Electronic Gaming Monthly's Scores
- Games
For 2,307 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 6.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Shin Megami Tensei: Persona 4 | |
|---|---|---|
| Lowest review score: | Ping Pals |
Score distribution:
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Positive: 952 out of 2307
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Mixed: 1,045 out of 2307
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Negative: 310 out of 2307
2307
game
reviews
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- Critic Score
With its forgettable characters, interminable load times, and mind-numbingly dull battles, Blade Dancer assaults players with such profound mediocrity that only the most tenacious questers will make it beyond the first few hours. [Aug 2006, p.93]- Electronic Gaming Monthly
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- Critic Score
Beyond isn't survival-horror, exactly...more like annoyance-horror. The creepy moonbase is spectacularly atmospheric, yes, but many of the puzzles are extremely difficult (I doubt anyone will finish this without some Internet assistance), and important items have a habit of hiding from you in dark, missed areas. [Sept 2004, p.104]- Electronic Gaming Monthly
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Jericho is a mess of a shooter with nonexistant A.I., frustrating timed events, vague puzzles, and PS1-style load times. [Dec 2007, p.107]- Electronic Gaming Monthly
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- Critic Score
Ostensibly a real-time strategy title, Future Tactics is really a glorified game of hide-and-seek: You either fall into your enemy's sights or manage to luck out for another turn. [July 2004, p.94]- Electronic Gaming Monthly
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- Critic Score
Webslingin' remains the selling point, but the combat--although built from the ground up for this game--still consists of random button mashing. [July 2007, p.88]- Electronic Gaming Monthly
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- Critic Score
Some of the problems are rookie mistakes, like players not always going after stray balls, while others are more serious: Street has a tendency to slow down at the worst moments, like during a mad scramble at the goal mouth, and that just plain sucks.- Electronic Gaming Monthly
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- Electronic Gaming Monthly
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- Critic Score
Basically, it's a game with loads of potential, but awful physics and endless technical glitches are the real crime here.- Electronic Gaming Monthly
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The awful camera throws a bucket of painfully cold water on an otherwise good time. [August 2002, p.130]- Electronic Gaming Monthly
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A Zelda: Wind Waker–esque cartoony graphics style would have been perfect for Jack, who, now that he's 3D, looks kind of like Jay Leno or John Kerry what with his freakishly long chin. And the cut-scenes—often the only good part of a licensed game like this—are embarrassing.- Electronic Gaming Monthly
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- Critic Score
Darkness' molasses pace, cut-rate presentation, and simplistic throwaway quests leech any sense of drama or importance. [Aug 2005, p.113]- Electronic Gaming Monthly
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- Critic Score
Control is a bit janky, maknig cheap deaths easy. The camera also tends to obscure things. [Oct 2005, p.120]- Electronic Gaming Monthly
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- Critic Score
The whole package is about as exciting as a flight attendant's safety demonstration. [July 2002, p.115]- Electronic Gaming Monthly
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- Critic Score
Framerate lag (stuttering graphics) cuts into some of the more action-packed bullet storms, potentially ruining key game moments. [Jan 2002, p.222]- Electronic Gaming Monthly
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- Critic Score
A Zelda: Wind Waker–esque cartoony graphics style would have been perfect for Jack, who, now that he's 3D, looks kind of like Jay Leno or John Kerry what with his freakishly long chin. And the cut-scenes—often the only good part of a licensed game like this—are embarrassing.- Electronic Gaming Monthly
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- Critic Score
The presentation feels more like local-access television than Wrestlemania's glamorous theatrics. [Feb 2003, p.146]- Electronic Gaming Monthly
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- Critic Score
The main single-player mode is fairly short and repetitive as well, so with no online play, FIFA won't be in your rotation for long unless you've got some soccer-obsessed pals.- Electronic Gaming Monthly
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- Critic Score
Seven Sorrows baits you with a role-playing-game-style character development system, but the game's short length (easily clocking in under six hours) makes leveling up unrewarding.- Electronic Gaming Monthly
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- Critic Score
Instead, you get a short, straightforward adventure game with predictable puzzles and tedious, sloppy combat. [Oct. 2006, p.113]- Electronic Gaming Monthly
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- Critic Score
When its fundamentals are botched this badly, not even Dragon Song's semidecent story can save it. [Nov 2005, p.162]- Electronic Gaming Monthly
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Played it, beat it, forgot it... Oh, and it has the worst unlockable secret ever - an art gallery of the load screens...that's right, the ones burned into your memory during the long load times. Gee, thanks. [Oct 2003, p.139]- Electronic Gaming Monthly
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- Critic Score
A surprisingly addictive experience. The problem is, it takes forever to learn how to play the damn thing. [Apr 2003, p.120]- Electronic Gaming Monthly
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- Critic Score
True fans of the books will look past the problems and enjoy the game. [Dec 2002, p.210]- Electronic Gaming Monthly
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Maybe if this blah shooter had better controls - and maybe if you haven't played a first-person bast-em-up since 1995 - it would be worth your time. Ah, who am I kidding. Coded Arms would still suck. [Aug 2005, p.119]- Electronic Gaming Monthly
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- Critic Score
Isn't a terrible game, but its sketchy camera, imprecise controls, and lackluster combat relegate it to the realm of the terribly average to me. [Jan 2004, p.124]- Electronic Gaming Monthly
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Yet, with the game rooted in arcade sensibilities, TMNT ends up a short and repetitive journey. Noninteractive environments and scant gameplay differences among the four turtles diminish my desire to replay.- Electronic Gaming Monthly
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- Critic Score
There's nothing good to say about the gameplay, which ignores skill and encourages button-mashing. Stay away from this beast -- it bites. [Dec 2003, p.222]- Electronic Gaming Monthly
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Crown is entertaining only if your other option is taking an algebra test... You know, maybe I'll grab some pals and play "Risk" instead. [Nov 2003, p.175]- Electronic Gaming Monthly
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08 gives good fan service, but the car nut in me is more satisfied with the recent releases of "Dirt" and "Forza 2". [Sept 2007, p.92]- Electronic Gaming Monthly
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Evolution 2 has all the right ingredients to be fun – it just doesn’t put them together well. [Dec 2001, p.250]- Electronic Gaming Monthly