Game Informer's Scores

  • Games
For 7,738 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Hades II - Nintendo Switch 2 Edition
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7752 game reviews
    • 87 Metascore
    • 83 Critic Score
    But the big-time college football moments that it does deliver are worth it--and you won't find them on that new-fangled next-gen console either. [Aug 2006, p.81]
    • Game Informer
    • 69 Metascore
    • 83 Critic Score
    Though SimCity DS isn’t perfect, it liberally taps that latent SimCity addiction found in everyone’s brain.
    • 88 Metascore
    • 83 Critic Score
    If your interest lies solely with the single-player experience - and let's be frank, this is why we counted down the days until BioShock 2's release - I walked away from it pleased, but also unfulfilled. BioShock 2 eventually becomes the sequel I hoped for, but spends too much time getting there. [Issue#203, p.82]
    • 77 Metascore
    • 83 Critic Score
    If you have the required peripherals, you owe it to yourself to check out the best version of DDR yet released. [Oct 2004, p.136]
    • 79 Metascore
    • 83 Critic Score
    The definitive wresting title for the GameCube. [Oct 2004, p.137]
    • 79 Metascore
    • 83 Critic Score
    You don't have to look forward to next year. [Dec 2001, p.104]
    • Game Informer
    • 73 Metascore
    • 83 Critic Score
    Some hefty load times and dekes awkwardly mapped to the d-pad are my only major complaints in what is otherwise an excellent handheld presentation of the sport. [May 2005, p.136]
    • Game Informer
    • 74 Metascore
    • 83 Critic Score
    Master of Orion is an incredibly polished iteration and a worthwhile return to the beloved franchise, but it’s entering a galaxy full of fierce competition as the space 4X genre has seen a big bang of resurgence over the last few years. Master of Orion boasts a lot to love for new players, and it’s one of the best entry-level 4X games out there, but older veterans may find themselves searching the stars for more complexity.
    • 75 Metascore
    • 83 Critic Score
    When credits rolled on Get Even after a powerful ending, I found myself wanting to revisit the world and collect all the clues I missed to see how it would affect Black’s story. Farm 51’s latest is a well-paced action-adventure title that juggles a lot of elements to create an experience that is both thrilling and unexpectedly moving.
    • 86 Metascore
    • 83 Critic Score
    While Mario Kart World doesn’t earn high marks across the board, it has it where it counts. As a launch title for Nintendo’s new system, this is a friendly and approachable release that will delight all members of the family, while also offering a high skill and knowledge ceiling for dedicated players who want to dig deep. And it’s just as maddening and hilarious as ever to hit your buddy with a shell and watch him spin out. At the end of the day, isn’t that the point?
    • 81 Metascore
    • 83 Critic Score
    This year's title attempts to cover a lot of ground for the franchise, and the outcome is akin to a QB throwing for 400 yards and still not winning the game. A lot went right even if it wasn't a resounding victory. In the case of Madden 13, there is such a thing as a moral victory.
    • 64 Metascore
    • 83 Critic Score
    If you enjoy challenging games or simply enjoy getting your ass handed to you, Shaun Palmer is a dream come true. [Dec 2001, p.93]
    • Game Informer
    • 80 Metascore
    • 83 Critic Score
    Dontnod does a great job at introducing these new characters and fleshing them out, and it will be interesting to see how Daniel comes to terms with his life-changing powers.
    • 83 Metascore
    • 83 Critic Score
    If there's one glaring mistake that brings Madden 13 down, it's the new Infinity physics engine. It sometimes makes good on its intent to bring more realistic physics, varied hits, and multiple contact points on the body, but the effects of player collision are inconsistent.
    • 77 Metascore
    • 83 Critic Score
    Tapping into the sense of isolation and level flow of the original game, Crystal Dynamics has completely overhauled the individual puzzles and encounters to match more modern expectations. [Dec 2007, p.152]
    • Game Informer
    • 76 Metascore
    • 83 Critic Score
    The game's greatest accomplishment is that these simple little tales are as effective as many full-length JRPG releases this generation.
    • 83 Metascore
    • 83 Critic Score
    This game is going places its predecessors never went, but it's also unwilling to ditch a past that is just slowing it down. [Aug 2008, p.80]
    • 83 Metascore
    • 83 Critic Score
    The GC-only four-player mode is impressively fast. [Feb 2002, p.87]
    • Game Informer
    • 79 Metascore
    • 83 Critic Score
    For everyone else, though, Trails in the Sky plays out like beloved JRPGs from the late '90s: dramatic, character-focused, and detailed. This is a world in which almost every townsperson has a unique name and personality and in which every treasure chest in the game can be examined a second time to provide a unique message reminding you that you've already robbed it of its spoils. Little additions like this don't individually make or break a game, but in Trails in the Sky they add up to an incredibly charming and absurdly long experience.
    • 69 Metascore
    • 83 Critic Score
    Maniacs will keep you happy and occupied on the go, even if some of the characters and modes are hokey. [Apr 2002, p.89]
    • Game Informer
    • 78 Metascore
    • 83 Critic Score
    In the end, super fans and newbies should definitely give Colonies a look. [June 2008, p.97]
    • Game Informer
    • 74 Metascore
    • 83 Critic Score
    While Tapout didn't bandage the wounds of its predecessor, it's much better than a punch in the groin. [Mar 2002, p.84]
    • Game Informer
    • 80 Metascore
    • 83 Critic Score
    The core Buzz quiz show mechanic maintains the familiar tone of past games, but the extras really sell this debut on the PS3. [Nov 2008, p.124]
    • Game Informer
    • 83 Metascore
    • 83 Critic Score
    Even with its frustrations, Card Hunter is easy to recommend to tactics enthusiasts. The charming nods to old-school dungeon crawls are spot-on, but the depth of the incredibly flexible combat system gives Card Hunter its legs. There’s even a well-designed multiplayer mode that lets you test your skills against fellow online players. The fact that Card Hunter is also a free browser-based game is icing on the cake, and a potent reminder that awesome games are cropping up in all sorts of unexpected venues these days.
    • 83 Metascore
    • 83 Critic Score
    Despite the overall fun I had with Superstar mode, it's unfortunate other aspects of the game haven't been fixed. [Oct. 2006, p.92]
    • Game Informer
    • 86 Metascore
    • 83 Critic Score
    At times, I was glued to my controller as I discovered the next village, plot revelation, or impressive boss. Dragon Quest has stuck around for a reason: It does what it does well, and the formula still works. However, Dragon Quest XI’s lack of evolution is a hindrance. It’s about time the series took some risks.
    • 84 Metascore
    • 83 Critic Score
    Casual fans may struggle a bit, but most b-ball veterans will embrace the new changes...and find their little slice of hoops heaven. [Dec 2003, p.159]
    • 79 Metascore
    • 83 Critic Score
    Squadrons’ single-player may fizzle out frequently like a malfunctioning hyperdrive motivator, but the multiplayer continually impresses and is worth the price of entry alone.
    • 78 Metascore
    • 83 Critic Score
    Compared to its PS2 counterpart, it's easy to see that the Xbox version is much sharper and smoother, but when it came to play, I will have to give the nod to the PS2 version. [Dec 2001, p.108]
    • Game Informer
    • 77 Metascore
    • 83 Critic Score
    Blossom Tales II does little to hide its Zelda inspiration from the player. While it doesn’t reach the heights of Nintendo’s legendary franchise, it does smooth over many of the early-‘90s design conventions present in games like A Link to the Past to deliver an adventure able to be enjoyed by players of all ages and experience levels. Blossom Tales II is a better game than its predecessor, and I hope we continue to get more adventures from Lily, Chrys, and their grandpa in the future.

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