Edge Magazine's Scores
- Games
For 4,015 reviews, this publication has graded:
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15% higher than the average critic
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4% same as the average critic
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81% lower than the average critic
On average, this publication grades 9 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Dreams | |
|---|---|---|
| Lowest review score: | FlatOut 3: Chaos & Destruction |
Score distribution:
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Positive: 1,234 out of 4015
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Mixed: 2,350 out of 4015
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Negative: 431 out of 4015
4015
game
reviews
- By Date
- By Critic Score
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- Critic Score
A dazzling package. A singleplayer campaign crammed with set-pieces that pull the player through at breakneck speed sits alongside Spec Ops, 23 co-op missions and a MW greatest hits package, before that superlative multiplayer, which really needs no introduction. With such attractions on offer, this is a shooter that demands playing, and playing again. It is still Call Of Duty, but its execution is skilful, mostly thoughtful, and it boasts the highest of production values.- Edge Magazine
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- Critic Score
A dazzling package. A singleplayer campaign crammed with set-pieces that pull the player through at breakneck speed sits alongside Spec Ops, 23 co-op missions and a MW greatest hits package, before that superlative multiplayer, which really needs no introduction. With such attractions on offer, this is a shooter that demands playing, and playing again. It is still Call Of Duty, but its execution is skilful, mostly thoughtful, and it boasts the highest of production values.- Edge Magazine
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- Critic Score
Its sheer assuredness in mechanics, spectacle and often situation are unlikely to be surpassed for some time.- Edge Magazine
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- Critic Score
Ultimately, World Rally is not a bad game, just entirely unnecessary.- Edge Magazine
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- Critic Score
Robotic and methodical, and firmly in second place. [Dec 2009, p.97]- Edge Magazine
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- Critic Score
It is so often calamitous that its few charms are either squandered or obscured. [Christmas 2009, p.96]- Edge Magazine
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- Critic Score
Despite being all about the numbers, FM2010 rises above them to be unexpectedly cruel, kind, and even visceral at times. [Christmas 2009, p.104]- Edge Magazine
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Turns out that Tekken's big new idea for online play is rather underwhelming: you can customise your outfit and fight with it on. [Dec 2009, p.103]- Edge Magazine
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It's a shame to see what could have been. [Dec 2009, p.99]- Edge Magazine
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All things considered, it’s about the best game called ‘DJ Hero’ we were ever likely to see. It deserves extended play.- Edge Magazine
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- Critic Score
Grid still offers the most on-track excitement (and better car damage), and the forthcoming GT5 already looks graphically superior, but anyone looking for the most rewarding console driving experience to date has found their ride.- Edge Magazine
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- Critic Score
The puzzles themselves can feel gimmicky and detached, as though inclusion was more important than integration. [Dec 2009, p.92]- Edge Magazine
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- Critic Score
Runic Games has created something bright and punchy, if a touch aimless, which makes up for the lack of personality (and multiplayer) with a beaming smile and lots of encouraging pats on the back. [Feb 2010, p.90]- Edge Magazine
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- Edge Magazine
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Tropico is as vibrant and capricious as the setting, and never dry or formulaic in the way that other management games can tend to be. [Christmas 2009, p.106]- Edge Magazine
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- Critic Score
Added depth and nuance are the guiding principles for this spectacular follow up. [Nov 2009, p.100]- Edge Magazine
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Partial blame can be laid on the less-than-stellar CG film Astro Boy adapts, but considering High Voltage so vocally invoked Omega Factor during development, it is not unfair to hold the game to a higher standard. It doesn't come close. [Jan 2010, p.96]- Edge Magazine
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- Critic Score
It's a dazzling experience, combining carefree spectacle with careful score attack, a game that's as concerned with its looks as the precision of its underlying mathematical systems. [JPN Import; June 2009, p.94]- Edge Magazine
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- Critic Score
The perfect candidate for the 100th WiiWare game, LostWinds is on the verge of outgrowing the service it almost single-handedly redeems. [Dec 2009, p.101]- Edge Magazine
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- Critic Score
The game’s depth is matched by a generous breadth of modes and options.- Edge Magazine
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- Critic Score
Brutal Legend has the looks and the attitude, and a hefty chunk of original and engaging content to go with it. Whenever it goes near a stage, though, it begins to fall apart. [Dec 2009, p.94]- Edge Magazine
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Ultimately, no one will disagree that Uncharted 2 is one hell of a ride, and the best PS3 action game to date.- Edge Magazine
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But what of the gamers who have paid WayForward’s bills, the Contra lovers and Shantae fan clubs? They're rewarded with extreme difficulty spikes, enacted by the amorphous lovelies of a Miyazaki film. A Boy and his Blob panders to the Wii’s unique audience all too well, dividing itself, and its impact, in the process.- Edge Magazine
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- Critic Score
Sparsely scattered save points, un-skippable animations and cutscenes, and repeated locations and boss fights are anachronisms that will frustrate and alienate all but the most ardent traditionalist.- Edge Magazine
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- Critic Score
A frustrating experience, though thankfully not a long one. [Dec 2009, p.103]- Edge Magazine
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A Witch's Tale is the teacher who says 'look, but don't touch.' [Sept 2009, p.97]- Edge Magazine
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- Critic Score
It's certainly fun, but at times it's more than that: around the parody of leveling orbits a whole universe of bigger and better systems to lose yourself within. [Feb 2010, p.92]- Edge Magazine
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- Critic Score
It refreshes with its purity of purpose and ambition, even if, as a mechanising of the grieving process, it’s a game few will wish to return to once completed.- Edge Magazine
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- Critic Score
It refreshes with its purity of purpose and ambition, even if, as a mechanising of the grieving process, it’s a game few will wish to return to once completed.- Edge Magazine
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