Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 89 Metascore
    • 80 Critic Score
    If you go into Resident Evil Requiem without expectations, you’ll find it’s a great game. However, many long-time fans of the series did expect that Requiem would be a celebration of the series’ 30th anniversary. Capcom hasn’t done a great job so far, and using the game to advertise a $215,000 car and a couple of $1,500+ limited-edition watches has me questioning whether the company has once again lost touch with its fanbase. I’m hoping Requiem is a setup for a major twist that rewards fans for their knowledge of the franchise and propels the series into its next phase. Because of just how odd a taste this game left in my mouth, my score is mostly (and optimistically) based on the gameplay and the story, outside of its connections to the series as a whole.
    • 92 Metascore
    • 100 Critic Score
    Even with the flaws, Metaphor: ReFantazio is a masterpiece that sets a new standard for the classic JRPG genre, bringing over all of the expertise Atlus has with the Shin Megami Tensei series. A lesser game would have crumbled under the weight of such precariously loaded subjects — politics, governance, discrimination, injustice, religion — but Metaphor is able to navigate through them without becoming preachy or predictable. The epilogue in particular addresses the assumption that a hero who can fight villains would know anything about statecraft and tempers the game’s main conceit about the importance of fantasy. On that front, Metaphor’s maturity and self-awareness are real enough.
    • 86 Metascore
    • 100 Critic Score
    Silent Hill 2 Remake sets a new golden standard when it comes to remakes. The story is carried over completely intact, honoring the original narrative while adding depth where appropriate. I absolutely loved exploring the expansive, redesigned environments, which are more immersive and atmospheric than ever before. The enhanced graphics and excellent sound design contribute to an experience that is both haunting and beautiful.
    • 77 Metascore
    • 80 Critic Score
    Exploring the galaxy in Star Wars: Outlaws is a blast, and the open-world gameplay perfectly fits the franchise. Kay might not be the most exciting protagonist ever, and the main story suffers as a result. However, the environments are well-crafted, and the gameplay is entertaining enough to compensate for it. Massive managed to avoid many issues that Ubisoft titles are often criticized for, and Outlaws is a must-play for any Star Wars fan.
    • 92 Metascore
    • 100 Critic Score
    Elden Ring: Shadow of the Erdtree is a fantastic expansion to one of the best games ever. It slots into the overall journey well, and despite introducing a new map, it feels like a natural ramp-up to the conclusion of your Tarnished becoming Elden Lord. It’s easily 40-50 more hours of content, which is a steal at $40, and FromSoftware has once again proven that it’s the master at proving both quantity and quality that most other AAA studios struggle with.
    • 92 Metascore
    • 90 Critic Score
    Final Fantasy 7 Rebirth is a stunning game that bridges an excellent start and what’s sure to be a thrilling conclusion. Unfortunately, being stuck in the middle puts a lot of weight on the game, which makes it strain in some areas. However, it’ll only be possible to appreciate its merits once the final chapter is complete. Only then will we have the context to see how well Rebirth succeeded or failed. For now, I’d lean toward it being a resounding success that translated the original material wonderfully while also adding a few twists that will have even long-time fans wondering what will happen next.
    • 89 Metascore
    • 90 Critic Score
    Even among other Persona 3 remasters, Persona 3 Reload is the new definitive version of the original game. Though I replayed Persona 3 a few years ago, I was still surprised by the sheer number of improvements and additions in Reload. For the sake of completion, Atlus should consider adding DLC that adds an option to play as the female protagonist from Persona 3 Portable. That would make me reload the game all over again.
    • 89 Metascore
    • 90 Critic Score
    After Yakuza: Like a Dragon soft rebooted the series, I presumed the next entry would focus entirely on Ichiban. After all, the Yakuza were finished, Kiryu had his curtain call, and a new generation of heroes and villains took the stage. However, Like a Dragon: Infinite Wealth seems like a step backward for the series narratively. Instead of the Yokohama gang getting a new adventure without eight games worth of lore weighing them down, Infinite Wealth spends around 50% of its runtime saying goodbye to Kiryu yet again. Fortunately, improved combat and excellent side activities compensate for Infinite Wealth’s narrative struggles.
    • 90 Metascore
    • 80 Critic Score
    Tekken 8 is a competent and appealing entry in the series that shakes up its familiar combat system without making it too unbalanced. Apart from the story campaign, the offline modes sadly aren’t as strong as they could be. But the PvP modes work fairly well and will keep the community afloat, even if crossplay is a bit finicky and the online connection crashes on occasion. Tekken 8 provides a solid base for additional content until the next entry, be it more characters, customization options, or extra modes. Either way, we’re ready for the next battle.
    • 86 Metascore
    • 90 Critic Score
    Overall, Armored Core 6 is excellent for newcomers and longtime fans alike. It serves as a great introduction to the series, and you don’t need to be familiar with past entries to have a great time. On the flip side, the gameplay and mechanics are familiar enough that you’ll feel instantly at home here if you played AC5 or Verdict Day. Given the positive response to AC6, I hope we see more of the series sooner rather than later. It deserves to be one of FromSoftware’s cornerstones as much as the studio’s Souls games do.
    • 77 Metascore
    • 80 Critic Score
    Persona 5 Tactica is a diversion that’s worth playing, if just to see the gang back together again for more hijinks with fully-voiced cutscenes and main missions. The adventure isn’t as grand or comprehensive as Persona 5, but the combat system is clever and refined. At least the game proves that the Phantom Thieves still have more to give before the arrival of Persona 6.
    • 78 Metascore
    • 80 Critic Score
    As an extended epilogue for Kazuma Kiryu, The Man Who Erased His Name is well worth the time. While the game could be longer, it’s a strong send-off for a character that has made Yakuza the thrilling, dramatic series it has been for nearly two decades. As the franchise transitions to Ichiban Kazuga as the main protagonist, I will still fondly remember him, with or without his name.
    • 87 Metascore
    • 80 Critic Score
    While Final Fantasy 16 may not appeal to all long-time fans due to its significant departure from typical franchise elements, there is still much to like in this title. It offers a fresh perspective, a richly drawn setting, and a captivating story that stands on its own. Its action-oriented fighting and darker themes are a departure but also highlight the series’ willingness to branch out. Even if it seems different and isn’t quite the Final Fantasy many of us grew up with, FF16 is still an exciting and enjoyable adventure. It serves as a reminder that the series isn’t hesitant to grow and defy expectations, even if the outcome isn’t unanimously praised.
    • 92 Metascore
    • 80 Critic Score
    Street Fighter 6 is a redemptive sequel that’s more complete and has a distinct style. Street Fighter 5 did eventually get better, but Street Fighter 6 has come out the gate swinging with a suite of deep mechanics with more intuitive ways to learn and master all of them. The single-player modes are lacking, and, in World Tour’s case, disastrous, but it’s a strong fighting game that packs quite a punch.
    • 93 Metascore
    • 90 Critic Score
    The Resident Evil 4 remake keeps what made the original so good while significantly elevating the story with horror elements, the presentation with cutting-edge visuals and performance, and the gameplay with many welcome quality-of-life improvements. While there are some small niggles that I would have loved to see perfected, this remake exceeds expectations, perfectly balancing the action with the horror and cementing Resident Evil 4 as my favorite game in the series.
    • 79 Metascore
    • 80 Critic Score
    Though it can be a blurry mess at times, Wild Hearts does plenty right to justify a play by both monster hunter veterans and newcomers to the genre. The Karakuri system is genius and enhances an already fantastic combat experience, and co-op is wonderfully implemented, making it easy to group up with other hunters. Wild Hearts is a fantastic first attempt by Omega Force, as it goes toe-to-toe with an established franchise and gets in a few attacks of its own, and I’m excited to see how the team builds upon this victory, Karakuri-style!
    • 81 Metascore
    • 80 Critic Score
    Like a Dragon: Ishin is worth the wait, and fans of the series are in for a real treat. However, it is a niche entry in the series and not one I’d recommend for beginners. In fact, the more of the main games you’ve played before tackling Ishin, the more you’ll get out of it. Nevertheless, it’s a great spin on the Yakuza formula, and I’m glad Sega took the risk and finally brought it overseas.
    • 86 Metascore
    • 90 Critic Score
    Thanks to a recent patch that fixed the majority of performance issues that I was having, I can happily call Returnal on PC the “definitive version.” It has the looks, the performance, and the best controls, ready to reward those who waited for the PS5’s timed-exclusivity period to end with a compelling, mysterious story and top-tier bullet hell gameplay.
    • 85 Metascore
    • 90 Critic Score
    Octopath Traveler 2 is another love letter to Square Enix’s golden years. It’s a greatest hits comprised of mechanics from across several franchises, even if it doesn’t build on the original’s formula too much.
    • 89 Metascore
    • 80 Critic Score
    For those who already love the franchise and are simply hoping for a spruced-up version of the original game, then the Dead Space remake is an easy recommendation, so long as you’re okay with paying the $70 price (or waiting for a sale)...However, for those who have no pre-existing affection for Isaac and his dismemberment skills, more convincing is likely required. Happily, even with my modern expectations, the Dead Space remake still delivers a fantastic narrative, a wonderfully presented setting, and compelling gameplay that satisfies from the first terrifying moment until the horrific last.
    • 94 Metascore
    • 90 Critic Score
    God of War Ragnarök is a triumph. It’s a swansong for the PS4 and one of the best first-party games for the PS5 so far. It’s bigger than its predecessor in every way. The game’s only flaw is the weak climax. Everything up to that part is gold. However, it’s hard to find a conclusion that’ll satisfy everyone when the stakes are basically everything.
    • 85 Metascore
    • 90 Critic Score
    Mario + Rabbids Sparks of Hope is a colorful, exciting riff on tactical gameplay. It includes fun Mario and Rabbids characters, a punky new character with a cool weapon and cooler personality, Sparks to collect, and new and improved combat. It could do with a few more puzzles and things to do outside of battle, but as it stands, Sparks of Hope is an excellent follow-up and one of the best strategy games you’ll find in Nintendo’s library.
    • 66 Metascore
    • 80 Critic Score
    Gotham Knights is a thrilling DC action-RPG that works equally well in single-player and co-op, and all four heroes are worth playing. Missions are exciting, combat works perfectly, and the story is well-written and compelling — especially the Belfry character moments. Nevertheless, it falls into the all-too-common open-world game trap of having a big, vibrant map but not enough to do in it.
    • 87 Metascore
    • 90 Critic Score
    At $49.99, PC players are getting two fantastic Naughty Dog games that had previously been exclusive to PlayStation consoles. This is yet another win for both PC players and Uncharted fans, as the enhancements seen here allow for an even greater depth of immersion, with the potential to push visuals and performance to a whole other level. This is the smoothest PlayStation-on-PC game I’ve played so far, and it’s clear that the quality of ports is continuing to improve and close in on perfection.
    • 89 Metascore
    • 80 Critic Score
    The Last of Us Part 1 is the definitive way to experience the original story and Left Behind. However, it’s hard to recommend it over the PS4 remaster. I appreciate all the work that went into enhancing the visual and audio fidelity and gameplay. However, it’s just not $50 worth of improvement, and the lack of new content means you’re not missing out too much if you decide to go cheaper.
    • 87 Metascore
    • 90 Critic Score
    With the Spider-Man Remastered PC version, gamers are getting the smoothest edition of the web-slinger complete with a comprehensive suite of graphical settings. This is exactly what we need from PlayStation games making their way to PC!
    • 82 Metascore
    • 90 Critic Score
    It’s tough enough to make a game that targets one genre, let alone two, but rather than a lamb to the slaughter, Cult of the Lamb commands ownership of both with a hellish ambition that sees it become one of the best games of the year.
    • 81 Metascore
    • 80 Critic Score
    Live A Live is still full of charm, and the graphics and gameplay have been tweaked just enough to give it some modern touches. Hopefully, it’ll get the recognition it deserves alongside Square’s other classics.
    • 83 Metascore
    • 80 Critic Score
    When you consider a game that lets you play as a cat, chances are you wouldn’t imagine that game then taking place in a cyberpunk city overrun with headcrabs where humanity has been eradicated and replaced with friendly robots. BlueTwelve has provided a gorgeous and unique setting to match its unique protagonist, and although its action and puzzle-solving may be too simple for some tastes, it excels where it matters — and what matters is making you feel like a cat.
    • 74 Metascore
    • 80 Critic Score
    Rune Factory 5 definitely benefits from being on PC. The Switch version had plenty of issues, most of which are ironed out by jumping to a more robust platform. So, if you were holding out because of poor performance, now’s the time to pull the trigger. There’s a lot of fun to be had here, but don’t expect something vastly different from the previous games in the series. However, there are no glaring omissions either, which is great.
    • 86 Metascore
    • 85 Critic Score
    Don’t expect anything revolutionary. Sunbreak builds on a firm foundation and caters to those who conquered the base game. However, I see those who played tens of hours of Monster Hunter Rise feeling a bit weary when they boot up Sunbreak. Especially given its slow start.
    • 79 Metascore
    • 85 Critic Score
    The Quarry is a celebration of horror with enough twists and turns to excite even the most jaded aficionado. It manages to avoid the tropes inherent with its summer camp setting by giving each of the protagonists a thorough opportunity for characterization and makes you care enough about each of them for their fates to matter. It’s not without flaws. In particular, the exploration sections have a few issues. However, Supermassive Games’ return to AAA manages to exceed the high bar set by Until Dawn.
    • 85 Metascore
    • 85 Critic Score
    Kirby and the Forgotten Lands may not quite be up there with the greats of the genre, it’s an incredibly pleasant experience with a great degree of thoughtfulness put into it, from the charming touches littered throughout its overgrown and unkempt world, through to its unabashed emphasis on fun as best evidenced in its hub world. This is a great Switch exclusive for players of all skill levels.
    • 75 Metascore
    • 80 Critic Score
    Ghostwire: Tokyo’s biggest problem is that it takes very few chances. Unfortunately, the gameplay is just too familiar for its own good. It’s got a great premise, and I loved its version of Tokyo. However, the story and setting are in a framework that’s all too familiar. It also has a hard time figuring out whether it wants to be a linear or open world title. Despite these issues, it has a compelling story, and I enjoyed the journey from start to finish. It’s great seeing an accessible AAA title like this utilize Japanese folklore as its inspiration and shows just how far we’ve come from the 90s where JRPGs were downplaying those sorts of things.
    • 87 Metascore
    • 85 Critic Score
    Despite these throwaway modes and some repetitive grinding, Gran Turismo 7 does so much right that it’s still a true comeback for the series following Gran Turismo Sport’s disappointing reception. There’s plenty to do here both for car enthusiasts and GT newcomers alike, so much so that I’d wager this will pave the way for a whole new generation of petrolheads. From its photo-realism to its pinpoint handling and extensive amount of additional features, Gran Turismo 7 is another first-party PS5 success and a new benchmark for performance and visuals on the console.
    • 96 Metascore
    • 100 Critic Score
    Elden Ring is a tour de force and is maybe the only example of a studio underselling a title. It's an M-rated Breath of the Wild, full of secrets, intrigue, and an enthralling world to explore. It's a game that makes me excited about gaming, and it's fantastic to see a highly anticipated title like this turn out so well.
    • 88 Metascore
    • 90 Critic Score
    Aside from some very minor bugs, Forbidden West was a treat to play and is an early contender for Game of the Year. Aloy’s journey across the West is a must-play for PlayStation owners and another reminder that Sony’s first-party studios are at the cutting edge of gaming.
    • 81 Metascore
    • 90 Critic Score
    With Sifu, developer Sloclap is asking a lot from players. From the punishingly difficult combat that takes hours to learn and tens of hours to master, to the need to repeat and near-perfect levels to lower your starting age, this fighter can be an absolute slog. However, for those who can grit their teeth through the losses and frustration, you’ll come out smiling on the other side having played one of the best games of the year.
    • 84 Metascore
    • 90 Critic Score
    OlliOlli World finally sees the series’ visual style matching its frenetic, fun gameplay. Mostly every new feature added by Roll7 works in its favor, providing a satisfying and impressively deep skateboarding game with immense replayability, tons of customization options, and a fun multiplayer mode. OlliOlli has always been slept on as a series, but with World, this could — and hopefully will — all change.
    • 87 Metascore
    • 90 Critic Score
    While I’m disappointed by the relatively simple execution of this remaster, the content offered here is still outstanding. From overall presentation to the polished gameplay, this is still single-player gaming at its finest, now made shinier. It’s an easy flex for PS5, but that doesn’t make it any less of a must-play for those who missed out on the last-gen launch or hardcore fans who want to scrutinize every pore on Nate and friends’ higher-resolution faces.
    • 93 Metascore
    • 100 Critic Score
    How impressive God of War is on PC really gives credit to Santa Monica Studio’s work on this game. It’s still a gorgeous journey through a unique take on Norse mythology, and a great way to play the game for the first time or revisit it before God of War Ragnarok releases. I’m as impressed with it now as I was the first time through it, and I look forward to seeing what’s in store for Kratos and Atreus in the sequel.
    • 80 Metascore
    • 75 Critic Score
    It’s clear that there’s tons of potential here, and there’s so much to love about what 343 Industries has already introduced, but playing it at launch feels like you’re playing the worst version of what could rightly wind up being a fantastic game. Game Pass lets subscribers experience games like Halo Infinite on a whim, and it also lets developers like 343 take risks on launching a “Halo platform” that’s a work-in-progress. Currently, its single-player campaign is fun if somewhat empty, while its multiplayer flickers between exhilarating and frustrating.
    • 84 Metascore
    • 85 Critic Score
    Shin Megami Tensei 5 brings back the things that fans love about the series. Its biggest sin is that it doesn’t do much to innovate. Fans that were expecting to see a brand new vision for SMT will be confused because this is essentially the same demon collecting dungeon crawler it has always been. However, the quality of life improvements and the more expansive environments do add some new spice into the formula, and I had a blast fighting my heart out. It’s the archetypical JRPG, but that’s not a bad thing.
    • 85 Metascore
    • 80 Critic Score
    All in all, Football Manager 2022 is another sublime sports simulation. It once again proves that you can enjoy football games without directly controlling the players. Its new additions add to an experience already brimming with depth, and the refinement of the gameplay style means that you’ll struggle not to lose yourself within Sports Interactive’s digital training ground. Its proficiency on even the oldest of hardware means there’s really no excuse not to dive in. This is Football Manager at its best, the virtual equivalent of a top-corner goal.
    • 92 Metascore
    • 95 Critic Score
    Forza Horizon 5 is the best Forza yet and, not only that, but it also makes a strong case for being the best racing game period. A joyous combo of arcade racing and simulation-level depth, all wrapped up in a beautiful bow thanks to its diverse, expansive Mexico setting, this is an unmissable iteration in what is arguably gaming’s most consistently fantastic series.
    • 81 Metascore
    • 75 Critic Score
    Age of Empires 4 isn’t a bad game at all. I had a lot of fun with it. Its biggest problem is that it plays it too safe. It wants to capture the success of Age of Empires 2 so much that it never really gained an identity of its own. I hope that in the future, the devs take the asymmetrical civilizations further and focus on mechanics that evolve the Age of Empires franchise. There’s a solid foundation here, and if built in the right direction, it could lead to something special. For now, it’s too old school for its own good.
    • 77 Metascore
    • 80 Critic Score
    Overall, Back 4 Blood is a great successor to Left 4 Dead. It definitely needs some tweaks here and there, but it’s a blast with or without friends, and the bots are pretty decent as well. Turtle Rock Studios could have just made a straight clone of L4D, but it didn’t. As the various new systems get polished and balanced, this game will likely be looked on as finely as its predecessors.
    • 88 Metascore
    • 90 Critic Score
    So far, Metroid Dread is a serious contender for my personal game of the year. It takes all the things that I loved about previous entries and streamlines them into a much more playable game. It’s the most accessible Metroid title to date, and it’s sure to win many new fans for Nintendo.
    • 77 Metascore
    • 80 Critic Score
    Diablo 2: Resurrected makes playing Diablo 2 more enjoyable than ever. The visual upgrades are immense, and I still enjoy the tight game design as much as I did 20 years ago. I wish that more quality of life improvements were introduced with this remake/remaster. Just a few more small changes could have rectified some annoyances that stem from it being a 20-year-old game. As it stands, it’s almost too close to the original in all the wrong ways while missing multiplayer options that were removed for no reason.
    • 82 Metascore
    • 85 Critic Score
    This game’s biggest fault is that it has too much going on that detracts from the main plotline. I’m hoping Ryu Ga Gotoku Studio keeps taking risks with exploring gameplay outside of the Yakuza norm, and our next outing with Judgment (or another spinoff) will go further toward distinguishing itself as a unique property.
    • 88 Metascore
    • 80 Critic Score
    Unfortunately, the weak recon missions made too easy by the lack of challenge from AI enemies, the small number of maps that are quickly mastered, and the limited variety in gameplay burdened by uninspired upgrades, ultimately prevent Deathloop from reaching the highest of highs. With online multiplayer enabled and embraced, however, it becomes easier to overlook the weak points and Deathloop comes out on the other side as a compelling lesson in how intimate multiplayer can greatly enhance the single-player formula.
    • tbd Metascore
    • 85 Critic Score
    “Why pay $4.99 on Steam for something that’s free on your browser?” is a common question that’s popping up. For me, Cloud Save alone is worth the price of admission, as I no longer have to worry about cookies (the other type) and backing up my saves manually. This combined with the music from C418 and support for Steam Achievements makes Cookie Clicker Steam the definitive version that’s worth paying for.
    • 75 Metascore
    • 85 Critic Score
    Tormented Souls is the successor to classic survival horror. I’ve wanted a new Silent Hill (or classic Resident Evil) game for years, but I’d trade all the drama and disappointment for a fantastic spiritual successor like this any day. Exploring Winterlake Hospital channeled all those feelings of dread and loneliness that made those games special and proves that the format still works. The biggest issues with Tormented Souls seem like they stem more from a problem with budget more than the devs’ ability. With indie games, there are always compromises that have to be made to launch a title, and I think Dual Effect struck the best balance it could here.
    • 87 Metascore
    • 85 Critic Score
    While the value proposition is up for debate, it’s hard to argue against the fact that Ghost of Tsushima has evolved beyond anything we had expected. From the post-launch patches that included improvements based on community feedback, to the full-fledged online co-op mode that was released at no extra cost and with free updates, Ghost of Tsushima is a prime example of how video games should be launched and supported after release. It launched in an already superb state and now it is even better and bolder.
    • 89 Metascore
    • 85 Critic Score
    Platformers have technically advanced a lot since the original Psychonauts, though they’ve never really grown up. Despite animated films from the likes of Pixar addressing depression, grief, and even dementia for a younger audience, games rarely explore hard-hitting topics in a way that’s palatable for kids. Psychonauts 2 not only does a terrific job of exploring mental health without the confrontational heaviness of the M-rated The Last of Us 2, while diving in deep enough to warrant lengthy conversations about its themes long after its credits have rolled. While its old-school nature can lead to frustration, I was far too enamored by its characters and their heart-warming empathy for one another to let it dampen my enjoyment of this long-awaited sequel.
    • 81 Metascore
    • 80 Critic Score
    Those that played the game when it was first released on Wii aren’t missing a ton if they skip this one. There’s no new content, just tweaks here and there. However, those who loved it will find this is the best way to play it now.
    • 72 Metascore
    • 80 Critic Score
    It might be a bit obtuse, but Any fan of 2D JRPGs must experience Legend of Mana. It was released when they were at their zenith, a time when it seemed like every month Square Enix was dropping a new banger. Hopefully, if these continue to do well, we’ll see games like Threads of Fate and (dare I say it) Chrono Chross get another chance to shine. These remasters are a way to go back to one of the golden ages of gaming, and they can keep them coming.
    • 81 Metascore
    • 100 Critic Score
    Square Enix’s direction with FF7 Remake has impressed me with how the extra worldbuilding and tweaks to the plot have enhanced a game I already cherished. I can’t wait to play the second part, and this DLC was a great morsel to tide me over until then.
    • 88 Metascore
    • 90 Critic Score
    Ratchet and Clank: Rift Apart is the first PS5 exclusive that I can recommend everyone go out and buy. It's a cutting-edge visual masterclass of what the PS5 is capable of, but with the soul of the original R&C games, packaged with a comprehensive set of accessibility options.
    • 66 Metascore
    • 95 Critic Score
    Considering Biomutant’s delayed and seemingly troubled road to release, I’m blindsided by just how good it is. Experiment 101 has clearly been afforded the time to see its vision through, something which is unfortunately far too rare in the cutthroat gaming industry. I did not expect this to be one of my favorites of the year so far, let alone one of the most enjoyable open-world games I’ve ever played. A true modern gaming miracle.
    • 79 Metascore
    • 85 Critic Score
    For me, Shin Megami Tensei 3: Nocturne HD Remaster is worth the premium, if only because I hope it encourages Sega and Atlus to remaster more of their catalogs (Panzer Dragoon Saga, please). However, players who think they’re going to find another Persona here will be disappointed. Nocturne is one of the great traditional JRPGs, but potential buyers should know what they’re getting into before they pull the trigger.
    • 76 Metascore
    • 80 Critic Score
    Thanks to the technical improvements, Days Gone is better than ever on PC. It still has the issues with pacing that irritated us in our original review, but the faster loading times at least help a bit...Days Gone is worth checking out for anyone who wants an open-world, post-apocalyptic, story-driven adventure and doesn’t mind a bit of filler. The slow start might turn off some players, but those who stick it out will find an engaging story and an interesting spin on the zombie horror genre.
    • 94 Metascore
    • 91 Critic Score
    Quotation unavailable.
    • Game Revolution
    • 84 Metascore
    • 91 Critic Score
    Quotation unavailable.
    • Game Revolution
    • 91 Metascore
    • 91 Critic Score
    Quotation unavailable.
    • Game Revolution
    • 84 Metascore
    • 80 Critic Score
    As it is, RE Village is simply a good game with excellent production value.
    • 86 Metascore
    • 95 Critic Score
    Returnal is unambiguously and thoroughly an outstanding game. Mixing the RPG progression and ever-evolving suite of roguelite hooks with a frenetic third-person shooter results in a new experience with two halves that make each other better. As it did with the PS3, Vita, and PS4, Housemarque has once again provided Sony with another launch-era hit and in doing so has created a rewarding, replayable, and revolutionary game that’s hopefully the foundation for other future AAA titles that are as clever with the roguelite blueprint.
    • 83 Metascore
    • 90 Critic Score
    Nier Replicant ver. 1.22 is an excellent spin on the traditional hero’s journey and will give Nier Automata fans a new appreciation for that title. It’s a lovingly crafted rerelease and will delight both new and old players alike.
    • 77 Metascore
    • 85 Critic Score
    When you take the time to explore, you’ll find a surreal, beautiful game waiting for you. But, again, SaGa Frontier does an absolutely terrible job of making this clear. Fortunately, SaGa Frontier Remastered takes much of the frustration out of this. You can save anywhere, and there’s an autosave, you can speed up movement in the overworld and battles too. This is the best way to experience an often overlooked masterpiece, and I hope that SaGa Frontier 2 gets a similar treatment in the future.
    • 82 Metascore
    • 90 Critic Score
    Gnosia isn’t a game for everyone. You’ll likely loop over a hundred times before you reach the conclusion, and the repeated dialog and loops where nothing happens will infuriate impatient gamers. However, this unique blend of RPG, visual novel, and social deduction game hits like nothing else and is one of the Switch’s hidden gems.
    • 73 Metascore
    • 75 Critic Score
    This game has no roadmap to wait on or microtransactions to dodge, as People Can Fly has focused solely on making a damn good third-person co-op shooter with a huge variety of weapon and ability combos that keep the action aggressive and satisfying. Sure, it doesn’t innovate in any huge way and its many flaws are tough to ignore, but Outriders is a blast from a simpler past and I love that.
    • 66 Metascore
    • 75 Critic Score
    Paradise Lost doesn’t have any gameplay systems to keep players engaged and loses some of its potential because of it, but it does use its space well for its storytelling. It creates an otherworldly setting designed to simultaneously wow and disgust players as they make their way through gorgeous, yet heinous structures designed for evil. The stories within these structures are elegantly told for the most part as they reflect and strengthen each other along the way. Shooting Nazis in the face is almost always a blast, but Paradise Lost doesn’t resort to violence to make its point. Instead, it explores these horrors and wraps that inhumanity around the tragedy of a grief-stricken orphan, a rarity in the medium that demonstrates that how gaming can portray such evil needing to shoot at it first.
    • 88 Metascore
    • 95 Critic Score
    It Takes Two is one of the most delightful and ceaselessly entertaining co-op games I’ve played. Hazelight offers so many exciting levels, abilities, set-pieces, and mini-games, but does not let this extreme level of variety affect its quality. Every new idea is introduced to the game with care and used in a way that players can enjoy, before promptly being recycled out for an even better one. That this is the developer’s first platformer is staggeringly impressive, and I can only hope that this won’t be its final flirtation with a genre it’s clearly head over heels for.
    • 78 Metascore
    • 80 Critic Score
    The Ancient Gods Part 2 is the least impressive segment in Doom’s rebooted trilogy with its stages, level of difficulty, and slightly off-kilter story beats that all come in just below the previously established baseline. But it’s still one heck of a high baseline since the strategic, blazing-fast gunplay and ever-growing lineup of unique demons still have no equal in the first-person shooter space. The Doom Slayer was directed to rip and tear until it was done and now that it is indeed done, he has earned his rest even though his final showdown wasn’t his finest ripping and tearing.
    • 88 Metascore
    • 85 Critic Score
    Fans who love Monster Hunter exclusively for the hunts will likely welcome the raised emphasis on taking on major monsters as quickly as possible. However, Rise is missing some of the worldbuilding of Monster Hunter: World, which will make it feel a bit emptier for players who prefer to stop and smell the roses.
    • 76 Metascore
    • 85 Critic Score
    Aside from annoying mega canids that can loop their stun-lock attacks and a handful of interesting weapons, Murder on Eridanos doesn’t add many new gameplay features to its arsenal. It’s mainly just more Outer Worlds, but that’s not a problem when the quality is this high. Interviewing witnesses and potential suspects is a chance for players to more actively engage with its branching dialogue systems and focus on Obsidian’s knack for writing bizarre, loveable, and hilarious characters that appropriately skewer corporate capitalism. It hones in on The Outer Worlds’ strengths and is an excellent way to send off one of the best RPGs in years.
    • 89 Metascore
    • 90 Critic Score
    Super Mario 3D World + Bowser’s Fury is an excellent combination of games, offering both co-op Mario mayhem and a 3D Mario collect-a-thon in a single package. While Mario 3D World might not be Nintendo at its most creative, it’s still a must-play multiplayer game for Nintendo Switch owners, and Bowser’s Fury is much more than just the cherry on the cake.
    • 83 Metascore
    • 75 Critic Score
    Little Nightmares 2 succeeds in building on the foundation that the original game laid out. The folks at Tarsier Studios have expanded on the story and lore with new characters and settings, added gameplay mechanics that don’t overcomplicate the action or bloat the pacing, and proven themselves worryingly imaginative when it comes to thinking up dastardly denizens of a perfectly grim world.
    • 87 Metascore
    • 90 Critic Score
    The Nioh Collection confidently slashes through these minor oversights because it is still a definitive duo of difficult classics that play, look, and feel better than ever before. Even though its sequel is easily the superior, more varied title, both are still genre-defining action RPGs that provide so many engaging encounters that crush players to a pulp as a means to make them work for their euphoric victories. Few games can master this balance and maintain it after dozens or hundreds of hours and this collection has two such titles, doubling the amount of pain while also simultaneously doubling the amount of satisfaction.
    • 85 Metascore
    • 95 Critic Score
    If Control was “weirdness, perfected” then Control: Ultimate Edition is weirdness, perfected and fully realized. Bundling all of its content in one place is a decent proposition as it was supported supremely well after its launch, but the technical advancements are what make this “ultimate edition” so ultimate. Its swift combat is finally stable enough to move at the pace it was supposed to originally move at. The immersive world is made even more immersive with its many visual upgrades. Control was so obviously built ahead of its time as these enhancements aren’t just surface-level touch-ups; they’re instrumental improvements that help this game become its fullest self and the best Director of the FBC it can possibly be.
    • 87 Metascore
    • 85 Critic Score
    The bald, barcoded assassin has had many hits in his 21-year career, but even though it might be his last for quite some time, Hitman 3 is one of 47’s best executions yet.
    • 71 Metascore
    • 80 Critic Score
    The First Samurai is a lovely, if bloody way to wrap up the Nioh 2 saga. From its vibrant levels to its imaginative yokai to its crushing difficulty, this DLC does almost everything base Nioh 2 did but better aside from the superfluous storytelling. Team Ninja may have been honing its craft to get to this level for the final expansion, but in doing so the developer has saved the best for last.
    • 80 Metascore
    • 80 Critic Score
    Getting Doom on a new platform is inherent to the series’ DNA as people find more oddball hardware to run the classic game on. Playing Doom on a pregnancy test is not the most optimal way to play it, but it is possible. And Doom Eternal on the Switch is similarly possible but not optimal. The Switch port is still thrilling and has an addictive combat loop with incredible pacing yet it’s inherently held back enough by the platform’s weaknesses to make it the least appealing version. It’s a novelty to rip and tear on the go, but it’s questionable how, well, novel that novelty really is. It runs Doom… sorta.
    • 76 Metascore
    • 80 Critic Score
    Black Ops Cold War is the ultimate casual shooter. Whether that’s a good or a bad thing is up to you.
    • 92 Metascore
    • 90 Critic Score
    With a ton of replayability, a haunting and beautiful world, and satisfying gameplay, the PS5’s first exclusive hits it out of the park. Bluepoint did an excellent job updating Demon’s Souls to feature modern graphics and quality of life fixes without stripping anything away from the original. After how well this and Shadow of the Colossus turned out, I can’t wait to see which classic the studio tackles next.
    • 79 Metascore
    • 80 Critic Score
    Sackboy: A Big Adventure is a competent platformer with tight controls. However, the generic craft theme and lack of memorable characters prevent it from being outstanding. The 3D platforming genre is filled to the brim with classics, and to stand out, a game has to do more than just be playable. There are plenty of costumes to collect and bits and baubles to pick up throughout levels, but Sackboy lacks that hook that’ll keep gamers coming back.
    • 79 Metascore
    • 90 Critic Score
    Observer plays out much the same way FMV games from the 90s did. Fittingly, players are in this game as an observer, and those who chafe at lack of agency should look elsewhere. This is Daniel Lazarski’s tale, and it’s not a happy one, but it is one worth playing for any sci-fi or cyberpunk fan.
    • 83 Metascore
    • 90 Critic Score
    In essence, Observer plays out much the same way FMV games from the 90s did. Fittingly, players are in this game as an observer, and those who chafe at lack of agency should look elsewhere. This is Daniel Lazarski’s tale, and it’s not a happy one, but it is one worth playing for any sci-fi or cyberpunk fan.
    • 74 Metascore
    • 80 Critic Score
    Fuser lets you become a DJ from the safety of your own home, without having to deal with a global pandemic or 24-year-olds with jaws swinging like saloon doors. Its pricy entry point may be a turn-off for some, but when you’re enthusiastically bopping your head to a mash-up of Amy Winehouse, Carly Rae Jepsen, and Pitbull, you can almost forget that it wants to charge you $1.99 for Evanescence. It’s a fun time with tons of replayability, that will deserve a wider audience than the niche crowd it’s poised to appeal to.
    • 83 Metascore
    • 90 Critic Score
    The only downsides to Astro’s Playroom are that it is fairly short, and it could have used a little plot to tie the whole thing together. However, for the price, it can’t be beaten, and it’s a must-play for those booting up their PS5 for the first time.
    • 84 Metascore
    • 80 Critic Score
    For $50, players are getting 7-9 hours of story missions, combined with the optional 10+ hours of side content, much of which is collectible hunting. That doesn’t strike me as a great deal at launch, but the free upgrade from PS4 to PS5 does help soften the blow. When the price is right for you, this PlayStation exclusive comes with my recommendation, as it further bolsters Sony’s arsenal as we enter the next generation and beyond.
    • 85 Metascore
    • 80 Critic Score
    Pikmin 3 Deluxe does what Starcraft 64 could not: make a real-time strategy game work well on console. It does have its aggravating flaws and quirks, but these are balanced out in part by robust quality-of-life features and sensible design. Despite its flaws, Pikmin 3 Deluxe gets most of its gameplay right and will hopefully serve as the blueprint for the continuation of the franchise on the Nintendo Switch.
    • 83 Metascore
    • 90 Critic Score
    Yakuza fans were anxious about whether the series would survive without the glue of Kiryu Kazama to hold it together. However, Ichiban Kasuga is a worthy successor to the Dragon of Dojima, and Like a Dragon is a great new start for this fantastic series that will please long-time Yakuza fans and newcomers alike.
    • 76 Metascore
    • 80 Critic Score
    It's tremendous fun, despite recurring problems we've come to expect from Ubisoft games occasionally threatening to derail the experience.
    • 81 Metascore
    • 90 Critic Score
    And even though that world is a broken dystopian nightmare, Ghostrunner‘s gameplay is just the opposite. Slicing and sprinting through each dilapidated factory and string of sharply lit billboards is a rush because of how satisfying it is to control as well as how it, through its design, pushes players to play well enough to get the most out of its systems. A seasoned ninja strikes perfectly without any fatal faults; an apt summary of the gameplay loop and Ghostrunner as a whole.
    • 76 Metascore
    • 90 Critic Score
    The Ancient Gods Part 1 is a fantastic piece of DLC partly because of those narrative implications, but also for how it wonderfully continues and expands upon the base game’s legacy. Seamlessly dialing up the difficulty leads to more rewarding combat, especially with the banging metal soundtrack and horde of new hellspawns. Environments divulge from the typical Doom template, but are undeniably Doom and beautiful regardless. Part 2 has a lot to live up to, but if it’s anything like Part 1, it shouldn’t have a problem shattering high expectations.
    • 79 Metascore
    • 80 Critic Score
    Darkness in the Capital may seem like a typical expansion and it is in some sense, but that phrasing gives a short shift to how it builds on top of an excellent experience and remains a clawed fist that’s as sharp as it ever was. Its combat is fundamentally fantastic so adding new variables that maintain the same level of quality is only going to make that loop even more engaging. Darkness in the Capital’s array of bosses bring in another set of challenges and its new weapon encourages both thoughtful play and fast action. And in a game full of challenges and fast action, meaningfully building on top of that is still an accomplishment.
    • 72 Metascore
    • 90 Critic Score
    FIFA 21 may not contain any brand new modes or major new features, but by providing substantial changes to gameplay and introducing key improvements, it has easily positioned itself as the best FIFA yet. Combining challenging yet satisfying defending with ludicrous goal-scoring opportunities takes its on-the-pitch action to new levels, while additions to its Career, Ultimate Team, and Pro Clubs modes make this an essential purchase for football fans.
    • 85 Metascore
    • 100 Critic Score
    There’s so much to Crash Bandicoot 4: It’s About Time and so much that feels like a miracle. Many sequels this far after a series’ prime can feel like they’re stuck in the past and are merely mining nostalgia. Crash 4 does do a bit of mining, but it also strikes gold in how it impeccably balances respect for the bandicoot’s history and modernity. Crash Bandicoot 4‘s stellar level design, responsive controls, deep replayability, and superb animation all come together to create such an outstanding experience that not only brings this bandicoot back to life, but also removes it from the dusty shelf where all the other taxidermied ’90s platforming mascots go to be forgotten.
    • 93 Metascore
    • 90 Critic Score
    Hades takes the hated cycle of retrying the same checkpoint over and over again, flips it on its head with rewarding progression, and makes the player genuinely look forward to starting over with new abilities and upgrades.

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