EGM's Scores

  • Games
For 1,066 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Shovel Knight Dig
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
1072 game reviews
    • 56 Metascore
    • 65 Critic Score
    Jump Force is the kind of game that would usually just come and go due to how unimpressive and flawed of an effort it is, and it’s more than likely that that’s exactly what it is going to do. And yet, buried beneath all of the bad is some honest amount of good. It’s almost a shame that Jump Force wasn’t more of a mess in everything other than its 3-vs-3 fights, because the game would be a whole lot more enjoyable if we were able to laugh at its terribleness more often.
    • 60 Metascore
    • 70 Critic Score
    Crackdown 3 is just more Crackdown. For some players, that will be enough. But compared to what Crackdown 3 initially promised, what we ended up with seems lacking in depth and destruction. When it’s good, like with its boss fights, there’s nothing like it. Unfortunately, there’s just too much filler, and with its most exciting feature demoted to a fairly minor multiplayer mode, Crackdown 3 just isn’t the step forward that it could have been.
    • 71 Metascore
    • 60 Critic Score
    Fire may have rained from the skies and wiped out entire nations, but the action in Far Cry New Dawn is pretty much the same as it ever was, only less so. A few interesting new tweaks to the series' formula are overshadowed by a cut-rate campaign, a story that gets colossally dumb in the third act, and a resource system that feels both unbalanced and pointless.
    • 80 Metascore
    • 70 Critic Score
    The journey of Metro Exodus is more rollercoaster than train ride, with peaks and troughs rather than a steady level of quality throughout. Its technical issues make the product feel rushed, but these are worth suffering for a series that’s ultimately heading down the right track.
    • 72 Metascore
    • 75 Critic Score
    The Liar Princess and the Blind Prince continues Nippon Ichi Software’s tradition of visually compelling games that sadly feel a little lacking in the gameplay department. This adventure of a wolf in human form leading a delicate prince through a dangerous forest could have benefitted from a deep level of puzzles and polish—and yet, in the end, it may still win you over due to its style and sentiment.
    • 83 Metascore
    • 75 Critic Score
    Can any game live up to a decade of hype? Kingdom Hearts III tries, and its meticulously-recreated Disney worlds, jam-packed combat system, and wealth of minigames offer a ton for players to explore. However, the game’s bizarre pacing, an abundance of cutscenes, and an unrewarding story may leave players more bewildered than satisfied by the end.
    • 84 Metascore
    • 85 Critic Score
    Wargroove might be the least original game I’ve played in a long time, but it offers fans of the Advance Wars series something we’ve been lacking for a while. Thankfully, Wargroove does add enough subtle variations on Advance Wars’ formula to create its own niche, and multiplayer is much easier than convincing your other friend with a Game Boy Advance to buy their own copy. Even if you’re playing alone, there’s plenty to see and do, as long as you’re willing to learn some hard lessons along the way.
    • 91 Metascore
    • 95 Critic Score
    More than just a simple remake of a cherished classic, Resident Evil 2 is a reinvigoration of the entire franchise, showing just how much life it still has left without the need to make drastic gameplay or stylistic changes. From start to end, this is a phenomenal showcase of old mixed with new, both giving players the chance to relive an important chapter in the life of the series under fantastic new conditions, while also potentially paving the way for Resident Evil for years to come.
    • 67 Metascore
    • 85 Critic Score
    Travis Strikes Again: No More Heroes might not exactly be the game that fans of the series were hoping for, but if you’re want to catch up with your favorite assassin and are willing to accept changes made to the gameplay, you should find plenty to like here. This is a surprisingly complex game and seriously goofy sequel-ish thing, made with obvious passion and an undying love for the gaming experience.
    • 71 Metascore
    • 70 Critic Score
    Everything is a philosophy lecture turned into a game, and if you’re looking for some new insight on life and a sandbox to play in while you listen, it’ll provide. While the game offers up hundreds of choices of objects to become, it comes at the sacrifice of everything feeling the same.
    • 80 Metascore
    • 90 Critic Score
    New Super Mario Bros. U Deluxe is a must-have for Switch owners who skipped the Wii U. Packaged with two complete games and a plethora of challenges to complete, the Deluxe version will give you plenty of bang for your buck. Even if you already owned the game, it’s worth trying on the Switch, if only to have a mobile, 2D Mario game at the ready. It might not be as difficult as past Mario games, but it’s never not fun.
    • 83 Metascore
    • 80 Critic Score
    With an arresting art style and admirable commitment to minimalist game design, Gris manages to turn a straightforward, often derivative platformer into something that feels far more special and important.
    • 65 Metascore
    • 70 Critic Score
    Just Cause 4 has so many good systems in place, but it seems to have lost sight of what to do with them. While it’s a relatively decent game in its own right, it continues the series’ decline.
    • 93 Metascore
    • 95 Critic Score
    Super Smash Bros. Ultimate takes its name literally, as everything that fans have loved from the series is present and accounted for this time around. It's the party brawler that lets friends go head-to-head with their favorite game characters, now on Nintendo's impressive hybrid console. Spirits, featured in the World of Light story mode, introduce an exciting role-playing element for a new level of strategy and creativity. Thankfully, this and other new additions only add to the winning Smash Bros. formula, never taking away from what works.
    • 69 Metascore
    • 60 Critic Score
    Darksiders III is a frustrating, awkward sequel to a series that’s charmingly stupid, but there’s a lot of fun to be had if you give up on getting good. Do yourself a favor and tone down the difficulty level so that you can enjoy the crazy character designs and ridiculous fantasy world that Gunfire Games has built. Fans will be glad that this underdog of a series at least got a third chapter, but if you’re new to Darksiders, you might want to start at the beginning.
    • 72 Metascore
    • 80 Critic Score
    While I still don’t know that the world needs dancing games based off of the Persona series, it’s obvious that Atlus could do way worse than Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight. Both games show clear effort in terms of visuals and animations, and if there’s any RPG franchise with soundtracks you’d want to groove to, it’s Persona.
    • 73 Metascore
    • 80 Critic Score
    While I still don’t know that the world needs dancing games based off of the Persona series, it’s obvious that Atlus could do way worse than Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight. Both games show clear effort in terms of visuals and animations, and if there’s any RPG franchise with soundtracks you’d want to groove to, it’s Persona.
    • 53 Metascore
    • 60 Critic Score
    Many of the issues Fallout 76 currently faces could eventually be fixed, which is why this mess is such a pity. The potential is clear, but a reluctance to commit to one direction or another leaves the game in an awkward and broken void.
    • 82 Metascore
    • 85 Critic Score
    Spyro Reignited Trilogy is the remastered collection that longtime fans deserve and the means to get newcomers interested in the purple dragon’s adventures. Toys for Bob has captured the spirit of the original three entries in the platforming series, popped in a few helpful updates, and created a beautiful visual landscape that gives new life to Spyro’s early journeys. The long load times and past mistakes from the original developers still pop up, but there’s no denying that this remastered trilogy is Spyro’s triumphant return.
    • 78 Metascore
    • 85 Critic Score
    Battlefield V has the potential to be the best game in the series. It’s recaptured the magic of those Battlefield moments at almost every opportunity, and its new mechanics like squad revives and attrition put the focus back on sticking with your teammates. There are still a lot of questions it needs to answer with its Tides of War live service, and more casual players might be turned off by the challenging gunplay, but what we have now is a worthy successor to the Battlefield name.
    • 78 Metascore
    • 90 Critic Score
    What I hoped would be a decent collection of SNK’s early gaming efforts ended up being one of the most impressive retro compilations I’ve encountered in recent memory. While not every game included will excite more casual players, those who do have an appreciation for the library offered here will find them presented with a level of care, concern, and passion that is too rarely seen.
    • 80 Metascore
    • 85 Critic Score
    Pokémon: Let’s Go, Eevee! may be a remake of the oldest Pokémon games in the series, but it shakes up the standard Pokémon formula more than any of the main games since. With a catching system reminiscent of Pokémon Go, an adorable Eevee or Pikachu partner, multiplayer, and gorgeous graphics, the Let’s Go games have something to offer for every Pokémon fan, though the game’s changes may be just different enough to throw off the nostalgia for returning players.
    • 84 Metascore
    • 80 Critic Score
    Hitman 2 may seem like more of a second season than a full sequel, but there’s still nothing like a Hitman game. It might not represent a massive leap forward for the series, and it might be missing some of the bells and whistles that the last game had, but it should still satiate fans of Agent 47, thanks to its more satisfying stealth and its complex, lively mission areas.
    • 77 Metascore
    • 80 Critic Score
    Death Mark may seem at first like a shallow horror take on the Japanese visual novel/adventure genre, but the deeper you dig into its tale of wayward spirits and cursed bystanders, the more its brutality is mixed with beauty. While it could have done more with the ideas it builds upon, it still results in an unexpectedly captivating experience that stands out from the crowd.
    • 75 Metascore
    • 75 Critic Score
    A Lego game with an original story featuring a who’s who of DC villains (and a few heroes for good measure), a universe of great locations, and plenty of bricky humor. A few game killing bugs do hinder the overall experience (at least on Switch), but otherwise Lego DC Super-Villains is a blast to play, either alone or with another aspiring no-goodnick.
    • 74 Metascore
    • 70 Critic Score
    Castlevania Requiem: Symphony of the Night & Rondo of Blood offers two of the best experiences from the long-running Castlevania series in one convenient package. While both games still hold up extremely well, the collection as a whole doesn’t introduce anything new to fans, making it feel like nothing more than a slapped together port. Still, both titles are worth the time of fans and newcomers.
    • 97 Metascore
    • 100 Critic Score
    Criticisms often come easier than compliments, but in the case of Red Dead Redemption 2, I am at a loss. This is one of the most gorgeous, seamless, rootinest, tootinest games ever made, and if you voluntarily miss out on it, you’re either not a gamer or in a coma.
    • 83 Metascore
    • 75 Critic Score
    While it isn’t without some notable and completely unnecessary problems, the Switch version of Dark Souls Remastered is still a great way to experience one of the best games ever released. The ability to play the game wherever and whenever is wonderful, and it’s nice to have this improvement on the original PlayStation 3/Xbox 360 release to contrast the more drastic overhaul the other platforms received.
    • 76 Metascore
    • Critic Score
    The Heist is a fun little way to spend more time with the delightful gameplay, characters, and world of Marvel’s Spider-Man, but it certainly doesn’t feel like a complete, satisfying expansion on its own.
    • 84 Metascore
    • 80 Critic Score
    Soulcalibur VI feels like a game that’s fighting to make a comeback in a world where it isn’t sure it’s welcome anymore, and the downside of that is that many of its parts feel like they were under-developed to keep costs low. However, much more important is the upside, which is that a fantastic fighting game series has finally come back to us, and it’s still just as good as we all remember.

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