Game Informer's Scores
- Games
For 7,738 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Hades II - Nintendo Switch 2 Edition | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,810 out of 7738
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Mixed: 2,570 out of 7738
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Negative: 358 out of 7738
7752
game
reviews
- By Date
- By Critic Score
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- Critic Score
Beautiful background details, dull play. [July 2002, p.87]- Game Informer
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- Critic Score
Other than brief moments, no part of The Crew 2 is captivating enough, including the rubberband-based gameplay, the events themselves, and the overall setup of the open world.- Game Informer
- Posted Jun 29, 2018
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- Critic Score
Whip donuts in the dirt with your ATV if you want to go in circles; just don't play this game. [Dec 2002, p.152]- Game Informer
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- Critic Score
There are even a few lame vehicular bonus stages thrown in for good measure, but none of the various stage types offer anything close to depth or originality. [Nov 2004, p.145]- Game Informer
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- Critic Score
Other than brief moments, no part of The Crew 2 is captivating enough, including the rubberband-based gameplay, the events themselves, and the overall setup of the open world.- Game Informer
- Posted Jun 29, 2018
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- Critic Score
It's almost embarrassing how behind the times this series has fallen. [Nov 2002, p.137]- Game Informer
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- Critic Score
The short cutscenes that bookend the level do little to set up the overarching narrative, and would be forgettable even if you didn't have to wait a month for the next few minutes of story. This simply isn't enough, even for devoted fans like me. I'm still optimistic that Hitman will end up being a good game, but you very well may have to wait for the full bundle in January to play it.- Game Informer
- Posted Mar 10, 2016
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- Critic Score
When a game is unpredictably rendered unplayable, spending even one minute with it is one minute too long. [May 2005, p.132]- Game Informer
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- Critic Score
It comes up short. It's split into three uninspired levels of repetitive knife stabbing, sloppy platforming, and switch hitting to drain out toxic sludge. [Mar 2011, p.98]- Game Informer
Posted Mar 6, 2011 -
- Critic Score
It's a nice homage to wrestling's past, but just can't compete with the wrestling games of the present. [Aug 2004, p.96]- Game Informer
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- Critic Score
It comes up short. It's split into three uninspired levels of repetitive knife stabbing, sloppy platforming, and switch hitting to drain out toxic sludge. [Mar 2011, p.98]- Game Informer
Posted Mar 6, 2011 -
- Critic Score
Not the open-world game I was hoping for, but it is on the right track. This is a genuine attempt to create the type of experience the Adventure Time license deserves. It comes up short in many ways, but I still did get to have an adventure in Ooo, even if it was flooded with both water and technical issues.- Game Informer
- Posted Jul 17, 2018
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- Critic Score
Repetitive quests that require taking down specific enemies or fetching items in areas you'll revisit multiple times over becomes dull quickly. [Mar 2011, p.98]- Game Informer
Posted Mar 6, 2011 -
- Critic Score
Saw fails to deliver the suspenseful crescendos, surprising twists, and apprehensive atmosphere of the films. Instead, it’s padded with unremarkable gore, poor pacing, and uninspired level design.- Game Informer
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- Critic Score
Top off the list with repetitive and uninspired boss battles, an off-kilter depth of field and a one-dimensional economy, and Fairytale Fights is offensive, just not in the way Playlogic intended.- Game Informer
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- Critic Score
World’s End Club tells an uninteresting story full of obvious twists and turns that’s segmented by linear exploration and low-stakes action. On normal difficulty, you’re killed in one hit, which doesn’t mix well with the finnicky controls. Some character designs and their accompanying abilities are particularly inspired, but I didn’t fall in love with any of their static personalities. World’s End Club ultimately wound up feeling like an unimaginative afterschool activity.- Game Informer
- Posted May 27, 2021
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- Critic Score
Strafe succeeds at being a suitable homage of referential nostalgia-laden trinkets, but there’s no other real reason you should play it. If you want the feel of an old shooter, you should probably go play one of those instead of Strafe.- Game Informer
- Posted May 10, 2017
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- Critic Score
Here to demonstrate for us what happens when you take away good physics and the feeling of speed from a racing game. [Jan 2004, p.135]- Game Informer
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- Critic Score
In the end it's all about the racing and nothing here is that compelling. [Dec 2001, p.93]- Game Informer
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- Critic Score
I guess not being interested in the game's rules themselves is a basic qualm. [Jan 2002, p.87]- Game Informer
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- Critic Score
With a few tune-ups, Endless Boss Fight could be great. A more consistent and satisfying string of rewards would get me hooked, and better controls would alleviate my frequent frustration – all of which would give me even more reason to continue diving into the cool asynchronous multiplayer arena. Unfortunately, that’s not the game you get when you play Endless Boss Fight.- Game Informer
- Posted Dec 23, 2013
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- Critic Score
Pikmin could work in 2D, but Hey Pikmin isn’t the game to make it happen. Nintendo’s low-impact blend of strategy and action flounders between relaxing and boring. I sometimes felt compelled to replay Hey Pikmin’s levels to find the treasures I’d missed the first time around, but I never found what I was hoping to: a richer strategy experience.- Game Informer
- Posted Jul 26, 2017
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- Critic Score
While it pains me to say this, maybe Crash should make like the entire cast of "Blossom" and disappear. [Nov 2004, p.146]- Game Informer
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- Critic Score
It’s a poor excuse to round up the gang. Presumably, the reason why your friends are your friends is because you share some common interests. Do some of those together instead.- Game Informer
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- Critic Score
Omerta fails to close the loop that XCOM managed so adroitly by having a strategic layer so simple as to be a pointless afterthought, with no simulation depth to make up for a game world that turns the other cheek to the most egregious of criminal offenses and a combat system that doesn't rise above basic adequacy.- Game Informer
- Posted Jan 31, 2013
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- Critic Score
This isn't a bad game; it's just a very, very dull one. The only action to be found anywhere is in the ship battles, but even these are tedious. [Jan 2004, p.157]- Game Informer
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- Critic Score
Compared to Telltale’s other work in this universe, Michonne’s mini-series lacks any discernible guiding philosophy outside of poorly articulated and uninteresting nihilism. I’m not attached to any of these new characters and I know that Michonne is not in harm’s way given that the series occurs between certain issues of the comic, so what impetus is there to care about anything that’s going on here? While the aimlessness of Give No Shelter might thematically match the hopeless wandering of its source material, it makes for a rather unpleasant and forgettable time.- Game Informer
- Posted Mar 30, 2016
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- Critic Score
The biggest problem is that Dawn of Destiny restricts your freedom like a galactic despot. [June 2004, p.132]- Game Informer
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- Critic Score
This is a shame because there's a fun game here – it's just trapped in a hollow shell. Its final sin is having a miserable story hardly even worth bringing up. It's boring and bad; we can leave it at that. There's room for games that want to recapture some old glory – to remind you how cool games used to be – but to do that, you have to add something new to the conversation. Neon White is a great example of a game that did this right. Bomb Rush isn't interested in adding anything new. It just wants to have the same conversations we've been having for years. Jet Set Radio was cool. Go play that instead.- Game Informer
- Posted Aug 23, 2023
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