Everyeye.it's Scores

  • Games
For 5,529 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Remastered
Lowest review score: 20 Scourge: Outbreak
Score distribution:
5537 game reviews
    • 65 Metascore
    • 78 Critic Score
    Ku's exploits clearly do not have the narrative balance of the Greek adventures, and do not add big variations to the gameplay formula, but they prove to be a solid and pleasant extension, a digression inside a very suggestive myth that deserves to be fully explored, waiting for the release of The Lost Gods, the last act of the Season Pass ready to lead us back to Ancient Greece.
    • 88 Metascore
    • 95 Critic Score
    By carefully mixing the most successful features of Monster Hunter: World, the "classic" structure of the old episodes, as well as a tasty roundup of novelties and sensational improvements to the quality of life, such as the Canyne and the wire insects, the Tsujimoto team he managed to synthesize an almost perfect play formula.
    • 64 Metascore
    • 60 Critic Score
    If Pascal's Wager has managed to emerge on mobile due to a little fierce competition, its Definitive Edition on PC does not hit the same goal. A good longevity and a series of precautions that make the title more accessible for non-experts of the genre, unfortunately, are not enough to raise the overall quality of the production, aggravated by an approximate technical realization and a gameplay not adequately finished. If you have already completed both the entire From Software library of works and the other exponents of the genre, and nevertheless you still thirst for soulslike, Pascal's Wager could still be for you: the important thing is not to have high expectations, and to be willing to close an eye before the limits of the work.
    • 78 Metascore
    • 74 Critic Score
    The overall quality of the package still stands at more than good levels, just enough to deliver to the players an epilogue worthy of the legend of the Doom Slayer.
    • 66 Metascore
    • 65 Critic Score
    Supercross 4 is a complex game to approach that doesn't do much to be appealing to the general public.
    • 54 Metascore
    • 55 Critic Score
    A vast world characterized by different ecosystems and the turning point intended to introduce an exploratory component into the series collide with a deficient artistic and technical sector.
    • 82 Metascore
    • 82 Critic Score
    A rich, disruptive and worthy of discovery experience. Devolver Digital has hit the mark again.
    • 76 Metascore
    • 75 Critic Score
    Despite some occasional qualitative fluctuations and a small failure in the final bars, in fact, the history of the DLC remains on the excellent levels seen both in the base game and in the previous expansion.
    • 80 Metascore
    • 77 Critic Score
    In short, if you have the opportunity to taste it elsewhere, do not hesitate to do it without too many hesitations, because the proverbial Switch factor is in this case much less incisive than elsewhere (and indeed requires the payment of duties that to some extent compromise the pleasantness of the whole) .
    • 86 Metascore
    • Critic Score
    It was already a wonderful game to watch on the PlayStation 4, and on the PS5 it is even more flashy: the new version of Crash 4 is fluid and graphically razor-sharp, thanks to the 60 fps frame rate and the 4K resolution; however, the visual upgrade is not all-encompassing, and certainly does not distort the glance of the production. The update for the new Sony and Microsoft consoles, which - we remember - is free and supports the transfer of old gen saves, therefore fulfills its duty without overdoing it, limiting itself to maximizing the strengths of the technical sector. Too bad only for a rather lazy implementation of DualSense, whose features are not valued sufficiently: the use of haptic feedback and a more decisive use of adaptive triggers could in fact have given the experience a more distinctive touch.
    • 79 Metascore
    • 90 Critic Score
    An impeccable collection, capable of telling those magical pre-warcraft years that defined Blizzard identity.
    • 75 Metascore
    • 78 Critic Score
    Reaching the top, feeling some cramps in the arms, feeling the sweat flowing on the forehead and admiring the distant horizon after beating one's own record is a feeling of satisfaction that is worth experiencing.
    • 70 Metascore
    • 65 Critic Score
    Certainly an imperfect production, Maquette remains an indie that lovers of the genre would not be hurt to try, perhaps taking advantage of the current inclusion in the PlayStation Plus lineup (or future discounts, for PC users).
    • 76 Metascore
    • 85 Critic Score
    The unbalanced difficulty and the monstrous power gap that separates the common monsters from the tough bosses could represent a big obstacle for users who are mostly interested in the story and unwilling to devote themselves to grinding body and soul. Conversely, players who are orphaned of the high level of challenge that characterized old-school products will find their match in Bravely Default II and in the deep customization of the party that the title includes in their arc. So arm yourself with courage and set off in search of the Elemental Crystals together with the four Heroes of the Light.
    • 62 Metascore
    • 67 Critic Score
    Heart of the Forest is an advisable experience for an evening of relaxation and deepening of the narrative universe of the World of Darkness.
    • 74 Metascore
    • 75 Critic Score
    An exercise in style developed by those who have a steady hand and certainly know how to shape a good genre title, enhanced by artists who have managed to impress an artistic direction capable, at times, of really piercing the Switch screen.
    • 80 Metascore
    • 75 Critic Score
    The futuristic and hyper-technological dystopia proposed by Nova Polemos is well constructed and credible in its disturbing and appreciable topicality.
    • 63 Metascore
    • 70 Critic Score
    We Were Here fits into the PlayStation ecosystem with extreme ease: one more reason to give it a chance, in case you haven't already done so on other platforms.
    • 75 Metascore
    • 75 Critic Score
    Project Winter is a fun, well thought out and pleasant survival-cooperative also from an aesthetic point of view.
    • 89 Metascore
    • 88 Critic Score
    While the difference in tone and gameplay between the two games is quite apt, on the other hand, the global superiority of Super Mario 3D World compared to the new adventure is also evident, which ends up turning out to be an appendix or a little more. The effect is that of a very solid pairing, which once again celebrates the undisputed supremacy of the Big N in the platforming world.
    • 82 Metascore
    • 80 Critic Score
    Inspired and captivating, Little Nightmares II fits smoothly and coherently in the wake of its predecessor, intelligently and stylishly expanding the story to a perverse and distressing, yet at the same time almost irresistible, dimension.
    • 83 Metascore
    • 80 Critic Score
    Persona 5 Strikers is ultimately a must-have title for JRPG fans and for anyone who has loved the epic of the Phantom Thieves of Hearts, as well as the last chance to play the role of the charismatic Joker and leave for a long journey among the most beautiful cities in Japan.
    • 62 Metascore
    • 70 Critic Score
    Big doubts remain about the durability of the product: in terms of content, Destruction AllStars did not seem ready to sustain the attention of the average player for more than a handful of hours, and despite its undoubted qualities it could easily end up in oblivion well before the arrival of any additions and corrective noteworthy. To this we must unfortunately also add the total impossibility of playing with friends in the individual modes, undoubtedly among the most effective of the package. A limitation that, in a game like this, could prove to be particularly disabling in the long run.
    • 81 Metascore
    • 70 Critic Score
    Cyber Shadow is a good product overall, and a decent debut for Mechanical Head's young Finns; a two-dimensional action that pays dignified homage to a game formula capable of still carving out an important space in today's videogame panorama. Its distinctly hardcore nature and amarcord vein make it a title probably unappetizing to a majority audience, certainly pleasant for lovers of old action-platform arcade experiences on the edge of game over. Too bad for the absence of that ludo-stylistic flicker capable of making it emerge, as well as its questionable rush to a truly unnecessary excess.
    • 83 Metascore
    • 82 Critic Score
    The small "pedestrian" experience of Skookum Arts shows off a rare and precious creative intelligence, so accessible and at the same time witty in its continuous games of logic, without ever neglecting an artistic component which, far from being a mere support to the action , points directly to the sight and heart of the player, making an almost perfect center.
    • 87 Metascore
    • Critic Score
    Overall, therefore, the remasters of Nioh 1 and 2 boast a solid and satisfying performance profile, while not marking a clear step forward compared to the previous versions of the two titles, at least as regards the general performance of the graphics sector.
    • 54 Metascore
    • 50 Critic Score
    With a premium license like that of the World of Darkness, it would have been legitimate to aim for higher goals. Werewolf The Apocalypse: Earthblood is instead an action game son of a time now too ancient, inaccurate in the gameplay, very lazy in the composition of the levels and very weak in the progression. The good thing is that the narrative tries to weave the plots of an environmentalist, cruel and merciless story, and that the fighting phases, at least for the first few minutes, try to convey a feeling of vigorous power. Nonetheless, the game soon begins to show all its limitations, not only due to a tight budget but also a clear lack of inspiration. In short, the wolf of Cyanide does not howl at the moon: it whines.
    • 71 Metascore
    • 75 Critic Score
    For the moment, it is worth trying the ascent to Olympus.
    • 85 Metascore
    • Critic Score
    If Alan Wake was an introspective, crepuscular and dreamlike thriller, Jesse Fayden's adventure adheres more decisively to the logic of genre, recovering (from House of Leaves as well as from the Area X Trilogy) a sprawling, obsessive narrative, in a strongly intimate and in any case allusive science fiction.
    • 78 Metascore
    • 75 Critic Score
    Thanks to its peculiar tales of storytelling and staging, the Skeleton Crew production acquires the flavor of those stories with an ancestral charm that are worth listening to, so short yet intense, often harbingers of small - sometimes great - emotions.

Top Trailers