekult
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For its return into the videogame industry, the World Rally Championship license misses the train with WRC which shouldn't help this automotive discipline to win more fans.- Gamekult
- Posted Oct 21, 2010
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As elaborated as it can be, Metal Slug XX hardly stands out from the previous episodes of the saga, because of the lack of this sense of madness that made us ride some cyber-mammoths once.- Gamekult
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- Gamekult
- Posted Jun 25, 2011
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Unlike his predecessors Socom Special Forces is filled with action. Its strong multiplayer mode makes up for its disapointing campaign.- Gamekult
- Posted Apr 20, 2011
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A peculiar game, which should mostly fascinate Drakengard fans and appeal to the most inquiring minds.- Gamekult
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- Gamekult
- Posted Oct 4, 2011
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- Gamekult
- Posted Sep 8, 2011
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By trying to touch everything, the MySims saga scatters a little […] The world is still appealing but this new episode seems more like a draft with its numerous game design flaws.- Gamekult
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- Gamekult
- Posted Sep 29, 2011
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- Gamekult
- Posted Jul 26, 2011
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- Gamekult
- Posted Jun 27, 2011
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In the end, exploring the well designed levels, hunting all the items and killing the very last boss of Castlevania : Harmony of Despair beat the heroes' slowness and this little feeling of repetition, so unusual for the saga.- Gamekult
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- Gamekult
- Posted Mar 22, 2011
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