GameCritics' Scores
- Games
For 4,118 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Citizen Sleeper | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
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Positive: 1,978 out of 4118
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Mixed: 1,542 out of 4118
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Negative: 598 out of 4118
4124
game
reviews
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- Critic Score
With Nier, Cavia has done the seemingly impossible, and created something entirely unique from nothing but borrowed components- GameCritics
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After Burner Climax is as close as it gets to getting the full experience short of stepping into a specialized arcade cabinet, and the EX mode gives legs to what would otherwise be a incredibly short play time.- GameCritics
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Monster Hunter Tri is most definitely not a game that will appeal to everyone, but it is by far the most polished, user-friendly and approachable entry in the series- GameCritics
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The first chapter of Sam & Max: The Devil's Playhouse shows us that storytelling in games doesn't have to be a luxury, and perhaps shouldn't be. In The Penal Zone, good writing isn't just an added bonus: it infuses every aspect of play.- GameCritics
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Mass Effect die-hards will certainly want to invest, but more casual fans of the series might want to think twice before purchase.- GameCritics
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It's simple, fairly balanced, and damn near endlessly replayable, just as any multiplayer game should be.- GameCritics
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As a side-story to the series, The Conspiracy falls utterly flat—so it's lucky that it fares much better as a game than as a spin-off.- GameCritics
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A dating simulation combined with more traditional combat is certainly an interesting concept, but with Sakura Wars: So Long, My Love's inconsistent tone, exhausting battle system and poor story, it's trying to be too many things at once.- GameCritics
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A miserable, frustrating, and graceless experience, I can't recommend this game to anyone but the most dedicated Samurai Shodown fans—and even those players should be well-warned to stay away- GameCritics
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No matter which aspect is touched on, I absolutely fail to see the point of Dead or Alive: Paradise.- GameCritics
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Although it's hard not to fall in love with the landscape, the grappling hook, and the parachute, their combined appeal just isn't strong enough to override the bloated playtime, the dull cast of characters, and missions that are only mediocre at best.- GameCritics
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Although the implementation is very limited and the series of five missions can be completed in an hour or less, I greatly enjoyed taking the Hammerhead for a spin—doubly so, since I felt that Mass Effect 2's removal of both Mako and planetary exploration was a huge error.- GameCritics
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As a dungeon crawler, Strange Journey is abominable. As an SMT, it's unforgivable.- GameCritics
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As it is, I can only recommend it to those who have the patience and tolerance to work through significant frustration for the reward of a satisfying story about interesting people.- GameCritics
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Of course, all of these problems are present in other games where I have not minded them so much, but Metro 2033 is such a short, focused experience that the cumulative impact of its flaws is significant.- GameCritics
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The strength of the game's opening sequences and some of the bosses really stuck with me, but some of the later levels just felt kind of...bleh. As far as being the show-stopper that blows the rest of the series away, it falls short.- GameCritics
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Although the controls were solidly implemented, the graphics were some of the best I've seen on the Wii, and I do believe the developers' hearts were in the right place, Fragile Dreams: Farewell Ruins of the Moon is a tedious, trying experience that didn't offer enough reason for me to carry on in spite of its downsides.- GameCritics
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I think it's safe to say that the cliché expression is true—players that enjoyed Origins will enjoy this as well, and future returns to Thedas will definitely be welcome. However, when it's all said and done I couldn't help but feel that the immersion was a little thin due to the relatively small amount of content.- GameCritics
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Unfortunately, Resonance of Fate gets almost everything wrong and even screws up what it got right.- GameCritics
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It's Mega Man, and there's nothing wrong with that. I'll keep playing them as long as they keep making them, but that doesn't mean that this new iteration isn't vulnerable to the same stagnation that the original series was.- GameCritics
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While it's not quite the final word on JRPGs, Final Fantasy XIII represents the felicitous first steps on the path to a destination well worth reaching.- GameCritics
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Always challenging but never impossible, Echoshift goes out of its way to cater to the player in ways that very few titles do, making it an easy game to love- GameCritics
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The controls and interaction with the game world are suspect at best and downright awful at worst. And even looking past that I still come away disappointed. The script is weak, the characters' interactions/motivations are often left unexplained, and the voice acting is mediocre in some places and bad in others. The only thing Heavy Rain really has going for it is the composition of some of the individual scenes, and that's not nearly enough to carry the whole game on its own. So in the end we don't have much of anything except the spectre of what might have been.- GameCritics
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For players who've never had the chance to partake of Metal Slug's particular brand of madness or for those hopelessly devoted to the series, Metal Slug XX will certainly be worth the time invested. For those (like myself) who may still have feelings for the Slugs but can't deny having been there and done that, there's not much reason to sign up for another tour of duty.- GameCritics
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The fact that this game could transform me from a stony-faced, veteran gamer into someone's over-enthusiastic, flailing uncle who doesn't understand how controllers work is itself proof of how Sumo Digital's synthesis of sight, sound and play has resulted in a uniquely intense and compulsively playable experience.- GameCritics
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I could go on, but over the course of this review I've already described a litany of qualities that should win over players who appreciate mature RPG experiences with quality commensurate to the amount of time spent in them. However, there's no getting around the fact that first impressions will likely turn a lot of potential adventurers off.- GameCritics
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A larger budget might have saved the driving physics and improved the experience of the town, but no amount of money could repair the terrible writing and wrong-headed design that really sink Deadly Premonition.- GameCritics
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Ragnarok DS's problem is that decisions that are forgivable in a free MMO are really grating in a single-player game that costs money.- GameCritics
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In the culmination of this story BioShock 2 outdoes the original and establishes its own worth, with a closing sequence that hits every note perfectly.- GameCritics
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Regardless of the things that I found unsatisfactory, I'm quite glad that Atlus took a big risk in bringing Shiren the Wanderer to our shores.- GameCritics
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For once gamers can honestly believe the hype. Dante's Inferno lives down to expectations in spectacular fashion- GameCritics
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Thankfully, with their powers combined, the sister modes of the game conspire to lift it above its shortcomings and transform it into a worthwhile, if scatterbrained, experience.- GameCritics
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Players who can look past the lack of drive, annoying decisions, and a general stripped-down, dumbed-down feeling can (thankfully) still look forward to some truly spectacular moments and unforgettable action before credits roll.- GameCritics
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Here we have a game that has streamlined itself, stripped away every inconvenient impediment to mass appeal, and in that cleansing has lost something vital- GameCritics
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It's not a terrible bargain and certainly not the outright robbery that some DLC can be at times, but Return to Ostagar can't compare with the quality of The Stone Prisoner or Warden's Keep DLC missions.- GameCritics
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For Wii owners jonesing for something besides the usual batches of brightly-colored shovelware and tired flagship franchises, The Sky Crawlers: Innocent Aces fresh take on dog-fighting along with a healthy dose of anime-inspired storytelling is just what the doctor ordered.- GameCritics
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For adventurous players willing to remain undeterred by warts and wrong turns, Divinity II is something quite special—an RPG with a flavor all its own, and one not to be missed.- GameCritics
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Take away some of its flaws, and the bar would've been raised higher than most games could ever hope to surpass. In lieu of that, we have Kamiya's latest, a breakneck, top-tier example of the 3-D action brawler.- GameCritics
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PixelJunk Shooter is one of those instantly-intuitive games that only takes a minute before completely clicking with the player—once the controller is in hand, everything makes sense and flows effortlessly.- GameCritics
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What The Saboteur lacks in innovation it makes up for with solid design and implementation.- GameCritics
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Shattered Memories is an uneven mess, most favorably described as a kernel of greatness wrapped in a husk of wrong-headed design and iffy implementation.- GameCritics
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While earlier installments had more interesting interaction between the characters, Rise of the Pirate God ends the series on a high note, gameplay-wise.- GameCritics
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Skipping my usual witty remark or pun-laden ending line in closing, let me just say that Clash of Heroes is an absolute winner from start to finish. Any gamer worthy of the title needs to have a copy of this cart in their library. Buy it. Ra- GameCritics
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Although it's possible to rattle off a list of bullet-point features that imply Assassin's Creed II is head and shoulders above the first game—more missions, more story, more collectibles and extras—I simply didn't find them to amount to much.- GameCritics
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If the player were disappointed by this scenario in the original, he'll probably be disappointed now too. However, with a wealth of new content and lots of other welcome additions and tweaks, Left 4 Dead 2 continues to focus on what it does best, and it's damn good at it.- GameCritics
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NSMBW isn't unfun. It's uninspired. Like the games that came before it, New Super Mario Bros. Wii evokes concepts and imagery presented in its predecessors. Unlike those games, it makes no effort to expand upon any of those ideas.- GameCritics
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The holiday season is noticeably bare, and Modern Warfare 2 stands tall, with its brilliant, value-packed missions, maps, and promised endless nights of thousand-yard stares and slack-jawed home entertainment- GameCritics
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All told, Kenka Bancho: Badass Rumble is a solid, attractive addition to the PSP library for fans of beat-'em-ups.- GameCritics
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Despite my qualms about the combat engine, graphics and the amount of minor bugs on display, it's a testament to BioWare's craft that Dragon Age: Origins is as intensely addicting and as ultimately satisfying as it is.- GameCritics
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While Lair of the Leviathan is still my favorite chapter so far, The Trial and Execution of Guybrush Threepwood still has plenty of everything about the Tales of Monkey Island series that I like: quality writing, loveable characters, and challenging puzzles.- GameCritics
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The bosses in Ratchet & Clank however had always seemed on the cusp of greatness, but never quite reached it. That changed with A Crack in Time. While most of the game's bosses are fairly nondescript, the final two are exactly what I was waiting for. Fast-paced, multi-faceted, and grandiose in scale, these battles were, in a word, awesome.- GameCritics
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Fairytale Fights would have been starkly disappointing as an XBLA or PSN download-only title, but as a retail game taking up shelf space, it's absolute failure.- GameCritics
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Nostalgia cheerfully opts to evoke our memories of other RPG experiences, most notably Final Fantasy X and Skies of Arcadia, but because it lacks the coherence and originality of its predecessors it never develops an identity of its own.- GameCritics
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All told, Trine was a stylish, clever game that certainly manages to establish its own identity.- GameCritics
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A port of a six-year-old PS2 title might not fit the profile of a platform defining title, and it might be more than a little ironic, but the fact that the game manages to accomplish this so far out from its initial release is a testament to its quality.- GameCritics
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Although Borderlands seemed ready to be one of the next big things, the overwhelming focus on grinding and gun-collecting can't carry the entire game, in either co-op or single-player.- GameCritics
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With a brilliant musical score, gorgeous artwork, solid adventuring mechanics, and a ton of other generic positive reviewer comments I can heap on it, Machinarium is elevated from merely good to gaming greatness, and I can only hope that the minds at Amanita produce some more masterpieces like this one- GameCritics
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Topatoi Episode 1 delays its payoff for too long, and in the end exists mostly as a suggestion of a game that might be good to play when (and if) it makes its way to the PSN store. Add the fact that the characters of Topatoi lack any of the charm or personality of your typical platformer cast—their in game models look a little revolting even—and it's a hard game to recommend.- GameCritics
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Although some may be put off by the ease with which the game can be completed, I didn't see that as a negative at all. Games of this sort tend to lean towards being esoteric and frustrating as a means of delivering challenge, and in this genre, I'd much rather play something that invites me in and makes me smile rather than something that has me running to the Internet for an FAQ.- GameCritics
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Given the length of the game—around 12 hours or so at Normal difficulty—Brütal Legend gets more tiresome the further in you go. Stage Battles (the official name for the RTS sections) kill the pace, and the side missions are repetitive and boring. Somehow, all these negatives don't counterbalance an amazing artistic style. R- GameCritics
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Among Thieves is far and away the best game that I have played this year, and one I will likely come back to time and again.- GameCritics
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It's extremely smart, has a great sense of humor, a bold design and fantastic art direction.- GameCritics
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Although appearances may be deceiving, don't judge too soon—Critter Crunch is a high-quality addition to the PSN library, and a must for PS3 puzzle fans with an internet connection. Just be ready to grit your teeth a bit towards the end.- GameCritics
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Without question, Demon's Souls is one of 2009's finest titles, and an amazing, challenging journey without equal.- GameCritics
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What little the game does add to the saga is forgotten by everyone at the end. Disney fans will be most disappointed of all: Disney's characters barely put in an appearance, and Disney's worlds are just window-dressing for a killzone.- GameCritics
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Lair of the Leviathan is, I think, the best chapter of Tales of Monkey Island so far.- GameCritics
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Persona takes everything that made the original so memorable (the demon-fusing, the storyline, the atmosphere) and streamlines/updates it while restoring things that were cut from the original as well.- GameCritics
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Despite those shortcomings, though, Wet's experiment is a mostly successful one. It's a game entirely devoted to appearances, never asking the player to kill people, but rather to kill them as spectacularly as possible.- GameCritics
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NHL 10 could very well be one of best hockey video games since the immortal NHL 95, and that in my books is a great comparison.- GameCritics
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Marvel Ultimate Alliance 2 basically accomplishes what it sets out to do, but doesn't move the series forward in any significant way, even feeling like a minor step back in certain aspects.- GameCritics
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In every way save the graphics, I found Muramasa: The Demon Blade to be a failure.- GameCritics
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Although I'll be the first to admit that online multiplayer is usually the least interesting aspect of any game for me, Section 8 did a great job of making it easy to learn and easy to take part in. That facility combined with the excellent abilities of the armor and fast-paced nature of play make for a solid experience that 360 owners should certainly take note of.- GameCritics
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Despite those issues, there is no question that Cursed Mountain is not only one of the finest titles currently available for the Wii, it's a welcome detour from the well-worn survival horror path that so many developers seem only too happy to tread.- GameCritics
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Simply put, this game effectively captures the gameplay experience of being its main character better than any other comic-based title I have ever played, but surprisingly the character development side feels like a bit of a missed opportunity.- GameCritics
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It was pretty short, I forgot it had a story, and the interface needs some work. It wasn't bad, though. It was just Sudoku.- GameCritics
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If The Siege of Spinner Cay has a weakness, it's that the game's secondary characters aren't as rich or as interesting as they were in the first installment.- GameCritics
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I think it's pretty clear that I hold Mass Effect in the highest possible regard, having nothing but the utmost respect and affection for it, but I need to be honest when I say that Pinnacle Station is not only a complete waste of money, it's an insult to Mass Effect itself. I can't imagine why this shoddy cash-in was even released at all, except for a quick infusion of ill-gotten income from all the suckers like me who bought it on faith.- GameCritics
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Looking a little deeper as someone who's been around the block, it's disappointing to see that so much of Shadow Complex feels utterly bereft of inspiration. It's certainly a job well done, but really, this job's been done before.- GameCritics
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It's tempting to write off Osmos as a "been there, done that" experience. While all of the mechanics in play here certainly aren't new, the team at Hemisphere Games does a wonderful job of wrapping them up in a cool, calm, and collected package that makes it feel new and refreshing.- GameCritics
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With a notable level of craftsmanship and clear focus on its subject material, Trials HD is going to be endlessly addictive to the right kind of player. I wouldn't have guessed that player was me, but no matter how many times my bike crashed, I kept thinking I could do it if I tried just one more time, and I was constantly hungry to get it right.- GameCritics
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Beautifully stylized, beautifully implemented, and a true joy to play, NyxQuest: Kindred Spirits is another excellent title in Nintendo's already-impressive WiiWare library.- GameCritics
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Although it's unavoidable that some players won't be able to get past the graphics, those that do will be treated to an entertaining and worthwhile experience for a system that currently boasts the highest shovelware-to-keeper ratio I think I've ever seen.- GameCritics
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If Mothership Zeta had been half as long and available at half the price, it might have been worthwhile simply for giving players a quick peek behind the origins of the main game's enigmatic alien wreckage. As it stands, this dog-leg jaunt into outer space ends up a giant could-have-been without any real reason to recommend it, save completion for completion's sake.- GameCritics
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Every time I came close to defeating it, my game would freeze up (no pun intended) and I'd have to reset. After half a dozen interruptions like this, I gave up.- GameCritics
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I strongly suspect people will pick up Wii Sports Resort on name recognition alone, and be mystified by the odd white attachment inside. If enough WMPs are sold, and enough developers pay attention, it may just work.- GameCritics
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I could mention the razor-sharp graphics, cleanly minimalist design and absolutely phenomenal soundtrack, but there's really no point... Shatter is easily one of the best offerings available on the PSNetwork even without taking any of those things into account.- GameCritics
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It's visually attractive, tuned to perfection, and presents a classic formula that never goes out of style.- GameCritics
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And Guybrush is so likeable-in that pestering, caddish sort of way-that I want to know what happens to him. That, really, is what a serial game should accomplish; to leave players hungry for more.- GameCritics
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Despite Techland's efforts, the Western genre is still wide-open for someone to ride in and claim it.- GameCritics
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Instead of the friendlier, less-confusing version of Armored Core this UMD could have been, it's a bitterly disappointing also-ran that's in severe need of a tune-up.- GameCritics
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Something like Infernal: Hell's Vengeance might have gained a minor following during the last generation (and that's a big might have) but it simply doesn't have any place in today's environment. It's technically weak and showcases no forward-thinking in terms of design, and the conceptual side is just as stale.- GameCritics
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The writing is strong, its unconventional take on the standard SRPG formula shows creativity, and there's just no denying the fact that this series keeps putting out top-quality game after top-quality game.- GameCritics
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Overall, this is the largest and most fully-realized expansion yet produced for Fallout 3, and it's an order of magnitude better than any of the previous installments.- GameCritics
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My hat is off to Terminal Reality... they may have just created the best movie game of all time.- GameCritics
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At the end of the day Vertigo seems to be a decent core idea for a game wrapped in a lackluster package. There have been other successful games in this genre but for me, Vertigo doesn't live up to that legacy.- GameCritics
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Let's Tap!, with its bright, accessible aesthetic and peppy, J-pop soundtrack, has a lot of potential. Unfortunately, I can only evaluate the game as it exists, and Let's Tap! has a few shortcomings too many to wholeheartedly recommend.- GameCritics
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Although Prototype sports several great ideas and a main character that wows, imagination, inspiration, and a strong guiding hand were lacking in every other aspect of the game.- GameCritics
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Perhaps this game appeals less to adolescent and adult males than most games do: Starfy is more Kirby than Mario. But it does what it does very well, and I hope that this title is merely the beginning of Starfy's legend in North America.- GameCritics
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Knights in the Nightmare struggles under the weight of its own complexity but the bizarre melding of divergent gaming subgenres make it a title I'd recommend to anyone bored with gaming's status quo.- GameCritics
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Was it a time-suck for me? No. But for a few hours, it forced me to solve problems in a new and challenging way.- GameCritics
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