EGM's Scores

  • Games
For 1,066 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Shovel Knight Dig
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
1072 game reviews
    • 68 Metascore
    • 70 Critic Score
    From a mechanical standpoint, Zoo Tycoon works quite smoothly, but a ridiculously low agent cap severely detracts from the game’s longevity.
    • 68 Metascore
    • 75 Critic Score
    An interesting spin-off to the main Mass Effect universe, only the most hardcore of fans will look past the repetitive on-rails game play and iffy controls.
    • 68 Metascore
    • 70 Critic Score
    Star Wars Battlefront II still tips more toward the causal side of multiplayer competition, but that doesn’t mean there isn’t a fair amount fun to be had. That said, the game’s potentially pay-to-win progression model doesn’t do it any favors.
    • 68 Metascore
    • 75 Critic Score
    Battleborn is like a one-man band—there’s a whole lot going on, but the final product suffers due to spread resources. While lack of maps and missions may be resolved with DLC, the launch product comes off a bit shallow.
    • 68 Metascore
    • 90 Critic Score
    Way of the Passive Fist is a game out of time (in a good way). It feels like it would’ve fit right in alongside arcade cabinets from 30-years ago, with its cartoon color scheme and over-the-top soundtrack. But it’s got a modern twist that solves a lot of old-school beat ‘em ups’ biggest problems and delivers a terrific overall experience with a cornucopia of options to keep you coming back for more.
    • 68 Metascore
    • 35 Critic Score
    What could have been an intriguing, unique, if somewhat underwhelming RPG is completely crippled by a terrible save system and game-breaking bugs. Kingdom Come: Deliverance’s well-publicized adherence to historical accuracy pays off in its thoughtfully designed landscapes and intriguing combat system, even if its survival-style mechanics fall somewhat flat. It’s just a shame that the more positive qualities are doomed to exist within a game that ended up being unplayable.
    • 68 Metascore
    • 60 Critic Score
    The bigger a Batman fan you are, the less you’re likely to enjoy Telltale’s take on The Dark Knight. Combined with the obvious age Telltale’s engine is showing, this simply isn’t their best effort.
    • 68 Metascore
    • 60 Critic Score
    Fable still has some charming elements that have stood the test of time and survive in Fable Anniversary. But most of the game shows its age, so if you played Fable or Fable: The Lost Chapters the first time around, there’s little here to bring you back for more.
    • 68 Metascore
    • 100 Critic Score
    Battlefield 2042 brings the sandbox back to the series in bold and controversial ways. The new Specialist system might seem like sacrilege at first, but it opens up gameplay opportunities that weren’t possible in previous titles. The massive, well-designed maps offer plenty of room for experimentation and emergent stories, and the modes are a blast. And that’s just All-Out Warfare. Between that, Hazard Zone, and the expansive Battlefield Portal, Battlefield 2042 has something for everyone, without feeling like it’s stretched too thin. It’s a true evolution of the series, one that pushes back against a stagnation that threatened the series’ future. It won’t be for everyone, but for players who crave imagination and fun from their Battlefields, it will give them everything that they crave and more.
    • 68 Metascore
    • 40 Critic Score
    Biomutant is trying to be too many things. It can be fun when you’re comboing supernatural abilities and homemade weaponry to take down a group of bad guys as a furry little post-apocalyptic ronin. But its RPG mechanics are so clunky and uneven, and its various story threads are so underdeveloped, that you’ll end up feeling like nothing you do actually matters. If you just want to explore yet another open-world and beat up some bad guys, then Biomutant will keep you busy for a few hours. Just be ready to encounter a slew of baffling and questionably executed design choices.
    • 68 Metascore
    • 70 Critic Score
    Deadlight was a fantastic idea whose execution just didn't do it the justice it deserved. It's too short, its challenges too cheap at times, and it occasionally loses focus of what it wants to be-and yet, at the same time, Deadlight is also a surprisingly beautiful adventure through a world of chaos that does more right than it does wrong.
    • 68 Metascore
    • 80 Critic Score
    There’s no sugarcoating the fact that The Bureau lacks much of the refinement we expect from modern triple-A games, but anyone who looks past the flawed surface will find a game bursting with brilliant ideas. With smart, engaging tactical combat and one of the most compelling sci-fi narratives the medium has seen to date, this one’s destined to become a cult classic.
    • 68 Metascore
    • 90 Critic Score
    A solid, polished product that's a bit rough around the edges on occasion, but not so much that it takes away from the core experience, which is boosted by a solid storyline and robust array of online options that makes it one of my favorite entries in the series to date. If you're looking for an arcade racer with a lot of flash and the speed to match, give The Run a spin. It's great ride.
    • 68 Metascore
    • 65 Critic Score
    Mafia III’s main plot is one of the better-written stories I’ve played in recent game history. The problem is the gameplay is bloated with a lot of busy work and weak side content that detracts from this great tale.
    • 68 Metascore
    • 75 Critic Score
    There’s no denying that Lords of the Fallen has taken a huge amount of inspiration from From Software’s series of Souls titles, but it does so while also growing into a game that players can enjoy on its own terms. While faults both technical and creative keep it from being as enjoyable as it could have been, this is still an adventure that may be worth taking for those who love a real sense of challenge.
    • 68 Metascore
    • 75 Critic Score
    Enter the Dominatrix, as a new batch of downloadable gameplay content, is short, disjointed, and not especially challenging. As an entire experience, however, it’s an utterly fascinating look at what was left on the cutting-room floor in the making of Saints Row IV—and a must for any serious fans of the latest adventures of the 3rd Street Saints.
    • 67 Metascore
    • 60 Critic Score
    The nostalgia factor will drive many to want to purchase this, but numerous flaws, possibly covered up the first time around by childhood innocence, and a lack of extra features should have you waiting for this to go on sale first.
    • 67 Metascore
    • 80 Critic Score
    A frantic side-scrolling shooter reminiscent of classics like Metal Slug that may become tiresome in long intervals, but is more than enjoyable in short bursts.
    • 67 Metascore
    • 55 Critic Score
    The Legend of Legacy has nice character designs, beautiful backgrounds, good music, and some inventive mechanics. Unfortunately, the actual gameplay is repetitive and extremely shallow, the combat system is a slog with little character progression, and simple tasks like saving the game and walking from place to place are needlessly tedious. Without a good story or developed world to keep it interesting and no real way to improve your skills, there’s no reason to fight through to the end.
    • 67 Metascore
    • 60 Critic Score
    Disjunction deconstructs the stealth genre and boils it down to its simplest and most readable mechanics. Mix in a cool cyberpunk aesthetic and interesting if optional gadgets, and it’s a winning formula. Unfortunately, the game stops well short of fully mining either its trope-heavy story or stealth formula, leading to an experience that ultimately feels repetitive.
    • 67 Metascore
    • 50 Critic Score
    Entertaining at first, the repetitive grind of 60 cookie-cutter levels wears on you quickly in this Angry Birds clone.
    • 67 Metascore
    • 60 Critic Score
    Assassins Creed Chronicles: China offers some solid building blocks for this spin-off series, including beautiful art and decent stealth gameplay. The poor combat and sad attempt at storytelling, however, both leave far too much to be desired.
    • 67 Metascore
    • 75 Critic Score
    The new eagle powers are far more impressive than the wolf skills from the first episode, and although the story drags early on, it picks up nicely towards the end, ramping up to a hopefully fitting—and satisfying— conclusion in the final episode.
    • 67 Metascore
    • 50 Critic Score
    Sniper Elite III’s gory killcams and open-ended arenas succeed at making the act of sniping more involved and rewarding than you’ll find in most other shooters, but it struggles to flesh out a complete game experience around that one mechanic.
    • 67 Metascore
    • 40 Critic Score
    Marvel’s Avengers squanders the potential of what might have been a fun superhero romp by grafting on an annoying, overly repetitive games-as-a-service component. Playing as the cast of heroes offers decent thrills, and the campaign tells an enjoyable enough story, but odds are good you’ll get bored long before you grind your way to the top.
    • 67 Metascore
    • 80 Critic Score
    A true Japanese role-playing throwback that successfully channels the classics of the past, Growlanser: Wayfarer of Time's challenging, strategy-laden battles and cast of expressive characters will help remind JRPG fans why they fell in love with the genre in the first place.
    • 67 Metascore
    • 85 Critic Score
    Some minor bugs and a lack of replayability can’t hold back Constant C, a puzzle-platformer full of memorable conundrums and surprisingly charming characters.
    • 67 Metascore
    • 70 Critic Score
    While Magical Beat’s mix of puzzle and rhythm-gaming concepts won’t be for everyone, those who appreciate such genres will find a unique, enjoyable conglomeration of the two that feels as fresh as it does familiar.
    • 67 Metascore
    • 65 Critic Score
    There are points where Guardians of the Galaxy is barely playable because of how terrible the engine is. Yes, the story at least has some heart to it, and at key points your decisions feel like they matter. But it mostly feels like Telltale was creatively backed into a corner with this property full of oddball characters, and the end result is far from the studio’s best work.
    • 67 Metascore
    • 65 Critic Score
    Adventure Time is, first and foremost, for fans. Love the show and a good platformer? This game's for you. Expecting more, however, will only disappoint.

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