EGM's Scores

  • Games
For 1,066 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Shovel Knight Dig
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
1072 game reviews
    • 77 Metascore
    • 85 Critic Score
    NHL 17 takes a step forward with the series in terms of more authentic gameplay, but has lost its edge in a couple of its long-standing modes.
    • 83 Metascore
    • 85 Critic Score
    The long-running Project Diva formula gets a welcome freshening up in Hatsune Miku: Project Diva X. While a good-but-not-great soundtrack and a few misguided decisions keep it from reaching its full potential, this is probably the best chapter gameplay-wise we’ve received in the West yet.
    • 69 Metascore
    • 50 Critic Score
    Livelock is as generic a top-down shooter as you can get. The locations you find yourself fighting through, the enemies you take on, and the story itself come together in a package that works, but one which fails to inspire any semblance of fun.
    • 81 Metascore
    • 85 Critic Score
    The Wright Anything Agency is back in action, and this time, it’s an entire country that needs help. With some fresh spins on the investigation formula, abominable name puns, and an increasingly convoluted series of wacky murders, Spirit of Justice is a strong entry in the Ace Attorney series—though perhaps not the best game for a first-time sleuth.
    • 64 Metascore
    • 35 Critic Score
    There is a core idea here that could’ve worked, but Metroid Prime: Federation Force is nothing short of a disaster due to horribly thought out implementation and shoddy execution.
    • 79 Metascore
    • 85 Critic Score
    Though its visuals still betray the legacy of SNK’s rich and gorgeous 2D sprite work, The King of Fighters XIV revives the glory of the franchise where it counts most: gameplay and core mechanics. This will hopefully be the first step in a better future for the series, but even this unpolished first entry is worth the time for longtime fans and newcomers alike.
    • 83 Metascore
    • 90 Critic Score
    New features may need a little more balancing to be effective online, but overall, Madden NFL 17 is the most polished and enjoyable Madden yet, magnificently avoiding a potential regression after the successes of the year prior.
    • 84 Metascore
    • 85 Critic Score
    Deus Ex: Mankind Divided is a return to form—but using a jump-off point as solid as Human Revolution was certainly a successful decision. Little is wasted in this clandestine RPG, and this compact adventure shirks some contemporary RPG practices to focus on its strengths. The story may be somewhat hit and miss, but if you’re here for gameplay, it’s tight, it’s diverse, and it’s fun.
    • 71 Metascore
    • 70 Critic Score
    An ambitious game, No Man’s Sky allows gamers to play space-captain across an entire universe of planets. Unfortunately, numerous glitches and monotonous gameplay options make the game frustrating for those desiring something more serious.
    • 81 Metascore
    • 75 Critic Score
    Does a great job of channeling the core of the Deus Ex series into a fun and challenging mobile title. Glitches and poor presentation hold the game back, though, at least here at launch.
    • tbd Metascore
    • 55 Critic Score
    Bavarium Sea Heist runs into a lot of the same problems as the previous DLC packs for Just Cause 3. It confines you to the new super vehicle you acquire, nullifying Rico’s grappling hook and parachute, and is already over by the time you start getting warmed up. At least here there’s a little more story than before, but it’s not enough when comparing this to the main game.
    • 71 Metascore
    • 70 Critic Score
    A powerful, poignant story that utilizes a brilliantly crafted world and movement mechanic to help get its symbolism across. Its short length and lack of gameplay depth hold the experience as a whole back, however.
    • 80 Metascore
    • 85 Critic Score
    A clever game that taps into your inner perfectionist, Overcooked is a delicious treat that plays great and is low on carbs.
    • 74 Metascore
    • 65 Critic Score
    I Am Setsuna is a mixture of beautiful, heartfelt, and depressing moments, one whose depth is unfortunately overshadowed by its over-abundant moments of shallowness. The worth in Setsuna may end up being not in what it did on its own, but the groundwork it provides for future projects.
    • 80 Metascore
    • 55 Critic Score
    There’s some strong core gameplay to Hyper Light Drifter, but not much else. Unfortunately, no amount of nostalgia is going to make up for that.
    • 78 Metascore
    • 90 Critic Score
    A riot of color, emotion, and sea life wrapped up in a stellar soundtrack and stunning visuals; Abzû walks a fine line between being a game and being a near-spiritual experience.
    • 77 Metascore
    • 90 Critic Score
    Headlander is a great metroidvania whose retro-future style, humorous story, and tremendous exploration come together in one of the summer’s most complete experiences.
    • 32 Metascore
    • 20 Critic Score
    Ghostbusters is a bloated, boring piece of trash that forcibly lengthened an already miserable experience to try to justify a ridiculous price tag. We can only hope to return it forthwith to its place of origin—or the nearest parallel dimension.
    • 66 Metascore
    • 55 Critic Score
    Song of the Deep isn’t a bad metroidvania; it’s just very basic. It doesn’t do anything particularly well, outside of maybe its endearing story, but it isn’t absolutely unplayable either.
    • 76 Metascore
    • 80 Critic Score
    While it gets bogged down by story and character elements that I found to be the opposite of fun far too often, 7th Dragon III Code: VFD offers up a stellar RPG experience that’s stuffed full of enjoyable gameplay mechanics and ideas.
    • 84 Metascore
    • 70 Critic Score
    FRU
    It’s sad that Fru came out so long after the Kinect was a viable gaming peripheral. Had it released closer to the Xbox One’s launch, we might’ve been able to laud it as a reason to own a Kinect. As is, it’s a solid little puzzle-platformer that might be worth a look if you haven’t packed your Kinect away—assuming you ever got one in the first place.
    • 85 Metascore
    • 80 Critic Score
    Monster Hunter Generations is a game that caters heavily to fans of the series, but sometimes leaves new players in the dust. Yet, a deep armory of gear and an engaging multiplayer experience deliver a game that offers hours of gameplay for those who don’t mind the grind.
    • 77 Metascore
    • 80 Critic Score
    Furi excels in some areas, serving as an audio/visual treat as you work your way through the game’s world. Its narrative and gameplay could use more depth, but both provide more than enough value to make this a worthwhile experience if you love action or boss rush games.
    • 80 Metascore
    • 70 Critic Score
    Tokyo Mirage Sessions #FE promises spectacle, and boy does it deliver—but all the flashy scenes, Fire Emblem cameos, and J-Pop in the world can’t cover up cramped world design and loads and loads of loading.
    • 93 Metascore
    • 95 Critic Score
    Inside is a brilliantly crafted game that will keep you talking about it long after you’ve finished playing. Its moody, atmospheric world and terrific puzzle-platforming are simply the hooks to first draw you in.
    • 38 Metascore
    • 55 Critic Score
    Umbrella Corps’ intentions are clear, but this target was missed due to an apparent disregard for the game’s core feature.
    • 83 Metascore
    • 90 Critic Score
    As the final chapter of the Zero Escape trilogy, Zero Time Dilemma is a dramatic journey through the strengths and weaknesses of the human spirit, one that longtime fans and newcomers can both enjoy and appreciate.
    • 55 Metascore
    • 75 Critic Score
    Mighty No. 9 has a strong gameplay core that isn’t better or worse than Mega Man—it’s just different. The further the game deviates from that core, however, the worse it becomes.
    • tbd Metascore
    • 75 Critic Score
    Just Cause 3: Mech Land Assault is a fun little add-on for Avalanche Studios’ latest sandbox adventure, but considering the overall lack of content and its relatively steep price point, you might need to be really desperate to get back into Just Cause 3 if you’re using this as your excuse. Still, what is here is enjoyable, and much better balanced than what we saw in Sky Fortress, showing Avalanche Studios is at least moving in the right direction with this post-launch content—and giving me hope for the final chapter in the three-part DLC season pass.
    • 72 Metascore
    • 60 Critic Score
    Though there are many parts of Mirror’s Edge Catalyst that fail, when it manages to fire on all cylinders, the game works quite well. However, those moments are separated by dull stretches, frustrating bits that detract from the game’s greatest assets in order to focus on fighting and story conflicts, neither of which I cared about. I’ve dreamed about the many possibilities a next-gen, open-world Mirror’s Edge title could bring since Catalyst was announced back in 2015, but I never thought the end result would be so limiting.

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