GameDaily's Scores
- Games
For 1,233 reviews, this publication has graded:
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49% higher than the average critic
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5% same as the average critic
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46% lower than the average critic
On average, this publication grades 2.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | UFC Undisputed 2010 | |
|---|---|---|
| Lowest review score: | American McGee Presents Bad Day LA |
Score distribution:
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Positive: 624 out of 1233
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Mixed: 545 out of 1233
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Negative: 64 out of 1233
1233
game
reviews
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- By Critic Score
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- Critic Score
The lack of downloadable content is a shame, especially with certain Aerosmith tracks like "Amazing" and "Chip Away At the Stone" missing. The guitar-strumming gameplay is what you would expect from a Guitar Hero game, catchy and entertaining, although there's nothing new.- GameDaily
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The graphics look decent (despite some broken animations), and the game allows players to smash both Orcs and Hobbits. That said, the mindless button mashing grows redundant and some enemies are mind-numbingly difficult.- GameDaily
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Unfortunately, co-op multiplayer and the Zombie Mode didn't make the cut. World At War on the Wii ends up a distant second to the PS3 and 360 versions, but it's still a fun shooter.- GameDaily
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We're also disappointed by the lack of content about the band, interviews or other items that fans might enjoy.- GameDaily
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The visuals still look great a year and a half later, but the controls are still sluggish and the campaign is over too quickly.- GameDaily
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Whoever was in charge of programming the AI fell asleep at the wheel. The computer is at time[s] such an unholy bastard that playing against it makes me want slam my PSP against a wall. The AI will do whatever is necessary to make sure that you lose.- GameDaily
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It all amounts to a game that'll keep you busy for a few hours, but only because you want to unlock bonus content or score achievement points/trophies. If you're into disposable content and transforming robots, Revenge is a decent rental.- GameDaily
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Here's what you will recognize: a convoluted plot involving a missing daughter and rampant, depraved ghosts; frequent switching between the "real" world and a ghastly nightmare realm; and many locked doors with craftily hidden keys.- GameDaily
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The developers do a crappy job filling in the story's gaps, and much of the gameplay relies on trial and error, which leads to tons of unnecessary deaths.- GameDaily
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Midway didn't update its roster (Jason Kidd plays for Dallas, not New Jersey), the story mode (what there is of it) makes no sense and the artificial intelligence is quite boneheaded. We dig Ballers for its multiplayer mode, but that's not enough to warrant a $60 purchase.- GameDaily
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The graphics don't look bad and the music is a well-chosen, energetic mix of EA Trax. However, the game feels more like a rehash than a full-blown sequel, with little improvement in the controls and not much to explore outside of decent online play and unexpectedly short modes.- GameDaily
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While you're unlikely to find many online players to compete with, TiQal does offer a fun, albeit contrived, puzzle game experience.- GameDaily
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It certainly looks amazing, and the epic soundtrack fits the game's fantasy theme, but Lair suffers from repetitive missions, cheesy voice acting and choppy animation. Fighting for ten minutes, dying and restarting from the beginning gets old real fast, and the cookie cutter story failed to hold our interests.- GameDaily
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The events don't show much diversity, outside of a few creative "dream" events. Worse yet, the controls are haphazard, sometimes reading perfectly and other times barely registering. As a result, it earns a bronze metal, at best.- GameDaily
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The graphics look good and the multiplayer options (including Game Sharing) are acceptable, but the lopsided racing kills the fun.- GameDaily
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The in-game graphics are screwed up by constant glitches, a bothersome camera system and unpolished environments. Furthermore, the multiplayer options are weighed down with several flaws and a lack of online competition.- GameDaily
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It's still fun to play, especially when you play online. Overall, though, this Tour will leave you less than thrilled.- GameDaily
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The card battling system works, although not as well as it did on the GBA. Sadly, this re-imagining has come a bit too late for a series ready for its PS3 debut.- GameDaily
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The game appeals to kids, thanks to its colorful characters, but adults will find it too easy. The tricks lack complexity and the game can be beaten in a couple of sittings.- GameDaily
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The DS version retains some of the original game's addictiveness, thrusting gamers into tense situations in which they must multitask in order to please impatient customers. At the same time, they must contend with wonky touch screen controls.- GameDaily
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Sure, uploading tokens to one's Pogo.com account is a great idea, and wireless competition against friends will keep people busy, the product feels disappointingly limited. Good for rabid Pogo fans, but everyone else should stick to meatier products, most notably Nintendo's "Clubhouse Games."- GameDaily
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So while G.I. JOE: The Rise of Cobra provides momentary thrills, it's little more than an overpriced and shallow romp through drab looking levels full of idiotic bad guys.- GameDaily
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Kids will probably love it too, as well as some adults that enjoy Cartoon Networks shows and characters.- GameDaily
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Copying enemy abilities and working alongside helper characters is cool, and we dig the imaginative environments, but there's not enough to keep us hooked.- GameDaily
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You'll probably enjoy shooting enemies for a little while, and the various power-ups (yes, you can cloak) keep things varied. For $10, D-A-C has its moments. Just don't expect to boldly go where no Star Trek game has gone before.- GameDaily
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Although the platforming isn't bad, the lack of replay value and small visual problems take away from the overall adventure. However, if you've got kids or you're a fan of Spike Jonze's film, you might be up for some Rumpus.- GameDaily
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- Critic Score
There are Achievements and Trophies to unlock, but more levels and characters (no Silk Spectre II) would've made this something to really watch.- GameDaily
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