Eurogamer Germany's Scores

  • Games
For 1,177 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Minishoot' Adventures - Nintendo Switch 2 Edition
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
1177 game reviews
    • 73 Metascore
    • 60 Critic Score
    Suspenseful mystery thriller that's a bit too straightforward and doesn't quite live up to its narrative potential. However, it convinces with its lively dialogue.
    • tbd Metascore
    • 60 Critic Score
    If you've loved these titles back in the day, this collection might be right for you. There's a lot here to get nostalgic about. Everyone else will just find most of these too frustrating.
    • 70 Metascore
    • 60 Critic Score
    It‘s a solid expansion pack that somehow got inflated to full-game dimensions. Resistance is anything but essential, and it brings the series‘ qualities and (age-related) faults into sharp focus.
    • 49 Metascore
    • 60 Critic Score
    Entertaining, but not quite perfect: Gangs of Sherwood has interesting heroes, but bland opposition dulls their potential.
    • 73 Metascore
    • 60 Critic Score
    In the end, Warhammer 40,000: Rogue Trader delivers exactly what fans want from it. Owlcat Games has succeeded in creating a very good, albeit text-heavy CRPG conversion, which is only held back by the remaining technical shortcomings.
    • tbd Metascore
    • 60 Critic Score
    Little Goody Two Shoes offers a nice short horror adventure with neat puzzles and a great sense of style. Unfortunately, the game becomes very unbalanced and monotonous towards the end.
    • 61 Metascore
    • 60 Critic Score
    Immersive gameplay, but only few interaction options. Winter Warrior delivers more of the same, but in a good way. If you don't set your expectations too high, you'll be well entertained for the 15 bucks.
    • 79 Metascore
    • 60 Critic Score
    I do agree that the biggest horror is the one you cannot see. But that's not the same as making essential puzzle pieces hardly distinguishable.
    • 71 Metascore
    • 60 Critic Score
    That's Xillia 2's biggest problem: It's run time is bloated and the decisions the game presents you with are just illusions.
    • 64 Metascore
    • 60 Critic Score
    A lot of The Crew seems hardly thought-out, almost chaotic but there is still a lot of good hidden underneath these problems.
    • 62 Metascore
    • 60 Critic Score
    I was actually surprised that it still plays reasonably well, although of course it still shows its age. In this respect, it's a piece of history to replay if you like.
    • 57 Metascore
    • 60 Critic Score
    It's a good approach, but the execution leaves something to be desired in almost every area.
    • 67 Metascore
    • 60 Critic Score
    Even before the half-way point you know: just like the old Bond movies, this game lives and dies by its charm. It's pretty, but shallow and doesn't quite feel complete.
    • 67 Metascore
    • 60 Critic Score
    A competent, entertaining strategy realisation of Age of Sigmar, let down only by its penchant for micromanagement and some monotonous mission design.
    • 72 Metascore
    • 60 Critic Score
    The predictable, mechanical side of Frontiers of Pandora pervades every aspect of this visually impressive experience and stands in stark contrast to the wonderfully organic and vibrant environment. It's two sides that don't fit well with each other, don't belong together - the movies made this part of their central message.
    • 75 Metascore
    • 60 Critic Score
    Entertaining arcade racer about past Formula 1 decades with exciting races, even though some content and gameplay issues irritate.
    • 79 Metascore
    • 60 Critic Score
    It's a shame that in the end, it's quite apparent that this project started as a tech-demo. As much as the bitter-sweet music and the story of an orphaned boy, his dead mother and a king that never seems to finish what he started try to get an emotional reaction out of you, it always stays a mess of themes and symbolism. If it had something to say, the message somehow got lost under a heap of its own metaphors. If your heart burns mainly for artistic visuals, though, this graphically visionary little game has a lot to offer.
    • 69 Metascore
    • 60 Critic Score
    The Serpent's Curse just feels rushed. The well-researched plot takes its sweet time to truly get going and when it does, it's already over again. So, taken by itself, this first episode feels pretty average. It's up to the second half to pull the chestnuts out of the fire.
    • 75 Metascore
    • 60 Critic Score
    I can look at Syndicate from any angle I want: In the end it stays a mediocre, though not entirely charmless Shooter, whose only real redeeming factor is the coop-mode, which also comes off a little bit half-hearted.
    • 58 Metascore
    • 60 Critic Score
    Getting spotted behind a bush from 300 yards away and subsequently getting shot right in the face wasn't especially fun back in the day, and still isn't. It's kind of surprising that after ten years and under these circumstances, this reunion still manages to be quite a blast at times.
    • 73 Metascore
    • 60 Critic Score
    The routes are short and monotonous, but the handling of the truck conveys, in an atmospheric way, what it must be like to steer a truck through space.
    • 65 Metascore
    • 60 Critic Score
    Pac-Man really wanted to go dark and chose a genre in which the bar had been set very high over the last decade. In the end, Shadow Labyrinth is a generally solid experience, but of little relevance to Metroidvanias overall.
    • 57 Metascore
    • 60 Critic Score
    The First Descendant does not yet feel like it could become a serious competitor to the big names in the genre. Perhaps the game will surprise us with more endgame content that will satisfy our looter-shooter needs. So far, my experience has been mixed.
    • 73 Metascore
    • 60 Critic Score
    Nice repurposing of Nintendo's NES classics, but the local multiplayer mode in particular lacks the options to become a real party hit.
    • 77 Metascore
    • 60 Critic Score
    The Posthumous Investigation is an adventure game that feels like a visual detective novel that's stylistically poignant yet shallow in terms of actual detective work.
    • 84 Metascore
    • 60 Critic Score
    Ninja Gaiden: Ragebound is a fast-paced and pleasantly challenging, but also very straightforward and short-lived adventure.
    • 77 Metascore
    • 60 Critic Score
    Etrian Odyssey will forever have a special place in my heart, and I'm happy with how the HD remaster for the Nintendo Switch turned out. Still, despite the thoroughly successful visual, technical and auditory performance, Etrian Odyssey doesn't play quite as smoothly as it does on the DS, though.
    • 56 Metascore
    • 60 Critic Score
    All in all, it feels like one of the weakest Call of Dutys I've ever played. It's not that it doesn't work, there are no serious bugs, glitches or anything like that, it's just the way MW3 was delivered. It gives the impression of a quickly put together, run-of-the-mill installment rather than a worthy, well-thought-out sequel.
    • 75 Metascore
    • 60 Critic Score
    Although Eiyuden Chronicle manages to capture a certain charm of the 90s, it is inconsistent in many areas. Above all, there is a lack of meaningful comfort functions. As a result, the game struggles to keep up with best of today's JRPGs despite a great deal of passion on display.
    • 85 Metascore
    • 60 Critic Score
    The resource management is pleasantly challenging, and the story poses interesting questions. However, the emotional component is crushed by inconsistent, far too pragmatic dialogue and decisions.

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