GameCube Europe's Scores

  • Games
For 200 reviews, this publication has graded:
  • 69% higher than the average critic
  • 3% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Score distribution:
  1. Negative: 12 out of 200
200 game reviews
    • 71 Metascore
    • 80 Critic Score
    Electroplankton’s value is very difficult to quantify, and on its own terms succeeds in what it set out to achieve- a ‘touchable media art’ piece of software (creator Toshio Iwai’s words) and in that context it is difficult to find fault with it.
    • 70 Metascore
    • 70 Critic Score
    If only Another Code was double its length... It’s enjoyable and unputdownable until finish.
    • 71 Metascore
    • 70 Critic Score
    Truthfully, it isn’t a bad game, but its appeal only reachs a small niche.
    • 74 Metascore
    • 80 Critic Score
    Twisted, deep, engrossing and genuinely different. It's a very grown-up experience, stretching what games can be and making set-piece based scare-em-ups like the recent "Doom 3" look horribly crude and simplistic in comparison.
    • 88 Metascore
    • 90 Critic Score
    The DS has had a lot of puzzlers in a short space of time, but none quite as amazing and unique as this.
    • 86 Metascore
    • 90 Critic Score
    Kirby truly is an outstanding game. It just takes everything the DS can do, throws it together and makes it work. The controls, the level design and the presentation are astounding.
    • 71 Metascore
    • 80 Critic Score
    A great war game; great controls, great atmosphere. It continues the road walked with Frontline and tweaks some of the elements.
    • 70 Metascore
    • 30 Critic Score
    And you should all be outraged by the blatant James Pond rip-off, too.
    • 66 Metascore
    • 50 Critic Score
    So expect no high graphics standard, no special touch screen features, let alone other renewing stuff. Madagascar just brings you a standard platform game that follows the story of the movie. No more, no less.
    • 69 Metascore
    • 80 Critic Score
    It brings new life to the bongos.
    • 71 Metascore
    • 80 Critic Score
    Even after all these years, the loveable yellow circle with the eating disorder still has what it takes to entertain gamers everywhere.
    • 73 Metascore
    • 70 Critic Score
    It is very addictive and a lot of fun. But the puzzle mode has a replay factor of absolute zero. Anyone who would go back to it for fun would be a mad man.
    • 81 Metascore
    • 70 Critic Score
    Credible, honest stealth; but imperfect, limited stealth too. The Xbox version is, again, vastly superior, but the GC game's Co-op still throws up a memorable experience.
    • 80 Metascore
    • 86 Critic Score
    A new style of platforming that may catch on, but since it is so short I would suggest a rental only for this one.
    • 87 Metascore
    • 80 Critic Score
    The strategic long fights are a welcome relieve from the button mashing found in most other boxing games, you really have to observe and react to win matches.
    • 60 Metascore
    • 70 Critic Score
    The special moves look nice and the game is relatively easy to pick up, but that's about all it has going for it. So don't buy this unless you absolutely have to, for whatever reason that may be.
    • 81 Metascore
    • 90 Critic Score
    The very best DS launch title, and is practically guaranteed to keep you entertained for months. A must-have.
    • 67 Metascore
    • 50 Critic Score
    It's lazy, it's textbook and less than half of it is worth playing.
    • 88 Metascore
    • 90 Critic Score
    The stick is a more intuitive type of control system, which can only benefit to the flow of the game. It improves the possibilities of your character considerably.
    • 74 Metascore
    • 80 Critic Score
    Don’t play this game unless you have the rest of the day to thrash out your anger on the small, cute zoo animals.
    • 96 Metascore
    • 94 Critic Score
    Few words can explain the sheer joy of playing it, because it's constantly throwing up new things to marvel at. And it just feels so affirming to play a game this confident, this well-crafted, this, well, fun.
    • 63 Metascore
    • 50 Critic Score
    If you can put up with the dire controls, the sometimes frustrating difficulty level and that hugely irritating RR commentator, you might want to give this a look.
    • 71 Metascore
    • 70 Critic Score
    If you have 4 players then you would struggle to find a more entertaining game, but with fewer players it's just slow and pointless.
    • 83 Metascore
    • 86 Critic Score
    In general the game is harder then Sands of Time, and I wonder if they didn't spice it up too much, making it inaccessible for a big mass audience.
    • 60 Metascore
    • 90 Critic Score
    Barring some of the more advanced weaponry, I found this game to have a much greater sense of reality to many other FPS games I have played. You have to be slow, patient and stealthy to survive. Reality is lethal.
    • 85 Metascore
    • 90 Critic Score
    As much a joy to play now as the original ever was. What it now lacks in the single player adventure (but in all honesty, it’s not lacking much at all) is more than made up for thanks to the competitive multiplayer whilst the minigames alone make this game a must-have.
    • 86 Metascore
    • 80 Critic Score
    A true sequel; playing it feels more like playing new Viewtiful Joe levels than playing a new game.
    • 75 Metascore
    • 75 Critic Score
    It’ll infuriate and irritate you to no end, but it’ll also evoke a level of wonder and satisfaction to eclipse it.
    • 61 Metascore
    • 70 Critic Score
    It’s mostly 2D, it makes minimal use of the DS’s unique features and there’s nothing here that you haven’t seen before.
    • 77 Metascore
    • 78 Critic Score
    They need to make it exciting when you are traveling to places, either that or cut the travel distance down.
    • 92 Metascore
    • 96 Critic Score
    It is very well made, challenging, long and so amazingly atmospheric. Sadly, there is a small voice at the back of my head, when ever I see or hear something lifted from Prime, nagging at me, asking why Retro couldn't have just put a tiny bit more effort in and given us a completely new game.
    • 70 Metascore
    • 70 Critic Score
    What hurts the game though is the fact that it's so short, with little replay value and most players are likely to complete the whole thing in two or three sittings.
    • 80 Metascore
    • 75 Critic Score
    It's solid fun, but rarely anything more – if you owned the N64 version, I strongly advise that you stay away from this.
    • 74 Metascore
    • 82 Critic Score
    Redwood created a magnificent detailed Middle Earth, and fans of LOTR will be pleased because of that. Yet for those who regularly play RPG's the game offers nothing you have seen before, it suffers from repetitiveness and a more than mild difficulty level.
    • 63 Metascore
    • 68 Critic Score
    The Incredibles seems to be going a little old school with this trial and error concept. For some that may be a challenge but for others it's just pure annoyance.
    • 87 Metascore
    • 90 Critic Score
    The game starts rather slow (like most RPGs) and there are a few fetch quests that feel like they're just there to make the game longer, but overall this has to be one of the best, if not the best RPG on the Cube.
    • 76 Metascore
    • 87 Critic Score
    It's likely to become one of the most collectable and sought-after titles in years to come. As it stands, it's one of the most entertaining.
    • 69 Metascore
    • 65 Critic Score
    Unless you have an unhealthy obsession with the film, or are young don’t bother. But if those two descriptions match you, it will bring you hours of happiness.
    • GameCube Europe
    • 81 Metascore
    • 75 Critic Score
    There are a few annoyances like bridges you can fall off a little too easily, the AI that's quite clumsy in places and the fact that it does get repetitive in the end. But you can't stay mad at a game that lets you chuck a complete jet ski at an opponent as Rogue or Colossus, admit it!
    • 77 Metascore
    • 86 Critic Score
    If you're looking for a fresh game with a nice story, look no further, Second Sight tells a good story but doesn't let it get in the way of good gameplay.
    • 84 Metascore
    • 90 Critic Score
    The innovative KO style of the fights and the inventive way of using the crowd and the environment to lay the smack down is very satisfying.
    • 68 Metascore
    • 75 Critic Score
    The main game though remains a solid arcade experience and for T-800 fanatics this really is the closest you're likely to come at the moment of actually experiencing the excitement of being in a Terminator Movie.
    • 57 Metascore
    • 57 Critic Score
    It doesn’t look good, it sounds terrible and is way too easy. Sure it’s supposed to be a kids game, but kids don’t mind their games looking good and they’re also better at playing games than a lot of developers seem to think.
    • 90 Metascore
    • 92 Critic Score
    Nintendo have taken the strategy genre into a whole new direction, and the result is an absolutely stunning experience that will make you sad to see it end.
    • 79 Metascore
    • 90 Critic Score
    This game can last forever just as long as you can recruit some friends.
    • 59 Metascore
    • 65 Critic Score
    The problems with the game though far outweigh the positive aspects and whilst this overall design probably looked good on paper there's not nearly enough variety to sustain your interest.
    • 90 Metascore
    • 88 Critic Score
    The game is just put together so very well you’ll be surprised how much it will appeal.
    • 78 Metascore
    • 77 Critic Score
    The story is your typical Tom Clancy affair, complete with terrorist threats and biochemical weapons, so don’t look for fresh ideas there. The replay value is beaten down by the lack of multiplayer modes and the fairly linear levels.
    • 72 Metascore
    • 77 Critic Score
    Without a doubt the best puzzle game on the Cube at the moment. It’s not as accessible as a Game Boy with "Tetris," but that’s simply because you can’t carry your Cube with you all the time.
    • 47 Metascore
    • 57 Critic Score
    The problems are just too numerous to mention ranging from clumsy controls to frustrating camera angles and that's before you even get to the rather weak AI of almost anyone you decide to battle with.
    • 80 Metascore
    • 81 Critic Score
    Now we want Batman, Superman, Punisher and all the other masked musclemen to follow suit! Please.
    • 76 Metascore
    • 80 Critic Score
    The game’s core elements – cue control and ball physics – work so well, you’ll take any inconveniences into the bargain. In a world full of action games, Pool Paradise’s relaxed style is a welcome change.
    • 68 Metascore
    • 70 Critic Score
    A nice game, but it doesn't offer enough to be anywhere near special. The AI is not above average and the lack of online modes hurts the longevity.
    • 60 Metascore
    • 48 Critic Score
    So we’ve got a pretty original concept, executed in a completely uninspired and unoriginal way.
    • 86 Metascore
    • 92 Critic Score
    A nice single player game, but a great multiplayer game. [Multiplayer review]
    • 67 Metascore
    • 70 Critic Score
    It’s a pleasant experience, though. Not as good as Zelda, but the Harry Potter-sauce surely lifts it above average.
    • 65 Metascore
    • 86 Critic Score
    Once story mode is out of the way you will discover a gem of a fighter. You just have to persevere through the story. Don't give up!
    • 63 Metascore
    • 60 Critic Score
    By cutting down or even eliminating the essential RPG elements the fans will lose their interest quickly, while the action addicts will not appreciate the turn-based system.
    • 69 Metascore
    • 69 Critic Score
    If you can look beyond the dated graphics, the basic gameplay model and of course if shooters are your thing, then you are in for quite some fun, and that’s what it is all about really.
    • 76 Metascore
    • 90 Critic Score
    The cube version has had an interface overhaul and great new multiplayer modes, but it's basically the same game as the GBA version...This game is all about fun and pure gameplay.
    • 48 Metascore
    • 80 Critic Score
    Football purist may not be interested, but if you like over the top arcade sport sims in the tradition of "NBA Jam" and "NHL Hitz," this is an excellent choice to satisfy your football needs during the winter.
    • 59 Metascore
    • 50 Critic Score
    Overall, you could complete this game in around five hours first time, plus maybe another hour if you want to bother collecting 100% items.
    • 64 Metascore
    • 65 Critic Score
    Not a bad game. It’s just hard to be impressed by a nice looking spy game with an uninteresting story and dumb A.I.
    • 79 Metascore
    • 81 Critic Score
    Stay clear of this game if you don’t have time to play lots of it though, because after you get used to life on the farm it’s hard to turn back.
    • 69 Metascore
    • 86 Critic Score
    A great pick up and play game, and the Quick Start mode means you can have a fast twenty minute game if you want, or get stuck into Campaign or multiplayer instead.
    • 85 Metascore
    • 84 Critic Score
    The control system however leaves you in the dark at times as it could be a bit more practical and intuitive.
    • 73 Metascore
    • 78 Critic Score
    The game can grow on you although it will never surprise you. If you are a fervent platform lover and can pick this game up at a fair price, you probably won’t regret it. Otherwise, leave Pitfall Harry as it is.
    • 84 Metascore
    • 81 Critic Score
    Gameplay is very cinematic, and it feels as close to a Bond movie as is humanly possible...You feel like you really are Bond, and if you think about it, what more could you want from a Bond game?
    • 73 Metascore
    • 80 Critic Score
    It’s an RPG with battles! What more do you want? But it does have its down points, one of them being a high level of frustration endured in some places and don’t forget there being no mini games.
    • 80 Metascore
    • 86 Critic Score
    A lavishly beautiful, unusually innovative, daring and unique breed of action- RPG that is sometimes a little too old-fashioned for its own good and occasionally marred by teething problems.
    • 81 Metascore
    • 84 Critic Score
    Absolute enjoyment! A very well made game, not flawless, but great fun.
    • 72 Metascore
    • 80 Critic Score
    The first game in quite some time that captures the feeling the old Sonic games gave you. It’s very fast and has pretty big levels with multiple routes through them.
    • 71 Metascore
    • 80 Critic Score
    The gameplay is relatively basic but intriguing nonetheless and especially suitable for newcomers who have a slight interest in the genre or people who are looking for something different for their cube.
    • 81 Metascore
    • 75 Critic Score
    Despite some flaws and relatively few improvements (on the PC this would be just another expansion pack), it still may be worth a purchase.
    • 51 Metascore
    • 27 Critic Score
    It's got annoying gameplay, slow speech and dialogue scenes which are un-skippable, and a camera that just wants to do everything but help you play the game - (stopping in mid battle whilst still getting bombarded with cannonballs to try and move the camera to behind your character). The results are a perfect mess that just isn't fun.
    • 87 Metascore
    • 83 Critic Score
    Hugely entertaining while it lasts, but lacks ambition when you want it most. You get the feeling sometimes they're saving the really good stuff for the sequel, just teasing us for the time being with a game that feels a lot like a trailer for its successor. But a damn good trailer, mind you.
    • 62 Metascore
    • 68 Critic Score
    Obviously aimed at younger gamers, it’s very lineair and never too difficult. For Harry Potter fans it’s a good buy, it’s filled with good voicework and little details from the books and movies.
    • 67 Metascore
    • 70 Critic Score
    An entertaining racing game, but also has quite some faults, most notably overtaking and handling. If you think you can live with the shortcomings mentioned above, and are eagerly awaiting something like GT for your purple box, this is what comes closest.
    • 77 Metascore
    • 54 Critic Score
    This game has a huge lifespan, as I eventually found it such a pain to play I couldn’t play for more than 15 minutes max a day.
    • 62 Metascore
    • 70 Critic Score
    It doesn’t look as hot as the Cube-exclusive Resident Evils but you get used to the visuals pretty quickly. The controls are pretty much as clunky as in the first few games (you can use the C-type controls introduced in the remake though), so if you don’t have a problem with those you’ll be fine playing Code Veronica.
    • 56 Metascore
    • 65 Critic Score
    It's really a shame they couldn't think of a way to keep the battles interesting for a longer time, the lack of variation really kills the game.
    • 78 Metascore
    • 80 Critic Score
    For a quick multiplayer session, this is perfect.
    • 73 Metascore
    • 90 Critic Score
    Oh and that password feature I just don't get why it's there and why you have to use it to replay the avalanche tracks. That's the biggest downside I can think of, why couldn't beating the avalanche tracks just unlock them in the Time Trail mode is mind boggling.
    • 73 Metascore
    • 89 Critic Score
    As close as you will ever get to "Goldeneye" on your Cube. A brilliant storyline, superb graphics and fun gameplay make this a near-essential FPS.
    • 69 Metascore
    • 79 Critic Score
    The top speed gameplay and accompanying effects that come with it are really impressive. The only real downside is that there isn’t enough depth in the gameplay.
    • 61 Metascore
    • 64 Critic Score
    Simply not worth your time. The graphics are mostly bland and dull, the gameplay is enjoyable but neither long enough nor fun enough to keep you entertained for more than half an hour or so at a time.
    • 92 Metascore
    • 91 Critic Score
    Besides a couple of camera issues every now and then and the game's short length I can't say a lot of bad things about this game. The gameplay is solid and easy to learn, the controls are intuitive, it has a wonderful atmosphere.
    • 83 Metascore
    • 84 Critic Score
    It's varied enough to please even the most critical of gamers and it's fair to say that you're likely to encounter almost every genre of gameplay on this tiny disc.
    • 87 Metascore
    • 90 Critic Score
    If you've already played a Mario Kart game, Double Dash is still worth days of your time. However, it might lose its appeal sooner than other versions did, because for ninety percent it's just more of the same.
    • 83 Metascore
    • 88 Critic Score
    NFSU is not quite a groundbreaker in the racing department, but is certainly a top racer.
    • 68 Metascore
    • 68 Critic Score
    Rising Sun has some great parts like the train level, but also some frustrating moments. Trying to aim properly while the framerate is unsteady and the only guns at your disposal are machine guns with terrible recoil is the most important cause of these.
    • 69 Metascore
    • 78 Critic Score
    It’s definitely the Mario Party title you’ll want to buy if you’re new to the series, since it has the most minigames and the best boards of the Cube iterations.
    • 83 Metascore
    • 85 Critic Score
    Overall the whole thing is immensely enjoyable with a soundtrack that will get you linking your GameCube up to your stereo straight away.
    • 84 Metascore
    • 82 Critic Score
    Aside from seeing the film on big screen, this is the most intense Lord of the Rings experience available.
    • 77 Metascore
    • 80 Critic Score
    It’s great to have so much in one game, but in the end you’ll play "Burnout 2" if you want to race and "Soul Calibur 2" if you want to fight, not True Crime.
    • 57 Metascore
    • 52 Critic Score
    Rarely have I seen such uninspired awkward gameplay for a GameCube game, well nurtured visuals yes, but the game has not one interesting or surprising moment.
    • 65 Metascore
    • 73 Critic Score
    A lot of fun to play, it’s filled with good puzzles and because of the varied levels you’ll have a good time right untill the end. Too bad that end comes a bit too soon though.
    • 82 Metascore
    • 84 Critic Score
    Gladius isn’t a game for everyone, only the RPG enthusiast will fully appreciate the gameplay, which with 2 story modes, good for at least 45 hours each, is a time-consuming endeavour.
    • 68 Metascore
    • 65 Critic Score
    The lack of depth doesn’t ruin the game, but only younger sports lovers and dedicated Harry Potter fans will appreciate this.
    • 65 Metascore
    • 75 Critic Score
    Easily the best game of their franchise, though mechanical engine flaws prevents this game to compete against the top brawlers such as the mighty "Soul Calibur."

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