Eurogamer Germany's Scores

  • Games
For 1,177 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Minishoot' Adventures - Nintendo Switch 2 Edition
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
1177 game reviews
    • 74 Metascore
    • 40 Critic Score
    The bottom line is that I had to force myself to stick with this fundamentally likeable homage. Because as much as it is indeed reminiscent of Silent Hill and similar titles, I found it to be rather dull in terms of gameplay.
    • 64 Metascore
    • 40 Critic Score
    So what do we have? A Good presentation, a multiplayer concept which is definitely not for everybody, technical issues galore, tiny maps and recurring problems with the servers... There are irritations in the basic mechanics and some bugs that are just not acceptable. As much as I, a fan of the series, want Maxis to succeed in fixing all of this over the next months, I fear those are not the sort of problems that you can do away with a couple of patches. In this state, SimCity is a real letdown.
    • 68 Metascore
    • 40 Critic Score
    For a few bucks less, Ninja Theory should just have ditched this lackluster mini-campaign and instead have thrown Vergil into Dante's adventure and the Bloody Palace as a playable character. As it stands, I can only really recommend Vergil's Downfall to people who desperately want to burn a couple of hours time and /or types who revel into mastering a new character. So yeah, you should probably give this a miss, as long as Capcom doesn't make Vergil an option for the main story.
    • 52 Metascore
    • 40 Critic Score
    It tries, but gets outclassed by games that have been released years ago. That´s no easy feat to accomplish.
    • 43 Metascore
    • 40 Critic Score
    As it stands, Live 14 feels like something they cobbled together in about a year. Not for one second do you get the impression EA has harnessed the three-year time-out in any meaningful way. No wonder Kyrie Irving is making a grumpy face on the box of this.
    • 63 Metascore
    • 40 Critic Score
    The Inquisitor has a lot of interesting things going for it, but its shoddy execution makes it hard to recommend.
    • 57 Metascore
    • 40 Critic Score
    Sony, again, proves itself as a publisher willing to treat itself to some unconventional and outright anti-commercial games. In this regard I would love offer the best of compliments to Datura and Plastic – too bad that I can´t think of a single one.
    • 54 Metascore
    • 40 Critic Score
    The worst thing, though, is that Knack is sabotaging itself with its weak technical make-up. And between this being unfit as a showcase title for the new hardware and not being all that entertaining to play, you really have to ask yourself if Knack has a right to exist at all.
    • 50 Metascore
    • 40 Critic Score
    Lots of content and a great Star Wars feeling clash with bugs and a host of other problems. This could have been so much more.
    • 41 Metascore
    • 40 Critic Score
    Before I play Jane's Advanced Strike Fighters again, I'd rather have another go at HAWXs 2. And that is not something I say lightly.
    • 55 Metascore
    • 40 Critic Score
    It´s understandable if your eyes tell you that this looks like a lot of fun. But after three stages at most your worn out thumbs will tell you otherwise. Trust them, they've had their fair share of real heroes.
    • tbd Metascore
    • 40 Critic Score
    While being just serviceable as a GT3 simulation Rennsport is a disappointment technically, content-wise and in terms of car handling.
    • 69 Metascore
    • 40 Critic Score
    Heartworm is a likeable homage to Silent Hill in particular. As a game, however, this declaration of love remains far too superficial.
    • 38 Metascore
    • 40 Critic Score
    It's not the worst game I've ever played and I'm not even sure that, by year's end, it'll be under the worst three. It's just that, all in all, this is a version of this world that's ugly and desolate in all the wrong ways – and one that doesn't add an ounce of..., well, anything to the story or its characters. It is a mish-mash of commendable concepts and mechanisms that never really do anything for another, resulting in an experience as emaciated and lifeless as the cadaverous nemesis that haunts Kirkman's universe.
    • 41 Metascore
    • 40 Critic Score
    Nonetheless, keep your chin up, Emobi Games. The first step has been made. 7554 brought Vietnam on the map of games developers. The next step is an actually good game. And you´ll get there. Someday.
    • 73 Metascore
    • 40 Critic Score
    For a developer so adept in the mimicry of familiar horror tropes, it's both ironic and tragic that their take on 'pod people' horror, of all things, missed the mark. A bloody shame.
    • 64 Metascore
    • 40 Critic Score
    Narratively dry, mechanically unrefined, and entirely devoid of surprises—Aphelion fails to live up to the high standards set by previous Don’t Nod hits.
    • 45 Metascore
    • 40 Critic Score
    Half-cooked, bereft of ideas and technically despicable, this would-be triple-A production is an overblown movie tie-in to a flick you wouldn't want to see. Randy Pitchford once said 'if you've seen the film it's fan service, and if you haven't seen them it's content'. Content it is, but I doubt any fan will deem this a service to their liking. Quite the contrary: When it comes to video games, H.R. Giger's movie-monsters are done for until further notice.
    • 52 Metascore
    • 40 Critic Score
    You'd have to have some pretty unhealthy attachment to these loony hares to get enjoyment out of this one. Because everyone else sees this as what it is: A collection of minigames which are average at best, hamstrung and held together by an overly dry board game concept - alone a torture, with friends just boring. If over the years the Rabbids were one big party for you, this is their get-out dance.
    • 64 Metascore
    • 40 Critic Score
    An only seemingly amusing parody of survivor and roguelike games, which quickly runs out of steam in terms of both gameplay and content.
    • 58 Metascore
    • 40 Critic Score
    As much as I appreciate that Irresponsible Games an Daedalic are trying to capture the zeitgeist and the social conflicts of an era, I can't help but be utterly frustrated to see all the promise just go to waste on a startlingly conventional cock-and-bull story.
    • tbd Metascore
    • 40 Critic Score
    NeoSprint is so much like its 40-year-old predecessors that it is hardly any fun today, despite the eight-player mode. The track editor is the highlight of an otherwise insubstantial game.
    • 55 Metascore
    • 40 Critic Score
    Back to the drawing board to think about, where the fear really comes from and exchange some of the too numerous and crude puzzles for gameplay-value. In this form, it can´t even be recommended for the small price.You get better horror from Slender or the the first two Exmortis without having to pay for it.
    • 45 Metascore
    • 40 Critic Score
    Sadly, the pitch for this shoddy, ugly and conceptually uneven game probably amounted to "we need to get out a game quickly, if we're gonna keep the license". At least this uninspired actioner is playable from start to finish. I'd like to think James Bond deserves better than this.
    • 70 Metascore
    • 40 Critic Score
    It's a nice idea for sure, but Mercenary King's parts just don't come together in a satisfying way.
    • 49 Metascore
    • 40 Critic Score
    To be fair, The Amazing Spider-Man 2 nails the web-slinging. But everything else just reeks of a hastily cobbled together licensed game, the kind you had hoped the new consoles wouldn't have to put up with for a while.
    • 68 Metascore
    • 40 Critic Score
    On the outside, charming time travel with some nice ideas, but also a lot of boredom and some frustrating moments.
    • 34 Metascore
    • 40 Critic Score
    It is a short, trashy and utterly trivial punch line to one of the more amusing running gags of past games trade-shows. Still, in a drunken co-op session with a pal you could do a lot worse than this. In some ways this is the game the second and third installment of the movie franchise deserved. That doesn't make it better, but you can't help but think that there's some success in that.
    • 57 Metascore
    • 40 Critic Score
    The intriguing premise and some cleverly written cast members just serve to showcase that Randal's Monday not only could have been salvageable, it could even have been a really good game.
    • tbd Metascore
    • 40 Critic Score
    I can't think of too much reasons to honestly recommend Starlight Inception. That's a shame because Starlight Inception really had some interesting ideas going for it.

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