EGM's Scores

  • Games
For 1,066 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Shovel Knight Dig
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
1072 game reviews
    • 69 Metascore
    • 70 Critic Score
    For those looking for a well-crafted, enjoyable tennis game, Mario Tennis Open will leave you satisfied. For those looking for a great Mario tennis game, you'll probably be left wanting more.
    • 69 Metascore
    • 35 Critic Score
    Actively unpleasant to play, embarrassingly buggy, and wholly devoid of any personality, Eidos Montreal’s Thief reboot certainly isn’t the worthy continuation fans waited almost a decade for.
    • 69 Metascore
    • 60 Critic Score
    Rainbow Six Extraction takes Siege’s best parts—its characters and its gunplay—and successfully adapts them to a cooperative experience, but repetitive level design and an uneven progression system make the game feel more boring than it has any right to be. Extraction had all the elements it needed to be a great co-op “zombie” game, including an exact blueprint in Outbreak, but Ubisoft’s obsession with keeping players grinding forever won out, making Extraction feel like more of an obligation than an escape.
    • 69 Metascore
    • 65 Critic Score
    Absolver can be rewarding for those that dedicate the appropriate amount of time and attention it requires, but its complexities can be hard to break into. Even when Absolver is mastered, the resulting expertise seems to have little impact on the competitive side of the experience.
    • 69 Metascore
    • 50 Critic Score
    Livelock is as generic a top-down shooter as you can get. The locations you find yourself fighting through, the enemies you take on, and the story itself come together in a package that works, but one which fails to inspire any semblance of fun.
    • 69 Metascore
    • 70 Critic Score
    While it doesn’t get everything it tries to do right, Battle Princess of Arcadias is still an enjoyable action-adventure that mixes some unique gameplay twists together with a serious level of beat-em-up satisfaction.
    • 69 Metascore
    • 70 Critic Score
    Star Fox Zero’s status as a love-letter to the past is solidified. While it does a good job channeling a lot of what was great about Star Fox 64, it fails to really build on it in new and exciting ways, and stumbles because of the Wii U Gamepad.
    • 69 Metascore
    • 80 Critic Score
    Knack II fixes many of the problems of its predecessor, delivering a fun action-platformer worthy of giving this series a second chance. The story is still a bit bare-boned, but the gameplay alone will be enough to keep you going until you see the end credits.
    • 69 Metascore
    • 60 Critic Score
    Sea of Thieves’ world isn’t completely lacking in achievement, thanks to its luscious visuals and excellent sailing mechanics, but it feels completely undercooked in terms of actual gameplay. Perhaps ironically, Sea of Thieves feels like the skeleton of a game rather than a fully realized experience. Rare promises that more content is coming, but judging on what the game offers now, it’s a journey not worth taking—at least not yet.
    • 69 Metascore
    • 80 Critic Score
    Plenty of diverse classes and tight combat makes up for a lack of game modes. If you already have Chivalry: Medieval Warfare, Deadliest Warrior is a fun expansion pack that offers a welcome change of pace from the main game if deathmatch-oriented matches are in your wheelhouse.
    • 69 Metascore
    • 60 Critic Score
    Mad Max’s inescapable, monotonous looting in a derivative open world can’t justify seeking the sparse instances of break-neck fun behind the wheel. Though there are moments that reach the level of Mad Max: Fury Road, they’re unfortunately too few and far between.
    • 69 Metascore
    • 65 Critic Score
    Pikmin fans hoping for the next evolution in the franchise will have to wait for another attempt, as Hey! Pikmin is an enjoyable, but vastly simple experience that doesn’t live up to its namesake.
    • 69 Metascore
    • 60 Critic Score
    While the writing is solid and the card playing has been notably improved over the first game, Poker Night 2 suffers from the same basic problem that plagued the original: a lack of staying power, thanks to the absence of competitive multiplayer and eventually repetitive dialogue.
    • 69 Metascore
    • 70 Critic Score
    Resident Evil Zero HD sees the return of a weird chapter in the Resident Evil saga, one that feels clunky and frustrating in its low points, but which also shows some uniqueness from the legacy it helped bring to a close.
    • 69 Metascore
    • 60 Critic Score
    A wonderful job creating the bleak and oppressive atmosphere of the post-apocalyptic world you find yourself in, the combat and character development leaves much to be desired.
    • 69 Metascore
    • 65 Critic Score
    World of Warplanes‘s is a decent game, but its ultimate undoing is its leveling system and its economy, turning what could have been a competent, if limited, arcade flight experience into an expensive trial that can only be overcome with time or money.
    • 69 Metascore
    • 90 Critic Score
    Smartly built, endlessly entertaining, and unexpectedly heartwarming, Dadliest Catch manages to turn an utterly ridiculous concept into one of the most surprising games in recent memory.
    • 69 Metascore
    • 70 Critic Score
    Heroes of Ruin is a pretty game by 3DS standards, with a compelling story wrapped around unoriginal combat, quests, and leveling.
    • 69 Metascore
    • 60 Critic Score
    It's great to finally have a portable Katamari as playable as the console versions, but we already saw this game seven years ago…and six years ago…and five years ago…and...
    • 69 Metascore
    • 85 Critic Score
    Another smash-and-collect game featuring everyone’s favorite building toy. This time around, it’s based on the new animated movie and offers many of the hilarious characters fresh off the screen. A little bit of fresh gameplay livens up this entry, but a few story and camera problems hamper the experience somewhat. Ultimately, The LEGO Movie Videogame is great fun and perfect for fans of the fantastic plastic.
    • 69 Metascore
    • 65 Critic Score
    Snake Pass is a competent and boldly innovative take on the classic 3D platformer, but the game suffers from an overly fiddly control scheme that doesn’t match the inviting, pick-up-and-play fun of the genre.
    • 69 Metascore
    • 60 Critic Score
    Darksiders III is a frustrating, awkward sequel to a series that’s charmingly stupid, but there’s a lot of fun to be had if you give up on getting good. Do yourself a favor and tone down the difficulty level so that you can enjoy the crazy character designs and ridiculous fantasy world that Gunfire Games has built. Fans will be glad that this underdog of a series at least got a third chapter, but if you’re new to Darksiders, you might want to start at the beginning.
    • 69 Metascore
    • 60 Critic Score
    Sega's $10 price tag is more than fair if you're interested in checking out this random collection, but I'd honestly recommend saving your digital dollars for the slightly more enticing Monster World, Golden Axe, or Streets of Rage collections. At the very least, all of those releases have matching themes and stronger value for your money.
    • 69 Metascore
    • 80 Critic Score
    The best Spider-Man adventure in years isn't quite what it should've been. Developer Beenox actually crams too much into the package, cluttering what could've been a landmark tale for Marvel's wall-crawler.
    • 68 Metascore
    • 75 Critic Score
    Shadowgate is, well, Shadowgate. If you know what that means, you’re probably keen on playing it. It’s not exactly a taxing title as far as computer specs run, so there’s really no issue for those who traditionally stick to consoles. But if if the name means nothing to you, either you’re about to be made a believer in the joys of brain-breaking puzzles or sent screaming out of the castle and back to the loving arms of Call of Duty.
    • 68 Metascore
    • 60 Critic Score
    Playing WWE 2K17 is as frustrating as being a fan of Dolph Ziggler: There’s a lot of potential there, but those in charge of the game just won’t let it shine.
    • 68 Metascore
    • 40 Critic Score
    All MachineGames and Arkane Studios needed to do was make a straightforward, cooperative Wolfenstein experience. Instead, Youngblood replaces the series’ celebrated narrative twists and turns with humdrum XP grinding and a live-service model. It would be bad in most games, but the fact that it’s in a Wolfenstein title makes it sting a little bit worse.
    • 68 Metascore
    • 65 Critic Score
    While the strengths of DmC‘s balletic combat aren’t entirely lost in Vergil’s Downfall, they’re decidedly diminished. The novelty of a new playable character and slate of abilities is largely negated by the fact that Vergil isn’t nearly as smooth, interesting, or fun to control as his snarky twin brother.
    • 68 Metascore
    • 75 Critic Score
    Though at times plagued by faults that might scare away some players, Silent Hill Downpour offers an absolutely engrossing experience-one that gives longtime fans true hope for the future of the franchise.
    • 68 Metascore
    • 60 Critic Score
    Gungnir takes some chances with the strategy-RPG formula, but many of these design decisions fall flat, and the story offers little of interest until about 12 hours into the game. It's a competent tactical offering, but not a particularly interesting one.

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