Eurogamer's Scores
- Games
For 5,043 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
Score distribution:
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Positive: 2,007 out of 5043
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Mixed: 2,425 out of 5043
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Negative: 611 out of 5043
5964
game
reviews
- By Date
- By Critic Score
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- Critic Score
Fans of the character will be pleased with how well his off-the-wall mannerisms have been realised in game form, and there's enough inspired wackiness to make your first play-through worthwhile, but the same lack of nuance and depth that makes Deadpool such enjoyable company also means that his game is a joke not worth hearing twice.- Eurogamer
- Posted Jun 25, 2013
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While crafted from familiar pieces, Capcom's latest shooter is an enjoyable combination of mechs, dinosaurs and general silliness.- Eurogamer
- Posted Jul 18, 2023
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It's just a pity that a developer with the unmistakable talent of Housemarque hasn't seized the opportunity to tweak, twist or otherwise refresh an overused formula.- Eurogamer
- Posted Dec 19, 2010
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- Posted Feb 16, 2011
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Disney has clearly tried to make a vastly more flexible and more varied game to Pokémon but, in doing so, has broken that game's more elegant flow and focus of ideas.- Eurogamer
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Mega Man 10 doesn't quite perhaps have the sparkling feel of reinvention that its predecessor enjoyed, but if you were one of the many who considered MM9 a welcome return to form, then this is another must-buy. Everyone else is perfectly entitled to look confused.- Eurogamer
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There's a bit more up and down, certainly, but all that really distinguishes it is the sharp, cartoony look, smooth framerate (even if we couldn't find a 60Hz option) and web-like interface for loading each level.- Eurogamer
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If you loved the original games then that might carry you through to completion but for those who are new, prepare for a long slog.- Eurogamer
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It's clear that the team is trying to provide an accessible, fast-paced scrap-'em-up that can be enjoyed by all the family, not just autistic puppeteers. In that sense, the game's a modest success, offering a shallow but sometimes riotous playpen for up to four players to scrap away in visually interesting ways. But the slightness of the package means that this polished after-pub game will provide some short-term laughs but only minimal long-term nourishment.- Eurogamer
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If you're prepared to ignore its shortcomings and get to know it, there's an approachable beat-'em-up in here, even if it yields to your whim far too easily.- Eurogamer
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Here's hoping they'll do better with the sequel, if there is one, and produce a game with real charm, inventive level designs and plenty of fast-paced action - the game Tokobot should have been, in other words.- Eurogamer
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The problem is, it's hard to ever truly engage with it when so many of the The 3rd Birthday's key encounters are fundamentally spiteful. If you're really determined to eke some enjoyment from the rubble of frustration, there are a few moments that might make you feel like it's worth it. Sadly those occasions don't come along nearly enough to justify all the joyless attrition en route.- Eurogamer
- Posted Apr 6, 2011
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B-Boy has limited itself, partly by playing on Sony hardware and partly by gameplay that's not inclusive enough; it's so stylish it's for poseurs not players. Not into hip hop culture? No reason to pick this up, no matter how pretty and slick the dancing is.- Eurogamer
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So - here's a rating for the casual gamer. Add one point for every air show you've ever attended.- Eurogamer
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Completists will certainly enjoy the three Templars' Lairs bundled alongside The Bonfire of the Vanities, but being forced to buy the accompanying memory sequence to access them leaves a bad taste in the mouth.- Eurogamer
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- Eurogamer
- Posted Dec 9, 2024
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It is, at best, a sidestep, one that neither advances its series nor the genre into which it has lunged.- Eurogamer
- Posted Oct 20, 2010
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Mechanically, Life Eater uses a diary-based puzzle system in some really interesting ways, but it struggles to say anything meaningful about the shock-factor setting it's gone for.- Eurogamer
- Posted Apr 17, 2024
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It's hard to ignore the fact that the 3DS has smarter and more inventive puzzlers - a handful of them are also on the eShop, in fact - but if you want a good old idea dressed up in garish new duds, Tokyo Crash Mobs should just about do the trick.- Eurogamer
- Posted Jan 18, 2013
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A visually arresting, warm-hearted tale of a gofer searching for his purpose, Harold Halibut flounders amongst endless fetch-quests and waffle.- Eurogamer
- Posted Apr 15, 2024
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Is it that surprising that Joy Ride Turbo seems a little confused? Not really, I guess.- Eurogamer
- Posted May 30, 2012
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Lies of P has strong enough foundations in its edgy tone and tweaked weapons to provide an enjoyable experience for those in need of a FromSoft fix.- Eurogamer
- Posted Sep 14, 2023
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Dull warfare mars a fascinating battle for supremacy during the late Bronze Age collapse.- Eurogamer
- Posted Oct 10, 2023
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The squeaky eccentricity of proceedings leaves you charmed, if a little frustrated with the lack of a truly solid baseball game.- Eurogamer
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If a few joints can be tightened, a few rough edges filed down, Ironclad Tactics could hum along nicely. For now, however, I wouldn't recommend you climb aboard this one. It's a rickety ride.- Eurogamer
- Posted Sep 25, 2013
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But more importantly, you do get to 'be' the Fantastic 4 and experiment with some really rather excellent superpowers, and the game isn't so bad that a serious fan couldn't overlook its flaws.- Eurogamer
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It's built on an impressive world but it doesn't do enough with it, and as a result it's curious, but hardly compelling.- Eurogamer
- Posted May 19, 2014
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Much of Elden Ring: Shadow of the Erdtree is more of the same gruelling beauty - but a shift to explict storytelling and signposting means its essence as a living, evolving shared text is lost.- Eurogamer
- Posted Jun 18, 2024
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Scrappy where it needed to be polished, clumsy where it needed to be nimble, the game wears its iconic characters as a shield, happy to serve up scripted shocks but offering nothing that might actually surprise.- Eurogamer
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