Eurogamer Poland's Scores

  • Games
For 500 reviews, this publication has graded:
  • 39% higher than the average critic
  • 4% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Alone in the Dark: Illumination
Score distribution:
  1. Negative: 15 out of 500
500 game reviews
    • 80 Metascore
    • 60 Critic Score
    Tyranny offers a few fresh, well-thought-out mechanics and fragments of really engrossing story, between longer periods of terribly boring combat. Open ending is not good, either - all we get after 40 hours is a suggestion that the interesting bits were saved for a sequel.
    • 80 Metascore
    • 80 Critic Score
    Latest Football Manager is still a great game, easily the best in genre. There's a few interesting innovations and fixes, but they're not necessarily important enough to warrant a purchase if you still have a save going in FM16.
    • 80 Metascore
    • 70 Critic Score
    Oxenfree from Night School Studio is a beautiful interactive thriller with interesting, but not very complicated story - a perfect game for an evening or two.
    • 80 Metascore
    • 80 Critic Score
    Provides a lot of fun, but too often demands repeating the same steps to achieve specific goals. That's what makes Frontier's new game very good, but not outstanding.
    • 80 Metascore
    • 60 Critic Score
    On a basic level, Wo Long: Fallen Dynasty is a decent game, but it doesn't stand out from Nioh in any way, which makes it hard to recommend without some small print. It will be appreciated by people who didn't play Nioh before - or by gamers who can't wait for more of the same.
    • 80 Metascore
    • 60 Critic Score
    Avowed can be fun, but if you've finished even a few popular RPG titles, Obsidian Entertainment's new game won't surprise you with anything new or brilliant. It's a decent game with impressive visuals, but ultimately a bit shallow, without that magical spark that fires the imagination and makes us return with our thoughts to the game world and plan our next steps while we're at work or in class. Experienced gamers will tend to think about what other titles this game reminds them of.
    • 80 Metascore
    • 90 Critic Score
    Gravity Rush 2 is a big surprise. It's not just a repeat of the previous entry, but a richer, more interesting and colorful world that you just want to visit again and again. Fascinating adventures of Kat and her friends are definitely worth your while.
    • 80 Metascore
    • 90 Critic Score
    Remnant 2 is simply the perfect sequel. It improves the elements that already made the first game great and interesting, while not changing what was best in the original. It is clear that the larger budget not only had a positive impact on the visuals and gameplay improvements, but also allowed the developers to unleash their imagination when it comes to world design. It is currently the best soulslike game not focused on melee weapons.
    • 80 Metascore
    • 60 Critic Score
    The Parasight's first game impresses from the start, with a fairy-tale atmosphere and a few interesting mechanics. After a while, however, various shortcomings come to light, such as repetitive gameplay and technical issues. There's a lot to enjoy here, but Blacktail won't be a revelation to finish off the year.
    • 80 Metascore
    • 70 Critic Score
    Ghostrunner 2 is a good, atmospheric and at times quite challenging game. However, it seems that it was created from random pieces, which the developers did not manage to put together in one coherent vision. What hurts the most, however, is that the spirit of the phenomenal first installment has disappeared somewhere in the Cybervoid depths, and a trace of it remains only in the title.
    • 80 Metascore
    • 70 Critic Score
    At first, hours spent with The Division go by very quickly. Constant action in Manhattan can engage for a good while, but the game becomes repetitive and monotonous if approached without friends or other agents.
    • 80 Metascore
    • 60 Critic Score
    Attila is a small evolution of what we received in Rome 2 - Total War as a whole clearly needs a more distinct changes.
    • 80 Metascore
    • 80 Critic Score
    Interesting story and great combat system can't hide the issues, like poor graphics and very high entry level for new players. Fans of western RPGs like Witcher 3 will most likely skip Tales of Berseria, even though it's definitely worth checking out. And fans of Tales of series? They are probably deep inside the campaign already.
    • 79 Metascore
    • 80 Critic Score
    Stasis provides few hours of an engaging, dark adventure. Developers managed to create a poignant atmosphere, and even create fear - all in isometric perspective, unusual for a horror game. Traditional mechanics can be a put-off for people not used to traditional point'n'click games.
    • 79 Metascore
    • 80 Critic Score
    This new game in the Warhammer universe does a lot of things better than the most popular representative of the genre, Left 4 Dead. Loot system and clear differences between characters are big advantages, but the most important is the emphasis on melee combat - Vermintide puts us much closer to the action.
    • 79 Metascore
    • 80 Critic Score
    This remastered version of one of the more interesting Kirby games not only makes the game look better than ever before, but also adds fresh. Return To Dream Land Deluxe is a successful - if at times too easy - platformer that's plenty of fun.
    • 79 Metascore
    • 60 Critic Score
    After Dark won't make you learn the game mechanics anew. It's mostly a collection of models and small, more or less successful improvements. The biggest addition is not the new specializations and building, but the day and night cycle, available for free.
    • 79 Metascore
    • 80 Critic Score
    Thanks to solid foundations of the first game, as well as mostly successful changes and new features, Warzone 2.0 is one of the best multiplayer games on the market. After ironing out technical issues - which will certainly happen, given the size of the franchise - we'll be able to safely call Warzone 2.0 an almost perfect game.
    • 79 Metascore
    • 80 Critic Score
    Terrifying night in the snowy mountains is a surprisingly exciting adventure. The interactive video structure works great, grabs your attention and keeps your eyes peeled to the screen, even if horror is not your favourite genre.
    • 79 Metascore
    • 70 Critic Score
    Exciting and fun, with brand new experiences. At this moment it's just fat too short and has too many technical flaws.
    • 79 Metascore
    • 65 Critic Score
    Assassin's Creed has been based on the same gameplay formula for years, and now was the moment for Ubisoft to surprise us with a new approach, but the developers only half-heartedly accomplished this task. Such an interesting setting was all too asking for more creative use of successful gameplay innovations. Nonetheless, Shadows is pretty much the good old Assassin, providing dozens of hours of content and plenty of targets to eliminate.
    • 79 Metascore
    • 90 Critic Score
    With the best parkour in the series, a satisfying combat system, and an engaging story, the game more than makes up for its minor flaws. Thankfully, it feels much closer to the first game than the second.
    • 79 Metascore
    • 90 Critic Score
    Techland reminds us what a proper expansion pack should look like. The buggy is a great addition, along with a lot of other ideas. The Following only makes you think how many great concepts are in store for a proper sequel, which could also eliminate the minor defects, like the AI of human enemies.
    • 79 Metascore
    • 60 Critic Score
    The Outer Worlds 2 lags far behind other games in the genre. I don’t doubt that some players will enjoy it - much like you can enjoy a decent action movie you forget about the next day. Still, from a big-budget game set in such an interesting universe and made by such a respected studio, I expected more. Here’s hoping Microsoft gives Obsidian another - and hopefully not the last - chance to truly surprise us in the future.
    • 79 Metascore
    • 70 Critic Score
    Elden Ring: Nightreign is undoubtedly an interesting experiment that could bring a much-needed breath of fresh air to the soulslike genre. Its gameplay loop, built around relatively short matches, offers an intriguing alternative to the traditional, hours-long campaigns FromSoftware is known for. However, as the studio’s first foray into multiplayer-focused gameplay, it suffers from some early growing pains - issues unlikely to be fully resolved through patches alone. The lack of built-in voice chat is a major drawback, and I wouldn't recommend the game to players who don’t have at least one reliable teammate and access to an external communication tool. Playing with randoms can be a frustrating experience.
    • 79 Metascore
    • 80 Critic Score
    A solid expansion pack. Water cities can diversifying the gameplay and the new diplomacy system is finally the one we've been waiting for. Other major and minor additions keep you engaged and satisfied while conquering new worlds.
    • 79 Metascore
    • 70 Critic Score
    Still plenty of fighting, but second part of The White March expansion also offers more interesting story - successfully raising it above the first episode.
    • 79 Metascore
    • 80 Critic Score
    Bikes is a very solid expansion, worth recommending for all Driveclub owners. With the addition of bikes the game is now complete, varied, addictive and challenging, not to mention the attractive visuals.
    • 79 Metascore
    • 80 Critic Score
    Trackmania regulars can be disappointed by certain missing options in the PC version, but Turbo is definitely a fine sequel, with plenty to do.
    • 79 Metascore
    • 90 Critic Score
    Horizon Call of the Mountain is not only a showcase of PS VR2 capabilities, but also a great adventure. Open world of this well-known brand has been transferred to virtual reality in a successful and highly imaginative way.

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