Edge Magazine's Scores
- Games
For 4,029 reviews, this publication has graded:
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15% higher than the average critic
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4% same as the average critic
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81% lower than the average critic
On average, this publication grades 9 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Bloodborne | |
|---|---|---|
| Lowest review score: | FlatOut 3: Chaos & Destruction |
Score distribution:
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Positive: 1,238 out of 4029
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Mixed: 2,358 out of 4029
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Negative: 433 out of 4029
4029
game
reviews
- By Date
- By Critic Score
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- Critic Score
The effect is like trying to play chess after a double espresso, and if we fumble as often as we triumph, that's just more reason to keep coming back. [Issue#365, p.110]- Edge Magazine
Posted Nov 4, 2021 -
- Critic Score
It doesn't so much break the fourth wall as move effortlessly through it as a spectre might, leading to conundrums that rival the dearly departed Cing's finest work: one more act of resurrection in an ingeniously constructed ghost story. [Issue#384, p.118]- Edge Magazine
Posted Apr 20, 2023 -
- Critic Score
As a complete game package Conker: Live & Reloaded is tremendously good value. Significantly, it also shows a company finally back on form. [Aug 2005, p.93]- Edge Magazine
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- Critic Score
It's a surprise to find that this relentless numerical tangle of a dungeon crawler is a human story. [March 2016, p.118]- Edge Magazine
Posted Mar 7, 2016 -
- Critic Score
Like the early Tomb Raiders, this is a game in which you truly get to know your environment, connecting with it physically and emotionally: a puzzle to be solved, yes, and a story to be unearthed, but also a space to respect and to feel humbled by. [Issue#391, p.116]- Edge Magazine
Posted Nov 2, 2023 -
- Critic Score
To call this style over substance would be grossly inaccurate. The substance is all there – weighty, deep and stretching off 90 hours into the distance. But, unmistakable, it is substance from another time. [Jan 2005, p.78]- Edge Magazine
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- Critic Score
Most of all, though, there's consistently something new to experience. The thrill of spectacle, and of the weird, both fade fast - too much of the same thing and it begins to feel mundane. [Issue#337, p.100]- Edge Magazine
Posted Sep 12, 2019 -
- Critic Score
Your trip through this powerful, horrible - and, yes, darkly comic - nightmare is the opposite of a drag. [Issue#366, p.116]- Edge Magazine
Posted Dec 2, 2021 -
- Critic Score
Because there's an underlying subtlety and sophistication in the handling - and it's encouraging to see even minor damage and tyre wear affecting lap times - the compulsion to shave fractions off your records is always there. [June 2005, p.89]- Edge Magazine
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- Critic Score
It's a game that wants to take games apart piece by piece - and is happy to use you as a screwdriver of sorts. [Issue#409, p.122]- Edge Magazine
Posted Mar 20, 2025 -
- Critic Score
The most successful episodes find ways to hold us captive. [March 2016, p.122]- Edge Magazine
Posted Mar 7, 2016 -
- Edge Magazine
Posted Jul 17, 2015 -
- Critic Score
Beyond the obvious aesthetic appeal of the jump to HD, New Super Mario Bros U doesn't make a particularly convincing case for Nintendo's new console, and there's very little here that couldn't have been done on Wii. But if it isn't a great showpiece for the console, it may have to settle for being a very good Mario game, perhaps the finest of the plumber's side-scrolling adventures since his 16bit heyday.- Edge Magazine
- Posted Nov 16, 2012
- Read full review
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- Critic Score
For the moment, though, SOE's MMOG is a remarkable achievement. Games like it often have to sacrifice visual fidelity for performance, but PlanetSide 2 looks stunning, even on medium settings.- Edge Magazine
- Posted Jan 16, 2013
- Read full review
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- Critic Score
Ultimately, while the Mikado Maniax reworking of Raiden III may not be abundant in terms of new features or modes, it does provide access to one of the most exciting, distinct and dramatic genre works - which may, with luck, earn it the attention in the west it has long deserved. [Issue#384, p.122]- Edge Magazine
Posted Apr 20, 2023 -
- Critic Score
Avalanche imparts the varying depths of snow, anything from sheet ice to knee-deep drifts, much better than its nearest rivals. Crouching for speed, leaping precipices and then absorbing the shock upon landing is a majestic sensation only bettered by the original. [Feb 2004, p.104]- Edge Magazine
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- Critic Score
When this enthralling hybrid is delivering blood by the bucketload and thrills by the dozen, you won't exactly be thinking about what it isn't. [Issue#330, p.110]- Edge Magazine
Posted Feb 28, 2019 -
- Critic Score
In exploring the past so thoughtfully, it has established itself as a name to watch in the future. [Issue#363, p.121]- Edge Magazine
Posted Sep 10, 2021 -
- Critic Score
A convincing example of how 
motion control can breathe new life into a niche genre. 
More than that, it's a masterclass in audio design and the emotive power of CG imagery.- Edge Magazine
- Posted Jun 15, 2011
- Read full review
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- Critic Score
This absorbing, flawed, daringly singular adventure firmly places Weston and team among the kind of risk-taking explorers to which his game pays tribute. [Issue#366, p.120]- Edge Magazine
Posted Dec 2, 2021 -
- Critic Score
For console owners used to having to fiddle with power sliders in order to orchestrate their shots, it brings a nigh-on edible element of tangibility to the experience... An accomplished bundle. [May 2004, p.109]- Edge Magazine
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- Critic Score
Captivating, strategic and, despite the monstrous aliens, oddly welcoming. [Jan 2013, p.102]- Edge Magazine
- Posted Jan 9, 2013
- Read full review
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- Critic Score
When Dance Central works, the feeling is borderline euphoric - in the blood-pumping, serotonin-inducing way that only dancing can be - as you find yourself stringing moves you learnt individually into coherent routines. [Christmas 2010, p.94]- Edge Magazine
Posted Nov 22, 2010 -
- Critic Score
Though the Clancy series entirely consists of such well-rounded packages, it’s Splinter Cell that shines – a game of equally accomplished halves. [Dec 2006, p.82]- Edge Magazine
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- Critic Score
A masterclass in imaginative flair and precision-engineered game mechanics. The GBA is beginning to feel all grown up. [Feb 2004, p.107]- Edge Magazine
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- Critic Score
One corker of an action game. Perhaps the biggest mention goes to the 'vo-cap' tech behind its extraordinary performances. [May 2009, p.88]- Edge Magazine
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- Critic Score
Jonasson is evidently confident that his game has enough to keep you coming back regardless. He's right to be. [Issue#391, p.122]- Edge Magazine
Posted Nov 2, 2023 -
- Critic Score
This is one of the finest tactical challenges of 2007 – but only if you play online. [Nov 2007, p.98]- Edge Magazine
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- Critic Score
Sweetest of all, the satisfying thrum of a finely tuned engine. [Issue#330, p.116]- Edge Magazine
Posted Feb 28, 2019 -
- Critic Score
Familiarity is both the worst and best thing about Pikmin 3. Twelve years after the original and nine after the sequel, little has changed – but little really needed to. It may not sell systems on its own, but it’s a fine addition to a sparse software library that brings one of Nintendo’s most vibrantly characterful series into the HD era and, critically, makes convincing use of the GamePad.- Edge Magazine
- Posted Jul 22, 2013
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