Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 55 Metascore
    • 78 Critic Score
    It does excel at what the movies do best: making mass bloodletting entertaining as hell, and at a handy $20 pricepoint. [June 2003, p.105]
    • Game Informer
    • 81 Metascore
    • 93 Critic Score
    The intensity of the battles draws the players in, but the ability to improve your avatar...keeps you coming back for more. [July 2003, p.118]
    • Game Informer
    • 58 Metascore
    • 55 Critic Score
    I can honestly say that the CPU AI knows nothing about the sport. [June 2003, p.113]
    • Game Informer
    • 49 Metascore
    • 55 Critic Score
    This lack of depth, coupled with the weak combat and repetitive levels, equals a pirate game that won't even manage to steal away an hour of your precious time. [Sept 2003, p.126]
    • Game Informer
    • 62 Metascore
    • 85 Critic Score
    The Matrix vibe is in full effect, and I can give you my personal guarantee that you won't be able to put it down until you've seen all the new footage. [June 2003, p.100]
    • Game Informer
    • 66 Metascore
    • 85 Critic Score
    Merely an okay game that benefits greatly from its movie license. [June 2003, p.106]
    • Game Informer
    • 63 Metascore
    • 85 Critic Score
    Merely an okay game that benefits greatly from its movie license. [June 2003, p.106]
    • Game Informer
    • 63 Metascore
    • 65 Critic Score
    The target audience is children, but only for the young tykes out there who are new to the gaming scene. The pacing is just way too slow to appease anyone else. [July 2003, p.107]
    • Game Informer
    • 79 Metascore
    • 80 Critic Score
    This is definitely the best expansion yet released for the Sims, but certain issues still bog this title down. I'm absolutely confounded that the game clock hasn't been slowed yet. [July 2003, p.120]
    • Game Informer
    • 62 Metascore
    • 68 Critic Score
    Unlike a lot of titles geared toward the younger set, this one is actually fun and well designed, with great graphics and good sound. [Aug 2003, p.93]
    • Game Informer
    • 84 Metascore
    • 88 Critic Score
    An excellent buy for those who love its forefathers and is still best in its class. [June 2003, p.117]
    • Game Informer
    • 76 Metascore
    • 78 Critic Score
    The camera is still bad and the dungeons desperately need a makeover. [July 2003, p.105]
    • Game Informer
    • 69 Metascore
    • 68 Critic Score
    Probably the best looking, worst playing space-based MMO I've ever spent time with. [Aug 2003, p.101]
    • Game Informer
    • 79 Metascore
    • 85 Critic Score
    The sound of bullets whizzing past your ear or slamming into some nearby surface is disturbingly realistic. [Aug 2003, p.102]
    • Game Informer
    • 91 Metascore
    • 93 Critic Score
    Aria of Sorrow totally enraptures me in its world, more so than most environments made up of seemingly obscene numbers and polygons. [June 2003, p.119]
    • Game Informer
    • 76 Metascore
    • 78 Critic Score
    The only fault I find is that Atlus' otherwise solid RPG (with good-looking graphics) lacks its own compelling reason for being. Just another RPG village? Well, at least the townies are friendly. [Apr 2003, p.96]
    • Game Informer
    • 84 Metascore
    • 93 Critic Score
    One of the most impressive console FPSs - displaced only by the almighty "Halo." [June 2003, p.110]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    A title you should check out. [June 2003, p.113]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    Proves to be a more mature and skilled iteration of fast-paced hoops. [May 2003, p.78]
    • Game Informer
    • 89 Metascore
    • 90 Critic Score
    In the end, it may not be a true five-on-five simulation, but no other game captures the sport like NBA Street Vol. 2. Like KG, it's this year's basketball MVP. [May 2003, p.90]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    It played well to begin with, but now it has depth. [May 2003, p.86]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    The levels aren't overly complex and are definitely linear. However, stealth has never been done so well on a handheld (including GBC's "Metal Gear"). [June 2003, p.120]
    • Game Informer
    • 82 Metascore
    • 83 Critic Score
    Accurate control and savvy level design. [July 2003, p.122]
    • Game Informer
    • 71 Metascore
    • 85 Critic Score
    Even if you've already played the GameCube or PS2 incarnations, this late bloomer is worth investing in. [June 2003, p.113]
    • Game Informer
    • 62 Metascore
    • 60 Critic Score
    If you want a good wartime shooter, "Medal of Honor: Frontline" is far superior to Desert Storm. Look at that - I just saved you $40. [May 2003, p.87]
    • Game Informer
    • 62 Metascore
    • 65 Critic Score
    "Wipeout Fusion" and "Kinetica" put it to shame. [June 2003, p.109]
    • Game Informer
    • 71 Metascore
    • 75 Critic Score
    Like the movies, this game incarnation doesn't try to excel at anything except making its monsters attractively cheesy and the gameplay decently exciting. [June 2003, p.113]
    • Game Informer
    • 86 Metascore
    • 88 Critic Score
    Although the game's career mode is a little dry (compared to "V-Rally 3") and the damage is forgiving, Colin McRae Rally 3 contains some stunning graphics and is a powerful, mesmerizing experience. [May 2003, p.83]
    • Game Informer
    • 80 Metascore
    • 90 Critic Score
    Has the variety of "Gran Turismo," but does a better job of channeling your interest through the trials and tribulations of Ryan McKane." [Apr 2003, p.91]
    • Game Informer
    • 58 Metascore
    • 55 Critic Score
    The game's complete lack of refinement and polish... renders all of its strengths irrelevant. [June 2003, p.112]
    • Game Informer

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