Gamekult's Scores

  • Games
For 824 reviews, this publication has graded:
  • 6% higher than the average critic
  • 1% same as the average critic
  • 93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 90 Death Stranding 2: On The Beach
Lowest review score: 10 Duke Nukem: Critical Mass
Score distribution:
824 game reviews
    • 76 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 50 Critic Score
    As interesting as the character development may be, as exhilarating as the combat gameplay may feel, and as endearing as Van may be, Trails Through Daybreak II struggles to hide its lack of major narrative stakes. Storytelling shortcuts and the overall lack of impact of the plot have tested our patience for a title that deserved much more—especially as a reward for the dedication of longtime fans of the series, who are already particularly patient. For a Trails game, this is very weak, and our eyes are already turning toward Kai No Kiseki, hoping that this time, Nihon Falcom will have more to tell us.
    • 76 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 60 Critic Score
    Even if it won't go down in history, Singularity will delight horrific shooter fans, especially those who are now fed up with Rapture and Black Mesa.
    • 76 Metascore
    • 60 Critic Score
    Clearly not essential for those who own The Sims 3 on PC, this title nevertheless incarnate the best episode from The Sims on console.
    • 76 Metascore
    • 60 Critic Score
    Easy to handle, Bit.Trip Runner got nice graphics as well and a hypnotic music score.
    • 76 Metascore
    • 70 Critic Score
    Original despite its context incredibly classic, RUSE offer a subtle gameplay, reinforced by the addition of the ruses system particularly pleasurable.
    • 76 Metascore
    • 70 Critic Score
    Yeah, yeah, another review that could have been summed up as "it's the first episode, but better." Buying a CyberConnect2 disc is like going back to Grandma's at the first sign of frost: you know she's going to whip out the old-fashioned tartiflette, and it's not particularly clever when you think about it, but good god, it fills your stomach and brings back good memories. The Hinokami Chronicles 2 has the good taste to deliver slightly more interesting boss fights and a more extensive cast, which is enough to reach the sacrosanct bar of seven out of ten; but the online mode with shaky servers, the finger-licking balance, and the basic single-player content still prevent the franchise from passing the "it's really cool if you've seen the anime" threshold. Come on, there's no harm in treating yourself.
    • 76 Metascore
    • 60 Critic Score
    Despite not always so neat graphics and handling (especially with the jumps), the two complementary modes of Toy Story 3 create an astonishing game, fun and deep.
    • 76 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 70 Critic Score
    While it's hard to ignore some of its flaws, Cronos: The New Dawn is a game that was made with love, and that love is contagious. The plot and time travel elements fit together coherently to offer us an enjoyable story and universe in a setting that is relatively atypical for Western Europeans like us. While the level design is a little too predictable to serve as a solid horror springboard, the same goes for the good idea of merging monsters, which remains too far in the background to be decisive. In reality, it is mainly the balancing act of resource management that will be the real source of anxiety and fear, where every missed shot can cost us dearly.
    • 76 Metascore
    • 60 Critic Score
    You don't fight fifty headless kamikazes on a giant trampoline every day, especially with a teammate dressed up as Santa Claus.
    • 76 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 70 Critic Score
    Are you willing to tolerate a blatant lack of resources, very 2014 mechanics, and a relatively esoteric narrative? If so, then Dead Take might appeal to you. Surgent Studios doesn't break any new ground, but it does craft a nice little plot by using a few directorial levers wisely, without relying on horrible, hackneyed chase sequences, as is often the case with these types of projects. There's no low-brow monster to get around to prolong the ride. The fact remains that the ending collapses a little on itself, and our benevolence then reaches its limits.
    • 76 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 50 Critic Score
    The game true weakness : only six different sports, and all of them aren't unforgettable.
    • 75 Metascore
    • 70 Critic Score
    Paradox doesn't reach perfection with Victoria 2, but the Swedish publisher seems nearer and nearer every game.
    • 75 Metascore
    • 50 Critic Score
    With its fifteen levels lasting for 1 minute max, Climax have a really pathetic lifespan.
    • 75 Metascore
    • 50 Critic Score
    As classic as its predecessor, the third episode of The Black Mirror saga doesn't improve the recipe: mixed atmosphere, flat gameplay and poor ending.
    • 75 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 50 Critic Score
    Styx: Blades of Greed is a real moral dilemma. It’s the quintessential example of a game you desperately want to love, yet it constantly gives you reasons to hate it. On one hand, Cyanide is making the most of a fantastic character and a "pure stealth" philosophy that we want to support with all our heart. On the other, the finished product feels rushed and unpolished, riddled with game-breaking bugs and technical performance that is simply unacceptable for 2026…We’d love to be lenient with this AA budget title, but when a game physically prevents the player from progressing, love just isn't enough. Styx deserved better than such a technical train wreck. So, can we recommend it? No. Can we suggest you wait for a massive amount of polishing before diving in? Probably.
    • 75 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 50 Critic Score
    Despite good level design and gameplay […], the prince of Persia's new adventures are just a little rehash.
    • 75 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 50 Critic Score
    An original attempt in the world of WWE, but not as good as the usual Smackdown Vs. Raw.
    • 75 Metascore
    • 70 Critic Score
    South of Midnight is Compulsion Games' strongest production yet. This enchanting tale through America's Deep South convokes rich popular imagery between wonderful musical sequences and colorful characters. While the writing is sometimes a little too plain and obvious, this adventure offers a deep and nuanced view of historical counter-cultures and remains interesting until credits roll. However, the gameplay remains plain as white bread ; nourishing to a certain degree, but lacking taste and spice. Your enjoyment will hinge on your ability to get paste stale combat mechanics to immerse yourself in a fantastic folklore-based world.
    • 75 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 50 Critic Score
    Mafia II is enjoyable and polished, but we could expect way more from 2K Czech.
    • 75 Metascore
    • 60 Critic Score
    Transformers : War for Cybertron is not an unforgettable action game, but it manages to stay above average, even more when compared to the previous Transformers games.
    • 75 Metascore
    • 70 Critic Score
    They Stole Max's Brain is another very well done episode in a season 3 definitely successful.
    • 75 Metascore
    • 70 Critic Score
    With its classical but efficient gameplay, The Next Big Thing is an affordable point & click, much more attractive for its funny cartoon universe and its great dubbing than its too short story.
    • 75 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 60 Critic Score
    Like Traveller's Tales' LEGO saga last episodes, this new LEGO Star Wars isn't surprising but gameplay and rhythm are more mastered. A cool adventure, especially when you have a friend to play with.
    • 75 Metascore
    • 70 Critic Score
    An atypical arcade curiosity, Berserk or Die doesn't necessarily live up to its initial promises, but ultimately reveals a certain complexity that transforms the adventure into a demanding action game that drives you slightly crazy in its own way. Whether you choose to massacre your keyboard or adopt alternative mouse controls, you'll probably risk a burst aneurysm from bathing in the big, dirty pixels, special attacks, overpriced items, and obscene traps set by the developer. A great, cunning romp, but rather rough-hewn.
    • 74 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 60 Critic Score
    Torn between puzzle mechanics and rigorous martial arts brawls, Forestrike doesn't always find the right balance - but when lightning strikes, it strikes right on target. Finding the true worth of Forestrike requires training, dedication, and a good capacity to handle frustration.
    • 74 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 60 Critic Score
    This expansion will fit players who always dreamed to play with their Sims while those are at work, but it could have gone a bit further.
    • 74 Metascore
    • 70 Critic Score
    Better paced than its big brother and more technically stable, RoboCop: Rogue City - Unfinished Business is a nice last hurrah for Teyon's super-cop. Oh, sure, the plot is a few lines long, the references to the various films are a bit too clumsy and we're left with the feeling that the studio is really reaching the end of the line with this franchise, but there are still 8 hours of explosive and stupidly enjoyable action interspersed with sarcastic oneliners and polished visuals. At a reasonable price (€29.99), we don't ask for much more...
    • 74 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 60 Critic Score
    Being bigger and badder can be seen as nice choice for Patapon 3 if you're aiming for an hardcore audience, but its difficulty and its darker universe could also frighten the newcomers. A good but tough game.
    • 74 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 70 Critic Score
    Above all, Tides of Tomorrow is an original narrative game concept—and on that front, it delivers. The premise is a success; it works well thanks to a high degree of transparency regarding the impact of our choices—as well as those of our predecessors—and a cohesive narrative integration. This truly serves as the game's central pillar, supporting a meticulously crafted universe; however, it also necessitates a certain simplicity in the design of the explorable locations, ultimately rendering them a bit too conventional. It is a necessary sacrifice for such an ambitious concept, yet one that is felt a little too keenly nonetheless.
    • 74 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 60 Critic Score
    For all the beautiful moments of art direction and atmosphere it offers, the charm of Fatal Frame 2: Crimson Butterfly Remake is too often broken by combat hampered by arbitrary new mechanics that drag on and make the experience frustrating and tedious, without the player's skill being able to do anything about it. Aside from the less-than-optimal fluidity (we'd forgotten what 30 frames per second was like), Koei Tecmo has clearly spared no effort in modernizing this installment in both substance and style, giving it a new depth that is reflected in its genuinely solid length. The side quests and new exploration mechanics are among these worthwhile additions that tip the scales in its favor. But despite its 25 years of existence, Fatal Frame still seems to have some work to do before finding the balance that will allow it to join the ranks of the great names in horror games.
    • 74 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 60 Critic Score
    This Wii edition of TrackMania focused on being faithful to TrackMania, even if it meant being outdated visually speaking and too cautious.
    • 74 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 70 Critic Score
    An ideal game for kids to enjoy themselves at home when they cannot get out.
    • 74 Metascore
    • 60 Critic Score
    With its Quest Mode a bit tedious but full of good will, its tracklist full of metal songs and without much compromise, its nice mise-en-scene for gigs and its relatively high difficulty, Guitar Hero: Warriors of Rock will please gamers the most eager for the license.
    • 74 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 80 Critic Score
    Good copy from the Leenzee studio, which certainly offers us a game that fully assumes shamelessly copying the work of FromSoftware, but which also manages to add a more personal layer to give us excellent handling and very enjoyable gameplay systems. Add to that solid technical performance on console and a well-crafted and captivating Chinese setting, and we have here an excellent surprise, undoubtedly one of the most effective and enjoyable Souls-likes of recent years. A real favorite.
    • 74 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 50 Critic Score
    Mafia II is enjoyable and polished, but we could expect way more from 2K Czech.
    • 74 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 70 Critic Score
    After a few mixed spin-offs such as Puzzle Chronicles, the unexpected success of 2008 in the reflexion gender is now back in favor.
    • 74 Metascore
    • 70 Critic Score
    Somewhat like a cuter Little Nightmares, Darwin's Paradox takes the player through a series of charming vignettes. But this adventure has teeth. Imperfect controls and pixel-perfect jumps sometimes create unnecessary friction. Still, the fluid animation style and diversity of dioramas make this title worth a try.
    • 74 Metascore
    • 50 Critic Score
    Despite good level design and gameplay […], the prince of Persia’s new adventures are just a little rehash.
    • 73 Metascore
    • 70 Critic Score
    This polished sequel will suit gamers who liked the first episode, and those who crave for new concepts and referential humor.
    • 73 Metascore
    • 70 Critic Score
    Mafia: The Old Country tells a superb story with a colorful cast of mafiosos. Even though the plot is classic, we can’t help but get drawn in, as the atmosphere is perfectly set and the Sicilian scenery is sublime. The immersion is such that we’re even willing to forgive gameplay which, without being fundamentally bad, remains stuck two decades in the past in its design and archaic AI. Even if we can still feel that the game is aimed at an already convinced audience of the franchise, it remains a very pleasant narrative experience.
    • 73 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 60 Critic Score
    Despite its highly effective formula and undeniable qualities, Slots & Daggers is difficult to praise highly. While one can accept that the project's modest scale might hinder the high replayability normally inherent to roguelites, it remains problematic to note that the progression curve is somewhat unbalanced, shifting very quickly from extreme weakness to overwhelming power. It's certainly a good offering that deserved more depth to truly reach its full potential.
    • 73 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 70 Critic Score
    There are games that more than deserve their "timeless classic" label: Gears of War probably falls into this category, as it has aged so well. Sure, The Coalition's rework has something to do with it, but we're talking about an action title that, at its core, is solid enough to grab the hearts of even those who never got their hands on it. In itself, there's nothing truly new on the horizon, especially since the title already benefited from a remaster in 2016: the experience remains imperfect, it's sometimes a little bland and thin, but it's brutal, enjoyable, and surprisingly timeless. And that's not bad, especially for a first installment released almost twenty years ago.
    • 73 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 70 Critic Score
    It's very difficult to rate To a T. The proposal is very effective from a story and thematic point of view, and we find the touch of absurdity inherent in Takahashi's creations. We regret, however, that this know-how remains very wise when it comes to approaching its gameplay. It is important to understand that this is a game for children and only for them, and it seems almost unfair to punish it for this reason, despite the disappointment that it can represent.
    • 73 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 50 Critic Score
    If Yakuza 3 Remastered was kept readily accessible, then Yakuza Kiwami 3's mistakes wouldn't be such a big issue. But RGG Studio has decided to erase the original version in favor of a weaker, less inspired remake, with an outright stupid twist ending and watered-down gameplay (despite a few enjoyable side activities along the way). The Dark Ties gaiden game offers an interesting look into Mine's backstory and would be enjoyable as a budget title on its own, but the overall package is found lacking, to say nothing of Teruyuki Kagawa's involvement and RGG Studio's silence on that matter. Yakuza feels like a headless cash cow now. Let's hope Stranger Than Heaven strikes gold.
    • 73 Metascore
    • 70 Critic Score
    Make no mistake: Screamer is anything but an accessible game. Its unique, meaty gameplay demands a significant amount of time to master; its difficulty spikes—at times unfair, with visibility issues in certain overly cluttered stages—put players to the test; its progression mechanics are also rather shallow, and its stunning cinematics are few and far between. Nevertheless, it remains a racing title that dares to be different—one that frequently succeeds in hooking, thrilling, and intoxicating the player through the unique stylistic exercise it offers. It is a game of drifting and vehicular combat situated at the crossroads of a ruthless *Ridge Racer* and a brute-force *Burnout*—generous in both dialogue and tracks, and punctuated by an excellent soundtrack and art direction. Lacking any currency system or car upgrade mechanics, Screamer still falls short on structural depth to truly ascend to the ranks of the genre's greats; perhaps future updates will make the difference. In the meantime, Milestone’s offering is more than laudable, proving that the Italian studio can—and should—break free from the perpetual confines of pure simulation: flirting with arcade-style gameplay, science fiction, and Japanese animation really does pay off.
    • 73 Metascore
    • 60 Critic Score
    The Mickey Mouse's return finally isn't as epic as we could expect, but the Wii got close to having a great game.
    • 73 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 50 Critic Score
    First of all destined to all the family and festive, Kinect Sports is a preview of the capabilities of Kinect, but it's not with this title that the Xbox 360 will widen the gap in the race for motion gaming.
    • 73 Metascore
    • 70 Critic Score
    9mm
    Quotation forthcoming.
    • 73 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 72 Metascore
    • 50 Critic Score
    Quotation forthcoming.

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