Game Informer's Scores

  • Games
For 7,738 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Hades II - Nintendo Switch 2 Edition
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7752 game reviews
    • 79 Metascore
    • 63 Critic Score
    Metroid: Other M is the most disappointing Nintendo release in quite some time and a blemish that isn't likely to be forgotten on an otherwise superb franchise.
    • 63 Metascore
    • 63 Critic Score
    The game is more enjoyable than the movie, but only if you intend to put your skills to the test in the competitive arena.
    • 52 Metascore
    • 63 Critic Score
    You run around, you shoot people, and that's about it. [Nov. 2006, p.146]
    • Game Informer
    • 61 Metascore
    • 63 Critic Score
    The good news is that the game, as dull as it gets, doesn't last for more than five hours. It's quick and dirty. [Apr 2009, p.77]
    • 42 Metascore
    • 63 Critic Score
    For sneaky spy maneuvers, go to "Splinter Cell" for the same over-the-top fun and much better example of gadgetry, espionage, storytelling, control, and graphics. [Mar 2004, p.114]
    • Game Informer
    • 56 Metascore
    • 63 Critic Score
    With crawling load times and a story that reeks of awkward Japanese translation, a glance should be all you give this game. [Oct 2008, p.109]
    • 58 Metascore
    • 63 Critic Score
    This release, though graphically superior, just doesn’t stack up in terms of intensity or execution of gameplay. [Feb 2002, p.90]
    • Game Informer
    • 48 Metascore
    • 63 Critic Score
    Unless you’re a hardcore fan of the book series and film, I’d take a pass on Eragon.
    • 48 Metascore
    • 63 Critic Score
    I absolutely love the off-the-wall concept...The only thing that truly hold this title back is the racing. It's just way too slow and clunky. [Oct 2004, p.136]
    • Game Informer
    • 55 Metascore
    • 63 Critic Score
    Some great ideas (art style, reversal system), but it still can’t hang. [Feb 2002, p.85]
    • Game Informer
    • 69 Metascore
    • 63 Critic Score
    That potential clearly exists in the final version, but woefully underdeveloped single-player and multiplayer offerings ultimately suck the air out of the cockpit. [Tested with Oculus Rift]
    • 51 Metascore
    • 63 Critic Score
    Unless you’re a hardcore fan of the book series and film, I’d take a pass on Eragon.
    • 71 Metascore
    • 63 Critic Score
    Playing against the AI is tedious and boring in the extreme. [Feb 2005, p.117]
    • Game Informer
    • 81 Metascore
    • 63 Critic Score
    My main gripe comes from the game's seeming inability to provide consistent gameplay...the game's performance couldn't equal its scope. [Jan 2002, p.95]
    • Game Informer
    • 62 Metascore
    • 63 Critic Score
    Don’t forget to go into the sound options and turn off the god-awful music.
    • 73 Metascore
    • 63 Critic Score
    If you have an affinity for the classic franchise and an interest in proving you’re the best in the world at the steeplechase, this game may do it for you. Otherwise, it’s not worth the possible risks to your DS and blood pressure.
    • 63 Metascore
    • 63 Critic Score
    In short, there's fun to be had here if you're willing to put up with the stuff that sucks. [Nov. 2006, p.146]
    • Game Informer
    • 78 Metascore
    • 63 Critic Score
    Its gimmick doesn't overcome its bland gameplay. [Dec 2004, p.190]
    • Game Informer
    • 55 Metascore
    • 63 Critic Score
    Haze’s saving grace is its co-op gameplay, which can be fun when you shoot a friend’s Nectar tank from behind to watch him freak out. But these short experiences do nothing to offset the major disappointment the rest of the game delivers.
    • 64 Metascore
    • 63 Critic Score
    If nothing else, AEW: Fight Forever has potential. I’m happy to have a more arcade-style wrestling game, especially one based on a major promotion. The gameplay has a strong foundation, and when it's firing on all cylinders, the action channels the simple fun of the ‘90s and early 2000s. The rest of the package just needs to catch up. Until it does, even the most passionate AEW fans may have a hard time sticking around for this main event.
    • 58 Metascore
    • 63 Critic Score
    The idea behind this game is intriguing, but the execution is way off the mark. [Mar 2002, p.91]
    • Game Informer
    • 55 Metascore
    • 63 Critic Score
    As a stealth game, Shinobido 2 is successful and rewarding. I could even confidently recommend it to Metal Gear fans looking to scratch a sneaky itch in the beginning of the Vita's life cycle. Outside of sneaking up behind people to perform kills however, the game feels unpolished and not entirely thought-out.
    • 82 Metascore
    • 63 Critic Score
    The dark setting just wasn't enough to keep me enthralled, and I found myself longing for an end to the saga. [Nov 2005, p.155]
    • Game Informer
    • 68 Metascore
    • 63 Critic Score
    The camera often becomes a liability, especially in areas where you can't zoom out. Character advancement is bare-bones, which hurts replay. [Sept 2003, p.107]
    • Game Informer
    • 49 Metascore
    • 63 Critic Score
    Unless you're a hardcore fan of the book series and film, I'd take a pass on Eragon.
    • 70 Metascore
    • 63 Critic Score
    It's hard to forget the unresponsive controls, ludicrous story, and questionable combat encounters. The game is uneven and inconsistent enough to scare away even eager fans who have patiently waited 20 years for another swing. [June 2009, p.83]
    • 51 Metascore
    • 63 Critic Score
    For crap's sake, I can't even run down a corridor in Dino Crisis 3 with any semblance of accuracy... This game plays like a blind, drunken monkey has been given full control of the camera. [Oct 2003, p.135]
    • Game Informer
    • 59 Metascore
    • 63 Critic Score
    The overriding feeling during my entire playtime was, "Oh no. I have to do another race." [Dec 2005, p.156]
    • Game Informer
    • 74 Metascore
    • 63 Critic Score
    In Other Waters’ gameplay and story aren’t enough to fuel the exploration it demands, but its world building is commendable. Unfortunately, this makes it suited more towards amateur biologists and cartographers than those looking for a gripping adventure.
    • 77 Metascore
    • 63 Critic Score
    Outside of new pitch types and fielding animations, the over-the-top angle hasn't evolved at all in this iteration, and the new simulation aspect pales in comparison to al of the other titles on the market. [July 2004, p.114]

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