Game Informer's Scores

  • Games
For 7,738 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Hades II - Nintendo Switch 2 Edition
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7752 game reviews
    • 79 Metascore
    • 83 Critic Score
    The gameplay is much deeper and forces gamers to concoct more complex offensive strategies. In a way, though, the game has lost part of its charm. [Oct 2003, p.83]
    • Game Informer
    • 72 Metascore
    • 83 Critic Score
    Marvel vs. Capcom: Infinite is a fighting game that tries to appeal to everyone, and it largely succeeds (unless you’re a die-hard Wolverine fan). I occasionally cringed at the bad one-liners, but I also giggled with absurd joy every time photojournalist Frank West tossed a demigod like Thanos across a dilapidated space station. Marvel vs. Capcom: Infinite isn’t trying to be taken seriously; it’s a series of geeky what-if scenarios that play out in spectacular aerial battles. After I embraced that, I had a lot of fun.
    • 85 Metascore
    • 83 Critic Score
    Inferiorities to Tony aside, Mirra 2 makes other portable action sports games look like a pile of puke. [Mar 2002, p.91]
    • Game Informer
    • 84 Metascore
    • 83 Critic Score
    To the Moon may be light on gameplay, but it is a storytelling powerhouse that explores the themes of love and regret.
    • 84 Metascore
    • 83 Critic Score
    Day of the Tentacle is largely removed from the adventure genre’s shortcomings, such as obtuse puzzle design, though it lacks a certain depth to its story. Nonetheless, its strange premise, witty one-liners, and brain-teasing puzzles help it remain something special.
    • 83 Metascore
    • 83 Critic Score
    Despite my issues with the paths that are laid out before you, Black Flag is great fun when you let your impulses guide you.
    • 76 Metascore
    • 83 Critic Score
    One of the better music games on the market. [Aug 2004, p.100]
    • 70 Metascore
    • 83 Critic Score
    Repetitive gameplay loops aside, the cooperative tactical variety and vast open world make Ghost Recon Wildlands a singular experience unlike any other shooter on the market. Wildlands may not succeed with all its ambitions, but it’s a compelling direction for the series that points to a fertile future.
    • 78 Metascore
    • 83 Critic Score
    It sacrifices little of the feel while introducing some new concepts that I hope stick around. While aspects like the bid to introduce emotion to players remains inconclusive and I'd like the developer refine its control scheme, for the first time in a while the future of the franchise is more exciting than its past.
    • 69 Metascore
    • 83 Critic Score
    Yes, this fresh batch of tunes will help with the wait until the holiday rush of "Guitar Hero III" and "Rock Band." Those who are hoping for a new load of unlockables to shoot for are out of luck. [Aug 2007, p.97]
    • 69 Metascore
    • 83 Critic Score
    Repetitive gameplay loops aside, the cooperative tactical variety and vast open world make Ghost Recon Wildlands a singular experience unlike any other shooter on the market. Wildlands may not succeed with all its ambitions, but it’s a compelling direction for the series that points to a fertile future.
    • 76 Metascore
    • 83 Critic Score
    Repetitive gameplay loops aside, the cooperative tactical variety and vast open world make Ghost Recon Wildlands a singular experience unlike any other shooter on the market. Wildlands may not succeed with all its ambitions, but it’s a compelling direction for the series that points to a fertile future.
    • 83 Metascore
    • 83 Critic Score
    While the play-to-play action has some awesome moments, the Franchise mode is stuck in a boring rut.
    • 73 Metascore
    • 83 Critic Score
    The core of this fantastic superhero game is still in place, and if you have ever wanted to feel more like you were actually slashing with Wolverine’s claws, now’s your chance.
    • 59 Metascore
    • 83 Critic Score
    Easily the best fishing game I have played in a long, long time, and instantly climbs to the top of my list of all-time fishing titles. It's that good. [Oct 2004, p.136]
    • 74 Metascore
    • 83 Critic Score
    Despite its often-disastrous implementation, Eador’s design is worth your time – a testament to its strength.
    • 77 Metascore
    • 83 Critic Score
    Home to some of the greatest gameplay that you'll ever encounter, but unless you compete online, it mostly goes to waste. [Dec 2005, p.154]
    • Game Informer
    • 64 Metascore
    • 83 Critic Score
    I would easily put it above "Mace Griffin" and "Return to Castle Wolfenstein."... Most definitely one of the top FPS games on the PS2. [Nov 2003, p.140]
    • Game Informer
    • 67 Metascore
    • 83 Critic Score
    The only flaw is the difficulty curve - it's steeper than trying to jump into Counter-Strike online play as an FPS newbie. [Dec 2003, p.183]
    • 84 Metascore
    • 83 Critic Score
    If you enjoy a good story and don't mind a more laid-back approach to gameplay, this is a title you simply cannot ignore. [Oct 2005, p.124]
    • Game Informer
    • 80 Metascore
    • 83 Critic Score
    Thanks to the memorable characters and undeniably fun battle system, I still found myself enthralled by Star Ocean. [Aug 2004, p.98]
    • 78 Metascore
    • 83 Critic Score
    The game's unique rewards system with unlockable maps, heroes, and relic powers adds replay value to a solid, if not earth-shattering strategy title. [Feb 2009, p.87]
    • 78 Metascore
    • 83 Critic Score
    Eriksholm is a great puzzle game under the guise of a stealth adventure, utilizing the mechanics of the latter to create the pieces for the former. With a focused cast, three playable characters that synergize harmoniously, and a world whose nooks and crannies beg to be seen (with collectibles to reward your efforts), I’m left wanting more. Eriksholm, for the most part, avoids the critical error of stealth puzzles that grow beyond complex into frustrating, and turns in a series of challenges that are almost always fun and, in the final handful of hours, brilliant. I just wish the rest of the game matched its later heights.
    • 79 Metascore
    • 83 Critic Score
    It may not be pushing the genre forward in terms of plot, but Eternal Sonata's other components come together with such harmony that it will have you calling for an encore. [Sept 2007, p.118]
    • 69 Metascore
    • 83 Critic Score
    A trend-setting effort and an absolute must-have for platforming fanatics. [Jan 2003, p.91]
    • Game Informer
    • 67 Metascore
    • 83 Critic Score
    The games are a blast worth remembering. Old racing is the new hotness. [Oct 2005, p.128]
    • Game Informer
    • 81 Metascore
    • 83 Critic Score
    It’s a great downloadable title, packed with hours of fun in a setting unlike anything else out there.
    • 81 Metascore
    • 83 Critic Score
    These fans are the ones that will appreciate the little changes the most, but SmackDown vs. RAW 2010 is a solid title whether you have a closet full of Austin 3:16 shirts or just catch the occasional episode of RAW. [Nov 2009, p.97]
    • 81 Metascore
    • 83 Critic Score
    Far: Changing Tides isn’t an action-packed roller coaster ride – it’s a contemplative journey that isn’t afraid to slow down and ask you to reflect on your expedition. Of course, this adventure is full of challenges to overcome. But whether I was watching the clouds glide over a flooded city with the wind at my back or white-knuckling through a storm as ten-foot waves bombarded my ship, I was always completely enrapt by the moment. It’s a journey I hope to take again someday.
    • 70 Metascore
    • 83 Critic Score
    The great ideas present in MotoGP are a good foundation. However, the failure to develop them further is what keeps this game from greatness.

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