Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 88 Metascore
    • 85 Critic Score
    The first couple levels are excellent and there are jewels hidden throughout the rest of the game. It just becomes a little frustrating to wade through all the other fillers that lie between.
    • 62 Metascore
    • 60 Critic Score
    While it's authentic, with a running list of cards that resemble their real-life counterparts, the lack of any progress to download new cards or get new things is the most disappointing part of this game.
    • 72 Metascore
    • 85 Critic Score
    The hit and miss AI and relaxed realism will not appeal to hardcore veterans that are still playing Rogue Spear. Its aids and features is an olive branch to the mass gaming audience not hooked on tactical first person shooters.
    • 85 Metascore
    • 92 Critic Score
    Perhaps the coolest gameplay addition to Aggressive Inline is the fact that you are no longer constricted by a 2-minute countdown clock in which to do objectives and rack up points. Rather, Inline relies on the ‘juice-meter” to determine how long you get to skate.
    • 50 Metascore
    • 67 Critic Score
    The biggest issue that hampers the overall enjoyment of the game is it’s finicky and unresponsive gameplay. There is a noticeable delay between the time you hit a button to the time the on-screen wrestler actually performs the move.
    • 55 Metascore
    • 65 Critic Score
    As a platform title, aside from the name and homage it pays (or rather, doesn't pay), it's an average, almost mediocre title in its own right.
    • 79 Metascore
    • 90 Critic Score
    I would have liked to see the game have a few more levels but there is enough there to keep me entertained.
    • 93 Metascore
    • 88 Critic Score
    It’s not deep and it’s not teaching our children good things about being productive members of society, but it’s fun, and personally that’s all I expect a game to be.
    • 69 Metascore
    • 72 Critic Score
    There are some mentionable problems with the game, like the sometimes-annoying camera system and overly simplistic gameplay mechanics, but overall this is an entertaining platformer that doesn’t feel like it was rushed out the door in the hopes of making some quick cash.
    • 80 Metascore
    • 82 Critic Score
    I’m maybe a little less impressed by this title for several reasons. Foremost is the fact that, although my system satisfies the minimum daily requirements for vitamins plus iron, the game ran so ridiculously slowly as to be almost unplayable.
    • 67 Metascore
    • 76 Critic Score
    They filled it with a lot of nice additions, but the dinosaurs are basically just really big animals, and their inclusion doesn’t change by much how you play the game.
    • 84 Metascore
    • 87 Critic Score
    It has great graphics, solid gameplay and, while not very original, is a lot of fun to play.
    • 78 Metascore
    • 81 Critic Score
    It's a short ride but as Duke himself says, "it's all bullets, babes and bombs," and no self-respecting Duke Nukem fan could say no to that.
    • 71 Metascore
    • 74 Critic Score
    It doesn’t really feel like an expansion pack. It feels more like a library of useful things for modders and scenario designers to play with.
    • 74 Metascore
    • 79 Critic Score
    The visuals, while not at all enhanced, look good and the play control, once mastered, is silky smooth.
    • 64 Metascore
    • 70 Critic Score
    It's not badly done action. I only wish it was arranged better. Not in need of more explosions, not utterly boring and certainly not bad-looking; it's just, regrettably, dry.
    • 49 Metascore
    • 40 Critic Score
    The inability to emancipate the player and place them into vehicles, different scenery or at least let them switch between different turret positions is rather beyond me.
    • 78 Metascore
    • 75 Critic Score
    One key improvement Jedi Starfighter makes over the existing Xbox Starfighter game is in the realm of multiplayer. It doesn't have a system link component per se, but finally, someone has included a co-operative component throughout the entire story campaign.
    • 63 Metascore
    • 68 Critic Score
    The game is hindered by unoriginal and lackluster gameplay mechanics that, while easy to pick up and play, does little to provide an experience that is as good as other music games currently on the market.
    • 89 Metascore
    • 85 Critic Score
    With such an expansive game, it was bound to have multiple technical issues. Not only did I, and other people, experience these problems for quite a while before the game finally worked, but even after a patch was released, random crashes and other problems still occurred. Technical issues aside, this is still a great game.
    • 73 Metascore
    • 68 Critic Score
    The game has barely evolved since it was first released in the 90’s.
    • 91 Metascore
    • 87 Critic Score
    Who would have thought that a visual makeover and a few gameplay tweaks could render an otherwise obsolete game into a incredibly entertaining experience that defies all expectations?
    • 57 Metascore
    • 69 Critic Score
    I think the game would have worked better if the developers had stayed with the appropriate technology, and if they had allowed players to deal more with the machinery of the Nautilus rather than forcing them to construct bombs (twice) and outwit a deranged computer (numerous times).
    • 54 Metascore
    • 81 Critic Score
    Not only did I manage to get my "Action Hero" fix, but also I managed to feel just as exhilarated as I did when I watched the movie for the first time.
    • 60 Metascore
    • 60 Critic Score
    It's marred by some shoddy controls and these are exasperated in the later levels because you require precise, accurate ones to finish levels.
    • 75 Metascore
    • 77 Critic Score
    Spider-man's gravity-defying stunts really exasperate the engine's inability to consistently provide an optimal view for gameplay. This is quite a shame because Spider-man is a wonderful looking game.
    • 67 Metascore
    • 70 Critic Score
    The degradation of graphics and gameplay diminishes how great this game truly is.
    • 81 Metascore
    • 85 Critic Score
    Lengthy in nature, Breath of Fire II will keep you busy for quite some time and the story is more interesting in this rendition, with a colorful, and at times, zany cast.
    • 70 Metascore
    • 70 Critic Score
    It feels like the originality that the franchise once had has run a little stale.
    • 79 Metascore
    • 85 Critic Score
    Personally, I found myself enthralled with the video game, so much so that I pulled a couple of all-nighters going through the game over and over again and noticing new details each and every time.
    • 76 Metascore
    • 80 Critic Score
    One thing the GBA version eschews is the spotty camera system that was noted on just about every platform. That's not to say things look bad on the GBA version. Things look really good indeed.
    • 73 Metascore
    • 85 Critic Score
    An interesting and innovative title.
    • 73 Metascore
    • 75 Critic Score
    Every time I started to have fun, the interface would bug me or the game would crash, or I’d run into a mission with 500+ units on the map, and the game would run in slow motion.
    • 86 Metascore
    • 90 Critic Score
    If it walks, crawls, flies, swims, or shambles, it’s probably in the game, and you’ll probably get to kill it -- a lot.
    • 72 Metascore
    • 75 Critic Score
    It plays out like a popcorn movie: a fun ride while it lasts.
    • 84 Metascore
    • 85 Critic Score
    While I don’t think Heroes of Might and Magic IV is as good as "Heroes of Might and Magic III," it’s a game you can easily spend a month on, and there is enough variety in the game for it to be an entertaining month.
    • 55 Metascore
    • 60 Critic Score
    The graphics, story, and gameplay are all below average, and it truly looks like the game was designed to go right into the bargain bin next to "Bass Avenger 16."
    • 82 Metascore
    • 88 Critic Score
    A solid, albeit short expansion to what is a great game. However, it won't serve to attract disillusioned "Rainbow Six" players.
    • 89 Metascore
    • 93 Critic Score
    An intriguing juxtaposition of pieces of incredibly intense FPS action that had me on the edge of my seat combined with puzzle-like sections of such opacity that they made me want to kill myself.
    • 60 Metascore
    • 76 Critic Score
    A cursory glance at Dragon Throne often urges people to write it off as an "Age of Empires" clone. However, it is a sophisticated RTS title and handles its many layers much better than comparable RTS titles.
    • 55 Metascore
    • 52 Critic Score
    Driven is a solid, if not somewhat boring, racing game that fails to innovate or add any sense of entertainment not already found in previous racing games.
    • 75 Metascore
    • 81 Critic Score
    While there's no new technical advancement and no significantly new discoveries with The Sims, the social aspect of this game remains, de facto, at the top of all gaming genres.
    • 53 Metascore
    • 68 Critic Score
    It's short and definitely geared more as a memento to Britney fans than anyone else.
    • 90 Metascore
    • 86 Critic Score
    One of the best games of 2002 (it was released way back in March), and it’s even better now that it’s seen two patches and Electronic Arts has lowered its price to under $15.
    • 38 Metascore
    • 40 Critic Score
    Upon playing the game without actually watching the show, I'm not sure if the game makes the show look bad or this is just a dreadfully poor translation of a good television show.
    • 74 Metascore
    • 85 Critic Score
    It also captures the spirit of both the old pirate movies, imparting a sense of heroism and roguishness within the player.
    • 69 Metascore
    • 68 Critic Score
    Its light-hearted approach is suitable to that type of play and I imagine Motocross will find a good niche there because of its Saturday morning cartoon treatment of motorcycle racing.
    • 78 Metascore
    • 90 Critic Score
    The selection in this game compilation is strong. There are no fillers included here and some of the more advanced titles (Rush'n Attack, Yie Ar Kung Fu) could be repackaged all by themselves.
    • 59 Metascore
    • 45 Critic Score
    One of the worst real-time strategy games I’ve ever played.
    • 62 Metascore
    • 52 Critic Score
    It has way too much going on, and Innonics made so many bad decisions with all the things in the game that Diggles ends up being overwhelming, annoying, and tedious all at the same time.
    • 80 Metascore
    • 85 Critic Score
    The piece de resistance is undeniably the batting and pitching. The other parts of the game merely dress it up to become a full baseball title.
    • 27 Metascore
    • 36 Critic Score
    All the ingredients for a thrilling racing recipe are certainly present, but the result is a bit of a disaster.
    • 74 Metascore
    • 81 Critic Score
    I am not one to look a gift-horse in the mouth, what is there is fun -- and fun is fun.
    • 47 Metascore
    • 58 Critic Score
    If there were ever budget titles for the Game Boy Advance, this title would be the perfect candidate. However, at the price it is being advertised, it's hardly worthy of anyone's time even if you suddenly became an Ice Age fan and must grab everything related to the franchise.
    • 76 Metascore
    • 72 Critic Score
    A game that is less puzzle-like than "Commandos" and more action-like than the roots of which this game originated from.
    • 80 Metascore
    • 92 Critic Score
    Thus, while Templar's precursor may have been merely good when it was initially released, in the face of new competition from much shallower titles, it is even better, like Citizen Kane's positive reappraisal.
    • 82 Metascore
    • 80 Critic Score
    If you bought the first one, save yourself the $40 and just pull out the old one again – you won’t be missing anything of consequence.
    • 67 Metascore
    • 68 Critic Score
    Despite the varied modes, the gameplay is the same and the lack of sophisticated AI play means you'll be entertained for one or two rounds until the races become too long (and too easy) to bear.
    • 78 Metascore
    • 81 Critic Score
    This version is essentially identical to its highly acclaimed PS2 counterpart with a few visual enhancements, sadly though this version shares the PS2's excruciatingly long load times.
    • 82 Metascore
    • 55 Critic Score
    The game is about a 10-hour experience. There's absolutely no reason to replay it.
    • 75 Metascore
    • 83 Critic Score
    Probably the only other thing that bugs me is the map restrictions. There are a lot of small rocks and other areas that you aren’t allowed to scale, climb, or jump over and end up hitting this invisible wall.
    • 71 Metascore
    • 70 Critic Score
    The target audience Konami will undoubtedly wow will be the 'art house', foreign film loving type who mope around at Cannes. That's the type of gamer, especially those enamored with overseas story-based RPGs, who will be able to appreciate this.
    • 87 Metascore
    • 84 Critic Score
    A solid, entertaining game that delivers a high sense of speed and adrenaline.
    • 89 Metascore
    • 86 Critic Score
    Its depth and attention to detail simply is unrivalled compared to what arcade racers considered 'realistic' beforehand.
    • 68 Metascore
    • 73 Critic Score
    Despite its various shortcomings, including inconsistent gameplay, a lack of commentary and absent features, WWF Raw is a fun and challenging game.
    • 92 Metascore
    • 90 Critic Score
    Those who enjoyed an inkling of SMA or this title's antecedent on the SNES platform, should not walk, but run to their nearest entertainment outlet to grab this gem.
    • 85 Metascore
    • 88 Critic Score
    Though the achievement is not entirely revolutionary, it continues to be an impressive title in its own right like the symbiotic relationship between The Godfather and its second part.
    • 74 Metascore
    • 72 Critic Score
    All this eye-candy comes at a price however, the game is plagued with clipping problems that are, at times, completely ridiculous.
    • 78 Metascore
    • 76 Critic Score
    A fairly lukewarm expansion pack.
    • 41 Metascore
    • 38 Critic Score
    Mall Tycoon's anemic execution really turns any simulation aspects into micromanagement chaos.
    • tbd Metascore
    • 80 Critic Score
    It's simply one of the best collections of winter event games available for the GBA, with great emphasis on the word 'game' because this is what Konami does best.
    • 66 Metascore
    • 48 Critic Score
    It’s like somebody at Wanadoo wondered just how little time they could put into a game and still release it, and Secret at Loch Ness is the result.
    • 84 Metascore
    • 90 Critic Score
    Its open- ended nature lets you mold the game into whatever you want it to be.
    • 84 Metascore
    • 87 Critic Score
    [It] impressed me mightily.
    • 91 Metascore
    • 88 Critic Score
    The gameplay in MOHAA is really excellent at times but exceptionally frustrating at others.
    • 71 Metascore
    • 68 Critic Score
    The disparity, however, between this title and the great classics that LucasArts used to create is too great of a void to disregard.
    • 55 Metascore
    • 45 Critic Score
    A vapid title for me, ultimately devoid of any fun.
    • 70 Metascore
    • 68 Critic Score
    If you can look past its denounceable play control then you will find a smart, stylish, Batman experience that is, at its foundation, true to its namesake.
    • 92 Metascore
    • 96 Critic Score
    Square’s unique story telling ability and their magic to completely immerse us into a world of fantasy and awe gives this game the power to bring a grown man to tears and a crazed gamer to fall in love.
    • 79 Metascore
    • 85 Critic Score
    It's a well-polished RPG that plays out well on the GBA and is none too frustrating.
    • 33 Metascore
    • 35 Critic Score
    The horrible AI and wonky controls result in extremely stiff gameplay.
    • 68 Metascore
    • 70 Critic Score
    This lack of depth pulls it away from becoming an exemplary title.
    • 90 Metascore
    • 91 Critic Score
    Another surprise to me was the great management of textures within the game.
    • 61 Metascore
    • 80 Critic Score
    Less good than the interface, but not bad by any means is Original War’s graphics.
    • 65 Metascore
    • 64 Critic Score
    A funny but repetitive (and eventually tedious) real-time strategy game.
    • 83 Metascore
    • 93 Critic Score
    The new features and additions give this game more replayability than the combination of all the single player games collecting dust on my shelf.
    • 61 Metascore
    • 60 Critic Score
    The game is arguably too simple for its own good and the result is a tedious and unimaginative gaming experience.
    • 57 Metascore
    • 68 Critic Score
    A decent game but not anywhere near an actual simulation.
    • 26 Metascore
    • 59 Critic Score
    It’s basically just a big mess -- a well made big mess, but a big mess nonetheless.
    • 80 Metascore
    • 88 Critic Score
    It's a short but wholly entertaining first person shooter, made more so by its intriguing setting and plot.
    • 60 Metascore
    • 60 Critic Score
    The shortened gameplay and difficulty really puzzled me as who the ultimate audience would be because certainly, some of the cartoon's younger audience will have to struggle somewhat with the game's relatively short length.
    • 53 Metascore
    • 63 Critic Score
    Man, is that dialogue butchered.
    • 57 Metascore
    • 56 Critic Score
    The movie had a tired sense after a mere ninety minute running time. Island Attack does not fare much better.
    • 76 Metascore
    • 70 Critic Score
    Ultimately, I left Starfighter SE with mixed feelings like one of the characters at the end of the game. He has done his share of the fighting and would simply want to walk off the stage.
    • 81 Metascore
    • 78 Critic Score
    It’s mostly fun to play. It takes 50-100 hours to go through the game once, and I could see playing a second or third time since the quests change slightly depending on the camp you choose to join.
    • 88 Metascore
    • 86 Critic Score
    Well-polished and just plain fun to play. It also held, for me at least, a warm dose of nostalgia that left me feeling all gooey inside.
    • 78 Metascore
    • 80 Critic Score
    Dazzling scenery.
    • 68 Metascore
    • 75 Critic Score
    If I found myself completely without a life, with hours and hours on my hands with nothing else to do, then the universe of BCM would be a great escape.
    • 90 Metascore
    • 90 Critic Score
    This is, visually, the most impressive Star Wars title, par excellence.
    • 80 Metascore
    • 75 Critic Score
    This isn't a complete failure per se but it certainly was not the Halo-level of title that Microsoft was looking for.

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