Eurogamer Germany's Scores

  • Games
For 1,177 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Minishoot' Adventures - Nintendo Switch 2 Edition
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
1177 game reviews
    • 69 Metascore
    • 40 Critic Score
    It gives me no pleasure to dismantle a game that many people fondly grew up on. But in case of the ToeJam & Earl collection none of the two titles has aged particularly well.
    • tbd Metascore
    • 40 Critic Score
    Although the technology and physics are basically right, ExoCross is a disappointingly dull series of very similar races and challenges.
    • 56 Metascore
    • 40 Critic Score
    The interesting and well-animated short films on the disc don't do enough to repair the damage the poor game has done or make this package as a whole a worthwhile investment.
    • 67 Metascore
    • 40 Critic Score
    Too bad, that the multiplayer offers no online mode. Playing it with a friend is almost fun.
    • 66 Metascore
    • 40 Critic Score
    Everybody's Golf Hot Shots is a faithful successor with fun multiplayer modes. The PC version in particular, though, adds technical issues to a number of unfortunate design choices und glaring oversights.
    • 62 Metascore
    • 40 Critic Score
    A flashy and demanding character action game with challenging boss fights and plenty of combo freedom, but undermined by a generic story, shallow characters, and uneven polish. Fans of precise, skill-driven combat may enjoy its encounters — everyone else will likely struggle to look past its flaws.
    • 68 Metascore
    • 40 Critic Score
    Not for one second, the game's controls feel right, and the botched level structure does not help. Only dedicated Cobra fans need this one and they should get a physical copy. That way it looks good on the shelf, and they don’t have to actually play it.
    • 72 Metascore
    • 40 Critic Score
    The Suda51 faithful will find more of the same, wrapped in at best mediocre gameplay - no surprises to be found. And that is probably the most damning thing you can say about one of his games.
    • 59 Metascore
    • 40 Critic Score
    As eye-catching as the adventure may be: Its writing, platforming, exploration and combat aren't compelling enough to carry the Origami hero through the game.
    • 70 Metascore
    • 40 Critic Score
    You can make anything into LEGO, but you shouldn't always: a relatively grown-up open-world game doesn't make a good mini-level co-op kids' game. Mediocre combat, little iconic lore, there's not much here to get you through the worst version of Horizon.
    • tbd Metascore
    • 40 Critic Score
    Convincing simulation at its core, but graphically extremely demanding game with a number of annoying technical issues as well as shortcomings in terms of gameplay design.
    • 65 Metascore
    • 40 Critic Score
    Expressive design like this might get you into the MOMA, but in the end good looks aren't all that matters.
    • 80 Metascore
    • 40 Critic Score
    Emotionally strong story told through a shallow game neglecting its own puzzle and world-building logic twice too often.
    • 54 Metascore
    • 40 Critic Score
    Outside of its fights, Omerta is some sort of mind-numbing occupational therapy for the slowest of days, inside of them, it's often an incompetent carbon copy of much older and much better titles. It's not even that it's so bad that it's good. It's just boring and its plain existence is free of any relevance whatsoever.
    • 55 Metascore
    • 40 Critic Score
    The horribly cumbersome interface and the refusal to ever properly explain its more obscure mechanics make Darkout a difficult game to recommend.
    • 66 Metascore
    • 40 Critic Score
    From a technical standpoint, there's a decent foundation here for an entertaining trip into a dark parallel world. The initial question of what happened between the two timelines alone keeps the suspense going for long enough. I therefore find it all the more regrettable that this horror trip is told like a bedtime story, written with remarkably little care and also offers little incentive to get involved for longer.
    • 52 Metascore
    • 40 Critic Score
    Enemy Front has some decent ideas, but ultimately wastes its energy on redundant stealth when it should have gone the all-out action route.
    • 59 Metascore
    • 40 Critic Score
    There's some almost sublime moments in this, inviting you to think about the more tenderly alluded themes. But you don't really bother, you're just too bored. And if you're honest, you don't really care.
    • tbd Metascore
    • 40 Critic Score
    Not quite finished light-simulation with notable performance problems. For occasional sightseeing, this one's just about okay.
    • tbd Metascore
    • 40 Critic Score
    Acoustically great, visually partly enchanting, but playfully terribly boring loop of the same twelve short levels.
    • 52 Metascore
    • 40 Critic Score
    Lords of Football's problem is that there's a load of well-established games which fare much better in almost every aspect it tries to simulate. You want to test your mettle as a manager? Get Football Manager or EA's equivalent. You want to simulate the daily life of different characters? Get The Sims or even The Movies. Because, in the end, just throwing all of these elements into the same kettle doesn't automatically make for a good game.
    • 61 Metascore
    • 40 Critic Score
    Evoland lives off your nostalgia, which, in turn, is the only reason for you to keep on playing it. After the first 30 minutes, where the evolutionary steps come in entertainingly swift succession, the game actually stops evolving much, settling for a mixture of mindless fighting and lowbrow puzzles, chucking in the occasional graphics update. Also, it promises to be a virtual history lesson of the genre, only to perpetually being stuck on A Link to the Past and Final Fantasy VII. Evoland early on just loses track of what it set out to do.
    • 56 Metascore
    • 40 Critic Score
    While there is some excitement to be had, neither the action nor the story would draw me in in a meaningful way – partly because contrary to what the title suggests, giant enemies are rarely part of the game.
    • 67 Metascore
    • 40 Critic Score
    Atmospheric scenario notwithstanding, this horror story is neither scary nor does it well told. The true horror lies in the atrocious combat against boring enemies.
    • 47 Metascore
    • 40 Critic Score
    Yet another one of those licensed games no one really needs. It's a shame, really. I actually thought the Transformers games had gone beyond that.
    • tbd Metascore
    • 40 Critic Score
    A clever glimpse into a dystopian future, but one that suffers from an extremely weak VR implementation in terms of technology and content.
    • 75 Metascore
    • 40 Critic Score
    If you liked LocoCycle's acting achievements and value plain silliness over gameplay then Roundabout might be worth a look. But even then you better hold out until the next sale.
    • 73 Metascore
    • 40 Critic Score
    Well-made homage to the early days of gaming with an unfortunate use of AI art. Moreover, its physics system hampers movement while AI behavior can be erratic, making a lot of the puzzling a frustrating experience.
    • 47 Metascore
    • 30 Critic Score
    The cheapest of leveldesigns, an impact detection from hell, a meaningless underwater gimmick, an online mode bordering on being defective, a demented storyline – badly told too. It´s just the recycling of some leftovers and a waste of your time.
    • 52 Metascore
    • 30 Critic Score
    If R.A.W. was some oldie hack and slash which I'd gotten from the bargain bin for three bucks to finish it in one miserable weekend's sitting, I could surely present you with some redeeming arguments. Like, it was only three bucks, the game's a decade old and so on. But it is neither.

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