EGM's Scores

  • Games
For 1,066 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Shovel Knight Dig
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
1072 game reviews
    • 76 Metascore
    • 80 Critic Score
    Though I never expected to ever see a sequel to The Evil Within, we’ve now gotten one, and I’m rather glad that we did. While The Evil Within 2 isn’t without problems—and I’m not sure it’s the kind of game I’ll ever want to play through a second time—by the time the final credits rolled, I had legitimately enjoyed the adventure I’d just gone on, and the improvements that Tango Gameworks had tried to bring to the series.
    • 84 Metascore
    • 90 Critic Score
    The new combat mechanics add tons of depth and strategy to the experience, and new exploration abilities really give Fractured But Whole an overall deeper RPG feel. The game is also absolutely hysterical; if you love the humor of South Park in general, then Fractured But Whole is a must have.
    • 66 Metascore
    • 70 Critic Score
    Blue Reflection is a game that displays a heartwarming amount of beauty and grace even in the face of some tragically ugly flaws and mistakes. On a gameplay level, it never reaches the heights it wanted (or deserved) to, but as an overall experience, it feels like something special in a way few other games do.
    • 86 Metascore
    • 75 Critic Score
    Forza Motorsport 7 is a really great racing game—it’s just a shame that changes to the game’s currency system undermine a fair amount of what it does right. It’s made racing feel more like a grind than in years past and no amount of new tracks or cars will change that.
    • 82 Metascore
    • 75 Critic Score
    Pro Evolution Soccer 2018 is one of the most solid (yet least flashy) sports sims on the market. Every year, PES seems to further carve out its own identity and plant a flag for players who want a deeper, less forgiving, and yet somehow more familiar soccer-playing experience. Everything in PES 2018 is earned, and while some of it still could use some polish, it continues to take steps forward. How long it can withstand the tidal wave of FIFA’s recent successes and licensing dominance, however, remains to be seen.
    • 81 Metascore
    • 80 Critic Score
    Shadow of War is stellar in the moments the player focuses on the game’s grander scope, but some of the mechanics that tie the rest together should have received a bit more attention. It may start off a bit slow, but the end payoff is more than worth it.
    • 86 Metascore
    • 95 Critic Score
    Cuphead is an addictive mix of fun and frustration that will constantly keep you coming back for more. It’s amazing combination of terrific gameplay, tremendous style, and an original concept immediately catapults it into every game of the year discussion.
    • 81 Metascore
    • 80 Critic Score
    A humorous new game mode and a major graphical overhaul offer treats to returning fans of the original game, though subsequent evolutions of the Mario RPG series leave Superstar Saga feeling slightly old-fashioned. With solid gameplay at its core and Bowser’s Minions to lighten the mood, Mario & Luigi: Superstar Saga + Bowser’s Minions provides a nostalgic, if not exceedingly memorable, visit to one of the best games of the Game Boy Advance era.
    • 80 Metascore
    • 80 Critic Score
    Danganronpa V3: Killing Harmony is a worthwhile new chapter in Spike Chunsoft’s now-beloved series about the struggle between despair and hope, bringing some legitimate twists and shocking surprising with it. It also, however, serves as a sign that Danganronpa may be running out of steam—and that this should perhaps be the chapter where we say goodbye to that adorable psychopath Monokuma.
    • 75 Metascore
    • 90 Critic Score
    It can be extremely difficult to introduce a new game into a genre long dominated by one company and franchise, but Battle Chasers: Nightwar is a modern and expertly executed take on everything turn-based RPGs introduced to gamers so many years ago. It’s a reminder that old ways don’t have to die away; they just need the right people to hone in on what made the genre work in the first place.
    • 83 Metascore
    • 75 Critic Score
    FIFA 18 is a solid game, with everything that made FIFA 17 an instant classic, plus a deeper story mode and a few additional bells and whistles. But it’s not the huge step forward that FIFA 17 was, and it suffers from some areas lacking the polish that EA could have easily applied, considering that it did all the hard work of building a foundation for a killer soccer series last year. That said, if you’ve been waiting to get back into soccer sims, FIFA 18 is as good a place to start as any.
    • 79 Metascore
    • 75 Critic Score
    Pokkén Tournament DX may only provide a few benefits for returning fans, but the improved local multiplayer and expanded roster may be enough to draw back the old crowd. Overly simple AI and easy Challenges make the game’s single-player mode a breeze, but new players may find that simply playing with their favorite Pokémon is enough to enjoy the fight.
    • 82 Metascore
    • 60 Critic Score
    Project Cars 2 may do a great many things exceptionally well, but it’s hard to look past the mountain of gaffes that quickly pile up on and off the track. Racing, after all, is about results, not potential.
    • 72 Metascore
    • 75 Critic Score
    Marvel vs. Capcom: Infinite looks ugly, feels kind of cheap at times, and suffers from a disappointing initial roster—but it’s also a frenetically fun fighting game that got almost all of the things it needed to get right right. With (hopefully) a bit more polish and DLC helping to flesh out its character choices, this is set to become a worthy—if still flawed—new chapter in Capcom’s beloved fighting franchise.
    • 85 Metascore
    • 65 Critic Score
    Maybe NBA 2K18 has been the king of the court for too long and now it’s getting bored. Instead of improving gameplay, it’s figuring out more ways to make money through MyCareer and MyTeam. It’s new Neighborhood functions as a metaphor for the entire game itself, in that it seems like a big addition to the game but you quickly realize it’s pretty much just an empty shopping mall and a distraction from the actual game.
    • 72 Metascore
    • 75 Critic Score
    NBA Live 18 has improved in almost every way over its predecessor, making a strong case for its continued existence. However, a lackluster franchise and a sense of been-there-done-that with that other basketball series puts Live 18 one step behind the competition.
    • 77 Metascore
    • 90 Critic Score
    NHL 18 is a nice step forward for the NHL series. New modes and options like NHL Threes, 3-on-3 hockey in EASHL, or creating the 32nd franchise in the NHL are fun additions that give the series a serious shot in the arm. Some minor issues from previous games continue to crop up, and I wish the customization options were deeper, but overall NHL 18 is a must have for any hockey fan.
    • 85 Metascore
    • 80 Critic Score
    Destiny 2 is a more polished version of what Bungie created in the first game through simple tweaks and reworks, with the key word being simple. It plays well, invites new players in seamlessly, and honors the fans that have kept the series afloat. However, despite its efforts to be a triumphant propelling of the shooter/RPG genre into a new frontier, the sequel feels more like an update on mechanics that should have been there from the start.
    • 85 Metascore
    • 90 Critic Score
    While Metroid: Samus Returns is technically a remake of a 90’s GameBoy game, it’s truly a rallying cry for Metroid fans to gather and enjoy how fantastic Samus’ journeys can be. Despite a few hiccups, the fresh combat mechanics, addicting exploration, and wonderful cinematic tone make this one of the best Metroid games ever made.
    • 69 Metascore
    • 65 Critic Score
    Absolver can be rewarding for those that dedicate the appropriate amount of time and attention it requires, but its complexities can be hard to break into. Even when Absolver is mastered, the resulting expertise seems to have little impact on the competitive side of the experience.
    • 69 Metascore
    • 80 Critic Score
    Knack II fixes many of the problems of its predecessor, delivering a fun action-platformer worthy of giving this series a second chance. The story is still a bit bare-boned, but the gameplay alone will be enough to keep you going until you see the end credits.
    • 76 Metascore
    • 70 Critic Score
    Windjammers is really fun while it lasts. But how long it lasts depends on how long you’re willing to play the same mode. Its tight, responsive, strategic gameplay doesn’t quite hide the fact that it’s lacking in areas that contemporary multiplayer games almost instinctively include at this point, such as character and match customization.
    • 75 Metascore
    • 70 Critic Score
    The Last Day of June tells an emotional story of loss and acceptance, though it can’t claim to have an entirely original story. An art style that’s half cute storybook Claymation and half soulless, eyeless faces may be pretty divisive, but the game’s time looping puzzles tie well into the feelings of repetition and despair.
    • 85 Metascore
    • 85 Critic Score
    Mario + Rabbids: Kingdom Battle may not be the deepest tactical RPG, but it delivers a solid all-around experience that takes advantage of the strengths of both Mario and the Rabbids—making for one of the most surprisingly enjoyable game experiences you’re likely to have this year.
    • 84 Metascore
    • 85 Critic Score
    Uncharted: The Lost Legacy honors its parentage with engaging characters and exotic landscapes, setting the stage for more of the best action gameplay out there. It’s much of the same, but that’s OK when “the same” is this good.
    • 82 Metascore
    • 70 Critic Score
    Although the new Longshot mode shines, Madden misses the mark with a few of its gameplay additions this year—so if you don’t immediately take a liking to them and choose to ignore them, the experience will feel a lot like last year’s. Meanwhile, the additions to MUT feel unnecessary, and like a desperate attempt to get more people playing—and potentially investing in microtransactions.
    • 86 Metascore
    • 90 Critic Score
    Sega took a chance in letting a longtime Sonic fan and a few smaller dev teams bring the original 16-bit iteration of their mascot back into the modern era, and the result is Sonic Mania, one of the purest and most enjoyable Sonic games we’ve ever been given. The question isn’t if this experiment in reviving classic Sonic was successful or not—the question is what happens next.
    • 73 Metascore
    • 70 Critic Score
    Agents of Mayhem is one of those games with so much potential that just doesn’t quite reach the heights it probably could. That being said, it’s exhilarating combat and unique character system have me looking forward to a more polished, more fully conceived sequel.
    • 72 Metascore
    • 80 Critic Score
    Although a bit short and repetitive at times, the fast and frantic action of Matterfall is a delight if you prefer your gameplay more arcade-y and your goals to be focused on high scores and conquering leaderboards rather than saving the world.
    • 76 Metascore
    • 70 Critic Score
    LawBreakers is a tight, comprehensive shooter experience that stakes its claim in the crowded class-based shooter genre with fun anti-gravity gameplay, but occasionally frustrating gameplay and poor controls hold it back at times.

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