Eurogamer Poland's Scores

  • Games
For 500 reviews, this publication has graded:
  • 39% higher than the average critic
  • 4% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Alone in the Dark: Illumination
Score distribution:
  1. Negative: 15 out of 500
500 game reviews
    • 74 Metascore
    • 70 Critic Score
    The Turing Test provides interesting story and characters, but the puzzles are a bit too monotonous and easy. Still, this science-fiction tale is worth discovering, and the dialogue is well-written.
    • 74 Metascore
    • 70 Critic Score
    Metal Gear Solid is back after more than eight years. Konami decided to start safely and prepared a collection of older but iconic installments. The Master Collection package is loaded with additional content and is certainly a treat for Kojima fanatics, but at the same time it's hard to shake the feeling it's all a bit of an afterthought.
    • 74 Metascore
    • 70 Critic Score
    Capcom covers the most important basics: fighting is engaging, polished and enjoyable. It's only a shame that the extensive beta phase wasn't used to prepare better network infrastructure. Furthermore, fans preferring the single-player aspect of the game will have to wait for more content.
    • 74 Metascore
    • 80 Critic Score
    Translating tabletop Mordheim into digital world was a titanic challenge for developers from Rogue Factory, one executed very well. The only issue is the lack of factions, which - when published - will make the combat even more interesting.
    • 74 Metascore
    • 85 Critic Score
    Wuchang: Fallen Feathers is a dynamic and challenging soulslike that combines a handful of original ideas with many systems refined within the genre over the past years. While not all of its solutions feel fully successful, this steeped in Asian aesthetics game is impressive and stands as a commendable debut from Chinese studio Leenzee. A must-play for any fan of games inspired by the works of FromSoftware.
    • 74 Metascore
    • 60 Critic Score
    Fatshark's new co-op shooter takes us to the grim darkness of the far future, with plenty of war behind every corner. And while a lot has changed since Vermintide 2, old problems are also making a comeback, which may discourage from the Swedish studio's latest proposal.
    • 74 Metascore
    • 80 Critic Score
    Princess Peach: Showtime! is an ideal offering for those looking for a pleasant and accessible introduction to video games. There are no great challenges, no intriguing story or complicated mechanics, but several hours of simple fun in a charming setting. This might not be enough for experienced players, however.
    • 74 Metascore
    • 90 Critic Score
    Dying Light is composed of elements used previously in other games, but the end result is well-thought-out and interesting, and it provides a unique gameplay experience.
    • 74 Metascore
    • 80 Critic Score
    Headlander could do with a bit shorter story and less repeatability of certain elements, but it's a great game overall. Double Fine's title provides great style and interesting mechanics, easily overcoming the irritating parts.
    • 74 Metascore
    • 90 Critic Score
    Metro Awakening is a full-scale, thrill-packed adventure that surprisingly successfully recreates the world from the books and the “big” games in the series, adding a VR twist to it. Such high quality is a rarity among games for virtual reality headsets.
    • 74 Metascore
    • 60 Critic Score
    Even if Telltale came up with an interesting intrigue, the first episode didn't showed enough to properly rate it. First two hours offer couple of good scenes, but overall the story is not too engaging and very familiar.
    • 74 Metascore
    • 70 Critic Score
    The Elder Scrolls Online has received a number of fixes, but other shortcomings still persist.
    • 74 Metascore
    • 60 Critic Score
    In the era of Galactic Civilizations 3 and Stellaris, Master of Orion seems to go the easy and safe route: it's devoid of glaring errors, but also shallow. It can only be recommended for people new to the 4X strategy genre.
    • 74 Metascore
    • 60 Critic Score
    Wild Run clearly makes the gameplay in The Crew more attractive and varied, but the price seems to be inadequate to the offered content. Worth considering if it's on sale.
    • 74 Metascore
    • 80 Critic Score
    Stories: The Path of Destinies masterfully blends interactive storytelling with action gameplay. It's the story that's undoubtedly the best part of the game, but other elements are not far behind. All of this makes replaying a highly attractive proposition, even after discovering that one, proper ending.
    • 73 Metascore
    • 90 Critic Score
    The very first episode of Game of Thrones was already a positive surprise and the The Lost Lords drags you further in. It's a great piece of content and decent craftsmanship.
    • 73 Metascore
    • 70 Critic Score
    Quite successful two-hour introduction to the pleasant, typically 'Resident' adventure. Plus: an interesting character switching option.
    • 73 Metascore
    • 80 Critic Score
    It's hard to recommend the new Super Mario Maker for people already familiar with Wii U version, but it's a great proposition for 3DS enthusiasts. Handheld conversion offers equally good gameplay and few additional functions, but less in terms of internet integration.
    • 73 Metascore
    • 70 Critic Score
    Mafia: The Old Country isn't a AAA title, so it should be judged by slightly different standards - but still, more was expected from Hangar 13. Sure, the first and second Mafia games didn’t have outstanding gameplay either, but they made up for it with atmosphere, charismatic characters, sharp dialogue, and the chemistry between the protagonists - especially Vito and Joe. That’s what helped players overlook the gameplay flaws. The Old Country, unfortunately, lacks that spark. That said, it’s still worth playing - if only for the stunning vistas, impressive world design, and well-directed cutscenes.
    • 73 Metascore
    • 70 Critic Score
    LEGO 2K Drive is an enjoyable racing game, with potential to draw in young and old alike - although LEGO fans will appreciate it the most. It's a shame that the amount of content is limited and the microtransactions strongly encourage you to spend real money.
    • 73 Metascore
    • 70 Critic Score
    Arizona Sunshine 2 could have been one of the best VR games, but the developers made some weird decisions that get in the way of fully enjoying the game. However, they succeeded in what is most important - enjoyable zombie shooting. Buddy the dog is also a fantastic addition to the first installment.
    • 73 Metascore
    • 70 Critic Score
    Stalker 2 is a great example of a game that some would describe as “eurojank”. Ambitious, unfussy, charming, eluding industry trends and incredibly addictive, but at the same time quite "stiff" and with numerous technical flaws. If you are able to put up with it, you will have a great time. I, as a long-time fan of the series, certainly had.
    • 73 Metascore
    • 80 Critic Score
    Mad Max successfully blends well-known and popular elements from other games. Post-apocalyptic world is very well presented and driving behind the Magnus Opus' wheel is so engrossing that the latest work from Avalanche is definitely worth your time, even if one needs to turn a blind eye to few shortcomings.
    • 73 Metascore
    • 80 Critic Score
    Colorful, fun and addictive - new Kirby title offers not only a captivating visual setting, but also a great gameplay.
    • 73 Metascore
    • 60 Critic Score
    Floodland is not one of these small, independent gems. Compared to Frostpunk, I didn't feel a challenge, while the overall atmosphere and a certain "fakeness" of the world makes you feel like you're not really a leader. I can't say it wasn't fun however, as the game offers a very dynamic gameplay. It's also not too difficult, lasting around ten hours. There's not much to come back to after a single playthrough, which is a bigger problem.
    • 73 Metascore
    • 60 Critic Score
    Disney Illusion Island is not a bad game, but it is also not outstanding by any means. Compared to other 2D platformers, the game doesn't try to surprise and doesn't bring anything new to the genre. As a product aimed at children, it will work perfectly well, as it is free of violence and negative themes, but adults are unlikely to spend too much time with it.
    • 73 Metascore
    • 70 Critic Score
    This 'interlude' between bigger Zelda games can be really engaging at times, but it's not very satisfying when playing solo, and the lack of decent communications system is sometimes a problem.
    • 73 Metascore
    • 80 Critic Score
    Another successful entry in the storied franchise, which probably won't be much of a surprise. Criterion Games didn't try to reinvent the wheel and completely change the face of Need For Speed, taking instead the best parts of previous installments and supplementing them with a few original ideas.
    • 73 Metascore
    • 70 Critic Score
    A treat for comic and LEGO fans, but also nothing we haven't seen before.
    • 73 Metascore
    • 70 Critic Score
    Tomb Raider Remastered trilogy works well as an interactive, renovated monument in a video game museum. It's a collection made for gaming veterans longing for those gone days when the sky was bluer and games were created out of pure passion rather than a desire for profit. Younger gamers uninterested in the history of the genre are unlikely to find anything for themselves here except a lesson in humility, through which they'll begin to appreciate the convenience of modern games.

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