Game Informer's Scores
- Games
For 7,737 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,809 out of 7737
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Mixed: 2,570 out of 7737
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Negative: 358 out of 7737
7751
game
reviews
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- Critic Score
The game plays almost exactly like the Apple II original, albeit with many improvements, and the frustration involved is just as high. [Dec 2003, p.185]- Game Informer
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Guardians of Middle-earth is an excellent game hobbled by bad network performance. I am continually drawn back to the exceptional gameplay, only to be repulsed by a disconnection or unbearably long matchmaking queue. I can see myself playing this for months on end if and when Monolith solves the lag and connectivity problems.- Game Informer
- Posted Dec 10, 2012
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Cryptark’s surprising depth of options might hook you at the outset, but they aren’t enough to make you return time and again.- Game Informer
- Posted Aug 8, 2017
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Even with some foibles, Hell is Empty does a fantastic job filling in the blanks of what happened before Chloe was reunited with Max. As a fan, its references to the original shed light on how many things came to be, such as Chloe's transformation. Yes, I knew the conclusion, but it still has enough interesting developments to keep me invested. Before the Storm accomplishes what so many prequels fail to do; it tells its own story that leaves you content, while also connecting to the original game in a meaningful way.- Game Informer
- Posted Dec 20, 2017
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With no real story to follow or info given on what the alien is or even what building it is trapped in, Carrion lives and dies by what happens in the moment. The focus on opening up new areas using the same ideas grows stale quick, and robs a fascinating premise of its true potential. I enjoyed playing as an enraged blob, but didn’t find much fun in the process of escaping the facility.- Game Informer
- Posted Jul 23, 2020
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The core is still fun, but the additions are not especially enticing.- Game Informer
- Posted Feb 21, 2015
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At long last, the final game is here, and remains true to what we've seen before; Evolve is a concentrated and highly replayable experience, if you can accept the limitations of its unique format.- Game Informer
- Posted Feb 11, 2015
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It may not be the be all end all Sonic game that professed enthusiasts like myself have been waiting 15 years for, but Sonic 4 is a fun, frenetic download for fans and newcomers alike.- Game Informer
- Posted Oct 20, 2010
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While Tokyo Xanadu has some enjoyable elements, it suffers from its monotonous dungeons and predictable story structure. I look back fondly on some of the characters, and Nihon Falcom still has wonderful skill at constructing a believable and welcoming world. In the end, though, Tokyo Xanadu's flaws hold it back from standing out and being memorable.- Game Informer
- Posted Jul 10, 2017
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With its smooth combat, rewarding exploration, and pulse-pounding battles, Sundered is worth a look from fans of Metroid and Castlevania. Though technical issues muddled my enjoyment and the punishing difficulty can lead to fits of frustration, Sundered brings an exciting and noteworthy experience to a crowded genre.- Game Informer
- Posted Aug 2, 2017
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Only those who thirst for that elusive mastery of the concept will be playing for weeks on end. Even so, this may be one of those cases where the remarkable interaction of different gameplay elements should make it worth a look. [Nov. 2006, p.141]- Game Informer
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Ghost 'n Goblins: Resurrection is a game of try and try again, and should you not have the chops to make it, has built in solutions to allow you to keep making progress. I didn’t think I needed another Ghost n’ Goblins game, but Capcom proved me wrong, and now I want more.- Game Informer
- Posted Feb 23, 2021
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Aside from allowing a full couch to jump into the game at any time, there isn't anything profoundly original here. I'd like to see Laura continue her top down adventures, but I hope that in the future she finds a new tomb to explore. [Jan 2015, p.91]- Game Informer
Posted Dec 7, 2014 -
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It is a fun game with some cool ideas, just one with its share of problems. If nothing else it tries a few new things, which is more than you can say about many games. [Oct. 2006, p.93]- Game Informer
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Neo Cab poses a lot of questions, crossing something familiar with a plausible futuristic backdrop. Chance Agency crafts an intriguing world where people all have their own ideas about technology and how much it should be a part of our everyday lives. Neo Cab has the fun of being a driver, meeting new people, and trying to hustle for cash and get that coveted star-rating. But it also offers a much deeper experience – one that makes you look inward. That’s especially why it’s worth the trip.- Game Informer
- Posted Oct 2, 2019
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Yes, Batman: Arkham VR smacks of a proof-of-concept demo for VR, but even so, it’s a nice treat for Batman fans, and one of those experiences that you’ll want more of.- Game Informer
- Posted Oct 5, 2016
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The third-person camera sometimes causes frustration, but otherwise this by-the-book action shooter serves up a spicy helping of mindless bloodshed.- Game Informer
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Despite its clunky interface and short length, Telltale's first episode of Back to the Future: The Game provides a steady stream of delights thanks to its charming story and eccentric cast.- Game Informer
- Posted Feb 4, 2011
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Unfortunately, Above The Law ends on a lame, predictable cliffhanger that left me cold. Now that we're in the third season, Telltale needs to stop retracing the same path and provide legitimate surprises.- Game Informer
- Posted Mar 28, 2017
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A solid imitation of 2001's shareware "Bejeweled" (which is considerably cheaper). [Apr 2005, p.142]- Game Informer
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Costume Quest is cute and funny, so it may look like a good game for kids. Let me assure you: After completing the adventure (which took me about five hours), I can't recommend Costume Quest to gamers of any age.- Game Informer
- Posted Oct 20, 2010
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If you hate Lego games, this isn’t going to change your mind. For everyone else, this is a delightful return to form which hopefully serves as a reference for TT Games’ future projects.- Game Informer
- Posted Oct 16, 2018
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After a while, slaughtering endless waves of enemies gets a bit tiresome. Still, it's a fun way to let off a little steam, and it doesn't take itself too seriously. [Nov 2005, p.148]- Game Informer
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Prototype 2 has officially redeemed this franchise. The mechanics feel the way you wished they would have in the first installment, and it's a rush to abuse your incredible powers any way you see fit. If you've stayed away from the first game because of the lackluster word of mouth, don't hesitate to jump right into the sequel.- Game Informer
- Posted Apr 24, 2012
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If you've never played this game before, the thrills it delivers are of the highest level, and the unique Geo-Mod technology creates a number of interesting gameplay strategies. [Apr 2003, p.93]- Game Informer
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The best fighter-combat title since "Rogue Leader." [Dec 2002, p.128]- Game Informer
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One of the only games to really succeed at incorporating multiple gameplay styles into one package and doing all of them well. [May 2002, p.85]- Game Informer
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Even so, the improvements to the controls and mechanics, plus an option to have a buddy jump in for co-op at any time, means there's never been a better time to pick up a Zap-O-Matic and vaporize some meatbags. [Nov. 2006, p.130]- Game Informer
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This is one wily little puzzler, both charming and challenging enough that even those nauseated by the thought of Pokemon should really pick it up anyway. [Mar 2006, p.118]- Game Informer
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I'm not sure there is enough content here to appease all but the most diehard Sims fans. After what I thought was a pretty good add-on in World Adventures, this second Sims 3 expansion just feels uninspired and lacking.- Game Informer
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Like last year, if you absolutely have to have motion controls, I suggest you go with the Move. Putting in particular is harder with the Move, but it's also more accurate in general over Xbox 360's Kinect. The Kinect motion controls are dumbed down to the point where the game does a lot of the work for you.- Game Informer
- Posted Mar 26, 2013
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FlatOut manages to plow through wrecked cars and almost anything else in its way, but this problem remains as a last obstacle. [May 2008, p.99]- Game Informer
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All the parts for a great multiplayer experience are here – class unlocks, a variety of familiar modes, lots of guns – but they don't come together in a way that makes Medal of Honor a must-play shooter. Military buffs may enjoy the game on some level, but in such a densely packed genre, EA must try harder to stand out.- Game Informer
- Posted Oct 21, 2010
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I have a hard time recommending this to Patapon newcomers. Even experienced players will likely get steamed over the roadblocks. If you think you have what it takes to form a good multiplayer co-op team and you're dedicated enough to overcome the difficulties and coordinate online meet-ups, you have a good time. You'll have to decide for yourself whether this storm cloud's silver lining is worth it.- Game Informer
- Posted Apr 14, 2011
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I dare anyone to put some time into learning the maps and modes, leveling up their avatar, and argue that this is anything but one of the best online titles on consoles. [Nov 2005, p.166]- Game Informer
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There is also a fair amount of backtracking, and the game doesn't always point you in the right direction, which is more annoying when you accidentally leave one area for a few seconds only to come back and find that the enemies you just beat have magically returned. If these kind of ancient gaming weaknesses don't bother you, then Majin will deliver an experience that you won't soon forget – even if the rest of the world does.- Game Informer
- Posted Dec 16, 2010
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The boss fights are frustrating to the point of idiocy, and are made worse by the annoying checkpoint system... It sure beats the hell out of another "Dynasty Warriors" retreat, though. [Oct 2005, p.119]- Game Informer
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The core gameplay is simply tired. Jumping around collecting random doodads is just old - it's time to move on to new objectives in platformers. [Dec 2004, p.167]- Game Informer
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If you're looking for a stiff challenge and a captivating atmosphere to lose yourself in, look no further.- Game Informer
- Posted Apr 13, 2015
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MLB 2K10 is heading in the right direction, but it’s not quite where it needs to be yet.- Game Informer
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Spider-Man: Shattered Dimensions lands just shy of being the full package, but it delivers a non-stop action ride with something new around every corner. Though its story leaves something to be desired, it's one of the best Spider-Man titles in recent memory, if not the best Spider-Man title to date.- Game Informer
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Tetris Axis is another bright spot on the puzzle series' legacy, but some of the aging modes trip things up for veterans. If you're a 3DS owner in the mood for core Tetris without extra experimentation, keep in mind that the eShop already offers Tetris Party Live for only $5.- Game Informer
- Posted Oct 3, 2011
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Valley of the Yetis is easily Far Cry 4's best post-release offering. It's small enough where you can see everything it has to offer in a reasonable amount of time, but large enough where you feel like you're getting a whole new Far Cry 4 experience. It's more Far Cry 4 in the best way.- Game Informer
- Posted Mar 9, 2015
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It's this mixture of personality and content that earns Radiata Stories a place among Square Enix's greatest adventures, and certainly the best straight-up RPG so far this year. [Oct 2005, p.132]- Game Informer
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In its attempts to fuse grid-based combat with the series’ RPG roots, Covenant of the Plume doesn’t capture the essence of either, descending into a jumble of mismatched design decisions.- Game Informer
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It's smoother, prettier, and features a new Tower mode that rewards players with unlockable art based on the franchise's history. [May 2005, p.130]- Game Informer
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Like dysfunctional characters in a buddy flick, Army of Two has some annoying problems, but if you just want a fun cooperative experience, it gets the job done and delivers sizeable thrills you won’t find anywhere else.- Game Informer
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The RTS portion of the title, which is mostly very well-done, suffers from one problem that almost utterly kills my enjoyment of it: Unit AI is freakin' terrible. [Mar 2004, p.113]- Game Informer
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This collection offers up a wide range of brawlers and shooters from days long gone, but sadly, not many of these are all that memorable.- Game Informer
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While Tapout didn't bandage the wounds of its predecessor, it's much better than a punch in the groin. [Mar 2002, p.84]- Game Informer
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While XIII has style in spades, gameplay is nowhere near as groundbreaking. [Dec 2003, p.166]- Game Informer
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The developers failed to develop a camera system capable of dealing with the 3D action. [Apr 2002, p.79]- Game Informer
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Classic compilations really don't get much better than this...A nostalgic dream come true.- Game Informer
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I eventually abandoned the physical toys for the convenience of quick onscreen tweaks, and the road to victory had some bumps and dips with balance issues and some repetitive mission structures. Nonetheless, I found a lot to like in Starlink’s uncomplicated and wholesome sci-fi campaign. And I have no doubt that the 11-year-old version of me would be at least twice as thrilled.- Game Informer
- Posted Oct 23, 2018
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Over the years, the tone of the Resident Evil series has morphed from a George Romero horror flick to Michael Bay summer blockbuster. That metamorphosis into insane action is front and center in Resident Evil 6, and bringing a buddy along for the chaos is great fun.- Game Informer
- Posted Oct 1, 2012
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Our Darker Purpose is fast-paced life-and-death frolic and provides many hours of delightfully difficult gameplay. An unforgiving game is nothing new, but the clever setting combined with the challenge and customization makes this title shine within its own niche category.- Game Informer
- Posted Jan 30, 2014
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The gore may be too extreme and nauseating at times, but the decent animations, nice-looking restaurants, and compelling narrative kept me pushing through to the last cuts. Ravenous Devils is unlike anything out there, and it won’t be for everyone, but there’s no denying that it’s a nicely made and oddly enjoyable experience.- Game Informer
- Posted May 12, 2022
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As complete a package as one could hope for. [May 2005, p.132]- Game Informer
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Even PS3 gamers who would be playing it for the first time should be wary about a purchase. [Issue#203, p.97]- Game Informer
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The intelligently designed stages offer a well-balanced challenge even without bumping the difficulty to hard. [Mar 2009, p.86]- Game Informer
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My biggest problem is the fact that you can't hold down a shot button to pre-load a swing - the computer takes the backswing for you - something that seems contrary to the way most tennis games have operated in the past. [July 2004, p.115]- Game Informer
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When you’re dancing Spotlight is fun, but it is easily the weakest game in the Dance Central series.- Game Informer
- Posted Sep 10, 2014
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Players may find their enthusiasm flagging at times, but it’s hard not to cackle with glee after watching yet another base bloom into a fiery blossom.- Game Informer
- Posted Nov 30, 2015
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When Superliminal’s mechanics work, I felt like I was participating in a magic trick, but when they didn’t I felt like the developers were playing a trick on me. I was both amused and frustrated while playing Superliminal, but didn’t think much about the game after its credit’s rolled. Like a fading dream, Superliminal is also a bit ephemeral.- Game Informer
- Posted Nov 22, 2019
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MX vs. ATV: Reflex features some great racing moments, but the game's technical ambitions sometimes get in its way. The possibilities of reflex racing with the right analog are clearly there, they just haven't been mastered yet.- Game Informer
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Song of Horror’s production values initially turned me off, with poorly animated characters and awful voice acting. Despite those flaws, I had a hard time putting the game down once I was drawn into its world. The quirks even grew on me, the same way I embrace schlocky low-budget horror movies. What I most appreciate about Song of Horrors is that it doesn’t just mimic what came before. It’s clearly a tune inspired by other survival-horror classics, but it has its own unique tempo and melody. And it’s a darkly catchy one, to boot.- Game Informer
- Posted Jun 16, 2020
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For diehard fans of the series, this one's a must-play. For everyone else, Case West is fun, but hardly essential. [Feb 2011, p.95]- Game Informer
Posted Jan 14, 2011 -
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Fans of the well-crafted, single-player campaigns of previous Rainbow Six games will find nothing of value in Siege. The short tutorial missions lack replay value, and the popular Terrorist Hunt mode, which can be played with up to five friends, gives players little options other than ramping up the difficulty. Locking players out of selecting the map they want to play on is a curious decision, as are many of the battle tactics you see the enemy A.I. employ.- Game Informer
- Posted Dec 6, 2015
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Ultimately I came the realization that, at the end of the day, I would have been happier playing this game with a conventional analog stick.- Game Informer
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As good as the player models are, their uniforms surprisingly don’t pick up dirt or grass stains. It is cool, however, to see clumps of turf get kicked up by players’ cleats.- Game Informer
- Posted Nov 19, 2013
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A Brighter Darkness is more than passable, but it’s not my favorite. Compared to Disgaea 4’s ambition and heart, it is a letdown. Disgaea 4 took the series to new places, opening up multiplayer and community, but A Brighter Darkness doesn’t do anything as impressive. This is even more disappointing if you are a fan anticipating a reunion with beloved characters.- Game Informer
- Posted Oct 3, 2013
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Resonance of Fate may appeal to the JRPG connoisseur who is looking for an interesting and challenging new take on combat. Others most likely will be thrown off by the silliness, steep learning curve, required grinding, and other pains – especially when there are so many recent well-rounded RPGs out there.- Game Informer
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These drivers get treated like absolute superstars, and ungodly amounts of money get poured into these racing programs, but that’s not conveyed enough here. I don’t want a caviar-eating minigame, but I think the series should reflect that F1 is about more than just fast cars.- Game Informer
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Great characters, decently designed puzzles, and nifty graphics. [Nov 2003, p.175]- Game Informer
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I Am Setsuna has lots of nods to Chrono Trigger, from its general combat framework to specific references to skills like X-Strike and Luminaire. However, it doesn’t capture why most players connected to that seminal title. Even though the combat is entertaining, I Am Setsuna’s characters are dull, the environments are repetitive, and the story is predictable.- Game Informer
- Posted Jul 18, 2016
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Easily the best option for college hoops fans. [Jan 2003, p.96]- Game Informer
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You can make friends and enemies. You can head off a new quest, or perhaps join a guild. It's never the same game twice. [Feb 2003, p.95]- Game Informer
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Be warned - great skill is required to get something that doesn't just look like a Jell-O mold gone awry. [Sept 2003, p.109]- Game Informer
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Classic compilations really don't get much better than this...A nostalgic dream come true.- Game Informer
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A Hat in Time lacks polish, but it makes up for its shortcomings with excellent platforming and a universe I was happy to be part of. The whole experience is adorable, and in many ways it improves on the very platformers it uses as inspiration.- Game Informer
- Posted Dec 12, 2017
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Though it is not for the faint of heart, Hotline Miami 2: Wrong Number provides thrills at the occasional and momentary cost of your sanity. Though you’ll likely find yourself screaming at your screen on a regular basis, you’re equally as likely to find yourself eagerly loading the next level.- Game Informer
- Posted Mar 10, 2015
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At the end of the day, I walked away with a handful of great memories and the satisfaction that I had experienced something so innovative and insane. Unfortunately, I also left Killer7 with an insatiable hunger for answers and clarity. [July 2005, p.115]- Game Informer
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I enjoyed my time with the game, and I can see it grabbing a rabid cult audience. I'd recommend it to anyone who can relax their expectations a bit, particularly when it comes to the voice recognition. The more you're able to focus on where it succeeds and look past its obvious failings, the better.- Game Informer
- Posted Feb 29, 2012
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They're both classic and well-done puzzle titles, ripe with hours of increasingly difficult strategy to master. [Jan 2006, p.157]- Game Informer
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No aspect of life remains unscathed, from sexual repression and homophobia to government conspiracy and rampant paranoia. And it's funny. Very funny. [July 2005, p.114]- Game Informer
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Yakuza Kiwami 3 continues the solid streak for Ryu Ga Gotoku and the series. The gripping narrative and fun combat deliver on what players enjoy. It doesn’t raise the bar in any way, but newcomers and returning fans will find it a thrill ride from start to epic finish.- Game Informer
- Posted Feb 9, 2026
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The Escapists implores you to dig deep for your strategy, but it doesn't offer enough excitement along the way. The concept is sound; I just wish I had more fun. I like the idea of The Escapists better than the game it actually is.- Game Informer
- Posted Feb 13, 2015
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Ultimately, The Raven's underlying mystery is intriguing enough to continue traipsing back and forth between witnesses and reinvestigating crime scenes. However, the chapter ends on such an abrupt cliffhanger that you won't get much satisfaction out of the experience if you don't plan on playing the next installment.- Game Informer
- Posted Aug 2, 2013
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Guardians of the Galaxy has always evinced a slapdash weirdness. It is so bonkers it shouldn’t really hold together, and that’s exactly why it works. Judging by this first episode, Telltale’s interpretation lacks that sense of risk; it safely treads familiar territory for admittedly fun characters. I’m not sure that is enough to hold up five playable episodes, but chapter one shows glimmers of potential.- Game Informer
- Posted Apr 17, 2017
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Japanophiles will thrill, but traditional action fans would also be remiss if they didn't at least check out what the fuss is about. [Oct 2005, p.134]- Game Informer
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Where The Water Tastes Like Wine is a surprisingly beefy adventure game, offering over 20 hours of content and a treasure trove of stories that never cease to entertain.- Game Informer
- Posted Feb 28, 2018
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The core action is top-notch, and the roster rocks, but the Fusion attacks and half-hearted story hurt the experience, turning a once great play into a punchless grind.- Game Informer
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Batman: Arkham Origins delivers more of what made Rocksteady's games great, but doesn't break new ground. Like a youthful Bruce Wayne, it isn’t as crafty, and it takes its dings during combat, but still puts on a hell of a show when it needs to. Once Joker steps into the spotlight, it becomes a hard game to put down.- Game Informer
- Posted Oct 25, 2013
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Meteos: Disney Magic sports nearly identical gameplay as its predecessor, but the music is so uninspired and bland that even the notable improvements to the bread and butter block-clearing can’t make up for it.- Game Informer
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The game's levels take you through a variety of iconic areas, but they ultimately lack the wow factor that more fanciful takes that other games in the genre offer. At the end of the day, however, Cars 2: The Video Game is a satisfying racing game with a reserve tank of charm. And if multiplayer is your thing, the entire game can be played via a four-way split screen. Chances are, if you have younger gamers in your household, you'll have a few eager challengers in no time flat.- Game Informer
- Posted Jun 21, 2011
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Predictable, it improves on its predecessor in some regards, while somehow sacrificing some of the addictive qualities that made "Brain Age" so compelling. [Aug 2006, p.92]- Game Informer
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H.A.W.X. is the best flight game so far this generation, and a worthy addition to the best in the Clancy stable.- Game Informer
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All of that level design stupidity can't stop Magicka's brilliant core gameplay from shining through, though.- Game Informer
- Posted Feb 1, 2011
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If you don’t mind taking the scenic route, Mages of Mystralia provides the unique opportunity to write your own spell book. Up until the end of the game, I was unlocking new runes that exponentially added to my magical arsenal. Piecing all of those runes into a new master spell made me feel like the most creative mage who’d ever lived, making this light-hearted adventure truly magical.- Game Informer
- Posted May 18, 2017
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