GameDaily's Scores

  • Games
For 1,233 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 UFC Undisputed 2010
Lowest review score: 20 American McGee Presents Bad Day LA
Score distribution:
1233 game reviews
    • 65 Metascore
    • 60 Critic Score
    Even with the multiplayer options and the touch-screen gameplay, it fails to provide much enjoyment. Fans of the original game and patient kids probably won't mind digging in. Everyone else, on the other hand, should pass this one by.
    • 69 Metascore
    • 60 Critic Score
    It's a sometimes great-looking, seldom spooky copy of its original that doesn't quite live up to the media buzz.
    • 75 Metascore
    • 60 Critic Score
    The artificial intelligence is a beast, scoring lots of points and reading offensive and defensive plays like a prodigal genius.
    • 66 Metascore
    • 60 Critic Score
    A great game for any fan of Yu-Gi-Oh!, yet numerous shortcomings, including the lack of an interactive tutorial, leave little redeeming value for those outside that fan base.
    • 54 Metascore
    • 60 Critic Score
    It's not bad, although the game is plagued by severe balancing issues. Some boxers are more talented than others, and online match-ups are unfair, resulting in a Facebreaker finisher and a quick end to the match. At least the Create-a-Boxer mode is great, enabling you to scan yourself or a picture of someone into the game.
    • 56 Metascore
    • 60 Critic Score
    Don King's Prizefighter goes the same route as some of the promoter's bigger fights – it's too over-hyped for its own good.
    • 66 Metascore
    • 60 Critic Score
    It comes up dreadfully short in content, with no single-player campaign and only a handful of maps.
    • 76 Metascore
    • 60 Critic Score
    The punishing artificial intelligence makes Chocobo's Dungeon more annoying than fun.
    • 70 Metascore
    • 60 Critic Score
    All of what made the original great is still here, with lots of new recipes and new additions like a multiplayer mode, but it's really just the same game reheated.
    • 68 Metascore
    • 60 Critic Score
    Viking's a decent game, thanks to over the top combat moves and a sprawling fantasy world, but its lack of drama and a few design issues make it inferior to Sony's exquisite "God of War" franchise.
    • 58 Metascore
    • 60 Critic Score
    Although the game's presentation could've been sweeter, the gameplay manages to impress. Multiplayer isn't bad, either. That is, if you find a buddy with a fine tolerance for pain and really gross stunts.
    • 72 Metascore
    • 60 Critic Score
    Atari's Dragon Ball Z: Budokai Tenkaichi 2 causes fatigue, thanks to its tiring and broken controls.
    • 68 Metascore
    • 60 Critic Score
    While it contains some cool features in the form of three unique play styles and finely tuned audio, the game's timing is almost completely off, even with such simplicities as a serve or a ball return. The visuals also took a step backward.
    • 65 Metascore
    • 60 Critic Score
    It's a decent puck slapper, but hardly a Stanley Cup contender.
    • 76 Metascore
    • 60 Critic Score
    There's just a crazy amount of things to do, though the game isn't overly thrilling. It lacks a good sensation of speed, the controls could've been tighter, and the graphics aren't so hot.
    • 68 Metascore
    • 60 Critic Score
    The game's presentation is on par with the comic book series, but the characters aren't well balanced. Furthermore, only certain skills can be upgraded, and the rest of the game contains the same old beat-em-up formula that's been around for ages.
    • 69 Metascore
    • 60 Critic Score
    Doesn't play nearly as well as its predecessor. With a significant drop in visual fidelity as well as a reduction in the number of people in online matches (from 32 to 16), things just aren't as exciting.
    • 67 Metascore
    • 60 Critic Score
    Most of the game is flat, due to monotonous tasks (hitting rocks and trees, going back for items) and bland fighting controls. The multiplayer action is solid and the presentation is true to the show, but this Adventure is too limited.
    • 72 Metascore
    • 60 Critic Score
    The atmospheric first-person shooter retains all of its tension, along with the neat slow-down option that lets players pull off some brutally imaginative kills. However, the graphics look like they've been reworked for a PlayStation 2 version instead of for the PS3. Furthermore, the weak response time of the SIXAXIS pad ruins the experience and the game takes too long to load.
    • 55 Metascore
    • 60 Critic Score
    As moviegoers walk away from the film hoping to continue the adventure, this Hulk is far from incredible.
    • 56 Metascore
    • 60 Critic Score
    Party Animals completely lacks what made the first Viva Pinata so endearing.
    • 52 Metascore
    • 60 Critic Score
    Occasional boss fights and tacked-on multiplayer/co-op modes do very little to liven things up. It's worth a rental, but it's hardly the stuff of Legends.
    • 72 Metascore
    • 60 Critic Score
    While not original, Tenkaichi 3 is a must-buy for hardcore Dragon Ball fanatics.
    • 60 Metascore
    • 60 Critic Score
    The story is also flimsy and not interesting. Mutant is still a great game for kids and achievement junkies, but this series needs a reboot for anyone else.
    • 70 Metascore
    • 60 Critic Score
    If you dig the swinging and master the controls, you might find this sequel worthy of its legendary name. Other players, however, will discover a linear game banking on a gimmick.
    • 65 Metascore
    • 60 Critic Score
    Overdose gives the original 2004 game a new paint job along with new settings, but it's essentially the same game, which made extensive use of physics technology. Except, games since then matched and surpassed it, making it monotonous.
    • 63 Metascore
    • 60 Critic Score
    Avatar: The Last Airbender fails to live up to the creativity of the show it's based upon.
    • 64 Metascore
    • 60 Critic Score
    Forced switching between two playable characters proves annoying due to their differing abilities, the fixed camera restricts the player's view and the voice samples of party members still repeat with infuriating frequency.
    • 61 Metascore
    • 60 Critic Score
    It's got exciting stealth gameplay and the controls offer some fun once players get used to them, but the lack of multiplayer, a strong visual appearance and a user-friendly save system make this a weak but enhanced port of the Xbox or PlayStation 2 version.
    • 57 Metascore
    • 60 Critic Score
    As it stands, it's just another fighter that tries – and fails – to knock Street Fighter IV off its mighty throne.

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