GameBlast's Scores

  • Games
For 595 reviews, this publication has graded:
  • 50% higher than the average critic
  • 17% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 MARVEL Cosmic Invasion
Lowest review score: 20 Fantasy Life i: The Girl Who Steals Time
Score distribution:
  1. Negative: 10 out of 595
596 game reviews
    • 80 Metascore
    • 80 Critic Score
    Hidden Cats in Rio de Janeiro brings a touch of Brazilian flavor, typical of a franchise that has players traveling the world searching for kittens. The choice of settings, situations, and references was excellent, making this entry in the series as interesting as the other games, and with a special appeal for brazilian players.
    • 83 Metascore
    • 80 Critic Score
    With captivating pixel art and a world full of paths and secrets, Under the Island succeeds in building a great sense of exploration and manages to give the player the freedom to discover things on their own without leaving them lost, providing plenty of help for those who need it. It's a competent, charismatic, and fun Zelda-like, but it may disappoint those looking for exciting combat.
    • 71 Metascore
    • 80 Critic Score
    Little Nightmares 3 has excellent atmosphere and soundtrack, with a good story, but leaves unanswered questions from its predecessor. However, it lacked creativity in its pursuers and environment, the new mechanics were underutilized, and there is no local co-op or cross-play.
    • tbd Metascore
    • 80 Critic Score
    Hamstermind is a lean and well-executed puzzle game. Without trying to reinvent formulas, the game relies on clear mechanics, consistent progression, and a charming setting to win over the player. The journey through the pyramid manages to balance challenge and accessibility, offering enough content for both those seeking something more casual and those who want to complete all the secrets.
    • 76 Metascore
    • 80 Critic Score
    SaGa Frontier 2 Remastered is a very competent update of a peculiar title from Square Enix. Although it still preserves a complexity that may alienate some potential new audiences, this characteristic is also an essential element of its charm, encouraging constant experimentation. Furthermore, the additions brought by the remaster, combined with the preservation of the original structure, make this edition the definitive way to experience this captivating RPG.
    • 74 Metascore
    • 80 Critic Score
    Ruffy and the Riverside is a good foray into the 3D platform genre, standing out for its well-done aesthetic mix and a useful central mechanic of swapping textures to alter the world, solve puzzles, progress through the campaign and obtain the dozens of collectibles available. These two aspects are the game's high points and, although its potential for experimentation is not fully realized, they make for a unique, enjoyable and fun experience.
    • 79 Metascore
    • 80 Critic Score
    Is This Seat Taken? is an interesting and competent logic puzzle that revolves around trying to respect the wishes of every individual that shares the same collective space. Though the game still feels like it doesn't live up to the potential to do something even more interesting with its concept, the result is satisfactory for those looking for a casual, non-committal puzzle.
    • tbd Metascore
    • 80 Critic Score
    It's curious how many games are nothing more than deluxe remasters, yet they sell themselves as remakes, while Story of Seasons: Grand Bazaar is almost a brand new game from scratch, yet still has the humilty to renounce the terminology. Considering it's the most solid game in the franchise in years, it's great that Marvelous is finally getting its IP right, something that helps us build anticipation for the next new title in the franchise. In the meantime, the effort spent helping the Zephyr Town bazaar regain its glory days will be well spent.
    • 77 Metascore
    • 80 Critic Score
    After so long in limbo, Shantae Advance: Risky Revolution has finally arrived with a fun adventure. Focused on the platforming genre — improved with elements like combat and metroidvania — the experience is colorful and humorous, as well as it has a good dose of challenge. While the game is very good overall, unfortunately, the "restriction" of producing a title compatible with an older console limited a release that had the potential to be amazing.
    • tbd Metascore
    • 80 Critic Score
    Ambidextro is one of those experiences that seems simple at first glance, but quickly reveals its depth. With a creative concept, precise execution and a challenging learning curve, the game offers a unique proposition that tests not only our motor coordination, but also our patience and persistence.
    • 87 Metascore
    • 80 Critic Score
    Monster Train 2 is a solid sequel that expands on the original’s mechanics with new features like equipment cards, train cores, and extra game modes, adding tactical variety without overhauling the core formula. The combat remains engaging and strategic, emphasizing card management, positioning, and synergies. However, the game’s steep difficulty and reliance on advanced mechanics may deter casual players. While offering a robust experience for dedicated fans, it often feels more like an ambitious expansion than a true evolution of the series.
    • tbd Metascore
    • 80 Critic Score
    Raider Kid and the Ruby Chest is a delightful Metroidvania that seeks to evoke the charm of the naive adventures of the Game Boy Color era. At four hours long, the level design is meticulously compact and efficient to make the most of its brevity. Aided by a well-made map and useful mechanics, this fun game maintains a good pace of progression and discovery of secrets.
    • 81 Metascore
    • 80 Critic Score
    The mobile version of Teenage Mutant Ninja Turtles: Shredder’s Revenge is yet another example of how some games can gain new life on modern platforms without losing their essence. With an extremely competent adaptation, responsive controls and all the content from the original versions included on day one, the game proves to be an excellent option for those who want to enjoy retro brawling with a modern look.
    • 77 Metascore
    • 80 Critic Score
    Six years after its initial release, New Super Lucky Tale remains a fun and dynamic 3D platformer. However, its current arrival on PS5 feels like a missed opportunity to smooth out its rough edges, failing to take advantage of the enhancement capabilities that would have justified this port. This version is certainly recommendable for those who have never played it, but for those who already own it on PS4, the paid upgrade offers no relevant novelty for a new foray into that world.
    • 79 Metascore
    • 80 Critic Score
    Although Pathologic 3 is much more accessible than its predecessor, it's still far from being a welcoming or even minimally simple experience, as it relies on hostility and discomfort as its main attributes—and its less-than-ideal optimization unintentionally contributes to this. Obviously, it's a design that will certainly alienate a large part of its audience, but it's also what makes it a unique experience capable of appealing to its niche through its peculiarity.
    • 87 Metascore
    • 80 Critic Score
    Pragmata presents creative ideas, particularly in how it blends shooting and real-time hacking to create intense, attention-demanding moments. The relationship between Hugh and Diana adds charm and helps sustain interest, even when the story leans on familiar sci-fi elements. Combat, especially in chaotic encounters, is exciting thanks to a solid variety of enemies and tactical options. Despite some noticeable limitations, such as repetition and a more guided structure, the game remains engaging due to its consistent pacing, well-crafted world, and unique concept, ultimately standing out as a distinctive experience that may not fully reach its potential but still delivers a memorable adventure.
    • 78 Metascore
    • 80 Critic Score
    Lost in Random: The Eternal Die offers a solid formula that blends intense action with elements of luck in a dark and stylized universe. The striking setting, variety of weapons, and customization options provide enjoyable moments throughout the campaign. The combat stands out for being fast-paced and challenging, and although the dice mechanics aren’t as influential as promised, there’s still room to experiment with different battle approaches. However, the experience is limited by repetitive environments and enemies, as well as a progression system that’s less deep than it seems. The unpredictability hinted at by the theme rarely has a significant impact on gameplay, diminishing the player's decisions. Still, while it lasts, The Eternal Die offers an engaging journey, appreciated for its aesthetic and pace, even if it doesn't take as many risks as it could have.
    • tbd Metascore
    • 80 Critic Score
    Class of Heroes 3 Remaster is an RPG from another era; a game that's generous with content but demanding of patience. It's an adventure that rewards dungeon crawler fans with depth and personality, and serves as a charming entry point for newcomers.
    • 78 Metascore
    • 80 Critic Score
    RoadCraft may have slipped up slightly in a vital gameplay aspect, but it's undeniable that the new mission proposal, which focuses on more than just exploration, increases the range of possibilities for future games. Being able to drive heavy machinery vehicles and get your hands dirty, as well as being able to delegate an automatic fleet to perform specific transportation tasks, were key factors in diversifying the missions and avoiding the feeling of repetition of previous games.
    • 69 Metascore
    • 80 Critic Score
    A.I.L.A is a Brazilian title proving the market's growth, featuring an excellent story and exceptional voice acting. The game offers six unique stages, challenging puzzles, and great sound design, creating tension and fear. However, the main drawback is the clunky combat and uninspired bosses.
    • 83 Metascore
    • 80 Critic Score
    BlazBlue Entropy Effect stands out for its intense gameplay and stylized visuals, offering fluid combat full of possibilities. The variety of characters with unique styles makes the matches exciting, and the combo system provides strategic freedom. On the other hand, it lacks depth in some aspects: the roguelike elements have little impact, with repetitive stages and some confusing mechanics. Still, the game delivers good action moments, especially for those who appreciate the BlazBlue universe and its exaggerated style.
    • 83 Metascore
    • 80 Critic Score
    Even though a high level of challenge is part of the essence of MIO: Memories in Orbit, there's much more to it than just that: some of the most beautiful visuals in games of this type, excellent world design, secret locations that demand keen attention, a well-built setting, and exciting boss fights to face. However, even if the ambition to create a punishing experience may be consistent with the narrative context, it ends up posing a potential obstacle to enjoying all the other great features this game has to offer.
    • 77 Metascore
    • 80 Critic Score
    The Posthumous Investigation is a well-executed game that stands out in the Brazilian indie scene by bringing together qualities that are difficult to find in a single title. The narrative is engaging, the noir aesthetic is well-resolved, the soundtrack fulfills its role with personality, and the time loop mechanic offers enough depth to keep the player engaged throughout the entire campaign with a strong cultural identity and the potential to win over an audience beyond indie game fans.
    • 83 Metascore
    • 80 Critic Score
    Even without being a direct sequel to the first title, Grime II continues the theme of creation, consumption and destruction, flavouring it with grotesque art direction and an obsession with hands. It may rely more on rocky caves than I'd like, but the most beautiful areas shine with their fascinating strangeness. The sheer amount of content can be a blessing, especially the excellent cast of mandatory and optional bosses, although it falls to excesses in both gameplay systems and the extension of complex anthills like areas, and with occasional technical problems.
    • 62 Metascore
    • 80 Critic Score
    With a style heavily influenced by the Burnout franchise, Wreckreation is a great racing game. Its races are always exciting thanks to the high sense of speed and the mechanics that encourage aggressive driving to go even faster. The game's map is vast and contains various types of environments, all with multiple challenges and other things to do. The remixing systems contribute to an engaging and varied experience, especially with the construction of loops and ramps. It's a shame that the technical production suffers from some issues, particularly regarding the draw distance of the scenery. Fortunately, this does not compromise the overall experience, which is a great choice for lovers of high speed and intense competitions.
    • 78 Metascore
    • 80 Critic Score
    R-Type Delta: HD Boosted is an essential title for fans of shoot 'em ups, and its revamped version has made it as appealing as many current titles. However, if you're not a fan of the genre—or don't enjoy dying thousands of times in the same area full of giant fish—Delta might be a little more difficult to digest. Now, if you're willing to experience this gem from the late 1990s, you can add it to your library without hesitation.
    • 70 Metascore
    • 80 Critic Score
    High on Life 2 is a sequel that surpasses its predecessor by delivering dynamic combat through the Gatlirians and skateboarding mechanics. The title also features well-designed side activities, challenging boss battles, and an entertaining comedic narrative. However, despite ongoing updates, the experience is still marred by technical optimization issues and occasional bugs.
    • 74 Metascore
    • 80 Critic Score
    With equal emphasis on narrative and sequences of puzzles, Call of the Elder Gods makes good use of the Lovecraftian legacy, reinterpreting it with a presentation that dispenses with horror and prefers the mystery of adventure. It's a game that seeks to be enjoyable, without the pressure of fear, time constraints, or overly complex puzzles, being challenging only to the extent that it makes us think a little, even if its tools and talkative characters can be overly didactic.
    • 71 Metascore
    • 80 Critic Score
    Towa and the Guardians of the Sacred Tree manages to combine emotion and strategy in a unique experience. Its deep narrative and the dilemmas posed by the sacrifice system give real weight to the player's decisions, while the variety of combinations between Tsurugi and Kagura keeps the combat dynamic and interesting. The evolution of the Shinju village complements the gameplay well, offering moments of respite between battles in what is one of the most remarkable experiences of the genre in 2025.
    • tbd Metascore
    • 80 Critic Score
    Foreign Sun is one of those indies that arrives quietly but leaves a much larger impression than you’d expect. The combat is precise and deeply satisfying for those with the patience to master it; the world reacts to your choices in ways you won't anticipate, and exploration always hides something extra just around the next corner. It’s not a production that forgives those who try to rush through, whether in combat or navigating the map, and that will inevitably push some players away.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Blacksmith Master has significant potential and, for an early access title, enough content and quality to be recommended. After hours of gameplay, I hope to see additions like magic, diverse races, and even a minimal narrative implemented. As for the mechanics, adjustments are needed — such as rebalancing the quality coins system or revising the progression. Overall, the core works very well, and with further refinement, I believe the game could become a polished gem in the future. [Early Access Score = 75]

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