Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
- By Date
- By Critic Score
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- Critic Score
Midway tried really hard to inject humor into the characters and cutscenes, but as is often the case in games, it comes up short. If there aren't developers who can be funny, I suggest companies hire somone who can. [Aug 2003, p.98]- Game Informer
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- Critic Score
Trite dialogue, mindless quests, bland gameplay, and boring textures. [Nov 2003, p.170]- Game Informer
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- Critic Score
The devil is in the details, and Ejay Clubworld's clunky controls will wear on you after a while. [Aug 2003, p.91]- Game Informer
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- Critic Score
You'll miss things like camera control, intelligent AI, and set battle formations for your units. Also frustrating is the fact that you don't carry over supplies or accomplishments from mission to mission. [Aug 2003, p.89]- Game Informer
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- Critic Score
The sense of speed is somewhat equivalent to the electric carts available to the recently injured at grocery stores. [Oct 2003, p.123]- Game Informer
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- Critic Score
I'd say it was as horrible as the N64 "Superman" atrocity, but since Aquaman has always been a lame character, having a crappy game is at least conceptually sound, given the subject matter. [Oct 2003, p.139]- Game Informer
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- Critic Score
Since there are a number of cool Alien and Predator units that are fun to see and play, Extinction does have some redeeming value. However,...the lack of online support or multiplayer of any kind is unforgivable. [Aug 2003, p.99]- Game Informer
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- Critic Score
Mario worshippers will be entranced. To the rest of us, it's just a fun little golf game. [Sept 2003, p.110]- Game Informer
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- Critic Score
It pretty much fails on every conceivable front and can't hold a candle to 99 percent of the games currently in the Xbox library. To serve, protect, but more realistically, to suck. [May 2003, p.91]- Game Informer
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- Critic Score
This game does the quivalent of grabbing you by the groin and tossing you off a cliff. [Aug 2003, p.87]- Game Informer
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- Critic Score
While the controls on this PC port are okay, they are clearly not refined for a console experience. [Oct 2003, p.139]- Game Informer
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- Critic Score
Call me crazy, but punching an enemy while doing the doggy paddle doesn't exactly generate a whole lot of excitement. [Oct 2003, p.131]- Game Informer
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- Critic Score
For me, the infectious old-school vibe and the fact that it delivers a ton of nerve-wracking situations were enough to make me ignore any frustration I have with the less-than-perfect execution. [Sept 2003, p.120]- Game Informer
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- Critic Score
The most interesting addition is the ability to create your own AI in Arena mode. [July 2003, p.107]- Game Informer
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- Critic Score
Deserving of the highest accolades, Knights of the Old Republic is a dream come true for Star Wars fans, and the most noteworthy Xbox release since "Halo." [Aug 2003, p.94]- Game Informer
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- Critic Score
While it has done a really good job of making NCAA its own brand of football, I feel like this franchise continues to be like college football is in real life - very entertaining, but ultimately a prologue for the pros. [July 2003, p.102]- Game Informer
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- Critic Score
Solid through and through and the new animations are nice, but the changes for this year aren't the kind which make you alter the way you play the game. For a long-running series, this is what's needed to keep it fresh. [July 2003, p.111]- Game Informer
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- Critic Score
A workmanlike, uninspired racer that just doesn't do enough to sutain my interest. [Aug 2003, p.93]- Game Informer
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- Critic Score
The development team has put together a diamond in Galaxies that surpassed my lofty expectations. In short, even if this game had nothing to do with "Star Wars" whatsoever, it would still be amazing. [June 2003, p.115]- Game Informer
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- Critic Score
Its graphics are merely average and the fighting is uninspired. [July 2003, p.107]- Game Informer
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"DOA Xtreme" was a day at the beach, whereas Outlaw Volleyball is actually about bumpin', settin', and spiking. [Sept 2003, p.120]- Game Informer
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- Critic Score
The quintessential expansion pack; with more to do, see, and experience on many different levels. [Sept 2003, p.122]- Game Informer
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- Critic Score
I still wish this game was sexier. The play is serviceable - the control scheme grows on you - but the character models are quite shoddy. [Aug 2003, p.91]- Game Informer
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- Critic Score
The world is truly your oyster. Whether or not there's a pearl in it depends on how much you enjoy the freedom given to you. [Aug 2003, p.97]- Game Informer
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- Critic Score
RPG fans will love the open-ended feel of the game, but more casual gamers may be put off by the lack of guidance and the game's few minor control issues. [Sept 2003, p.123]- Game Informer
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- Critic Score
It's cute as hell, fun as can be, but a few steps back on the evolutionary ladder. [July 2003, p.104]- Game Informer
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- Critic Score
It's virtually void of driving freedom - the map blows. It has no trademark Simpsons charm, either. The gameplay is apocalyptically bad. [Aug 2003, p.104]- Game Informer
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