Game Informer's Scores

  • Games
For 7,738 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Hades II - Nintendo Switch 2 Edition
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7752 game reviews
    • 77 Metascore
    • 80 Critic Score
    NHL 18 may not win every scrum in the corner or go top shelf with every shot it takes, but it still shows enough grit and hustle to earn your respect. The new offensive and defensive tools are welcome additions on the ice, and the entertaining Threes mode could become a party staple for hockey fans.
    • 76 Metascore
    • 80 Critic Score
    The repetition of Dynasty Warriors pervades throughout Hyrule Warriors, but this unexpected crossover with the Zelda universe works. It might not be the Zelda game we expected for Link’s first original Wii U debut, but it will happily hold us over while we wait for the console’s first true Legend of Zelda experience.
    • 72 Metascore
    • 80 Critic Score
    Inordinately long load times, repeated onscreen notifications, and a couple of hard freezes prove that Unity is a complex game that hasn’t yet had all of its bugs smashed. However, Unity’s frequent missteps are balanced against an astonishing array of engaging content set in a stunning world.
    • 85 Metascore
    • 80 Critic Score
    There is undoubtedly work still left to be done before the series can match the glories of the past, but this is a noticeably better game the moment you pick up the controller.
    • 85 Metascore
    • 80 Critic Score
    UFC Undisputed 3 is a continual refinement of systems that THQ established several years ago, but when you add up all its features, you end up with superbly well-rounded fighter.
    • 83 Metascore
    • 80 Critic Score
    The charming visuals work with a solid action/RPG that, while still a bit rough in a few small areas, is a surprising treat.
    • 81 Metascore
    • 80 Critic Score
    I’m glad to see the adventure on the big screen, but the console experience feels less personal, and the journey loses a little bit in the transition. That said, Tearaway Unfolded is still a great game for families or anyone else who’s looking for an uplifting change of pace.
    • 80 Metascore
    • 80 Critic Score
    Super Mega Baseball 3 could use some tweaks to its gameplay, such as the automatic triggering of small defensive animations to prevent your player from getting turned around on a routine fly ball or missing an easy tag, for example. But on the whole, it provides solid gameplay in a fun, stylish wrapper. Add in the series’ own touches, such as extensive customization options, cross-platform online play, and the abundance of co-op (online or off) opportunities, and you’ve got a game that makes an already-familiar sport stand out.
    • 61 Metascore
    • 80 Critic Score
    Game & Wario is a strange game that doesn’t offer a particularly cohesive experience, but that’s all part of the charm. It is a humorous and fun title that is perfect for showing off why the Wii U is special.
    • 70 Metascore
    • 80 Critic Score
    Definitely one of the game's strong points is that it gives you lots of options in the dialogue, so you really feel a part of the story. [Nov 2001, p.106]
    • Game Informer
    • 76 Metascore
    • 80 Critic Score
    Spidey's acrobatic moves are also captured perfectly, and experimenting with his powers is the most enjoyable aspect of this adventure. [Nov 2005, p.142]
    • Game Informer
    • 75 Metascore
    • 80 Critic Score
    A pleasant and, at times, playful soundtrack, fun visual effects, and the occasional light interference of a mischievous cat add to an overall charming package. A Little to the Left may have left me scratching my head in confusion at times, but more often, it left me pleased and content with the neatly arranged spaces I created.
    • 87 Metascore
    • 80 Critic Score
    From the analog gas and dual brakes to the smoother control, this title makes your adrenaline spike and pushes your bike to the redline. [June 2003, p.113]
    • Game Informer
    • 65 Metascore
    • 80 Critic Score
    If you've ever played "Super Smash Bros.," you'll immediately be comfortable here - even the fighter select screen is strikingly familiar. [Mar 2004, p.104]
    • 80 Metascore
    • 80 Critic Score
    Mario Party Superstars is either a delightful stroll down memory lane or a great way to experience these games for the first time. No matter your history, it's a worthwhile celebration of the Mario Party franchise.
    • 79 Metascore
    • 80 Critic Score
    Easily the most surprising game I've played this year. I've been a fan of arcade racing games for as long as they've been around, and Ubisoft Reflections shows that there's still plenty of life in the genre – even if it means remotely controlling the action in a hospital gown somewhere.
    • 75 Metascore
    • 80 Critic Score
    Adventure games are all about story. This sequel has a great story and good pacing to back it up. [Jun 2006, p.112]
    • Game Informer
    • 75 Metascore
    • 80 Critic Score
    Still a hell of a good time. The new multiplayer modes are fun, the weapons are interesting, and it's not like shooting zombies has lost its charm since "Wolfenstein 3D." [Jan 2005, p.138]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    The new moves are great; fighting is tolerable; and being able to knock down the goalie is a blast. However, the speed is greatly decreased. [Oct 2003, p.131]
    • Game Informer
    • 70 Metascore
    • 80 Critic Score
    The levels can be passed only by finishing all of them in one perfect run. For this fact, AirBlade is at turns fun and frustrating, but a ride well worth taking. [Mar 2002, p.78]
    • Game Informer
    • 78 Metascore
    • 80 Critic Score
    While all these improvements are welcome, they can’t totally obscure the fact that this is - at the end of the day - exactly the same Ridge Racer we’ve been playing for years.
    • 80 Metascore
    • 80 Critic Score
    Easily the most surprising game I've played this year. I've been a fan of arcade racing games for as long as they've been around, and Ubisoft Reflections shows that there's still plenty of life in the genre – even if it means remotely controlling the action in a hospital gown somewhere.
    • 74 Metascore
    • 80 Critic Score
    Just as addictive as its predecessors, but features more thoughtful challenges and conquests. [Mar 2004, p.97]
    • 74 Metascore
    • 80 Critic Score
    If you are a puzzle game fan planning to pick up Move at launch, then Tumble is certainly worth your attention. If you want to get the most out of the game, however, bring in a friend with an extra Move controller to truly bring Tumble to new heights (pun totally intended).
    • 75 Metascore
    • 80 Critic Score
    Thankfully, great writing and an interesting location twist keep the gimmick fresh, and the solid technical execution makes this just as playable as the original. [May 2006, p.112]
    • Game Informer
    • 60 Metascore
    • 80 Critic Score
    All in all, it's a neat trick. [Aug 2005, p.108]
    • Game Informer
    • 74 Metascore
    • 80 Critic Score
    Be warned - great skill is required to get something that doesn't just look like a Jell-O mold gone awry. [Sept 2003, p.109]
    • Game Informer
    • 66 Metascore
    • 80 Critic Score
    The game doesn't have any glaring failures, which is always good. And it made me laugh, which isn't necessarily bad. [Feb 2004, p.107]
    • 78 Metascore
    • 80 Critic Score
    Even with so much of the experience feeling similar to something else you’ve played, Ashen delivers a great sense of wonder in its world, and ends up being a fun journey to undertake.
    • 80 Metascore
    • 80 Critic Score
    I just wish the gameplay had evolved more. It feels pretty familiar to me, but those who haven't played every tactical shooter in hte last couple years will find a fresh and exciting experience. [Jan 2005, p.130]
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