Gameblog.fr's Scores

  • Games
For 3,458 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 The Last Guardian
Lowest review score: 0 Reality Fighters
Score distribution:
3459 game reviews
    • 83 Metascore
    • 60 Critic Score
    As enjoyable as ever, with its elegant electro playlist and classy visuals, Lumines Electronic Symphony is very similar to previous versions. We'd have hoped for more new stuff, especially for this price tag, and the lack of real multiplayer play is really a downer.
    • 72 Metascore
    • 60 Critic Score
    Majin and the Forsaken Kingdom could have been a great game. Its touching characters and well crafted gameplay make it a good game, blessed with a distinct personality. That's always something, but the concept lacks any sort of innovation. Even though you've most probably already played something very similar, you'll probably cruise through the 15-or-so hours of the game with ease, to discover the end of this friendship story.
    • 64 Metascore
    • 60 Critic Score
    The Crew is an open world racing game that impresses with its size and enchants with its good ideas. Too bad this pleasant experience, packed with challenges of all kinds, is marred by poor driving sensations, AI problems and disappointing graphics.
    • 73 Metascore
    • 60 Critic Score
    Not a must-have, still far from perfect, Mario Party 9 still manages to squash one of the most common criticism to the series by offering a quicker pacing in between runs, as all players now share the same ride. Everyone also competes for little stars, now, rather than the big purchasable ones. Not all the mini-games are funny, but enough are, and even though the concept is old as hell, it still works fine.
    • 73 Metascore
    • 60 Critic Score
    Bringing Overwatch in your pocket with Nintendo Switch was a challenge, because the fast FPS style of the game is highly demanding. But Blizzard managed to make few sacrifices to keep a fluid experience for the players. However, the TV mode is lacking in graphics and you will have to start from scratch.
    • 77 Metascore
    • 60 Critic Score
    Burnout Crash port on iOS remains more or less as fun as its XBLA and PSN counterparts, if one excepts that its touche mechanics are less fluid and enjoyable than the very same ones played with an analog stick.
    • 66 Metascore
    • 60 Critic Score
    Super Meat Boy Forever is far from achieving the same result as 2010's classic. With a ton of hardcore but mostly random levels, the game especially suffer from questionable one-button-does-it-all handling, and a lack of finished features. Too bad, because the Dark Worlds and manu secrets still offers to hardcore players a true challenge.
    • 70 Metascore
    • 60 Critic Score
    Maneater is a delirious and fun experience for the first few hours. But quickly you'll get a bit bored repeating the same thing over and over again.
    • 72 Metascore
    • 60 Critic Score
    This is simply a republished version of the Ninja Gaiden Sigma released on the PS3, only dampened in terms of gore, slightly easier, and not really perfect frame-rate or visuals-wise.
    • 76 Metascore
    • 60 Critic Score
    Don't be fooled: Hyrule Warriors is pure Dynasty Warriors within the universe of The Legend of Zelda. Fan service and repeatability are the best words to define this Koei Tecmo game. If you are more a Dynasty Warriors fan than a Zelda fan, play it, or else, beware.
    • 67 Metascore
    • 60 Critic Score
    With this new Assassin's Creed Odyssey storyline, the player is pleased to meet those who are not the Assassins yet, but still use their hidden blade. This very short DLC is filled with interesting characters, but the lack of brand new mechanics at this stage should make you wait until the release of all the three episodes to buy this DLC.
    • 67 Metascore
    • 60 Critic Score
    Atomicrops is an enjoyable Twin-Stick shooter that can provide some good challenge and laughs to people who like Bullet Hell and are ready to let it grow. Don't expect it to be the more polished game on Earth, accept the facts that farming isn't very satisfying and social interactions are quite missing, and you'll probably find a potentially addictive experience.
    • 87 Metascore
    • 60 Critic Score
    Blessed with over-the-top atmosphere and crazy story, Monsters Ate My Condo is also tarnished by a gameplay that lacks deepness. Nonetheless this fast-paced puzzle game remains a very nice game for highscore fans who like to battle for it on-the-go.
    • 69 Metascore
    • 60 Critic Score
    Mario & Sonic at the Tokyo 2020 Olympic Games has this little extra something compared to the previous games, namely retro events, eminently sympathetic to the most nostalgic, and an aspect of an interactive tourist brochure on Tokyo and the Olympic Games, pleasant for those who love to learn about these two topics. For the rest, to know what is still the heart of the game, Mario & Sonic at the Tokyo Olympics does not yet seem to be able to win among the classics of the family multiplayer genre, the fault of the gameplay sometimes too complex, at other times too basic, not allowing any one to really stand out and leaving on the face of those who participate a pout rather than a smile in most cases.
    • 67 Metascore
    • 60 Critic Score
    An atypical JRPG where songs and relationships are the core of activities.
    • 73 Metascore
    • 60 Critic Score
    Freedom Cry is a good addition to Assassin's Creed IV, even if this DLC seems really limited compared to the main campaign of the game.
    • 86 Metascore
    • 60 Critic Score
    Even though we weren't expecting this DJ Hero 2 to make new waves in the music games genre, we'd hoped it would fix some of the flaws of the original. But it isn't. In the end, this new title can be summed up to a new musical selection with but a few minor additions, some of those being dispensable (freestyle and singing). A title that will still appeal to the rich fans of the original, if only for its new tracklist, but still smells like laziness.
    • 78 Metascore
    • 60 Critic Score
    This portable version of MotorStorm, with its tiny RC cars you drive from a top-down view, is a fun little surprise on the Vita. The gameplay's simple, but solid. And the price is really low, especially considering you'll get the Vita Version for free on top of this one. The only downside, but an important one : no multiplayer whatsoever.
    • 73 Metascore
    • 60 Critic Score
    Amnesia is not a flagship of the genre. It doesn't pretend to be, and it doesn't even try to revolutionise the genre or its franchise. It evolves a little in its content and structure, but retains the same strength. Its job is to scare you for a few hours by immersing you in its world, and it succeeds perfectly. The Alien Isolation-style beast that stalks you incessantly makes you break out in a cold sweat, and the game is gripping. You'll simply have to get used to the decade-old gameplay. The problem is that it can also put some people off.
    • 67 Metascore
    • 60 Critic Score
    Weedcraft Inc is a convincing management game about the cannabis business. We get into the game through all aspects of this business that are treated here with both lightness and relevance. We regret just an ergonomics that lack of nervousness in the long term, a slow progression and dialogues that lack intensity. That said, everything rolls for this original title, amateur of the genre or not.
    • 66 Metascore
    • 60 Critic Score
    Park Beyond is not a bad game, far from it, but it will only fully satisfy the curious, those who have never really had the opportunity to immerse themselves in a real management game, or who have neither the desire nor the time to devote to it. In a way, Park Beyond can even be seen as an introduction to the subject. It's a refreshing first step, thanks to its totally surreal coaster concept, but one that will struggle to satisfy aficionados of the genre. But it's not all doom and gloom, far from it, as the title still has plenty to offer, with a highly entertaining campaign that will keep you on the edge of your seat for over a dozen hours, and a sandbox mode. But there's no need to wait any longer or look for what's hidden beneath the surface.
    • 76 Metascore
    • 60 Critic Score
    Yager wanted to make us live a contemporary war in the shoes of a soldier on the field. Its a success despite a too short adventure, some sequences that lack a little punch, and some hiccups in the production values. The multiplayer should compensate for its lack of durability and replayability.
    • 78 Metascore
    • 60 Critic Score
    Hyrule Warriors: Age of Calamity delivers yet another Musō X Zelda experience, but fails to offers a great experience beyond the hardcore fans of Breath of the Wild. Pretty rough, the game lacks precision and variety, despite very good direction and musical score. For a few colorful cinematic moments, players with have to brawl they way through way too many similar fights, even with such iconic characters.
    • 73 Metascore
    • 60 Critic Score
    Oxenfree II : Lost Signals is a great follow-up to the first episode. The characters are great again and the game seem to still be master at portraying them. However the game lacks ambition and comes out a little bit too late maybe. We would have loved Night School Studio to try something news while still trying to link both games.
    • 64 Metascore
    • 60 Critic Score
    A visual novel with a good story, but a bad rhythm, no voices, and poor gameplay. Like Deadly Premonition, only the most hardcore gamers may enjoy it.
    • 66 Metascore
    • 60 Critic Score
    The space in Strike Suit Zero is visually stunning, and its gameplay is nervous and terribly enjoyable... but when you finally take your marks with it, the game ends abruptly and leaves you with the impression of having played a long tutorial. The scoring system is a good way to have more, but we could have eaten twice without hesitation.
    • 67 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 69 Metascore
    • 60 Critic Score
    The n-Space guys are good students ; they did a well-polished hack'n slash game. If it clearly lacks any sort of innovation in terms of design or story, Heroes of Ruin managed to integrate every bit of the Hack'n Slash proven formula, most notable with a well-crafted multiplayer. Too bad it really lacks end game content, and some.
    • 77 Metascore
    • 60 Critic Score
    The Gunstringer only lacks a deeper formula to truly shine. Indeed, the almost non-existent difficulty will probably render the experience quite dull for any core gamer, but the fun of the shooting sequences and the originality of the whole formula, and especially its presentation, will charm more casual gamers.
    • 56 Metascore
    • 60 Critic Score
    With WWE 2K15 wrestling fans finally get to play a good looking game. Unfortunately the game is severely lacking when it comes to content.

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