EGM's Scores
- Games
For 1,066 reviews, this publication has graded:
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50% higher than the average critic
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3% same as the average critic
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47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | Death Stranding | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 663 out of 1066
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Mixed: 320 out of 1066
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Negative: 83 out of 1066
1072
game
reviews
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- Critic Score
An ambitious game, No Man’s Sky allows gamers to play space-captain across an entire universe of planets. Unfortunately, numerous glitches and monotonous gameplay options make the game frustrating for those desiring something more serious.- EGM
- Posted Aug 18, 2016
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Detective Pikachu takes several steps away from the traditional Pokémon experience, with only a handful paying off. The beautiful imagery and distinct world-building will please any Pokémon fan, but the gameplay might leave them wanting more. While the point-and-click-style experience is a novel idea for the gameplay, it never manages to fully grab the player’s attention.- EGM
- Posted Mar 28, 2018
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Everything is a philosophy lecture turned into a game, and if you’re looking for some new insight on life and a sandbox to play in while you listen, it’ll provide. While the game offers up hundreds of choices of objects to become, it comes at the sacrifice of everything feeling the same.- EGM
- Posted Jan 10, 2019
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The alchemy-infused RPG known as Atelier Ayesha is much like its titular character: unpolished and at times awkward, yet also unquestionably charming and endearing.- EGM
- Posted Mar 20, 2013
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The strong core of the Assassin's Creed franchise remains mostly intact here, but the truncated story makes Aveline's character development feel rushed and the twists much more predictable here. Liberation is solid game if you're on the go a lot, but it can't hold a candle to Desmond and his ancestors.- EGM
- Posted Nov 14, 2012
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The graphics are sharp, with that distinctive Double Fine cartoony look, and both the soundtrack and voice work are top notch. The Cave and other voiced characters are funny as well, and while it's possible Gilbert either enlisted his friends to do the parts or picked hobos at random, they all do a great job.- EGM
- Posted Jan 23, 2013
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There was a lot of potential for Code Vein to end up little more than a mediocre Dark Souls clone dressed in anime clothing, and yet, it’s actually kinda, sorta, pretty good. The game mixes some long-established gameplay qualities with a totally engrossing class system and a story that’s more enjoyable than it has any right to be. Code Vein won’t be for everyone, even if you’re a Souls fan, but if the overall idea sounds appealing, the execution might surprise you.- EGM
- Posted Sep 26, 2019
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The gimmick driven combat system holds Sorcery back, as fun quickly turns to frustration after each misfire from your wand. And this is a shame given the predictable, but charming story that Sorcery tries to tell through vibrant characters and the beautiful world they occupy.- EGM
- Posted May 22, 2012
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Hell Yeah! Wrath of the Dead Rabbit sits somewhere between a hardcore classic and a shameless parody, and luckily, I happen to be a fan of both. It's not perfect, but like Vincent Vega once said, "personality goes a long way."- EGM
- Posted Sep 27, 2012
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While Fe is a pretty game with some touching encounters and spectacular views, it falls prey to its own over-complicated story and a world that, for all of its beauty, doesn’t provide much incentive to explore. Adding in a system to guide the player by the hand helps players navigate the confusing paths from zone to zone, but removes any desire to wander around or see what else the forests of Fe have to offer.- EGM
- Posted Feb 15, 2018
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Though a bit short, DuckTales still holds up where it counts, with tight controls, fun levels, and a story like a vintage comic book. The game might be straightforward and feel a little dated, but bouncing through the Amazon, the Himalayas, the Moon, and more will have you singing the iconic theme song in your head.- EGM
- Posted Aug 12, 2013
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A solid sequel to the original, Yo-Kai Watch 2 opens up to the wild world outside of Springdale. With even more wild and wacky Yo-Kai to befriend and the added benefits of Internet connectivity, Bony Spirits and Fleshy Souls stretch out to a wider breadth than ever before—though perhaps a slightly shallower depth.- EGM
- Posted Sep 28, 2016
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Lollipop Chainsaw could have been something really special-had a variety of unpolished elements and outdated gameplay mechanics not gotten in the way. While this cheerleader is overflowing with heart, soul, and spirit, her sloppy execution unfortunately keeps spoiling her routine.- EGM
- Posted Jun 14, 2012
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Like Minis on the Move, Tipping Stars won’t draw the kind of crowd Mario’s other extracurricular activities (kart racing, tennis, golf) might, but it’s no less a quality way to kill time while on the go.- EGM
- Posted Mar 14, 2015
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Scorn is a daring aesthetic experiment in virtual, interactive science fiction. Taking inspiration from the art of H.R. Giger and Zdzislaw Beksiński, developer Ebb Software seems hellbent on giving its players a surreal, nightmarish experience, and it mostly succeeds. While combat can feel like a secondary concern, Scorn’s puzzles provide just enough challenge to keep the game from feeling like a “walking simulator.” Really, though, the main attraction is Scorn’s compelling world, a fully realized artistic vision that will haunt you for days after experiencing it.- EGM
- Posted Oct 14, 2022
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Bugs and clunky controls can often stop an experience in its tracks. Fortunately, the beautiful world and strategic stealth of Ghost Recon Wildlands manages to overcome its hiccups usually and still deliver an adventure that is both fresh and familiar.- EGM
- Posted Mar 14, 2017
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Maquette's core concept of puzzle solving in recursive environments is undeniably neat. But despite the handful of wow moments it enables, developer Graceful Decay ends up squandering much of the idea's potential due to pacing issues and rough edges.- EGM
- Posted Mar 1, 2021
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The best representation of the action that happens inside the Octagon yet. While it’s not simple, the control scheme is still easy enough to learn that it takes the experience to an entirely new level as you break your opponents down standing up, in the clinch, or on the mat. With outstanding next-gen visuals, EA Sports UFC is good enough to carry around a championship belt.- EGM
- Posted Jun 17, 2014
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Thanks to a script that shifts gears too often and too rapidly, Beyond: Two Souls never really hits its narrative stride, but David Cage’s latest effort is still worth a look if you’re a fan of his singular approach to interactive storytelling.- EGM
- Posted Oct 8, 2013
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The passion behind Citizens of Earth is undeniable. The execution, unfortunately, lags behind other indie titles that take inspiration from essential gaming classics.- EGM
- Posted Jan 23, 2015
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For the first home console game in the series in nearly two decades, Mario Golf: Super Rush is a bit underwhelming, at least in terms of what it has to offer. Speed Golf and Battle Golf are both great ideas, but they aren’t fleshed out enough to feel like main modes. Golf Adventure is a great way to add depth to what basically amounts to an extended tutorial, but it too suffers from pacing problems. Thankfully, the bulk of the game—the actual golfing—feels better than ever by being both technically challenging and more accessible.- EGM
- Posted Jun 24, 2021
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The Callisto Protocol feels like a throwback title, for better and worse. While the Dead Space comparisons are unavoidable, director Glen Schofield’s return to survival horror does bring with it several new concepts, but many, like the melee combat system, suffer from poor execution. Still, if you’re looking for a fun, B-movie disaster story with some famous Hollywood faces and a more straightforward, linear single-player experience, you could do worse—at least until the Dead Space remake launches next year.- EGM
- Posted Dec 5, 2022
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Project X Zone brings together more than 200 characters from various Namco Bandai, Capcom, and Sega properties—and then proceeds to have them engage in some of the most tedious, drawn-out battles in strategy-RPG history. Yes, it’s great fun in short bursts, but the game rarely lets you experience combat that way, unfortunately.- EGM
- Posted Jul 2, 2013
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Sims fans have been worried about all the cuts of longtime features in The Sims 4, and while some critical elements are indeed missing, the core addiction remains. Plus, with the addition of the online Gallery and the ability to share and download creations, it’s easier than ever to liven up your little virtual world.- EGM
- Posted Sep 13, 2014
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Resident Evil: Chronicles HD Collection is a solid pairing considering the price tag, but with nothing new besides the HD facelift, there's little here to entice veteran players.- EGM
- Posted Jun 26, 2012
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While some of its parts still feel like trappings of a less-advanced era of gaming, Deception IV is a more than worthy—not to mention unashamed—continuation of a franchise that mixes unique, original concepts with that deep, dark desire we all hold to be a little evil sometimes.- EGM
- Posted Mar 28, 2014
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Like all Intelligent Systems games, Code Name: S.T.E.A.M. is absolutely worth it for strategy fans—but this one’s got a few more warts than usual.- EGM
- Posted Mar 14, 2015
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Even though all of its individual pieces did their job, there wasn’t much that made me want to keep playing Final Fantasy Explorers. Even scenic landscapes and potent sentimentality can’t save the game from bland combat and repetitive missions.- EGM
- Posted Jan 28, 2016
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While it feels like a not insignificant step down from the breakout hit Until Dawn, Supermassive Games’ latest attempt at interactive horror still serves up some compelling thrills and chills. The Dark Pictures Anthology: Man of Medan definitely gets better the deeper you get into its story, but traveling that path is fraught with technical issues and questionable narrative direction more often than it should be.- EGM
- Posted Aug 28, 2019
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While there’s really nothing broken in Archangel, the game suffers from a clear lack of follow-through on any of the interesting ideas it tries to bring to the table. Its slow, plodding pace stands out even more against the backdrop of mediocre gameplay and one-note characters that made me thankful when the game came to its abrupt end.- EGM
- Posted Aug 4, 2017
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